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Unlucky-Launcher/.github/workflows/release.yml
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Unlucky Launcher v0.2.1
2026-11-06 20:47:19 +08:00

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name: Release
# 发布流水线:tag `v*` → **只构建两个 Windows 槽位**(各自原生 `windows-latest` / `windows-11-arm`)→ 单文件产物 +
# SHA256SUMS → artifact + GitHub Release。pre-release 默认开;同 tag 重跑幂等(覆盖资产与说明、不 create、不碰标记)。
# **构建 ≠ 发布**:只有 `PUBLISH_SLOTS` 里的槽位才进 Release 与 SHA256SUMS ——**M142 起只有 `windows-x64`**(arm64 连试
# 四轮未成,仍留矩阵里取证、红了不挡 x64 发布;它修好后把键加回那一行即可)。四档 Linux/macOS 从未验证,默认连构建都
# 不跑(M139:省配额、不留红叉);整表六槽位取证走 `gh workflow run release.yml -f all_slots=true`(槽位表在 `plan`)。
# 契约唯一真相源 packaging/README.md,打包本体 packaging/make_artifacts.py(本地与 CI 同一份脚本)。`inputs.prerelease`
# 只在 **tag ref** 上 dispatch 才可达(跑 tag 得 `gh workflow run release.yml --ref v0.2.1`);分支 ref 的 dispatch 与
# push 一样被 release job 的 `if: github.ref_type == 'tag'` 挡在发布之外。
on:
push:
tags:
- "v*"
workflow_dispatch:
inputs:
all_slots:
description: "构建全部六个槽位(含未验证的 Linux/macOS 四档);默认只跑两个 Windows"
type: boolean
default: false
prerelease:
description: "标记为 pre-release(仅在 tag ref 上 dispatch 时才生效)"
type: boolean
default: true
env:
CARGO_TERM_COLOR: always
RUST_BACKTRACE: 1
permissions:
contents: read
concurrency:
group: release-${{ github.ref }}
cancel-in-progress: false
jobs:
# M139:矩阵不写死在 `build` 里,改由本 job 按 `inputs.all_slots` 生成 —— 矩阵不能带 `if`,而 `jobs.<id>.strategy`
# 可读 `needs`,故用 `fromJSON(needs.plan.outputs.matrix)`。**槽位表只在下面这一处**,改槽位只改这里。
plan:
name: 选槽位(默认两个 Windows)
runs-on: ubuntu-latest
outputs:
matrix: ${{ steps.pick.outputs.matrix }}
steps:
- name: 生成 build 矩阵(`all_slots=true` 才整表六槽位)
id: pick
shell: bash
env:
ALL_SLOTS: ${{ inputs.all_slots }}
run: |
set -euo pipefail
python3 - "$ALL_SLOTS" >> "$GITHUB_OUTPUT" <<'PY'
import json, sys
# 槽位表(唯一真相源)。mode:"ci" = 默认在 CI 里构建;"probe" = 未验证,仅 all_slots=true 时构建。
# **没有交叉槽位**(M140):每槽在自己的架构上原生构建,故无 `target` 键、产物一律在 target/release。
# 要加回交叉槽位:`target` 键 + `build_dir=target/<triple>/release` + `rustup target add` 与 cargo 的 `--target`。
SLOTS = [
# Windows x64:MSVC + 静态 CRT(+crt-static)→ exe 不依赖 VC++ 可再发行包,双击即用的单文件。
dict(slot="windows-x64", os="windows-latest", build_dir="target/release", rustflags="-C target-feature=+crt-static", mode="ci"),
# Windows arm64:**原生** `windows-11-arm`(4C/16G,公开仓库免费;GitHub 文档的 Standard runners 也列
# `windows-11-vs2026-arm`)。M140 前是在 windows-latest 上交叉,**CI 从未成功过一次**(v0.2.1 首跑红在
# 工具链体检,M141/M142 在此修)。原生还让 `ull --version` 冒烟真跑,dumpbin 走 Hostarm64 分支。
dict(slot="windows-arm64", os="windows-11-arm", build_dir="target/release",
rustflags="-C target-feature=+crt-static", mode="ci"),
# ↓ 四档**未验证,不纳入 CI**:从未真构建成功、也没在真机跑过,默认一个都不编;`all_slots=true` 时照编
# (将来验证 Linux/macOS 的唯一入口,别删)。真机验过后:mode 改 "ci" + 键加进 PUBLISH_SLOTS +
# 同步 README §1/§9 与 release-notes.md。Linux 固定 22.04 而非 latest:否则 glibc 地板跟着 runner 漂移。
dict(slot="linux-x64", os="ubuntu-22.04", build_dir="target/release", rustflags="", mode="probe"),
dict(slot="linux-arm64", os="ubuntu-22.04-arm", build_dir="target/release", rustflags="", mode="probe"),
# macOS:latest = arm64;Intel x64 用 macos-15-intel(macos-13 已下线)。
dict(slot="macos-arm64", os="macos-latest", build_dir="target/release", rustflags="", mode="probe"),
dict(slot="macos-x64", os="macos-15-intel", build_dir="target/release", rustflags="", mode="probe"),
]
keep = [s for s in SLOTS if s["mode"] == "ci" or sys.argv[1] == "true"]
print("matrix=" + json.dumps({"include": keep}, separators=(",", ":")))
print("本次构建槽位:" + " ".join(s["slot"] for s in keep), file=sys.stderr)
PY
build:
name: build (${{ matrix.slot }})
needs: plan
strategy:
fail-fast: false
matrix: ${{ fromJSON(needs.plan.outputs.matrix) }}
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
- name: Linux 图形栈构建依赖(winit / wgpu 编译期需要)
if: runner.os == 'Linux'
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends libxkbcommon-dev libfontconfig1-dev \
libgl1-mesa-dev libegl1-mesa-dev libwayland-dev libxcb1-dev
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/rust-cache@v2
# (M141/M142)windows-arm64 跑在**原生** `windows-11-arm` 上,本步查这台机器上 ARM64 库齐不齐:`+crt-static`
# 要 MSVC 的 `lib/arm64/libcmt.lib`,链接要 SDK 的 `um/arm64/kernel32.lib`。诊断**只走注解**(job 日志下载要
# token 我们没有,check-run 注解不用;每条一行,多行会被拼成一行截断,每步 error 注解上限 10 条)。
# **M142 修本步的自毁 bug**:`shell: bash` 实为 `bash -eo pipefail`,脚本里的 `set -uo pipefail` **关不掉** -e——
# M141 死在 `vc_lib=$(find 不存在的根 | head -n1)`(pipefail 把 find 的非零带进赋值、errexit 当场退出),
# **一条注解都没打**,上一轮只剩 `Process completed with exit code 1.`。四条规矩:① 显式 `set +e`;② 每处探测
# 自带 `|| true`;③ 问题记进 ERRORS 而不当场退出;④ 快照先打完、再由显式 `exit` 定红绿。门禁不降级(缺了就
# 就地补装再判),但 **arm64 红不挡发布**(PUBLISH_SLOTS 已无它),本槽位只取证。
- name: Windows ARM64 工具链体检(红不挡发布,只取证)
if: matrix.slot == 'windows-arm64'
shell: bash
run: |
set +e; set -uo pipefail; ERRORS=() # -e 由 runner 命令行注入,只能显式关
say() { printf '::%s::[arm64sdk] %s\n' "$1" "$2"; [ "$1" = error ] && ERRORS+=("$2"); return 0; }
vs=("C:/Program Files/Microsoft Visual Studio" "C:/Program Files (x86)/Microsoft Visual Studio")
# SDK 根要放宽:新版装 `(x86)`、也有装 `Program Files`;老安装器把 lib 留在 Microsoft SDKs;
# VS 自己还带一份「SDK in VS」(`<VS>/Windows Kits/10/Lib`),用 vswhere 定位后追加。
sdk=("C:/Program Files (x86)/Windows Kits/10/Lib" "C:/Program Files/Windows Kits/10/Lib"
"C:/Program Files (x86)/Microsoft SDKs/Windows/v10.0A/Lib")
inst="C:/Program Files (x86)/Microsoft Visual Studio/Installer"; vspath=""
[ -x "$inst/vswhere.exe" ] && vspath=$("$inst/vswhere.exe" -latest -products '*' -property installationPath 2>/dev/null | head -n1 || true)
[ -n "$vspath" ] && sdk+=("${vspath//\\//}/Windows Kits/10/Lib")
# 下面两个探测正是 M141 断气处(find 起点不存在 → 非 0 → `| head` 的 pipefail 带进赋值 → errexit),故处处
# `|| true`:探不到就是「没找到」,由结论下判断,不许由它决定进程生死。
scan() { vc_lib=$(find "${vs[@]}" -maxdepth 11 -type f -path '*/VC/Tools/MSVC/*/lib/arm64/libcmt.lib' 2>/dev/null | head -n1 || true)
sdk_lib=$(find "${sdk[@]}" -maxdepth 6 -type f -path '*/um/arm64/kernel32.lib' 2>/dev/null | head -n1 || true); }
build=$(ls "${sdk[@]}" 2>/dev/null | grep -oE '^10\.0\.[0-9]+' | cut -d. -f3 | sort -u | tail -n1 || true)
scan
# 快照固定 4 行,**无论齐不齐都先打完**:齐了用 notice(绿跑也留证据 = 探测本身没坏),缺了用 error。
sev=error; [ -n "$vc_lib" ] && [ -n "$sdk_lib" ] && sev=notice
say "$sev" "探测根: $(for d in "${vs[@]}" "${sdk[@]}"; do [ -d "$d" ] && printf '%s=有 ' "$d" || printf '%s=无 ' "$d"; done)vswhere=$([ -x "$inst/vswhere.exe" ] && echo 有 || echo 无) vspath=${vspath:-<空>}"
v=""
for d in "${sdk[@]}"; do [ -d "$d" ] || continue
for t in "$d"/*/; do [ -d "$t" ] && v+="$(basename "$t")→um:[$(ls "$t/um" 2>/dev/null | tr '\n' ',')] "; done
done
say "$sev" "SDK Lib 版本→um 架构: ${v:-<没有任何版本目录>}(SDK build=${build:-未探到})"
v=""
while IFS= read -r t; do v+="$(basename "$(dirname "$t")")→[$(ls "$t" 2>/dev/null | tr '\n' ',')] "; done \
< <(find "${vs[@]}" -maxdepth 7 -type d -path '*/VC/Tools/MSVC/*/lib' 2>/dev/null | head -n4)
say "$sev" "MSVC lib/ 架构: ${v:-<无 MSVC lib 目录>}"
say "$sev" "关键库: libcmt=${vc_lib:-缺失} kernel32=${sdk_lib:-缺失}"
if [ "$sev" = notice ]; then echo "ARM64 工具链齐: vc=$vc_lib sdk=$sdk_lib"; exit 0; fi
# 补装:VS 安装器就地 modify(门禁不降级:先补再判)。组件 ID 随 VS 大版本不同;**优先补一个尚未装上的
# SDK 版本**——同版本重装是 no-op,补不出 arm64 子目录。补装失败不致命,重探与结论给真相。
id=Microsoft.VisualStudio.Component.Windows11SDK.$([ "$build" = "26100" ] && echo 22621 || echo 26100)
[ "$build" = "19041" ] && id=Microsoft.VisualStudio.Component.Windows10SDK.20348
adds=""; [ -n "$vc_lib" ] || adds+="Microsoft.VisualStudio.Component.VC.Tools.ARM64 "; [ -n "$sdk_lib" ] || adds+="$id"
if [ -x "$inst/setup.exe" ] && [ -n "$vspath" ]; then
say error "补装: $vspath ← ${adds}(已装 SDK build=${build:-未装})"
timeout 1200 "$inst/setup.exe" modify --installPath "$vspath" --quiet --norestart --nocache --wait \
--add ${adds} || say error "补装返回非 0:组件 ID 可能不被这台 VS 认(见下一条结论)"
scan
else say error "补装跳过: 无 vs_installer 或没定位到 VS 安装路径(vspath=${vspath:-<空>})"; fi
if [ -z "$vc_lib" ] || [ -z "$sdk_lib" ]; then
say error "结论: 仍缺(libcmt=${vc_lib:-缺失} kernel32=${sdk_lib:-缺失}),共记 ${#ERRORS[@]} 条探测问题;门禁红、不摘 arm64——本槽位不在 PUBLISH_SLOTS 里,x64 照发"
exit 1
fi
echo "补装后齐全: vc=$vc_lib sdk=$sdk_lib"
# M118(D26):**Slint 版停发** —— GUI 只有 `unlucky-launcher-iced`(`crates/app` 已 exclude,不进 workspace)。
# 产物名由 make_artifacts.py 的 `asset_stem()` 生成 `<名字>_<版本号>_<平台>_<架构>`;不传 `--target`(M140 起全原生)。
- name: cargo build --release --locked
shell: bash
env:
RUSTFLAGS: ${{ matrix.rustflags }}
run: |
set -euo pipefail
cargo build --release --locked --bin unlucky-launcher-iced --bin ull
- name: Windows 单文件自检(导入表不得出现 VC++ 可再发行 DLL)
if: runner.os == 'Windows'
shell: bash
env:
# 校验的是**构建产物**(iced bin 原始名);对外名 `unlucky-launcher` 由 make_artifacts.py 落盘时才换上。
EXE: ${{ matrix.build_dir }}/unlucky-launcher-iced.exe
run: |
set -euo pipefail
# +crt-static 是否真生效只看导入表:出现 VCRUNTIME/MSVCP/msvcr/ucrtbase 就是还得装可再发行包,fail。
# dumpbin 定位链(三级,全不命中才 fail —— 门禁不降级):① vswhere ② find 兜底(两个 VS 根都扫)③ PATH
# (排最后是刻意的:最不可控)。dumpbin 在 MSVC 的**宿主**工具目录里:x64 runner 是 `Hostx64/x64`,arm64
# runner(M140)是 `Hostarm64/arm64`(反向不行——x64 上挑 Hostarm64 是跑不起来的二进制)。
pats=('VC/Tools/MSVC/*/bin/Hostx64/x64/dumpbin.exe')
if [ "${RUNNER_ARCH:-X64}" = "ARM64" ]; then
pats=('VC/Tools/MSVC/*/bin/Hostarm64/arm64/dumpbin.exe' "${pats[@]}")
fi
VSWHERE="C:/Program Files (x86)/Microsoft Visual Studio/Installer/vswhere.exe"
DUMPBIN=""
VIA=""
if [ -x "$VSWHERE" ]; then
# `-find` 是**单值**参数:一次传多个 pattern 只有一个生效(3.x 取最后一个 —— 老写法里 Hostarm64 因此永远
# 轮不到),故每个 pattern 各起一次定位器,不赌它取哪个。反斜杠形态优先(官方文档即此形式),再试正斜杠。
for p in "${pats[@]}"; do
for pat in "${p//\//\\}" "$p"; do
hit=$("$VSWHERE" -latest -products '*' -find "$pat" 2>/dev/null | head -n1 || true)
if [ -n "$hit" ]; then DUMPBIN=${hit//\\//}; VIA="vswhere"; break 2; fi
done
done
fi
if [ -z "$DUMPBIN" ]; then
# VS 根形如 <年>/<版次>(2022/Enterprise、2022/BuildTools……),固定层数的 glob 会踩空,按模式扫。
find_pat=()
for p in "${pats[@]}"; do find_pat+=(-o -path "*/$p"); done
DUMPBIN=$(find "C:/Program Files/Microsoft Visual Studio" \
"C:/Program Files (x86)/Microsoft Visual Studio" \
-maxdepth 11 -type f \( "${find_pat[@]:1}" \) 2>/dev/null | head -n1 || true)
if [ -n "$DUMPBIN" ]; then VIA="find"; fi
fi
if [ -z "$DUMPBIN" ]; then
hit=$(command -v dumpbin || true)
if [ -n "$hit" ]; then DUMPBIN=$hit; VIA="PATH"; fi
fi
# 工具缺失同样 fail:"找不到就跳过"等于让这道门禁在最需要它的时候静默失效。
if [ -z "$DUMPBIN" ]; then echo "::error::找不到 dumpbin,无法校验导入表(静态 CRT 门禁不降级)"; exit 1; fi
echo "dumpbin: $DUMPBIN(定位自 $VIA)"
ls -l "$EXE"
"$DUMPBIN" -nologo -dependents "$EXE" | tee dependents.txt
if grep -Eiq 'VCRUNTIME|MSVCP|MSVCR|ucrtbase\.dll' dependents.txt; then
echo "::error::静态 CRT 未生效:exe 仍动态依赖 VC++ 可再发行包"; exit 1
fi
- name: 打包(产物 + SHA256SUMS)
shell: bash
env:
# 不把 `${{ }}` 直接拼进 bash 脚本:git ref 名允许 `$`/反引号/`"`,一律经 env 传入再展开。
REF_TYPE: ${{ github.ref_type }}
TAG: ${{ github.ref_name }}
SLOT: ${{ matrix.slot }}
BUILD_DIR: ${{ matrix.build_dir }}
run: |
set -euo pipefail
# git-bash 与 Linux/macOS runner 的 python 入口名不一致,先探一遍。
PY=$(command -v python3 || command -v python)
# 槽位与产物根都从矩阵来(M140 起六个槽位都是 target/release),脚本据此定位产物并回读
# 可执行文件头校验架构:arm64 槽位现在是**真跑** `ull --version`,「宿主≠产物就跳过」只留给本地交叉。
args=(--slot "$SLOT" --build-dir "$BUILD_DIR")
if [ "$REF_TYPE" = "tag" ]; then
args+=(--version "$TAG") # 与 Cargo.toml 版本交叉校验
fi
"$PY" packaging/make_artifacts.py "${args[@]}" --out dist
ls -l dist
- name: 归档内容自检(二进制定位 + 合规文本)
shell: bash
run: |
set -euo pipefail
for archive in dist/*.tar.gz; do
[ -e "$archive" ] || continue
listing=$(tar -tzf "$archive")
for required in unlucky-launcher LICENSE NOTICE README.md; do
if ! grep -q "/$required$" <<<"$listing"; then
echo "::error file=$archive::$archive 缺少 $required"
exit 1
fi
done
echo "OK: $archive 含二进制与 LICENSE/NOTICE/README.md"
done
if ls dist/*.exe >/dev/null 2>&1; then
echo "Windows 单 exe 形态:LICENSE/NOTICE/README.md 作为 Release 资产并列分发"
fi
- uses: actions/upload-artifact@v4
with:
name: dist-${{ matrix.slot }}
path: dist
if-no-files-found: error
retention-days: 14
# (M142)arm64 若红在别的步骤(cargo / 打包 / 导入表门禁),也要有一条注解说清「红在哪」和「不挡发布」——
# 只剩一句 `Process completed with exit code 1.` 的教训见上一条体检步骤。
- name: arm64 失败收尾注解(红不挡发布)
if: failure() && matrix.slot == 'windows-arm64'
shell: bash
run: echo "::error::[arm64] 本槽位已红(失败步骤见本 job 的步骤名与上面各条注解);PUBLISH_SLOTS 当前只有 windows-x64 ⇒ 本次 Release 仍照发 x64,arm64 产物不进 Release"
release:
name: GitHub Release
needs: build
# `always()` + `!cancelled()`:白名单外的槽位(现在的 `windows-arm64`,以及只在 `all_slots` 取证跑里存在的四档)
# 红了**不能连坐** x64 发布 —— 真正拦发布的是下面「发布白名单齐全性」那一步:白名单里少任何一个才 fail。
if: always() && !cancelled() && github.ref_type == 'tag'
runs-on: ubuntu-latest
permissions:
contents: write
env:
# ── 发布白名单:唯一决定「哪几个槽位进 Release」的开关(空格分隔,键同 matrix.slot)──
# **M142 起只有 `windows-x64`**:arm64 连试四轮未走通,而下面齐全性检查是「名单内少一档就 fail」——名字挂着
# arm64 就等于 x64 编成功也发不出去。故把它移出名单:它照留在矩阵里跑取证(诊断注解是将来修它的唯一证据),
# **红了不挡发布**。**可逆**:arm64 修好后把键加回这一行即可(齐全性检查与 SHA256SUMS 自动跟着扩),再同步
# README §1/§9 与 release-notes.md 两张表。四档 Linux/macOS 仍未验证,默认连构建都不跑(M139)。
PUBLISH_SLOTS: "windows-x64"
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
path: dist
merge-multiple: true
- name: 裁掉白名单外的槽位产物(构建取证 ≠ 发布)
shell: bash
run: |
set -euo pipefail
# 槽位键 `windows-x64` 落到文件名是 `windows_x64`(asset_stem),故取文件名里的「平台_架构」两段比白名单。
keep=" "
for slot in $PUBLISH_SLOTS; do keep+="${slot//-/_} "; done
for f in dist/*; do
base=${f##*/}
[ "$base" = "SHA256SUMS.txt" ] && continue
platform_arch=${base%.exe}; platform_arch=${platform_arch%.tar.gz}; platform_arch=${platform_arch#*_*_}
case "$keep" in
*" $platform_arch "*)
echo "publish: $base"
;;
*)
echo "drop: $base($platform_arch 不在发布白名单:四档未验证 / arm64 待修;仍留在 dist-<slot> artifact 里取证)"
rm -f "$f"
;;
esac
done
- name: 发布白名单齐全性 + 重算全量 SHA256SUMS
shell: bash
run: |
set -euo pipefail
ls -l dist
# 白名单内槽位必须**全齐**才发版(宁可不出 Release,也不出少一档的 Release)。每个槽位都要 GUI 与 CLI 两个
# 资产——只按「槽位名出现过」判会被其中一个掩盖;比较用下划线形态(资产名自 D49 起是 `..._windows_x64.exe`)。
# M142 后白名单只剩 x64 一档:arm64 缺产物不再拦发布,但 x64 自己缺 GUI 或 CLI 照样在这里 fail。
for slot in $PUBLISH_SLOTS; do
stem=${slot//-/_}
for prefix in unlucky-launcher ull; do
if ! compgen -G "dist/${prefix}_*_${stem}*" >/dev/null; then
echo "::error::发布白名单缺产物:$prefix / $slot"
exit 1
fi
done
done
# 各槽位各写一份 SHA256SUMS.txt,合并后只有一份是真的 —— 在 Release 侧按已发布的资产重算。
cd dist
rm -f SHA256SUMS.txt
sha256sum unlucky-launcher_* ull_* > SHA256SUMS.txt
sha256sum -c SHA256SUMS.txt
cat SHA256SUMS.txt
- name: 生成 Release 说明(支持矩阵模板)
shell: bash
env:
TAG: ${{ github.ref_name }}
run: |
set -euo pipefail
python3 - <<'PY'
import os, pathlib
version = os.environ["TAG"].lstrip("v")
template = pathlib.Path("packaging/release-notes.md").read_text(encoding="utf-8")
sums = pathlib.Path("dist/SHA256SUMS.txt").read_text(encoding="utf-8").strip()
body = template.replace("{{VERSION}}", version).replace("{{SUMS}}", sums)
pathlib.Path("release-body.md").write_text(body, encoding="utf-8", newline="\n")
print(body[:400])
PY
- name: 创建或更新 GitHub Release(同 tag 重跑幂等)
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
TAG: ${{ github.ref_name }}
PRERELEASE: ${{ inputs.prerelease }}
shell: bash
run: |
set -euo pipefail
base_flags=(--title "Unlucky Launcher $TAG" --notes-file release-body.md)
# pre-release 只在**显式要求**时断言:PRERELEASE=true/false 来自 tag ref 上的 dispatch 输入;空值 = push
# 触发(或它的 Re-run),此时**不碰**该标记(否则会把用户手动提升为 stable 的 Release 静默翻回 pre-release)。
# 首次 create 仍守「pre-release 默认开」老契约:空值按 true 处理。
create_mark=()
edit_mark=()
case "${PRERELEASE:-}" in
true)
create_mark=(--prerelease)
edit_mark=(--prerelease)
;;
false)
edit_mark=(--prerelease=false)
;;
"")
create_mark=(--prerelease)
;;
*)
echo "::error::非预期的 inputs.prerelease 取值:$PRERELEASE"
exit 1
;;
esac
# Windows 单 exe 装不下 LICENSE/NOTICE/README.md,故三份与产物并列挂 Release(条款随包);`ull` 是独立资产。
assets=(dist/unlucky-launcher_* dist/ull_* dist/SHA256SUMS.txt LICENSE NOTICE README.md)
if gh release view "$TAG" >/dev/null 2>&1; then
# 同 tag 重跑(补丁/重编):Release 已存在 → 覆盖资产 + 刷新说明,再 `create` 会因已存在而失败。
gh release upload "$TAG" "${assets[@]}" --clobber
gh release edit "$TAG" "${base_flags[@]}" "${edit_mark[@]}"
else
gh release create "$TAG" "${assets[@]}" "${base_flags[@]}" "${create_mark[@]}"
fi