Commit Graph

5 Commits

Author SHA1 Message Date
AskaEth e28be26ab3 fix: 7 bug fixes + port config with auto-restart
- HTTPException import added (was causing 500 on missing dashboard)
- game_manager.remove_plugin() restored (was AttributeError)
- api.js checks HTTP status codes, fails fast on errors
- sidebar game highlight only matches selected gameId
- scene resize handler uses stored canvas dims (was NaN)
- forwarder socket properly closed on listener stop
- telemetry port: use_unified_port toggle, off = per-game port, auto-restart on switch
2026-07-26 17:23:14 +08:00
AskaEth a51cec79c1 fix: suppress noisy WS keepalive timeout tracebacks 2026-07-25 21:26:58 +08:00
AskaEth 7959d911e6 feat: WS sends selected_game_id on connect, gear indicator auto-adapts to game mapping (Forza/AC/iRacing) 2026-07-25 16:29:00 +08:00
AskaEth 63e3c8d607 refactor: standalone dashboard folders with index.html, zip-based import/export (.tsd/.tss/.tsp)
- Each dashboard is now a self-contained folder: manifest.json + index.html
- Auto-scan dashboards/ and data/dashboards/ on startup
- Export: .tsd (dashboards), .tss (scenes), .tsp (game plugins) - all zip format
- Dashboard index.html is complete standalone page (WS + data binding)
- Aspect ratio constraints handled in each dashboard's own JS
- Removed template-based dashboard rendering in favor of static serve
- Import via file upload endpoints, export via direct file download
2026-07-25 15:35:08 +08:00
Yei.J. (AskaEth) d61bb61a83 feat: TurboSu initial release - racing telemetry dashboard 2026-07-25 15:23:40 +08:00