fix: 7 bug fixes + port config with auto-restart
- HTTPException import added (was causing 500 on missing dashboard) - game_manager.remove_plugin() restored (was AttributeError) - api.js checks HTTP status codes, fails fast on errors - sidebar game highlight only matches selected gameId - scene resize handler uses stored canvas dims (was NaN) - forwarder socket properly closed on listener stop - telemetry port: use_unified_port toggle, off = per-game port, auto-restart on switch
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@@ -5,7 +5,7 @@ import os
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from contextlib import asynccontextmanager
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from pathlib import Path
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from fastapi import FastAPI, WebSocket, WebSocketDisconnect, Request
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from fastapi import FastAPI, HTTPException, WebSocket, WebSocketDisconnect, Request
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from fastapi.staticfiles import StaticFiles
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from fastapi.templating import Jinja2Templates
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from fastapi.responses import HTMLResponse, FileResponse
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