Files
Cyrene_v2/internal/runtime/orchestration/wait.go
T
AskaEth de1fa83b79 feat(orchestration,loop,flow): 接线子代理编排 — 派发入口 + 分支归父会话 + 节点日志(含脱敏)
修的是「文档说 ✅、生产不可达」:此前 Scheduler.Spawn 只有测试调用方、无 bus 入口、无派发工具;Span.Record 无生产调用方 → 泳道画不出、节点日志恒空。
- 入口:subagent_spawn 工具(internal/runtime/orchestration/spawntool.go,同包便于用真 Scheduler/loop/Tracer/Flow 做集成测试;注册在 cmd/cyrene/subagent_tool.go 照 terminal_tool 范式)。默认 owner-only,不设 AllowInGroup/AllowInStranger;安全仍由 restrictSchemas + applyToolSecurityGate 双层保证,未绕代审
- 父会话归属:AgentSpec.ParentSession(请求语义)→ Scheduler 转运行期 ctx 标记 loop.WithFlowBranch → 分支 span 以父 session 发布;**allow 谓词一行未改**;单图语义靠「分支 Run 不调 StartRound/EndRound」+ FlowPublisher 不新建图;未归属 spawn 一张图都不发(有测试锁)
- 前台最多等 2s(对齐 task.autoBackgroundThreshold)→ 合并结果作工具结果;转后台则广播 bus subagent.result(design/05 §9 回填 hook);新增 Scheduler.Wait(ids) 按批等待(Join 会串并发批次,故不重用)
- 子代理跑在 WithoutCancel(ctx):保留 span 归属、不被工具超时/回合结束顺手杀掉;生命周期由 PerAgentTimeout + CancelAll 约束;内部 WithMutedBroadcast 静音(不进前台 stream)
- 节点日志:loop/spanlog.go 新增 llm.done / tool.done / subagent.done;工具参数**只记键名不记值**;仅步骤真正结束才追加(跳过/被拒路径不发,不伪造)
- 脱敏(红线):新增 trace/redact.go(形状规则 sk-/Bearer/JWT/key:value + 键名规则 api_key/token/authorization/password…,递归嵌套、不改调用方事件),graph.go 发布前必经;**顺带修掉一个既有泄漏**:result_summary prop 原先未脱敏(工具结果里的密钥会进图),由图级变异测试抓出
- 测试:新增 22 个(工具级 / 图级 / 日志级),含 4 次变异验证(去掉 WithFlowBranch、去掉 record*、还原未脱敏、去掉静音 各自 FAIL);-race 过 orchestration+trace+loop
- 已知限制:真实模型端到端未验(无凭据/不起服务);工具白名单是 design gap 未做;subagent.result 暂无消费者(design/15 未实现);后台子代理跨轮次边界迟到 span 会丢泳道根;PerAgentTimeout=10min 待确认
2026-10-03 19:39:38 +08:00

86 lines
2.6 KiB
Go

package orchestration
import (
"context"
"fmt"
)
// Wait blocks until every sub-agent named by ids reaches a terminal state (or ctx
// is canceled) and returns the merged outcome of exactly those sub-agents, in the
// order the ids were given.
//
// Unlike Join — which covers the whole scheduler — Wait scopes both the wait and
// the merge to one caller's batch, so concurrent spawns from different sessions
// never wait on, or merge, each other's sub-agents. It is what the spawn tool uses
// to collect the results it is about to hand back.
//
// It returns ErrAgentNotFound (wrapped with %w) for an unknown id, and the wrapped
// ctx error together with the partial merged outcome when ctx is canceled first.
func (s *Scheduler) Wait(ctx context.Context, ids []string) (*MergedResult, error) {
if ctx == nil {
ctx = context.Background()
}
subs, err := s.pick(ids)
if err != nil {
return nil, err
}
for _, sub := range subs {
select {
case <-sub.waitDone():
case <-ctx.Done():
return mergeSubs(subs), fmt.Errorf("orchestration: wait: %w", ctx.Err())
}
}
return mergeSubs(subs), nil
}
// pick resolves ids to their registered sub-agents in the given order. It returns
// ErrAgentNotFound wrapped for the first unknown id.
func (s *Scheduler) pick(ids []string) ([]*SubAgent, error) {
subs := make([]*SubAgent, 0, len(ids))
s.mu.Lock()
defer s.mu.Unlock()
for _, id := range ids {
sub, ok := s.agents[id]
if !ok {
return nil, fmt.Errorf("orchestration: wait %q: %w", id, ErrAgentNotFound)
}
subs = append(subs, sub)
}
return subs, nil
}
// merge aggregates every registered sub-agent into a MergedResult. It is called by
// Join once all sub-agents are terminal.
func (s *Scheduler) merge() *MergedResult {
s.mu.Lock()
subs := make([]*SubAgent, 0, len(s.agents))
for _, sub := range s.agents {
subs = append(subs, sub)
}
s.mu.Unlock()
return mergeSubs(subs)
}
// mergeSubs aggregates the given sub-agents into a MergedResult, counting the
// terminal statuses and appending each snapshot in slice order. A sub-agent that
// is still running contributes its current snapshot and is counted in neither
// Succeeded/Failed/Aborted.
func mergeSubs(subs []*SubAgent) *MergedResult {
res := &MergedResult{Total: len(subs), Agents: make([]SubAgentResult, 0, len(subs))}
for _, sub := range subs {
snap := sub.Snapshot()
res.Agents = append(res.Agents, snap)
switch snap.Status {
case StatusDone:
res.Succeeded++
case StatusFailed:
res.Failed++
case StatusAborted:
res.Aborted++
}
}
res.Summary = summarizeMerged(res)
return res
}