Files
Cyrene_v2/internal/runtime/trace/graph.go
T
Aska 44e7a5c2c5
CI / Backend (build / vet / test / cross-compile) (push) Has been cancelled
CI / Frontend (tsc + vite build) (push) Has been cancelled
feat(flow): 实时全链路流程可视化 P1——trace→graph_update→前端全链路流程页(design/19)
后端: trace/graph.go(RunGraph 图构建器,kind/status 映射,父子优先连线,脱敏白名单+截断);
       loop/flow.go(FlowPublisher 按会话增量发布 ws.graph_update,仅主人web会话); loop span
       start/finish 折入图; run.go StartRound/EndRound; wire.go 组装+注入.
前端: Flow.tsx(全链路流程页:FlowGraphView+会话/节点/开始/耗时卡片+状态计数+节点点开日志);
       FlowGraph 组件加 onNodeClick; types/wsParse 扩展; router/sections/AdminApp 注册 flow;
       api-client.md §3.5 graph_update 契约.
验证: 后端 build/vet/test 全绿+flow_test.go 集成(span→graph→ws.graph_update主干); 前端 build 绿.
红线: 单二进制零新依赖; 工具参数/结果脱敏; 仅主人web会话; 身份靠actor元数据; 只读不虚构.
P2(并行子代理分支/泳道/节点实时日志)后置.
2026-09-07 19:10:57 +08:00

396 lines
10 KiB
Go

package trace
import (
"encoding/json"
"fmt"
"strings"
"time"
)
// Flow graph wire types (DevDocs/design/19 §1). The JSON field names are
// camelCase so the frontend's FlowGraph type and parseGraph read them directly.
// Node status strings mirror the frontend AgentStatus keys so parseGraph and
// FlowGraphView pass them through unchanged.
// Node status labels kept as named constants so no bare string appears in the
// mapping code (project rule §10).
const (
// FlowStatusIdle is a node that has not started.
FlowStatusIdle = "idle"
// FlowStatusRunning is a node whose span is in flight.
FlowStatusRunning = "running"
// FlowStatusDone is a successfully completed node.
FlowStatusDone = "done"
// FlowStatusError is a node whose span finished with an error.
FlowStatusError = "error"
)
// maxSummaryRunes bounds how many runes of a user string / tool result are
// rendered into a node label or prop summary, so sensitive or long content is
// collapsed to a safe, dashboard-friendly prefix.
const maxSummaryRunes = 80
// FlowNode is one node in a flow graph. Status/SpanKind mirror the frontier.
type FlowNode struct {
ID string `json:"id"`
Label string `json:"label"`
Kind string `json:"kind,omitempty"`
Status string `json:"status,omitempty"`
StartedAt time.Time `json:"startedAt,omitempty"`
EndedAt time.Time `json:"endedAt,omitempty"`
Props map[string]any `json:"props,omitempty"`
Log []Event `json:"log,omitempty"`
}
// FlowEdge is a directed edge between two nodes.
type FlowEdge struct {
From string `json:"from"`
To string `json:"to"`
}
// FlowGraph is a live, single-round flow graph published as ws.graph_update.
type FlowGraph struct {
ID string `json:"id"`
Nodes []FlowNode `json:"nodes"`
Edges []FlowEdge `json:"edges"`
SessionID string `json:"sessionId,omitempty"`
StartedAt time.Time `json:"startedAt,omitempty"`
EndedAt time.Time `json:"endedAt,omitempty"`
}
// NodeSpec is the input to RunGraph.Upsert: the full description of a node plus
// the parent id used to wire its incoming edge.
type NodeSpec struct {
ID string
Label string
Kind string
Status string
StartedAt time.Time
EndedAt time.Time
Props map[string]any
Log []Event
ParentID string
}
// RunGraph accumulates the spans of one round into a FlowGraph. It is a pure
// structure: it knows nothing about the bus, sessions or the loop, so it is
// unit-testable in isolation. A caller serializes access (see loop.FlowPublisher).
type RunGraph struct {
session string
round int
nodes map[string]*FlowNode
order []string
edges map[string]bool
edgeOrder []FlowEdge
last string
started time.Time
ended time.Time
}
// NewRunGraph allocates an empty graph for one session round.
func NewRunGraph(session string) *RunGraph {
return &RunGraph{
session: session,
nodes: make(map[string]*FlowNode),
edges: make(map[string]bool),
}
}
// Start marks the round began at now and resets the node/edge sets so a reused
// graph starts fresh for a new round.
func (g *RunGraph) Start(round int, now time.Time) {
g.round = round
g.started = now
g.ended = time.Time{}
g.nodes = make(map[string]*FlowNode)
g.order = nil
g.edges = make(map[string]bool)
g.edgeOrder = nil
g.last = ""
}
// Upsert creates or merges a node and wires its incoming edge. The edge source
// is the node's ParentID when that parent is already a node, otherwise the most
// recently added node — so a round assembles as a left-to-right trunk even when
// the parent container (a state_transition span) is omitted from the graph.
func (g *RunGraph) Upsert(spec NodeSpec) {
if spec.ID == "" {
return
}
if existing := g.nodes[spec.ID]; existing != nil {
g.merge(existing, spec)
return
}
n := &FlowNode{
ID: spec.ID,
Label: spec.Label,
Kind: spec.Kind,
Status: spec.Status,
StartedAt: spec.StartedAt,
EndedAt: spec.EndedAt,
}
if spec.Props != nil {
n.Props = spec.Props
}
n.Log = append(n.Log, spec.Log...)
g.nodes[spec.ID] = n
g.order = append(g.order, spec.ID)
from := g.last
if spec.ParentID != "" {
if _, ok := g.nodes[spec.ParentID]; ok {
from = spec.ParentID
}
}
if from != "" && from != spec.ID {
g.addEdge(from, spec.ID)
}
g.last = spec.ID
}
// merge updates an existing node in place (a running placeholder being finalized
// by its finished span), keeping label/kind and appending props/log.
func (g *RunGraph) merge(existing *FlowNode, spec NodeSpec) {
if spec.Label != "" {
existing.Label = spec.Label
}
if spec.Kind != "" {
existing.Kind = spec.Kind
}
if spec.Status != "" {
existing.Status = spec.Status
}
if !spec.EndedAt.IsZero() {
existing.EndedAt = spec.EndedAt
}
if len(spec.Props) > 0 {
if existing.Props == nil {
existing.Props = make(map[string]any, len(spec.Props))
}
for k, v := range spec.Props {
existing.Props[k] = v
}
}
existing.Log = append(existing.Log, spec.Log...)
}
// addEdge records a directed edge once.
func (g *RunGraph) addEdge(from, to string) {
key := from + "\x00" + to
if g.edges[key] {
return
}
g.edges[key] = true
g.edgeOrder = append(g.edgeOrder, FlowEdge{From: from, To: to})
}
// SeedInput creates the "input" node for the round. It returns the node id so a
// caller can reference it.
func (g *RunGraph) SeedInput(text string) string {
g.Upsert(NodeSpec{
ID: "input",
Label: truncate(text, maxSummaryRunes),
Kind: "input",
Status: FlowStatusDone,
StartedAt: g.started,
})
return "input"
}
// SeedOutput creates the "output" node for the round, wired to the last node so
// the trunk ends at the answer.
func (g *RunGraph) SeedOutput(text string) string {
g.ended = time.Now()
g.Upsert(NodeSpec{
ID: "output",
Label: truncate(text, maxSummaryRunes),
Kind: "output",
Status: FlowStatusDone,
StartedAt: g.ended,
EndedAt: g.ended,
})
return "output"
}
// AddSpan folds a finished span record into the graph as a node with its final
// status. State-transition spans are the step container and are omitted.
func (g *RunGraph) AddSpan(rec SpanRecord) {
kind := kindForSpan(rec.Kind)
if kind == "" {
return
}
g.Upsert(NodeSpec{
ID: rec.ID,
Label: labelForSpan(rec),
Kind: kind,
Status: statusForFinished(rec.Status),
StartedAt: rec.StartedAt,
EndedAt: rec.EndedAt,
Props: safeSpanProps(rec),
Log: rec.Events,
ParentID: rec.ParentID,
})
}
// AddSpanStart registers a running placeholder for a span that just began, so a
// node appears as "running" before it finishes. State-transition spans are
// omitted, matching AddSpan. It reports whether a node was created.
func (g *RunGraph) AddSpanStart(id, name string, kind SpanKind, parent string, at time.Time) bool {
nodeKind := kindForSpan(kind)
if nodeKind == "" {
return false
}
g.Upsert(NodeSpec{
ID: id,
Label: labelForStart(name, kind),
Kind: nodeKind,
Status: FlowStatusRunning,
StartedAt: at,
ParentID: parent,
})
return true
}
// Snapshot returns a copy of the graph safe to encode and publish.
func (g *RunGraph) Snapshot() *FlowGraph {
nodes := make([]FlowNode, 0, len(g.order))
for _, id := range g.order {
nodes = append(nodes, *g.nodes[id])
}
return &FlowGraph{
ID: fmt.Sprintf("%s-%d", g.session, g.round),
Nodes: nodes,
Edges: append([]FlowEdge(nil), g.edgeOrder...),
SessionID: g.session,
StartedAt: g.started,
EndedAt: g.ended,
}
}
// kindForSpan maps a span kind to a flow node kind. state_transition is the step
// container and maps to "" so it is never rendered as a node.
func kindForSpan(k SpanKind) string {
switch k {
case SpanKindLLM:
return "llm"
case SpanKindTool:
return "tool"
case SpanKindSubagent:
return "subagent"
case SpanKindMemory:
return "memory"
case SpanKindGuardrail:
return "guardrail"
case SpanKindOrchestration:
return "orchestration"
default:
return ""
}
}
// labelForSpan renders a node label from a finished span.
func labelForSpan(rec SpanRecord) string {
if kind := kindForSpan(rec.Kind); kind == "tool" {
return strings.TrimPrefix(rec.Name, "tool.")
}
if rec.Kind == SpanKindLLM {
return "思考"
}
if rec.Name != "" {
return rec.Name
}
return string(rec.Kind)
}
// labelForStart renders a node label from a just-started span.
func labelForStart(name string, kind SpanKind) string {
if kind == SpanKindLLM {
return "思考"
}
if kind == SpanKindTool {
return strings.TrimPrefix(name, "tool.")
}
if name != "" {
return name
}
return string(kind)
}
// safeSpanProps carries only a whitelist of span props to the frontend, plus a
// desensitized tool result summary. It never forwards raw arguments or secrets,
// and truncates string text so long content cannot leak a full sensitive payload.
func safeSpanProps(rec SpanRecord) map[string]any {
var props map[string]any
for _, k := range safePropKeys {
v, ok := rec.Props[k]
if !ok {
continue
}
if props == nil {
props = make(map[string]any)
}
props[k] = redactValue(v)
}
if rec.Kind == SpanKindTool {
if v, ok := rec.Props["result"]; ok {
if props == nil {
props = make(map[string]any)
}
props["result_summary"] = truncate(summarize(v), maxSummaryRunes)
}
}
return props
}
// redactValue shortens string props so a long error/step value cannot leak
// sensitive content through the dashboard; non-string values pass through.
func redactValue(v any) any {
if s, ok := v.(string); ok {
return truncate(s, maxSummaryRunes)
}
return v
}
// safePropKeys are the span prop keys forwarded to a node's props.
var safePropKeys = []string{"stop_reason", "step", "error", "error_kind", "tool"}
// statusForFinished maps a span terminal status to a node status.
func statusForFinished(s SpanStatus) string {
switch s {
case SpanStatusError:
return FlowStatusError
case SpanStatusOK:
return FlowStatusDone
default:
return FlowStatusIdle
}
}
// summarize renders an arbitrary value as a short text string for a prop summary.
func summarize(v any) string {
switch x := v.(type) {
case nil:
return ""
case string:
return x
default:
b, err := json.Marshal(x)
if err != nil {
return fmt.Sprintf("%v", x)
}
return string(b)
}
}
// truncate cuts s to at most max runes, appending an ellipsis when it overflows.
func truncate(s string, max int) string {
if max <= 0 {
return s
}
r := []rune(s)
if len(r) <= max {
return s
}
return string(r[:max]) + "…"
}