后端: trace/graph.go(RunGraph 图构建器,kind/status 映射,父子优先连线,脱敏白名单+截断);
loop/flow.go(FlowPublisher 按会话增量发布 ws.graph_update,仅主人web会话); loop span
start/finish 折入图; run.go StartRound/EndRound; wire.go 组装+注入.
前端: Flow.tsx(全链路流程页:FlowGraphView+会话/节点/开始/耗时卡片+状态计数+节点点开日志);
FlowGraph 组件加 onNodeClick; types/wsParse 扩展; router/sections/AdminApp 注册 flow;
api-client.md §3.5 graph_update 契约.
验证: 后端 build/vet/test 全绿+flow_test.go 集成(span→graph→ws.graph_update主干); 前端 build 绿.
红线: 单二进制零新依赖; 工具参数/结果脱敏; 仅主人web会话; 身份靠actor元数据; 只读不虚构.
P2(并行子代理分支/泳道/节点实时日志)后置.
396 lines
10 KiB
Go
396 lines
10 KiB
Go
package trace
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import (
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"encoding/json"
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"fmt"
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"strings"
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"time"
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)
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// Flow graph wire types (DevDocs/design/19 §1). The JSON field names are
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// camelCase so the frontend's FlowGraph type and parseGraph read them directly.
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// Node status strings mirror the frontend AgentStatus keys so parseGraph and
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// FlowGraphView pass them through unchanged.
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// Node status labels kept as named constants so no bare string appears in the
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// mapping code (project rule §10).
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const (
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// FlowStatusIdle is a node that has not started.
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FlowStatusIdle = "idle"
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// FlowStatusRunning is a node whose span is in flight.
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FlowStatusRunning = "running"
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// FlowStatusDone is a successfully completed node.
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FlowStatusDone = "done"
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// FlowStatusError is a node whose span finished with an error.
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FlowStatusError = "error"
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)
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// maxSummaryRunes bounds how many runes of a user string / tool result are
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// rendered into a node label or prop summary, so sensitive or long content is
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// collapsed to a safe, dashboard-friendly prefix.
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const maxSummaryRunes = 80
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// FlowNode is one node in a flow graph. Status/SpanKind mirror the frontier.
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type FlowNode struct {
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ID string `json:"id"`
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Label string `json:"label"`
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Kind string `json:"kind,omitempty"`
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Status string `json:"status,omitempty"`
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StartedAt time.Time `json:"startedAt,omitempty"`
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EndedAt time.Time `json:"endedAt,omitempty"`
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Props map[string]any `json:"props,omitempty"`
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Log []Event `json:"log,omitempty"`
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}
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// FlowEdge is a directed edge between two nodes.
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type FlowEdge struct {
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From string `json:"from"`
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To string `json:"to"`
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}
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// FlowGraph is a live, single-round flow graph published as ws.graph_update.
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type FlowGraph struct {
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ID string `json:"id"`
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Nodes []FlowNode `json:"nodes"`
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Edges []FlowEdge `json:"edges"`
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SessionID string `json:"sessionId,omitempty"`
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StartedAt time.Time `json:"startedAt,omitempty"`
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EndedAt time.Time `json:"endedAt,omitempty"`
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}
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// NodeSpec is the input to RunGraph.Upsert: the full description of a node plus
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// the parent id used to wire its incoming edge.
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type NodeSpec struct {
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ID string
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Label string
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Kind string
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Status string
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StartedAt time.Time
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EndedAt time.Time
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Props map[string]any
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Log []Event
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ParentID string
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}
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// RunGraph accumulates the spans of one round into a FlowGraph. It is a pure
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// structure: it knows nothing about the bus, sessions or the loop, so it is
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// unit-testable in isolation. A caller serializes access (see loop.FlowPublisher).
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type RunGraph struct {
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session string
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round int
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nodes map[string]*FlowNode
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order []string
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edges map[string]bool
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edgeOrder []FlowEdge
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last string
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started time.Time
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ended time.Time
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}
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// NewRunGraph allocates an empty graph for one session round.
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func NewRunGraph(session string) *RunGraph {
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return &RunGraph{
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session: session,
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nodes: make(map[string]*FlowNode),
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edges: make(map[string]bool),
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}
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}
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// Start marks the round began at now and resets the node/edge sets so a reused
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// graph starts fresh for a new round.
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func (g *RunGraph) Start(round int, now time.Time) {
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g.round = round
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g.started = now
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g.ended = time.Time{}
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g.nodes = make(map[string]*FlowNode)
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g.order = nil
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g.edges = make(map[string]bool)
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g.edgeOrder = nil
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g.last = ""
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}
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// Upsert creates or merges a node and wires its incoming edge. The edge source
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// is the node's ParentID when that parent is already a node, otherwise the most
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// recently added node — so a round assembles as a left-to-right trunk even when
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// the parent container (a state_transition span) is omitted from the graph.
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func (g *RunGraph) Upsert(spec NodeSpec) {
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if spec.ID == "" {
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return
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}
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if existing := g.nodes[spec.ID]; existing != nil {
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g.merge(existing, spec)
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return
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}
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n := &FlowNode{
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ID: spec.ID,
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Label: spec.Label,
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Kind: spec.Kind,
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Status: spec.Status,
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StartedAt: spec.StartedAt,
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EndedAt: spec.EndedAt,
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}
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if spec.Props != nil {
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n.Props = spec.Props
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}
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n.Log = append(n.Log, spec.Log...)
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g.nodes[spec.ID] = n
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g.order = append(g.order, spec.ID)
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from := g.last
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if spec.ParentID != "" {
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if _, ok := g.nodes[spec.ParentID]; ok {
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from = spec.ParentID
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}
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}
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if from != "" && from != spec.ID {
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g.addEdge(from, spec.ID)
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}
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g.last = spec.ID
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}
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// merge updates an existing node in place (a running placeholder being finalized
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// by its finished span), keeping label/kind and appending props/log.
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func (g *RunGraph) merge(existing *FlowNode, spec NodeSpec) {
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if spec.Label != "" {
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existing.Label = spec.Label
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}
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if spec.Kind != "" {
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existing.Kind = spec.Kind
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}
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if spec.Status != "" {
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existing.Status = spec.Status
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}
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if !spec.EndedAt.IsZero() {
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existing.EndedAt = spec.EndedAt
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}
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if len(spec.Props) > 0 {
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if existing.Props == nil {
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existing.Props = make(map[string]any, len(spec.Props))
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}
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for k, v := range spec.Props {
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existing.Props[k] = v
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}
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}
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existing.Log = append(existing.Log, spec.Log...)
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}
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// addEdge records a directed edge once.
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func (g *RunGraph) addEdge(from, to string) {
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key := from + "\x00" + to
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if g.edges[key] {
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return
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}
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g.edges[key] = true
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g.edgeOrder = append(g.edgeOrder, FlowEdge{From: from, To: to})
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}
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// SeedInput creates the "input" node for the round. It returns the node id so a
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// caller can reference it.
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func (g *RunGraph) SeedInput(text string) string {
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g.Upsert(NodeSpec{
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ID: "input",
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Label: truncate(text, maxSummaryRunes),
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Kind: "input",
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Status: FlowStatusDone,
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StartedAt: g.started,
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})
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return "input"
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}
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// SeedOutput creates the "output" node for the round, wired to the last node so
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// the trunk ends at the answer.
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func (g *RunGraph) SeedOutput(text string) string {
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g.ended = time.Now()
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g.Upsert(NodeSpec{
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ID: "output",
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Label: truncate(text, maxSummaryRunes),
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Kind: "output",
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Status: FlowStatusDone,
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StartedAt: g.ended,
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EndedAt: g.ended,
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})
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return "output"
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}
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// AddSpan folds a finished span record into the graph as a node with its final
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// status. State-transition spans are the step container and are omitted.
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func (g *RunGraph) AddSpan(rec SpanRecord) {
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kind := kindForSpan(rec.Kind)
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if kind == "" {
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return
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}
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g.Upsert(NodeSpec{
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ID: rec.ID,
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Label: labelForSpan(rec),
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Kind: kind,
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Status: statusForFinished(rec.Status),
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StartedAt: rec.StartedAt,
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EndedAt: rec.EndedAt,
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Props: safeSpanProps(rec),
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Log: rec.Events,
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ParentID: rec.ParentID,
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})
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}
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// AddSpanStart registers a running placeholder for a span that just began, so a
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// node appears as "running" before it finishes. State-transition spans are
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// omitted, matching AddSpan. It reports whether a node was created.
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func (g *RunGraph) AddSpanStart(id, name string, kind SpanKind, parent string, at time.Time) bool {
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nodeKind := kindForSpan(kind)
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if nodeKind == "" {
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return false
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}
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g.Upsert(NodeSpec{
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ID: id,
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Label: labelForStart(name, kind),
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Kind: nodeKind,
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Status: FlowStatusRunning,
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StartedAt: at,
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ParentID: parent,
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})
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return true
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}
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// Snapshot returns a copy of the graph safe to encode and publish.
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func (g *RunGraph) Snapshot() *FlowGraph {
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nodes := make([]FlowNode, 0, len(g.order))
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for _, id := range g.order {
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nodes = append(nodes, *g.nodes[id])
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}
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return &FlowGraph{
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ID: fmt.Sprintf("%s-%d", g.session, g.round),
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Nodes: nodes,
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Edges: append([]FlowEdge(nil), g.edgeOrder...),
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SessionID: g.session,
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StartedAt: g.started,
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EndedAt: g.ended,
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}
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}
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// kindForSpan maps a span kind to a flow node kind. state_transition is the step
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// container and maps to "" so it is never rendered as a node.
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func kindForSpan(k SpanKind) string {
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switch k {
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case SpanKindLLM:
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return "llm"
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case SpanKindTool:
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return "tool"
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case SpanKindSubagent:
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return "subagent"
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case SpanKindMemory:
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return "memory"
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case SpanKindGuardrail:
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return "guardrail"
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case SpanKindOrchestration:
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return "orchestration"
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default:
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return ""
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}
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}
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// labelForSpan renders a node label from a finished span.
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func labelForSpan(rec SpanRecord) string {
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if kind := kindForSpan(rec.Kind); kind == "tool" {
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return strings.TrimPrefix(rec.Name, "tool.")
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}
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if rec.Kind == SpanKindLLM {
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return "思考"
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}
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if rec.Name != "" {
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return rec.Name
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}
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return string(rec.Kind)
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}
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// labelForStart renders a node label from a just-started span.
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func labelForStart(name string, kind SpanKind) string {
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if kind == SpanKindLLM {
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return "思考"
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}
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if kind == SpanKindTool {
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return strings.TrimPrefix(name, "tool.")
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}
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if name != "" {
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return name
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}
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return string(kind)
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}
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// safeSpanProps carries only a whitelist of span props to the frontend, plus a
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// desensitized tool result summary. It never forwards raw arguments or secrets,
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// and truncates string text so long content cannot leak a full sensitive payload.
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func safeSpanProps(rec SpanRecord) map[string]any {
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var props map[string]any
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for _, k := range safePropKeys {
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v, ok := rec.Props[k]
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if !ok {
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continue
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}
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if props == nil {
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props = make(map[string]any)
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}
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props[k] = redactValue(v)
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}
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if rec.Kind == SpanKindTool {
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if v, ok := rec.Props["result"]; ok {
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if props == nil {
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props = make(map[string]any)
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}
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props["result_summary"] = truncate(summarize(v), maxSummaryRunes)
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}
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}
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return props
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}
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// redactValue shortens string props so a long error/step value cannot leak
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// sensitive content through the dashboard; non-string values pass through.
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func redactValue(v any) any {
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if s, ok := v.(string); ok {
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return truncate(s, maxSummaryRunes)
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}
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return v
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}
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// safePropKeys are the span prop keys forwarded to a node's props.
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var safePropKeys = []string{"stop_reason", "step", "error", "error_kind", "tool"}
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// statusForFinished maps a span terminal status to a node status.
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func statusForFinished(s SpanStatus) string {
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switch s {
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case SpanStatusError:
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return FlowStatusError
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case SpanStatusOK:
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return FlowStatusDone
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default:
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return FlowStatusIdle
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}
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}
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// summarize renders an arbitrary value as a short text string for a prop summary.
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func summarize(v any) string {
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switch x := v.(type) {
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case nil:
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return ""
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case string:
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return x
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default:
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b, err := json.Marshal(x)
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if err != nil {
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return fmt.Sprintf("%v", x)
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}
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return string(b)
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}
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}
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// truncate cuts s to at most max runes, appending an ellipsis when it overflows.
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func truncate(s string, max int) string {
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if max <= 0 {
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return s
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}
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r := []rune(s)
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if len(r) <= max {
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return s
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}
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return string(r[:max]) + "…"
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}
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