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Cyrene_v2/internal/runtime/loop/loop.go
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AskaEth 0624d9ee36
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feat(session,runtime): 多角色并存—按会话选角(迁移0011 + 按回合解析 + agent池 + 提取器修正)
按 DevDocs/design/22 批次 1 后端(§2/§3/§4.1-4.5/§4.7/§5 验收 1-6)。
- 迁移 0011:chat_sessions.persona_id + chat_messages.persona_id(均 DEFAULT '',无回填 → 升级零风险);同步包内幂等 DDL;**真实库升级验证**(拷贝 data/cyrene.db 到临时目录跑 MigrateUp:既有 1 会话/109 消息 persona 仍为 '',原库未被触碰)
- history:SessionMeta/Message 加 PersonaID + SetSessionPersona;ListSessions/List/scan/Append 带上
- runtime:SessionEnv.PersonaID + loop.personaFor(ctx) 替换固定 l.personaID(memory/request/turn)+ **agent 池**(Options.Agents,按角色取 instructions,未命中回落)+ **提取器不再把 persona 烤死在构造期**(多角色下记忆不再永远记在 cyrene 名下)+ **thinking 旋钮改为按会话角色解析**(否则角色 Y 会用角色 X 的预算/展示)
- gateway:会话 DTO/POST/PATCH 支持 personaId;ws/rest/voice 的 OwnerEnv 硬编改为**按会话解析角色**(actor 元数据语义不变);admin memories 搜索去掉硬编 cyrene
- Docs/api-client v0.42;**两处有意的行为收紧**已写明:POST /sessions body 非法 JSON → 400(原先完全忽略 body;空/null/{} 仍 201);POST /admin/memories/search 省略 personaId 且无默认角色 → 400(原先默认查 cyrene)
- 测试:design/22 §5 验收 1-6(记忆隔离/提示词首条 system/情绪按角色/提取 persona 归属/迁移兼容)+ 进程内 e2e(断言 adapter 收到的 model.Request.Messages[0] 即该角色的 systemPrompt)
- **已知未做(留批次 2 / 待确认)**:① IM 与渠道级未做 → **§7-3「owner 私聊镜像随主会话角色」尚未生效**;② 请求级覆盖未实现(本批只做会话级);③ **§7-5 的「上下文发送角色标记」只完成存储+DTO 半边**——消息 persona 已落库且 DTO 已带,但模型上下文不从 chat_messages 重建,「第 N 条是谁说的」尚未进上下文(需确认是否属批次 2);④「切角色重建摘要」当前是空操作(压缩未接线);⑤ thinking 旋钮仅在流式路径生效(非流式 agent.RunStep 不带,A 批次既有性质)
- 验收:go build/vet/test 全绿 + linux/amd64 与 darwin/arm64 交叉编译(既有 flake 本轮未触发;同批 session_orchestrator.go 一度 501 行 → 抽出 session_tail.go)
2026-10-03 20:12:29 +08:00

196 lines
7.3 KiB
Go

// Package loop implements the default agent execution engine of the Cyrene v2
// runtime (DevDocs/design/04-运行时.md §1). It owns the loop that package agent
// deliberately leaves out: assemble context from memory, drive the model for up
// to MaxRounds steps, execute any requested tool calls under a per-invoke
// timeout, feed tool results back to the model, persist a checkpoint at every
// step, emit structured traces, deliver streamed deltas and run the
// memory-extraction hook.
//
// The loop is configured with injected dependencies rather than concrete wiring,
// so it stays leaf-testable with mocks (a mock adapter, mock guardrail and mock
// tool, plus real in-memory memory/persist stores and a buffered trace recorder).
package loop
import (
"context"
"errors"
"io"
"log/slog"
"time"
"git.yeij.top/AskaEth/Cyrene_v2/internal/logger"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/agent"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/capacity"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/guardrail"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/memory"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/model"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/tool"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/trace"
)
// Constants that bound the loop. These are compile-time so no magic number
// appears in the run path.
const (
// DefaultMaxRounds is the tool-loop upper bound used when Options.MaxRounds
// is non-positive. It matches the agent package's own default.
DefaultMaxRounds = 8
// StopReasonMaxRounds reports that the loop exhausted its round budget
// before reaching a final answer.
StopReasonMaxRounds = "max_rounds"
// StopReasonToolLoopTerminated reports that the critical-tool-loop safety net
// stopped the run after the same tool call was repeated identically across
// consecutive rounds.
StopReasonToolLoopTerminated = "tool_loop_terminated"
// DefaultToolParallelism caps how many tool calls run concurrently when the
// loop runs a batch in parallel mode and no explicit cap is configured.
DefaultToolParallelism = 4
)
// Sentinel errors returned by the Loop. Use errors.Is to test for them; they are
// returned directly or wrapped with %w so the underlying cause stays available.
var (
// ErrNilAgent is returned by Run when neither a default agent (Options.Agent)
// nor a per-role agent pool (Options.Agents) was configured.
ErrNilAgent = errors.New("loop: nil agent")
// ErrNoAdapter is returned by Run (streaming path) when the agent was built
// without a model Adapter.
ErrNoAdapter = errors.New("loop: no model adapter")
)
// Result is the outcome of a completed Run.
type Result struct {
// Text is the final assistant text, or empty when the loop exhausted its
// budget without a final answer.
Text string
// Steps is the number of model steps executed.
Steps int
// StopReason classifies how the loop ended: an agent StopReason* value or
// StopReasonMaxRounds.
StopReason string
// ToolCallsExecuted is the number of tool calls the loop invoked, including
// those that failed.
ToolCallsExecuted int
// Mood is the persona's mood label for this turn, as returned by the
// OnTurnEnd hook ("" when no hook is wired). The persistence layer carries it
// onto the assistant message (design/16 §3.3).
Mood string
}
// Loop is the default agent execution engine. It is configured once via New and
// safe for concurrent Run calls as long as the injected dependencies (agent,
// dispatcher, stores, recorder, tracer) are themselves concurrency-safe, which
// they are by contract. Run keeps all loop state on the stack.
type Loop struct {
agent *agent.Agent
agents map[string]*agent.Agent
tools *tool.Dispatcher
capacity *capacity.Decider
onCapacity func(capacity.Event)
memory *memory.Store
retriever *memory.Retriever
working *memory.WorkingMemory
extractor memory.Extractor
checkpoint checkpointStore
tracer *trace.Tracer
flow *FlowPublisher
guards *guardrail.Pipeline
personaID string
personaKnobs func(personaID string) (LoopKnobs, bool)
timeLocation *time.Location
timeZoneName string
maxRounds int
toolExec string
toolParallelism int
hooks ToolLoopHooks
onStream func(model.StreamEvent)
thinking *model.Thinking
reasoningEffort string
thinkingShow *bool
onAudit func(AuditEvent)
onTurnEnd TurnEndHook
maxContextTokens int
compactor Compactor
transformContext func(context.Context, []model.Message, int) []model.Message
imageResolver ImageResolver
log *slog.Logger
}
// New builds a Loop from opts, applying defaults. A non-positive MaxRounds
// selects DefaultMaxRounds; a nil Log is replaced by a discard logger tagged with
// source "runtime/loop". Every dependency may be nil and is tolerated until the
// step that needs it (mirroring the run-time nil-tolerance of the underlying
// packages); Run returns ErrNilAgent when no agent is configured.
func New(opts Options) *Loop {
maxRounds := opts.MaxRounds
if maxRounds <= 0 {
maxRounds = DefaultMaxRounds
}
toolExec := opts.ToolExecution
if toolExec == "" {
toolExec = toolExecParallel
}
toolParallelism := opts.ToolParallelism
if toolParallelism <= 0 {
toolParallelism = DefaultToolParallelism
}
compactor := opts.Compactor
if compactor == nil {
compactor = defaultCompactor{}
}
timeLocation, timeZoneName := loadTimezone(opts.Timezone, sourcedLog(opts.Log))
return &Loop{
agent: opts.Agent,
agents: opts.Agents,
tools: opts.Tools,
capacity: opts.Capacity,
onCapacity: opts.OnCapacity,
memory: opts.Memory,
retriever: opts.Retriever,
working: opts.WorkingMemory,
extractor: opts.Extractor,
checkpoint: opts.Checkpoint,
tracer: opts.Tracer,
flow: opts.Flow,
guards: opts.Guards,
personaID: opts.PersonaID,
personaKnobs: opts.PersonaKnobs,
timeLocation: timeLocation,
timeZoneName: timeZoneName,
maxRounds: maxRounds,
toolExec: toolExec,
toolParallelism: toolParallelism,
hooks: opts.Hooks,
onStream: opts.OnStream,
thinking: opts.Thinking,
reasoningEffort: opts.ReasoningEffort,
thinkingShow: opts.ThinkingShowToUser,
onAudit: opts.OnAudit,
onTurnEnd: opts.OnTurnEnd,
maxContextTokens: opts.MaxContextTokens,
compactor: compactor,
transformContext: opts.TransformContext,
imageResolver: opts.Vision,
log: sourcedLog(opts.Log),
}
}
// MaxRounds returns the tool-loop upper bound configured for the loop.
func (l *Loop) MaxRounds() int { return l.maxRounds }
// Agent returns the injected default agent (Options.Agent). The per-role pool is
// reached through the turn's context, not this getter.
func (l *Loop) Agent() *agent.Agent { return l.agent }
// sourcedLog returns a logger tagged with the module source "runtime/loop",
// replacing a nil logger with a discard one so the loop can always log safely.
func sourcedLog(l *slog.Logger) *slog.Logger {
if l == nil {
l = slog.New(slog.NewTextHandler(io.Discard, nil))
}
return logger.WithSource(l, "runtime/loop")
}