refactor(frontend): 拆 types.ts(871) / ws.ts::dispatchFrame(266)(纯搬移 + barrel)

执行方案 DevDocs/audit/_plan.md 阶段 0 · G0-D:
- lib/types.ts(871) → lib/types/ 11 个域文件 + 14 行 `export *` barrel(仿 lib/api.ts 先例)
  chat / ws / session / agent / flow / persona / api / admin(269) / adminWrite(176) / kook /
  notification
- lib/ws.ts(494) → 203 行入口 + lib/ws/handlers/ 8 文件;dispatchFrame(266 行) 改为按组
  分发链(7 个 handler 各持一组 case,命中 return true,未命中走原 default 兜底),
  33 个 case 标签一一守恒

机械证明:type 导出集 86 个守恒(拆后并集 diff 为空);去掉空行与 import/export 语句后
**784=784 行、排序 diff 为空**;dispatchFrame 的 case 标签集 33=33 守恒;ws.ts 的
scheduleReconnect 至文件尾与 HEAD 字节级一致。
65 个 lib/types 消费方 + 3 个 lib/ws 消费方**零改动**通过 —— tsc 0 错误正是这一点的强判据。

验证:npx tsc --noEmit 0 错误;npm run build 成功;9 个前端逻辑测试全绿(含真实驱动
拆后 dispatchFrame 的 messageSync 54 checks 与 personaSession 23 checks);
最大文件 admin.ts 269 行、最大函数 openSocket 72 行(均达标)。
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@@ -1,871 +1,14 @@
// Shared wire & UI model types for the Cyrene v2 user frontend (M9).
// Strict mode: no `any`; unknown payloads are narrowed at the parse boundary.
import type { PersonaThinking, PersonaThinkingRequest } from "./personaThinking";
/** The 9 behavior modes. Switching only changes the presentation layer. */
export type Mode =
| "chat"
| "code"
| "home"
| "work"
| "docs"
| "voice"
| "vision"
| "agents"
| "settings";
export const MODES: ReadonlyArray<Mode> = [
"chat",
"code",
"home",
"work",
"docs",
"voice",
"vision",
"agents",
"settings",
];
export type WsStatus =
| "idle"
| "connecting"
| "connected"
| "disconnected"
| "reconnecting"
| "expired";
export interface ToolUsed {
name: string;
summary?: string;
ok?: boolean;
detail?: string;
at: number;
}
/** 唤醒式能力三态(design/14 §1):静息·温柔陪伴 / 唤醒·办事 / 全能·复杂任务。 */
export type AwakenState = "quiet" | "awake" | "full";
/** capacity_awaken 下行事件 payload(design/14 §5):状态切换 + 本轮点亮的工具。
* `tool` 可能是工具名字符串,也可能是含 `name` 的对象,解析层统一为字符串。 */
export interface AwakenPayload {
fromState?: AwakenState;
toState?: AwakenState;
tool?: string | { name: string };
}
/** session_busy / session_pending 下行事件 payload(design/15 §5):她是否在忙 + 挂起消息数。 */
export interface SessionStatePayload {
busy?: boolean;
pendingCount?: number;
}
export interface ChatMessage {
id: string;
/** The owning session (backend `session_id`). Set when loaded via the sessions
* API; absent on a client-side optimistic bubble until it is persisted. */
sessionId?: string;
role: "user" | "assistant" | "system";
content: string;
/** Behavior mode this message was produced in — drives its bubble rendering.
* Each message carries its own mode, so a single session can mix bubble shapes. */
mode?: Mode;
streaming?: boolean;
thinking?: string;
mood?: string;
tools?: ToolUsed[];
/** Optional image attached to the turn (base64 data: URI or http(s) URL). The
* user bubble renders it as a thumb; vision-mode assistant bodies render it
* as an image card. Absent for legacy persisted messages, so renders fall back
* to plain text. */
image?: string;
/** Source-platform tag of the message (design/16 §4.4): "web" for messages that
* originate on the Web main session, or an IM channel (e.g. "telegram",
* "weixin-ilink", "qq-obv11") for messages mirrored in from an IM adapter. The
* Web client renders the full session; an IM adapter filters to its own platform.
* Absent on legacy/client-optimistic messages. */
platform?: string;
/** Concrete client/device that produced the message (design/16 §4.5), e.g.
* "web:chrome:a1b2c3" for a browser or "weixin-ilink:conf0:wx_uid" for an IM
* channel. Complements platform (which only names the platform). The Web client
* defaults to labeling the bubble source when this is present; absent on
* legacy/client-optimistic messages kept without it. */
deviceId?: string;
/** Human-readable sender display name of a third-party message (group/stranger,
* design/16 §4.6). Blank for the owner's private chat, so present only when a
* non-owner is speaking; the recipient renders it as the sender label. */
senderName?: string;
/** The role that produced this message (design/22 §7-5, `chat_messages
* .persona_id`, served by the message DTO). A session may switch roles without
* losing its context, so the authoring role is recorded per turn: a historical
* bubble keeps the role of *its own* turn instead of being re-attributed to the
* role the session speaks as now.
*
* Absent on a client-side optimistic bubble and on an older backend; `''` means
* "inherit the current global default role". Consumers fall back to the active
* session's role only in those cases — never to a name they cannot resolve. */
personaId?: string;
createdAt: number;
}
/** The two web session kinds (design/16 §2.1): the fixed main session that every
* turn falls into by default, and a user-created secondary session that shares
* the same persona memory. */
export type SessionType = "main" | "sub";
/** A web conversation session as returned by GET /api/v1/sessions. The main
* session has a fixed id; a secondary session's id is minted on creation. The
* message truth lives server-side, so this is metadata only. */
export interface SessionMeta {
id: string;
type: SessionType;
title?: string;
createdAt: number;
/** Messages newer than this account's read cursor for the session (Android
* 协同 B3/D4). Optional so an older backend stays compatible — absent means
* "unknown", which the UI and the read path both treat as 0. */
unreadCount?: number;
/** The role this session talks to (design/22 §2 option (a): the session is the
* single source of truth). `''`/absent means "inherit the global default role",
* which is the pre-multi-persona behaviour, so an older backend keeps working
* unchanged. Resolved in `lib/persona.ts#resolveSessionPersona`. */
personaId?: string;
}
export type AgentStatus =
| "idle"
| "running"
| "blocked"
| "done"
| "error";
export interface AgentInfo {
id: string;
name: string;
role?: string;
mode?: string;
status: AgentStatus;
progress?: number;
thinking?: string;
tools?: ToolUsed[];
message?: string;
}
export interface SubagentEventPayload {
id: string;
name?: string;
state?: string;
status?: AgentStatus;
progress?: number;
message?: string;
thinking?: string;
tool?: ToolUsed;
}
/** A "backthink" (后台思考) item — agent reasoning done in the background. */
export interface BackthinkItem {
id: string;
trigger: string;
conclusion?: string;
shouldNotify?: boolean;
pushed?: boolean;
at: number;
}
export interface FlowNode {
id: string;
label: string;
kind?: string;
status?: AgentStatus;
/** Optional structured metadata (params/result summaries) for the node detail panel. */
props?: Record<string, unknown>;
/** Optional accumulated span events (log) for the node detail panel. */
log?: TraceEvent[];
startedAt?: string;
endedAt?: string;
}
export interface FlowEdge {
from: string;
to: string;
}
export interface FlowGraph {
id: string;
nodes: FlowNode[];
edges: FlowEdge[];
/** The graph's owning session id (backend `sessionId`). */
sessionId?: string;
/** Round start/end times (RFC3339), when the backend provides them. */
startedAt?: string;
endedAt?: string;
}
export interface SessionRecord {
platform: string;
channelId: string;
sessionId: string;
actorRole: string;
owner: boolean;
isGroup: boolean;
memWritable: boolean;
}
export interface PersonaRecord {
id: string;
name: string;
character: string;
isDefault: boolean;
mode: string;
memoryNamespace: string;
/** This persona's own avatar image path. Omitted when unset (omitempty). */
avatar?: string;
/** Per-orientation chat wallpaper; a role's own, never another's. Omitted when unset. */
chatBackground?: { landscape?: string; portrait?: string };
/** The role's current mood (v0.43, role-level: design/01 §2 — emotion follows
* the role, never a session, so every session of a role shows the same value).
* `""`/absent = the role has no tracked emotion; the UI keeps its neutral
* placeholder rather than inventing one. Used to seed the mood badge on load. */
mood?: string;
/** The optional `thinking` block (v0.43). Admin list (`GET /admin/personas`)
* only; absent when the persona configures none. */
thinking?: PersonaThinking;
}
export interface LoginResult {
token: string;
expiresAt: number;
role: string;
}
export interface ChatSyncResult {
reply: string;
steps: number;
stopReason: string;
}
/**
* Downstream WS frame (server → client). `data` is intentionally `unknown`;
* every consumer narrows it. The backend emits `{type, data, turnId?, seq?,
* sessionId?}` and types include the structured stream events message.start/delta/end,
* thinking.start/delta/end, tool_call.start/delta/end, tool_execution.update
* (design/04 §1.1), plus the legacy stream_chunk / stream_end / thinking / mood /
* tool_used / subagent_event / graph_update / reminder / device_update / auth /
* error / task_output, and the capacity/session events from design/14 §5 + 15 §5:
* capacity_awaken (状态切换+点亮工具), session_busy / session_pending (她是否在忙+挂起消息数).
*
* `sessionId` (design/16 §4.2) scopes the frame to one conversation. The hub
* broadcasts globally — every connection of the owner sees every session — so the
* client filters by the active session: a frame belonging to another conversation
* (a concurrent stream, an edit, a delete) must never reach the rendered bubble.
* It is absent when the event is not conversation-scoped (panel/device events) or
* when the backend could not resolve the conversation; consumers then keep the old
* permissive behavior rather than dropping the frame.
*/
export interface WsDownEvent {
type: string;
data: unknown;
turnId?: string;
seq?: number;
sessionId?: string;
}
/** Upstream WS frame (client → server). */
export interface WsUpEvent {
type: "mode_switch" | "chat" | "voice_input" | "subagent_ask" | "task_output_query";
reqId?: string;
data?: unknown;
}
export interface ApiErrorShape {
code?: string;
message?: string;
}
/** RBAC roles for the admin panel (owner > admin > viewer). */
export type Role = "owner" | "admin" | "viewer";
/** A memory entry as returned by GET /api/v1/admin/memories. */
export interface MemoryRecord {
id: string;
scope: string;
text: string;
}
/** A capability/plugin as returned by GET /api/v1/admin/plugins. */
export interface AdminPluginRecord {
name: string;
kind: string;
description: string;
allowInGroup: boolean;
allowInStranger: boolean;
}
/** One runtime-installed plugin (GET /api/v1/admin/plugins/installed, v0.28).
* A v1 plugin is an external MCP server; `live` = connected and its tools are
* registered, `toolCount` = tools it contributed. The backend masks apiKey and
* sensitive env values before they reach the client. */
export interface InstalledPlugin {
id: string;
name: string;
kind: string;
transport: string;
endpoint?: string;
command?: string;
args?: string[];
apiKey?: string;
env?: Record<string, string>;
createdAt?: string;
live: boolean;
toolCount: number;
}
/** A channel adapter as returned by GET /api/v1/admin/channels. */
export interface AdminChannelRecord {
name: string;
connected: boolean;
/** Configured accounts for this channel's platform (token masked). */
accounts?: AdminChannelAccount[];
}
/** One configured IM channel account (admin view, token masked). */
export interface AdminChannelAccount {
id: string;
config: Record<string, unknown>;
allowGroups?: string[];
denyGroups?: string[];
allowUsers?: string[];
denyUsers?: string[];
groupMsgPerMin?: number;
msgPerMin?: number;
maxMessages?: number;
/** The role this channel account talks as (design/22 §4.4, 批次 2). Absent/`''`
* means "跟随默认角色" — it only ever applies to the account's non-isolated
* sessions (群聊/陌生人强制默认角色). Written through the config PUT. */
personaId?: string;
/** Connected bot identity (kook resolves it from /api/v3/user/me). */
botId?: string;
botUsername?: string;
botNickname?: string;
/** Account-level admin operations the platform adapter exposes (e.g. kook's
* ["friends","user_chats","channels","guilds","message_test"]). */
capabilities?: string[];
}
/** The weixin-iLink scan-login QR payload (GET /admin/channels/{platform}/login-qr).
* qrUrl is the QR image URL; qrImage is a base64 data URL the panel can embed
* directly. status is one of idle|waiting|confirmed|failed. The qrcode scan
* identifier is never exposed. */
export interface WeixinLoginQRResponse {
/** The WeChat QR image URL (qrcode_img_content); the panel renders a QR from it. */
qrUrl?: string;
/** The raw scan identifier (qrcode), used for status polling. */
qrCode?: string;
status: string;
}
/** The weixin-iLink scan-login status payload (GET /admin/channels/{platform}/login-status).
* botToken is always masked (never a raw secret). */
export interface WeixinLoginStatusResponse {
status: string;
botId?: string;
botToken?: string;
err?: string;
}
/** One message in the platform (IM channel) send/receive log. Mirrors the
* historyMessage wire shape from GET /api/v1/admin/channels/{platform}/messages. */
export interface AdminChannelMessage {
id: string;
sessionId: string;
role: string; // "user" | "assistant"
content: string;
mode?: string;
platform?: string;
deviceId?: string;
/** Adapter (platform:account) that produced the message; blank for Web. */
adapterId?: string;
/** Human sender display name for group/stranger messages; blank = owner. */
senderName?: string;
createdAt: number;
}
/** An IoT device as returned by GET /api/v1/admin/iot. */
export interface AdminIoTDevice {
id: string;
name: string;
type: string;
state: Record<string, unknown>;
online: boolean;
}
/** A backend user / API key record (GET /api/v1/admin/users, planned M10). */
export interface AdminUserRecord {
id: string;
username: string;
role: string;
createdAt?: string;
}
/** LLM provider/model configuration (GET/PUT /api/v1/admin/llm, design/04 §3.1).
* API key is never returned by the backend; provider is the wire protocol. */
export interface AdminLlmProvider {
id: string;
name: string;
provider: string;
baseUrl: string;
model: string;
multimodal: boolean;
enabled: boolean;
fallback?: string;
/** The group's token budget. Absent/0 = unset (the runtime falls back to
* LLM_FALLBACK_MAX_TOKENS on the last step, then the adapter default). */
maxTokens?: number;
}
export interface AdminLlmConfig {
providers: AdminLlmProvider[];
}
/** An automation / reminder entry (GET/POST /api/v1/admin/automations, planned). */
export interface AdminAutomationRecord {
id: string;
name: string;
kind: string;
cron?: string;
enabled: boolean;
lastRun?: string;
nextRun?: string;
}
/** A structured log line (GET /api/v1/admin/logs, planned). */
export interface AdminLogRecord {
ts: string;
level: string;
source: string;
msg: string;
}
/** Severity filter of the live log tail (GET /api/v1/admin/observability/logs).
* An absent `level` means “all”. */
export type AdminLogLevel = "debug" | "info" | "warn" | "error";
/** One line of the gateway's structured log ring buffer (newest first).
* `time` is RFC3339 on current builds but the field is typed as either that or
* epoch milliseconds so the renderer stays compatible with both; `source` is
* the `module/subfeature` tag every log line carries (never blank). */
export interface AdminLogLine {
time: string | number;
level: string;
source: string;
msg: string;
}
/** Query for GET /api/v1/admin/observability/logs. `limit` defaults to 200 and
* is clamped to 1000 by the backend. */
export interface AdminLogQuery {
level?: AdminLogLevel;
limit?: number;
}
/** A knowledge-base document (GET /api/v1/admin/rag). */
export interface AdminRagDoc {
id: string;
name: string;
desc?: string;
chunks: number;
embedded: boolean;
}
/** One RAG retrieval hit (GET /api/v1/admin/rag?query= / POST /rag/query). */
export interface AdminRagHit {
docId: string;
docName: string;
chapter?: string;
text: string;
score: number;
semantic: boolean;
}
/** The GET /api/v1/admin/rag response shape. */
export interface AdminRagResponse {
documents: AdminRagDoc[];
hits?: AdminRagHit[];
}
/** One audit entry: who / what / when / result. `id` is a string for the local
* (client) trail but a number for backend-persisted entries. */
export interface AuditRecord {
id: string | number;
who: string;
what: string;
when: string;
result: string;
}
/** Gateway request metrics (GET /api/v1/admin/observability/metrics). Token/cost
* is intentionally absent: the gateway does not track spend, and a fabricated
* number would violate the "不伪造指标" red line. */
export interface AdminObservabilityMetrics {
totalRequests: number;
qps: number;
avgLatencyMs: number;
maxLatencyMs: number;
perMethod: Record<string, number>;
perPath: Record<string, number>;
statusCounts: Record<string, number>;
llmCalls: number;
subagentEvents: number;
}
/** One traced span (GET /api/v1/admin/observability/trace). */
export interface AdminTraceSpan {
id: string;
parentId?: string;
name: string;
kind: string;
status: string;
startedAt: string;
endedAt?: string;
durationNs: number;
props?: Record<string, unknown>;
events?: TraceEvent[];
}
/** A fine-grained event attached to a span. */
export interface TraceEvent {
time: string;
type: string;
props?: Record<string, unknown>;
}
/** The owner profile (mirrors configs/users/owner.yaml). */
export interface OwnerProfile {
id: string;
displayName: string;
defaultPersona: string;
identityFile: string;
notes: string;
accounts: OwnerAccount[];
}
export interface OwnerAccount {
platform: string;
accountId: string;
}
/* ---------------------------------------------------------------------------
* Admin write payloads / results (POST/PUT/DELETE /api/v1/admin/*).
* The backend persists to a real store or answers honestly with a 501 / clear
* error — never a fabricated success.
* -------------------------------------------------------------------------*/
/** POST/PUT /api/v1/admin/personas body. id required on create, path on update. */
export interface PersonaUpsertRequest {
id?: string;
name: string;
characterRef?: string;
role: string;
systemPrompt?: string;
personality?: string;
speechStyle?: string;
catchphrase?: string;
background?: string;
values?: string[];
modes?: string[];
mode?: string;
memoryNamespace?: string;
/** Optional reasoning/presentation block (design/01 §2.1). **Omit the key when
* the form configures nothing**: an omitted object keeps the stored block,
* while an all-default object clears it. `showToUser` stays tri-state — omit it
* (= not configured) rather than sending `false`. */
thinking?: PersonaThinkingRequest;
}
/** POST /api/v1/admin/users/apikey — the plaintext key is returned exactly once. */
export interface ApiKeyIssueResult {
id: string;
key: string;
role: string;
}
/** POST /api/v1/admin/automations result. */
export interface AutomationCreateResult {
id: string;
name: string;
kind: string;
}
/** POST /api/v1/admin/automations/{id}/run result. */
export interface AutomationRunResult {
id: string;
output: unknown;
}
/** POST /api/v1/admin/llm body — saves a provider group to models.json and
* hot-reloads the running LLM stack (persisted + active). The backend merges
* the request over the stored group (read-modify-write): an omitted field keeps
* its stored value, so a partial edit never wipes a budget or key. */
export interface LlmProviderRequest {
id?: string;
name?: string;
provider?: string;
baseUrl: string;
apiKey?: string;
model: string;
multimodal?: boolean;
fallback?: string;
/** Absent = keep the stored budget (or leave unset for a new group). */
maxTokens?: number;
}
/** POST /api/v1/admin/llm/test body. */
export interface LlmTestRequest {
provider?: string;
baseUrl: string;
apiKey?: string;
model: string;
prompt?: string;
}
/** POST /api/v1/admin/llm/test result. */
export interface LlmTestResult {
ok: boolean;
provider: string;
model: string;
reply: string;
tokens: number;
}
/** MCP server connection block for POST /api/v1/admin/plugins/install (v0.28).
* `endpoint` is for http/sse, `command` (+ `args`) for stdio. apiKey is sent
* once and persisted but never echoed back; env is the stdio child environment. */
export interface PluginInstallConfig {
transport: string;
endpoint?: string;
command?: string;
args?: string[];
apiKey?: string;
env?: Record<string, string>;
}
/** POST /api/v1/admin/plugins/install body. v1 installs MCP servers only. */
export interface PluginInstallRequest {
kind: string;
name: string;
config: PluginInstallConfig;
}
/** POST /api/v1/admin/plugins/install result — the live server's registered tool count. */
export interface PluginInstallResult {
installed: boolean;
name: string;
kind: string;
transport: string;
toolCount: number;
}
/** POST /api/v1/admin/channels/test result (structural identity verdict). */
export interface ChannelTestResult {
role: string;
owner: boolean;
isGroup: boolean;
env: string;
verdict: string;
}
/** POST /api/v1/admin/iot/{id}/control body (params keys depend on device type). */
export interface IoTControlRequest {
action: string;
params?: Record<string, unknown>;
}
/** POST /api/v1/admin/memories/search body. */
export interface MemorySearchRequest {
query: string;
personaId?: string;
topK?: number;
}
/** One memory retrieval hit. */
export interface MemorySearchHit {
id: string;
scope: string;
text: string;
score: number;
}
/** POST /api/v1/admin/memories/search result. */
export interface MemorySearchResult {
query: string;
personaId: string;
semantic: boolean;
hits: MemorySearchHit[];
}
/** POST /api/v1/admin/memories body — the manual "添加记忆" write. Scope is
* optional and defaults to persona; it must be one of user|persona|project. */
export interface MemoryAddRequest {
personaId?: string;
content: string;
scope?: "user" | "persona" | "project";
}
/** POST /api/v1/admin/memories result (the stored item's identity + text). */
export interface MemoryAddResult {
id: string;
scope: string;
text: string;
}
/** POST /api/v1/admin/rag body — the admin "导入文档" write. */
export interface RagIndexRequest {
name: string;
desc?: string;
content: string;
}
/* --- System management writes (design/11 §4 + design/10 §3 模块14; owner-only, audited).
* Field names mirror the gateway DTOs in internal/services/gateway/admin_system.go. --- */
/** POST /api/v1/admin/system/revoke-keys — how many API keys were revoked. */
export interface SystemRevokeKeysResp {
revoked: number;
}
/** POST /api/v1/admin/system/rotate-jwt — `note` warns that every existing token is now
* invalid. The new secret is never echoed back by the backend. */
export interface SystemRotateJwtResp {
rotated: true;
note: string;
}
/** POST /api/v1/admin/system/backup — the snapshot file path + byte size. */
export interface SystemBackupResp {
path: string;
size: number;
}
/** POST /api/v1/admin/system/restore — a pre-restore snapshot path + a restart notice. */
export interface SystemRestoreResp {
restored: true;
backup: string;
note: string;
}
/* --- KOOK per-adapter panel data (design/17 §2; GET /admin/channels/kook/view). --- */
/** One friend / blocked user in GET /admin/channels/{platform}/friends. */
export interface KookFriendEntry {
user_id: string;
username?: string;
nickname?: string;
avatar?: string;
online?: boolean;
}
/** One pending friend request (has a top-level request id). */
export interface KookFriendRequestEntry {
id: number;
friend: KookFriendEntry;
}
/** GET /admin/channels/{platform}/friends parsed data. */
export interface KookFriendList {
friends?: KookFriendEntry[];
requests?: KookFriendRequestEntry[];
blocked?: KookFriendEntry[];
}
/** One private-chat session (GET /admin/channels/kook/view userChats). */
export interface KookUserChat {
code: string;
last_read_time: number;
latest_msg_time: number;
unread_count: number;
target_id: string;
target_name?: string;
is_friend?: boolean;
is_blocked?: boolean;
}
/** One server in the guild list. */
export interface KookGuild {
id: string;
name: string;
icon?: string;
topic?: string;
}
/** One channel in a guild. */
export interface KookChannel {
id: string;
user_id?: string;
guild_id: string;
parent_id?: string;
name: string;
type: number;
level?: number;
is_category?: boolean;
}
/** One guild member for the aggregate view. */
export interface KookGuildUser {
user_id: string;
username?: string;
nickname?: string;
avatar?: string;
online?: boolean;
bot?: boolean;
}
/** One channel message (GET /admin/channels/kook/view, not currently fetched). */
export interface KookChannelMessage {
id: string;
type: number;
content: string;
author_id: string;
author_name?: string;
create_at: number;
}
/** POST /admin/channels/{platform}/message/test result. */
export interface KookMessageTestResult {
msg_id: string;
msg_timestamp: number;
}
/** GET /api/v1/admin/channels/{platform}/view — the KOOK aggregate panel payload.
* Sub-fetches that fail are recorded in errors rather than aborting the view. */
export interface KookViewResponse {
platform: string;
accountId?: string;
friends?: KookFriendList;
userChats?: KookUserChat[];
guilds?: KookGuild[];
channels?: KookChannel[];
members?: KookGuildUser[];
errors?: Record<string, string>;
}
/** Notification families of the unified feed (design/10 §3 #16). The endpoint
* aggregates pre-existing sources instead of a new model: audit = 系统/安全审计,
* channel = 渠道连接/断开/重连, backthink = 主动推送历史, system = 其余系统事件. */
export type AdminNotificationType = "system" | "channel" | "backthink" | "audit";
/** One item of GET /api/v1/admin/notifications (newest first). `createdAt` is
* epoch milliseconds; `source` records which source produced it (audit /
* backthink / a channel name), so the page can show provenance honestly. */
export interface AdminNotification {
id: string;
type: AdminNotificationType;
title: string;
body?: string;
source: string;
createdAt: number;
}
/** Query for GET /api/v1/admin/notifications. An absent `type` means “all”;
* `before` is a `createdAt` (ms) cursor walking toward older items; `limit`
* defaults to 50 and is clamped to 200 by the backend. */
export interface AdminNotificationQuery {
type?: AdminNotificationType;
before?: number;
limit?: number;
}
export * from "./types/chat";
export * from "./types/ws";
export * from "./types/session";
export * from "./types/agent";
export * from "./types/flow";
export * from "./types/persona";
export * from "./types/api";
export * from "./types/admin";
export * from "./types/adminWrite";
export * from "./types/kook";
export * from "./types/notification";
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/** RBAC roles for the admin panel (owner > admin > viewer). */
export type Role = "owner" | "admin" | "viewer";
/** A memory entry as returned by GET /api/v1/admin/memories. */
export interface MemoryRecord {
id: string;
scope: string;
text: string;
}
/** A capability/plugin as returned by GET /api/v1/admin/plugins. */
export interface AdminPluginRecord {
name: string;
kind: string;
description: string;
allowInGroup: boolean;
allowInStranger: boolean;
}
/** One runtime-installed plugin (GET /api/v1/admin/plugins/installed, v0.28).
* A v1 plugin is an external MCP server; `live` = connected and its tools are
* registered, `toolCount` = tools it contributed. The backend masks apiKey and
* sensitive env values before they reach the client. */
export interface InstalledPlugin {
id: string;
name: string;
kind: string;
transport: string;
endpoint?: string;
command?: string;
args?: string[];
apiKey?: string;
env?: Record<string, string>;
createdAt?: string;
live: boolean;
toolCount: number;
}
/** A channel adapter as returned by GET /api/v1/admin/channels. */
export interface AdminChannelRecord {
name: string;
connected: boolean;
/** Configured accounts for this channel's platform (token masked). */
accounts?: AdminChannelAccount[];
}
/** One configured IM channel account (admin view, token masked). */
export interface AdminChannelAccount {
id: string;
config: Record<string, unknown>;
allowGroups?: string[];
denyGroups?: string[];
allowUsers?: string[];
denyUsers?: string[];
groupMsgPerMin?: number;
msgPerMin?: number;
maxMessages?: number;
/** The role this channel account talks as (design/22 §4.4, 批次 2). Absent/`''`
* means "跟随默认角色" — it only ever applies to the account's non-isolated
* sessions (群聊/陌生人强制默认角色). Written through the config PUT. */
personaId?: string;
/** Connected bot identity (kook resolves it from /api/v3/user/me). */
botId?: string;
botUsername?: string;
botNickname?: string;
/** Account-level admin operations the platform adapter exposes (e.g. kook's
* ["friends","user_chats","channels","guilds","message_test"]). */
capabilities?: string[];
}
/** The weixin-iLink scan-login QR payload (GET /admin/channels/{platform}/login-qr).
* qrUrl is the QR image URL; qrImage is a base64 data URL the panel can embed
* directly. status is one of idle|waiting|confirmed|failed. The qrcode scan
* identifier is never exposed. */
export interface WeixinLoginQRResponse {
/** The WeChat QR image URL (qrcode_img_content); the panel renders a QR from it. */
qrUrl?: string;
/** The raw scan identifier (qrcode), used for status polling. */
qrCode?: string;
status: string;
}
/** The weixin-iLink scan-login status payload (GET /admin/channels/{platform}/login-status).
* botToken is always masked (never a raw secret). */
export interface WeixinLoginStatusResponse {
status: string;
botId?: string;
botToken?: string;
err?: string;
}
/** One message in the platform (IM channel) send/receive log. Mirrors the
* historyMessage wire shape from GET /api/v1/admin/channels/{platform}/messages. */
export interface AdminChannelMessage {
id: string;
sessionId: string;
role: string; // "user" | "assistant"
content: string;
mode?: string;
platform?: string;
deviceId?: string;
/** Adapter (platform:account) that produced the message; blank for Web. */
adapterId?: string;
/** Human sender display name for group/stranger messages; blank = owner. */
senderName?: string;
createdAt: number;
}
/** An IoT device as returned by GET /api/v1/admin/iot. */
export interface AdminIoTDevice {
id: string;
name: string;
type: string;
state: Record<string, unknown>;
online: boolean;
}
/** A backend user / API key record (GET /api/v1/admin/users, planned M10). */
export interface AdminUserRecord {
id: string;
username: string;
role: string;
createdAt?: string;
}
/** LLM provider/model configuration (GET/PUT /api/v1/admin/llm, design/04 §3.1).
* API key is never returned by the backend; provider is the wire protocol. */
export interface AdminLlmProvider {
id: string;
name: string;
provider: string;
baseUrl: string;
model: string;
multimodal: boolean;
enabled: boolean;
fallback?: string;
/** The group's token budget. Absent/0 = unset (the runtime falls back to
* LLM_FALLBACK_MAX_TOKENS on the last step, then the adapter default). */
maxTokens?: number;
}
export interface AdminLlmConfig {
providers: AdminLlmProvider[];
}
/** An automation / reminder entry (GET/POST /api/v1/admin/automations, planned). */
export interface AdminAutomationRecord {
id: string;
name: string;
kind: string;
cron?: string;
enabled: boolean;
lastRun?: string;
nextRun?: string;
}
/** A structured log line (GET /api/v1/admin/logs, planned). */
export interface AdminLogRecord {
ts: string;
level: string;
source: string;
msg: string;
}
/** Severity filter of the live log tail (GET /api/v1/admin/observability/logs).
* An absent `level` means “all”. */
export type AdminLogLevel = "debug" | "info" | "warn" | "error";
/** One line of the gateway's structured log ring buffer (newest first).
* `time` is RFC3339 on current builds but the field is typed as either that or
* epoch milliseconds so the renderer stays compatible with both; `source` is
* the `module/subfeature` tag every log line carries (never blank). */
export interface AdminLogLine {
time: string | number;
level: string;
source: string;
msg: string;
}
/** Query for GET /api/v1/admin/observability/logs. `limit` defaults to 200 and
* is clamped to 1000 by the backend. */
export interface AdminLogQuery {
level?: AdminLogLevel;
limit?: number;
}
/** A knowledge-base document (GET /api/v1/admin/rag). */
export interface AdminRagDoc {
id: string;
name: string;
desc?: string;
chunks: number;
embedded: boolean;
}
/** One RAG retrieval hit (GET /api/v1/admin/rag?query= / POST /rag/query). */
export interface AdminRagHit {
docId: string;
docName: string;
chapter?: string;
text: string;
score: number;
semantic: boolean;
}
/** The GET /api/v1/admin/rag response shape. */
export interface AdminRagResponse {
documents: AdminRagDoc[];
hits?: AdminRagHit[];
}
/** One audit entry: who / what / when / result. `id` is a string for the local
* (client) trail but a number for backend-persisted entries. */
export interface AuditRecord {
id: string | number;
who: string;
what: string;
when: string;
result: string;
}
/** Gateway request metrics (GET /api/v1/admin/observability/metrics). Token/cost
* is intentionally absent: the gateway does not track spend, and a fabricated
* number would violate the "不伪造指标" red line. */
export interface AdminObservabilityMetrics {
totalRequests: number;
qps: number;
avgLatencyMs: number;
maxLatencyMs: number;
perMethod: Record<string, number>;
perPath: Record<string, number>;
statusCounts: Record<string, number>;
llmCalls: number;
subagentEvents: number;
}
/** One traced span (GET /api/v1/admin/observability/trace). */
export interface AdminTraceSpan {
id: string;
parentId?: string;
name: string;
kind: string;
status: string;
startedAt: string;
endedAt?: string;
durationNs: number;
props?: Record<string, unknown>;
events?: TraceEvent[];
}
/** A fine-grained event attached to a span. */
export interface TraceEvent {
time: string;
type: string;
props?: Record<string, unknown>;
}
/** The owner profile (mirrors configs/users/owner.yaml). */
export interface OwnerProfile {
id: string;
displayName: string;
defaultPersona: string;
identityFile: string;
notes: string;
accounts: OwnerAccount[];
}
export interface OwnerAccount {
platform: string;
accountId: string;
}
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/* ---------------------------------------------------------------------------
* Admin write payloads / results (POST/PUT/DELETE /api/v1/admin/*).
* The backend persists to a real store or answers honestly with a 501 / clear
* error — never a fabricated success.
* -------------------------------------------------------------------------*/
/** POST /api/v1/admin/users/apikey — the plaintext key is returned exactly once. */
export interface ApiKeyIssueResult {
id: string;
key: string;
role: string;
}
/** POST /api/v1/admin/automations result. */
export interface AutomationCreateResult {
id: string;
name: string;
kind: string;
}
/** POST /api/v1/admin/automations/{id}/run result. */
export interface AutomationRunResult {
id: string;
output: unknown;
}
/** POST /api/v1/admin/llm body — saves a provider group to models.json and
* hot-reloads the running LLM stack (persisted + active). The backend merges
* the request over the stored group (read-modify-write): an omitted field keeps
* its stored value, so a partial edit never wipes a budget or key. */
export interface LlmProviderRequest {
id?: string;
name?: string;
provider?: string;
baseUrl: string;
apiKey?: string;
model: string;
multimodal?: boolean;
fallback?: string;
/** Absent = keep the stored budget (or leave unset for a new group). */
maxTokens?: number;
}
/** POST /api/v1/admin/llm/test body. */
export interface LlmTestRequest {
provider?: string;
baseUrl: string;
apiKey?: string;
model: string;
prompt?: string;
}
/** POST /api/v1/admin/llm/test result. */
export interface LlmTestResult {
ok: boolean;
provider: string;
model: string;
reply: string;
tokens: number;
}
/** MCP server connection block for POST /api/v1/admin/plugins/install (v0.28).
* `endpoint` is for http/sse, `command` (+ `args`) for stdio. apiKey is sent
* once and persisted but never echoed back; env is the stdio child environment. */
export interface PluginInstallConfig {
transport: string;
endpoint?: string;
command?: string;
args?: string[];
apiKey?: string;
env?: Record<string, string>;
}
/** POST /api/v1/admin/plugins/install body. v1 installs MCP servers only. */
export interface PluginInstallRequest {
kind: string;
name: string;
config: PluginInstallConfig;
}
/** POST /api/v1/admin/plugins/install result — the live server's registered tool count. */
export interface PluginInstallResult {
installed: boolean;
name: string;
kind: string;
transport: string;
toolCount: number;
}
/** POST /api/v1/admin/channels/test result (structural identity verdict). */
export interface ChannelTestResult {
role: string;
owner: boolean;
isGroup: boolean;
env: string;
verdict: string;
}
/** POST /api/v1/admin/iot/{id}/control body (params keys depend on device type). */
export interface IoTControlRequest {
action: string;
params?: Record<string, unknown>;
}
/** POST /api/v1/admin/memories/search body. */
export interface MemorySearchRequest {
query: string;
personaId?: string;
topK?: number;
}
/** One memory retrieval hit. */
export interface MemorySearchHit {
id: string;
scope: string;
text: string;
score: number;
}
/** POST /api/v1/admin/memories/search result. */
export interface MemorySearchResult {
query: string;
personaId: string;
semantic: boolean;
hits: MemorySearchHit[];
}
/** POST /api/v1/admin/memories body — the manual "添加记忆" write. Scope is
* optional and defaults to persona; it must be one of user|persona|project. */
export interface MemoryAddRequest {
personaId?: string;
content: string;
scope?: "user" | "persona" | "project";
}
/** POST /api/v1/admin/memories result (the stored item's identity + text). */
export interface MemoryAddResult {
id: string;
scope: string;
text: string;
}
/** POST /api/v1/admin/rag body — the admin "导入文档" write. */
export interface RagIndexRequest {
name: string;
desc?: string;
content: string;
}
/* --- System management writes (design/11 §4 + design/10 §3 模块14; owner-only, audited).
* Field names mirror the gateway DTOs in internal/services/gateway/admin_system.go. --- */
/** POST /api/v1/admin/system/revoke-keys — how many API keys were revoked. */
export interface SystemRevokeKeysResp {
revoked: number;
}
/** POST /api/v1/admin/system/rotate-jwt — `note` warns that every existing token is now
* invalid. The new secret is never echoed back by the backend. */
export interface SystemRotateJwtResp {
rotated: true;
note: string;
}
/** POST /api/v1/admin/system/backup — the snapshot file path + byte size. */
export interface SystemBackupResp {
path: string;
size: number;
}
/** POST /api/v1/admin/system/restore — a pre-restore snapshot path + a restart notice. */
export interface SystemRestoreResp {
restored: true;
backup: string;
note: string;
}
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import type { ToolUsed } from "./chat";
export type AgentStatus =
| "idle"
| "running"
| "blocked"
| "done"
| "error";
export interface AgentInfo {
id: string;
name: string;
role?: string;
mode?: string;
status: AgentStatus;
progress?: number;
thinking?: string;
tools?: ToolUsed[];
message?: string;
}
export interface SubagentEventPayload {
id: string;
name?: string;
state?: string;
status?: AgentStatus;
progress?: number;
message?: string;
thinking?: string;
tool?: ToolUsed;
}
/** A "backthink" (后台思考) item — agent reasoning done in the background. */
export interface BackthinkItem {
id: string;
trigger: string;
conclusion?: string;
shouldNotify?: boolean;
pushed?: boolean;
at: number;
}
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export interface LoginResult {
token: string;
expiresAt: number;
role: string;
}
export interface ChatSyncResult {
reply: string;
steps: number;
stopReason: string;
}
export interface ApiErrorShape {
code?: string;
message?: string;
}
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/** The 9 behavior modes. Switching only changes the presentation layer. */
export type Mode =
| "chat"
| "code"
| "home"
| "work"
| "docs"
| "voice"
| "vision"
| "agents"
| "settings";
export const MODES: ReadonlyArray<Mode> = [
"chat",
"code",
"home",
"work",
"docs",
"voice",
"vision",
"agents",
"settings",
];
export interface ToolUsed {
name: string;
summary?: string;
ok?: boolean;
detail?: string;
at: number;
}
export interface ChatMessage {
id: string;
/** The owning session (backend `session_id`). Set when loaded via the sessions
* API; absent on a client-side optimistic bubble until it is persisted. */
sessionId?: string;
role: "user" | "assistant" | "system";
content: string;
/** Behavior mode this message was produced in — drives its bubble rendering.
* Each message carries its own mode, so a single session can mix bubble shapes. */
mode?: Mode;
streaming?: boolean;
thinking?: string;
mood?: string;
tools?: ToolUsed[];
/** Optional image attached to the turn (base64 data: URI or http(s) URL). The
* user bubble renders it as a thumb; vision-mode assistant bodies render it
* as an image card. Absent for legacy persisted messages, so renders fall back
* to plain text. */
image?: string;
/** Source-platform tag of the message (design/16 §4.4): "web" for messages that
* originate on the Web main session, or an IM channel (e.g. "telegram",
* "weixin-ilink", "qq-obv11") for messages mirrored in from an IM adapter. The
* Web client renders the full session; an IM adapter filters to its own platform.
* Absent on legacy/client-optimistic messages. */
platform?: string;
/** Concrete client/device that produced the message (design/16 §4.5), e.g.
* "web:chrome:a1b2c3" for a browser or "weixin-ilink:conf0:wx_uid" for an IM
* channel. Complements platform (which only names the platform). The Web client
* defaults to labeling the bubble source when this is present; absent on
* legacy/client-optimistic messages kept without it. */
deviceId?: string;
/** Human-readable sender display name of a third-party message (group/stranger,
* design/16 §4.6). Blank for the owner's private chat, so present only when a
* non-owner is speaking; the recipient renders it as the sender label. */
senderName?: string;
/** The role that produced this message (design/22 §7-5, `chat_messages
* .persona_id`, served by the message DTO). A session may switch roles without
* losing its context, so the authoring role is recorded per turn: a historical
* bubble keeps the role of *its own* turn instead of being re-attributed to the
* role the session speaks as now.
*
* Absent on a client-side optimistic bubble and on an older backend; `''` means
* "inherit the current global default role". Consumers fall back to the active
* session's role only in those cases — never to a name they cannot resolve. */
personaId?: string;
createdAt: number;
}
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import type { AgentStatus } from "./agent";
import type { TraceEvent } from "./admin";
export interface FlowNode {
id: string;
label: string;
kind?: string;
status?: AgentStatus;
/** Optional structured metadata (params/result summaries) for the node detail panel. */
props?: Record<string, unknown>;
/** Optional accumulated span events (log) for the node detail panel. */
log?: TraceEvent[];
startedAt?: string;
endedAt?: string;
}
export interface FlowEdge {
from: string;
to: string;
}
export interface FlowGraph {
id: string;
nodes: FlowNode[];
edges: FlowEdge[];
/** The graph's owning session id (backend `sessionId`). */
sessionId?: string;
/** Round start/end times (RFC3339), when the backend provides them. */
startedAt?: string;
endedAt?: string;
}
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/* --- KOOK per-adapter panel data (design/17 §2; GET /admin/channels/kook/view). --- */
/** One friend / blocked user in GET /admin/channels/{platform}/friends. */
export interface KookFriendEntry {
user_id: string;
username?: string;
nickname?: string;
avatar?: string;
online?: boolean;
}
/** One pending friend request (has a top-level request id). */
export interface KookFriendRequestEntry {
id: number;
friend: KookFriendEntry;
}
/** GET /admin/channels/{platform}/friends parsed data. */
export interface KookFriendList {
friends?: KookFriendEntry[];
requests?: KookFriendRequestEntry[];
blocked?: KookFriendEntry[];
}
/** One private-chat session (GET /admin/channels/kook/view userChats). */
export interface KookUserChat {
code: string;
last_read_time: number;
latest_msg_time: number;
unread_count: number;
target_id: string;
target_name?: string;
is_friend?: boolean;
is_blocked?: boolean;
}
/** One server in the guild list. */
export interface KookGuild {
id: string;
name: string;
icon?: string;
topic?: string;
}
/** One channel in a guild. */
export interface KookChannel {
id: string;
user_id?: string;
guild_id: string;
parent_id?: string;
name: string;
type: number;
level?: number;
is_category?: boolean;
}
/** One guild member for the aggregate view. */
export interface KookGuildUser {
user_id: string;
username?: string;
nickname?: string;
avatar?: string;
online?: boolean;
bot?: boolean;
}
/** One channel message (GET /admin/channels/kook/view, not currently fetched). */
export interface KookChannelMessage {
id: string;
type: number;
content: string;
author_id: string;
author_name?: string;
create_at: number;
}
/** POST /admin/channels/{platform}/message/test result. */
export interface KookMessageTestResult {
msg_id: string;
msg_timestamp: number;
}
/** GET /api/v1/admin/channels/{platform}/view — the KOOK aggregate panel payload.
* Sub-fetches that fail are recorded in errors rather than aborting the view. */
export interface KookViewResponse {
platform: string;
accountId?: string;
friends?: KookFriendList;
userChats?: KookUserChat[];
guilds?: KookGuild[];
channels?: KookChannel[];
members?: KookGuildUser[];
errors?: Record<string, string>;
}
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/** Notification families of the unified feed (design/10 §3 #16). The endpoint
* aggregates pre-existing sources instead of a new model: audit = 系统/安全审计,
* channel = 渠道连接/断开/重连, backthink = 主动推送历史, system = 其余系统事件. */
export type AdminNotificationType = "system" | "channel" | "backthink" | "audit";
/** One item of GET /api/v1/admin/notifications (newest first). `createdAt` is
* epoch milliseconds; `source` records which source produced it (audit /
* backthink / a channel name), so the page can show provenance honestly. */
export interface AdminNotification {
id: string;
type: AdminNotificationType;
title: string;
body?: string;
source: string;
createdAt: number;
}
/** Query for GET /api/v1/admin/notifications. An absent `type` means “all”;
* `before` is a `createdAt` (ms) cursor walking toward older items; `limit`
* defaults to 50 and is clamped to 200 by the backend. */
export interface AdminNotificationQuery {
type?: AdminNotificationType;
before?: number;
limit?: number;
}
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import type { PersonaThinking, PersonaThinkingRequest } from "../personaThinking";
export interface PersonaRecord {
id: string;
name: string;
character: string;
isDefault: boolean;
mode: string;
memoryNamespace: string;
/** This persona's own avatar image path. Omitted when unset (omitempty). */
avatar?: string;
/** Per-orientation chat wallpaper; a role's own, never another's. Omitted when unset. */
chatBackground?: { landscape?: string; portrait?: string };
/** The role's current mood (v0.43, role-level: design/01 §2 — emotion follows
* the role, never a session, so every session of a role shows the same value).
* `""`/absent = the role has no tracked emotion; the UI keeps its neutral
* placeholder rather than inventing one. Used to seed the mood badge on load. */
mood?: string;
/** The optional `thinking` block (v0.43). Admin list (`GET /admin/personas`)
* only; absent when the persona configures none. */
thinking?: PersonaThinking;
}
/** POST/PUT /api/v1/admin/personas body. id required on create, path on update. */
export interface PersonaUpsertRequest {
id?: string;
name: string;
characterRef?: string;
role: string;
systemPrompt?: string;
personality?: string;
speechStyle?: string;
catchphrase?: string;
background?: string;
values?: string[];
modes?: string[];
mode?: string;
memoryNamespace?: string;
/** Optional reasoning/presentation block (design/01 §2.1). **Omit the key when
* the form configures nothing**: an omitted object keeps the stored block,
* while an all-default object clears it. `showToUser` stays tri-state — omit it
* (= not configured) rather than sending `false`. */
thinking?: PersonaThinkingRequest;
}
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/** The two web session kinds (design/16 §2.1): the fixed main session that every
* turn falls into by default, and a user-created secondary session that shares
* the same persona memory. */
export type SessionType = "main" | "sub";
/** A web conversation session as returned by GET /api/v1/sessions. The main
* session has a fixed id; a secondary session's id is minted on creation. The
* message truth lives server-side, so this is metadata only. */
export interface SessionMeta {
id: string;
type: SessionType;
title?: string;
createdAt: number;
/** Messages newer than this account's read cursor for the session (Android
* 协同 B3/D4). Optional so an older backend stays compatible — absent means
* "unknown", which the UI and the read path both treat as 0. */
unreadCount?: number;
/** The role this session talks to (design/22 §2 option (a): the session is the
* single source of truth). `''`/absent means "inherit the global default role",
* which is the pre-multi-persona behaviour, so an older backend keeps working
* unchanged. Resolved in `lib/persona.ts#resolveSessionPersona`. */
personaId?: string;
}
export interface SessionRecord {
platform: string;
channelId: string;
sessionId: string;
actorRole: string;
owner: boolean;
isGroup: boolean;
memWritable: boolean;
}
+57
View File
@@ -0,0 +1,57 @@
export type WsStatus =
| "idle"
| "connecting"
| "connected"
| "disconnected"
| "reconnecting"
| "expired";
/** 唤醒式能力三态(design/14 §1):静息·温柔陪伴 / 唤醒·办事 / 全能·复杂任务。 */
export type AwakenState = "quiet" | "awake" | "full";
/** capacity_awaken 下行事件 payload(design/14 §5):状态切换 + 本轮点亮的工具。
* `tool` 可能是工具名字符串,也可能是含 `name` 的对象,解析层统一为字符串。 */
export interface AwakenPayload {
fromState?: AwakenState;
toState?: AwakenState;
tool?: string | { name: string };
}
/** session_busy / session_pending 下行事件 payload(design/15 §5):她是否在忙 + 挂起消息数。 */
export interface SessionStatePayload {
busy?: boolean;
pendingCount?: number;
}
/**
* Downstream WS frame (server → client). `data` is intentionally `unknown`;
* every consumer narrows it. The backend emits `{type, data, turnId?, seq?,
* sessionId?}` and types include the structured stream events message.start/delta/end,
* thinking.start/delta/end, tool_call.start/delta/end, tool_execution.update
* (design/04 §1.1), plus the legacy stream_chunk / stream_end / thinking / mood /
* tool_used / subagent_event / graph_update / reminder / device_update / auth /
* error / task_output, and the capacity/session events from design/14 §5 + 15 §5:
* capacity_awaken (状态切换+点亮工具), session_busy / session_pending (她是否在忙+挂起消息数).
*
* `sessionId` (design/16 §4.2) scopes the frame to one conversation. The hub
* broadcasts globally — every connection of the owner sees every session — so the
* client filters by the active session: a frame belonging to another conversation
* (a concurrent stream, an edit, a delete) must never reach the rendered bubble.
* It is absent when the event is not conversation-scoped (panel/device events) or
* when the backend could not resolve the conversation; consumers then keep the old
* permissive behavior rather than dropping the frame.
*/
export interface WsDownEvent {
type: string;
data: unknown;
turnId?: string;
seq?: number;
sessionId?: string;
}
/** Upstream WS frame (client → server). */
export interface WsUpEvent {
type: "mode_switch" | "chat" | "voice_input" | "subagent_ask" | "task_output_query";
reqId?: string;
data?: unknown;
}
+24 -315
View File
@@ -1,21 +1,15 @@
import { messageEventApplies, useAppStore } from "../store/useAppStore";
import { useAppStore } from "../store/useAppStore";
import { useModeStore } from "../store/useModeStore";
import { getAuthToken, isTokenExpired, onAuthExpired, setAuthToken } from "./api";
import {
parseAdminChannelMessage,
parseAgent,
parseAwakenTool,
parseBackthinkItem,
parseGraph,
parsePersistedMessage,
parseTool,
parseToolCall,
playVoiceAudio,
toRecord,
} from "./wsParse";
import { MODES, type AwakenState, type ChatMessage, type Mode, type WsUpEvent } from "./types";
import { sessionReadTarget } from "./sessionRead";
import { streamFrameApplies } from "./streamScope";
import { toRecord } from "./wsParse";
import type { WsUpEvent } from "./types";
import { handleStreamEvent } from "./ws/handlers/stream";
import { handleThinkingEvent } from "./ws/handlers/thinking";
import { handleToolEvent } from "./ws/handlers/tool";
import { handleMessageEvent } from "./ws/handlers/message";
import { handleAgentEvent } from "./ws/handlers/agent";
import { handleSessionEvent } from "./ws/handlers/session";
import { handleDeviceEvent } from "./ws/handlers/device";
/**
* Realtime client for `/ws/chat`. Reconnects with exponential backoff and
@@ -28,11 +22,6 @@ let shouldRun = false;
let reconnectTimer: number | null = null;
let attempt = 0;
/** Accumulator for a streamed thinking segment (thinking.* events). Reset on
* thinking.start so a mid-turn reconnect can rebuild the collapsed block
* without relying on prior state. */
let pendingThinking = "";
const MAX_BACKOFF = 30_000;
const BASE_BACKOFF = 1_000;
@@ -43,307 +32,27 @@ function wsUrl(): string {
return `${proto}://${window.location.host}/ws/chat${qs}`;
}
/** The fields of a `message_edited` payload the chat needs: the edited message's
* id and its new content. `sessionId` is carried inside the broadcast DTO (and on
* the frame envelope) so the frame can be filtered; `mode`/`mood` are optional —
* an edit never changes them, but the DTO carries them for completeness. */
interface MessageEdited {
id: string;
content: string;
sessionId?: string;
mode?: Mode;
mood?: string;
}
/** Narrow a `message_edited` payload (the updated message DTO), or null when it is
* unusable. `content` is required: an edit always carries the new text, and a
* frame without it must not blank out a rendered bubble. */
function parseMessageEdited(data: unknown): MessageEdited | null {
const r = toRecord(data);
if (!r || typeof r.id !== "string" || r.id === "" || typeof r.content !== "string") {
return null;
}
return {
id: r.id,
content: r.content,
sessionId: typeof r.sessionId === "string" ? r.sessionId : undefined,
mode:
typeof r.mode === "string" && MODES.includes(r.mode as Mode)
? (r.mode as Mode)
: undefined,
mood: typeof r.mood === "string" ? r.mood : undefined,
};
}
/** Route one decoded downstream frame into the store. Exported (with a `frame`
* shaped first argument) so the frame→store mapping can be exercised as a pure
* logic test without a browser: this project has no jsdom/test runner, so the
* socket lifecycle around it stays untested while the mapping does not have to. */
* socket lifecycle around it stays untested while the mapping does not have to.
* 帧按类型分组在 lib/ws/handlers/* 中处理:任一组命中(含组内主动丢弃)即结束,
* 全部未命中走下方未知帧兜底 —— 与拆分前的单个 switch 等价。 */
export function dispatchFrame(ev: { type: string; sessionId?: string; data: unknown }): void {
const s = useAppStore.getState();
const r = toRecord(ev.data);
switch (ev.type) {
case "stream_chunk": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
if (r && typeof r.delta === "string") s.appendChunk(r.delta);
break;
}
case "stream_end": {
// Another session's turn ending must not close the streaming bubble on
// screen or clear this conversation's busy badge (both are single-slot
// state: the last message's flag, and one shell-wide `sessionBusy`).
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
s.endStream();
// The assistant reply stopped streaming, so the immediate turn is over:
// close the busy/pending window so the badge does not stick. If the backend
// keeps a task/subagent running it re-emits session_busy (design/15 §5).
s.setSessionBusy(false, 0);
if (r && typeof r.stopReason === "string") {
s.setContext({ lastAgentMode: s.context.lastAgentMode });
}
break;
}
// Structured stream events (design/04 §1.1, aligned with OpenClaw). These
// arrive in place of the legacy stream_chunk when the loop streams events.
case "message.start": {
// The assistant bubble is already opened by useChat; nothing to do here.
break;
}
case "message.delta": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
if (r && typeof r.delta === "string") s.appendChunk(r.delta);
break;
}
case "message.end": {
// Body-text segment closed; the turn may continue with tool calls, so we
// do NOT end the stream here (stream_end owns that).
break;
}
case "message_persisted": {
// design/16 §4.2 — a user or assistant message was persisted and broadcast
// with its backend id. Only surface messages for the active session; the
// store dedups by id and adopts the local optimistic bubble (uid → backend
// id), so both the originating and remote browsers converge on one message.
const msg = parsePersistedMessage(r?.message);
if (msg && msg.sessionId === s.activeSessionId) {
s.appendOrUpdateMessage(msg);
}
break;
}
case "message_edited": {
// design/16 §4.2 (D3 edit path) — the stored message's content was changed
// and broadcast with the updated DTO. The backend row stays the single source
// of truth; this only re-renders the bubble, and only in the session it
// belongs to (same filter as message_persisted). Patch by id — an id we do not
// hold is another session's (or an already-gone) message, never a new row.
const edit = parseMessageEdited(ev.data);
if (!edit) break;
if (messageEventApplies(edit.sessionId ?? ev.sessionId, s.activeSessionId)) {
const patch: Partial<ChatMessage> = { content: edit.content };
if (edit.mode) patch.mode = edit.mode;
if (edit.mood) patch.mood = edit.mood;
s.updateMessageById(edit.id, patch);
}
break;
}
case "message_deleted": {
// design/16 §4.2 (D3 delete path) — the message was removed server-side, so
// drop it by id instead of waiting for a manual re-read. The id is globally
// unique; sessionId is advisory and, when present, must be the active one.
const id = r && typeof r.id === "string" ? r.id : "";
if (id && messageEventApplies(ev.sessionId, s.activeSessionId)) {
s.removeMessageById(id);
}
break;
}
case "channel_persisted": {
// design/16 §4.6 §4 — an isolated (group/stranger) channel message was
// persisted and broadcast for the IM adapter log page. The web chat has no
// handler for this type, so it never reaches the active conversation; the
// admin adapter log consumes it via `channelEvents` to append in realtime.
const msg = parseAdminChannelMessage(r?.message);
if (msg) s.pushChannelEvent(msg);
break;
}
case "backthink": {
// design/12 §4 — a background-think pass result was persisted. Head-insert into
// the store so the admin backthink panel appends it in realtime (rows keyed by
// id → React reconciles incrementally, no whole-page re-render).
const item = parseBackthinkItem(r);
if (item) s.addBackthink(item);
break;
}
case "thinking.start": {
// Guarded like the deltas: only the active conversation may reset the
// accumulator (which also bounds a switched-away session's stale text).
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
pendingThinking = "";
break;
}
case "thinking.delta": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
if (r && typeof r.delta === "string") {
pendingThinking += r.delta;
s.setThinking(pendingThinking);
}
break;
}
case "thinking.end": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
if (pendingThinking) s.setThinking(pendingThinking);
pendingThinking = "";
break;
}
case "tool_call.start":
case "tool_call.end": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
const tool = parseToolCall(ev.data);
if (tool) s.addTool(tool);
break;
}
case "tool_call.delta": {
// Argument fragments stream between start/end; the card is added at the
// boundary so mid-stream reconnects do not drop it.
break;
}
case "tool_execution.update": {
// Same card as tool_call.* — same guard.
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
const tool = parseToolCall(ev.data);
if (tool) s.addTool(tool);
break;
}
case "thinking": {
// Legacy single-shot CoT frame — renders into the same bubble.
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
if (typeof ev.data === "string") {
s.setThinking(ev.data);
} else if (r && typeof r.text === "string") {
s.setThinking(r.text);
}
break;
}
case "mood": {
// Role-scoped (design/22 §4.6): the frame names the persona the change
// belongs to and carries no sessionId, so the bucket key is personaId —
// each role's mood stays with its own conversations. A legacy string frame
// has nowhere to put it, so it lands in the unscoped "" bucket.
if (typeof ev.data === "string") {
s.setMood(ev.data);
} else if (r && typeof r.mood === "string") {
s.setMood(r.mood, typeof r.personaId === "string" ? r.personaId : "");
}
break;
}
case "tool_used": {
// Legacy tool echo — same card as tool_call.*.
if (!streamFrameApplies(ev, r, s.activeSessionId)) break;
const tool = parseTool(ev.data);
if (tool) s.addTool(tool);
break;
}
case "subagent_event": {
const agent = parseAgent(ev.data ?? r);
if (agent) s.upsertAgent(agent);
break;
}
case "graph_update": {
const g = parseGraph(ev.data);
if (g) s.setFlowGraph(g);
break;
}
case "task_output": {
if (r) {
const taskId = typeof r.taskId === "string" ? r.taskId : "main";
const output =
typeof r.output === "string"
? r.output
: typeof r.line === "string"
? r.line
: typeof ev.data === "string"
? ev.data
: JSON.stringify(ev.data);
s.appendTaskLog(taskId, output + "\n");
}
break;
}
case "device_update": {
if (typeof ev.data === "string") s.addDeviceUpdate(ev.data);
else if (r && typeof r.message === "string") s.addDeviceUpdate(r.message);
break;
}
case "reminder": {
if (typeof ev.data === "string") s.addDeviceUpdate(`提醒:${ev.data}`);
else if (r && typeof r.message === "string") s.addDeviceUpdate(`提醒:${r.message}`);
break;
}
case "error": {
const msg = r && typeof r.message === "string" ? r.message : "未知错误";
s.addDeviceUpdate(`WS 错误:${msg}`);
break;
}
case "auth": {
// handshake acknowledgement; nothing to persist yet.
break;
}
case "mode_switch": {
// The agent drives the behavior mode (design/01 §3). Apply it to the shell
// so newly begun message bubbles render per that mode.
if (r && typeof r.mode === "string") {
const m = r.mode as Mode;
if (MODES.includes(m)) useModeStore.getState().setMode(m);
}
break;
}
case "voice_output": {
// Voice turn reply: the backend sends back the synthesized audio plus the
// recognized transcript and the assistant reply. Playback is best-effort
// (autoplay may be blocked); the transcript/reply is surfaced as a log line.
playVoiceAudio(ev.data);
if (r && typeof r.reply === "string") {
s.addDeviceUpdate(`语音回复:${r.reply}`);
} else if (r && typeof r.text === "string") {
s.addDeviceUpdate(`语音识别:${r.text}`);
}
break;
}
case "capacity_awaken": {
// design/14 §5 — 能力点亮:静息 → 唤醒 → 全能 + 本轮点亮工具。前端据此更新唤醒徽标/唤醒路径。
const fromState =
typeof r?.fromState === "string"
? (r.fromState as AwakenState)
: undefined;
const toState =
(typeof r?.toState === "string" ? (r.toState as AwakenState) : undefined) ??
"quiet";
s.setAwaken(fromState, toState, parseAwakenTool(r?.tool));
break;
}
case "session_busy":
case "session_pending": {
// design/15 §5 — 她忙/有挂起消息时的轻状态(不阻塞输入框)。两者同构:都是 {busy, pendingCount}。
const busy = typeof r?.busy === "boolean" ? r.busy : true;
const pendingCount =
typeof r?.pendingCount === "number" ? r.pendingCount : s.pendingCount;
s.setSessionBusy(busy, pendingCount);
break;
}
case "session_read": {
// 协同 B3/D4 — one end marked the conversation read, so the unread badge goes
// out on every end. Only the addressed session is touched (a frame naming
// another conversation must not clear the dot of the one on screen), and an
// unattributable frame is dropped rather than guessed.
const id = sessionReadTarget(ev.sessionId, r);
if (id) s.clearUnread(id);
break;
}
default: {
// Unknown future event: keep it in the context log so no frame is lost.
const text = typeof ev.data === "string" ? ev.data : JSON.stringify(ev.data);
s.addDeviceUpdate(`[${ev.type}] ${text}`);
}
}
if (handleStreamEvent(ev, r, s)) return;
if (handleThinkingEvent(ev, r, s)) return;
if (handleToolEvent(ev, r, s)) return;
if (handleMessageEvent(ev, r, s)) return;
if (handleAgentEvent(ev, r, s)) return;
if (handleSessionEvent(ev, r, s)) return;
if (handleDeviceEvent(ev, r, s)) return;
// Unknown future event: keep it in the context log so no frame is lost.
const text = typeof ev.data === "string" ? ev.data : JSON.stringify(ev.data);
s.addDeviceUpdate(`[${ev.type}] ${text}`);
}
function scheduleReconnect(): void {
+29
View File
@@ -0,0 +1,29 @@
import { parseAgent, parseBackthinkItem, parseGraph } from "../../wsParse";
import type { FrameEvent, FramePayload, StoreState } from "./shared";
/** 子代理/任务帧处理组:subagent_event / graph_update / backthink。
* 命中返回 true,未命中返回 false 交给下一组。 */
export function handleAgentEvent(ev: FrameEvent, r: FramePayload, s: StoreState): boolean {
switch (ev.type) {
case "subagent_event": {
const agent = parseAgent(ev.data ?? r);
if (agent) s.upsertAgent(agent);
return true;
}
case "graph_update": {
const g = parseGraph(ev.data);
if (g) s.setFlowGraph(g);
return true;
}
case "backthink": {
// design/12 §4 — a background-think pass result was persisted. Head-insert into
// the store so the admin backthink panel appends it in realtime (rows keyed by
// id → React reconciles incrementally, no whole-page re-render).
const item = parseBackthinkItem(r);
if (item) s.addBackthink(item);
return true;
}
default:
return false;
}
}
@@ -0,0 +1,57 @@
import { playVoiceAudio } from "../../wsParse";
import type { FrameEvent, FramePayload, StoreState } from "./shared";
/** 输出/设备侧帧处理组:task_output / device_update / reminder / error / auth /
* voice_output。命中返回 true,未命中返回 false(由 dispatchFrame 走未知帧兜底)。 */
export function handleDeviceEvent(ev: FrameEvent, r: FramePayload, s: StoreState): boolean {
switch (ev.type) {
case "task_output": {
if (r) {
const taskId = typeof r.taskId === "string" ? r.taskId : "main";
const output =
typeof r.output === "string"
? r.output
: typeof r.line === "string"
? r.line
: typeof ev.data === "string"
? ev.data
: JSON.stringify(ev.data);
s.appendTaskLog(taskId, output + "\n");
}
return true;
}
case "device_update": {
if (typeof ev.data === "string") s.addDeviceUpdate(ev.data);
else if (r && typeof r.message === "string") s.addDeviceUpdate(r.message);
return true;
}
case "reminder": {
if (typeof ev.data === "string") s.addDeviceUpdate(`提醒:${ev.data}`);
else if (r && typeof r.message === "string") s.addDeviceUpdate(`提醒:${r.message}`);
return true;
}
case "error": {
const msg = r && typeof r.message === "string" ? r.message : "未知错误";
s.addDeviceUpdate(`WS 错误:${msg}`);
return true;
}
case "auth": {
// handshake acknowledgement; nothing to persist yet.
return true;
}
case "voice_output": {
// Voice turn reply: the backend sends back the synthesized audio plus the
// recognized transcript and the assistant reply. Playback is best-effort
// (autoplay may be blocked); the transcript/reply is surfaced as a log line.
playVoiceAudio(ev.data);
if (r && typeof r.reply === "string") {
s.addDeviceUpdate(`语音回复:${r.reply}`);
} else if (r && typeof r.text === "string") {
s.addDeviceUpdate(`语音识别:${r.text}`);
}
return true;
}
default:
return false;
}
}
@@ -0,0 +1,92 @@
import { messageEventApplies } from "../../../store/useAppStore";
import { MODES, type ChatMessage, type Mode } from "../../types";
import { parseAdminChannelMessage, parsePersistedMessage, toRecord } from "../../wsParse";
import type { FrameEvent, FramePayload, StoreState } from "./shared";
/** The fields of a `message_edited` payload the chat needs: the edited message's
* id and its new content. `sessionId` is carried inside the broadcast DTO (and on
* the frame envelope) so the frame can be filtered; `mode`/`mood` are optional —
* an edit never changes them, but the DTO carries them for completeness. */
interface MessageEdited {
id: string;
content: string;
sessionId?: string;
mode?: Mode;
mood?: string;
}
/** Narrow a `message_edited` payload (the updated message DTO), or null when it is
* unusable. `content` is required: an edit always carries the new text, and a
* frame without it must not blank out a rendered bubble. */
function parseMessageEdited(data: unknown): MessageEdited | null {
const r = toRecord(data);
if (!r || typeof r.id !== "string" || r.id === "" || typeof r.content !== "string") {
return null;
}
return {
id: r.id,
content: r.content,
sessionId: typeof r.sessionId === "string" ? r.sessionId : undefined,
mode:
typeof r.mode === "string" && MODES.includes(r.mode as Mode)
? (r.mode as Mode)
: undefined,
mood: typeof r.mood === "string" ? r.mood : undefined,
};
}
/** 消息落库/编辑/删除帧处理组:message_persisted / message_edited /
* message_deleted / channel_persisted。命中(含组内主动丢弃)返回 true,
* 未命中返回 false 交给下一组。 */
export function handleMessageEvent(ev: FrameEvent, r: FramePayload, s: StoreState): boolean {
switch (ev.type) {
case "message_persisted": {
// design/16 §4.2 — a user or assistant message was persisted and broadcast
// with its backend id. Only surface messages for the active session; the
// store dedups by id and adopts the local optimistic bubble (uid → backend
// id), so both the originating and remote browsers converge on one message.
const msg = parsePersistedMessage(r?.message);
if (msg && msg.sessionId === s.activeSessionId) {
s.appendOrUpdateMessage(msg);
}
return true;
}
case "message_edited": {
// design/16 §4.2 (D3 edit path) — the stored message's content was changed
// and broadcast with the updated DTO. The backend row stays the single source
// of truth; this only re-renders the bubble, and only in the session it
// belongs to (same filter as message_persisted). Patch by id — an id we do not
// hold is another session's (or an already-gone) message, never a new row.
const edit = parseMessageEdited(ev.data);
if (!edit) return true;
if (messageEventApplies(edit.sessionId ?? ev.sessionId, s.activeSessionId)) {
const patch: Partial<ChatMessage> = { content: edit.content };
if (edit.mode) patch.mode = edit.mode;
if (edit.mood) patch.mood = edit.mood;
s.updateMessageById(edit.id, patch);
}
return true;
}
case "message_deleted": {
// design/16 §4.2 (D3 delete path) — the message was removed server-side, so
// drop it by id instead of waiting for a manual re-read. The id is globally
// unique; sessionId is advisory and, when present, must be the active one.
const id = r && typeof r.id === "string" ? r.id : "";
if (id && messageEventApplies(ev.sessionId, s.activeSessionId)) {
s.removeMessageById(id);
}
return true;
}
case "channel_persisted": {
// design/16 §4.6 §4 — an isolated (group/stranger) channel message was
// persisted and broadcast for the IM adapter log page. The web chat has no
// handler for this type, so it never reaches the active conversation; the
// admin adapter log consumes it via `channelEvents` to append in realtime.
const msg = parseAdminChannelMessage(r?.message);
if (msg) s.pushChannelEvent(msg);
return true;
}
default:
return false;
}
}
@@ -0,0 +1,65 @@
import { useModeStore } from "../../../store/useModeStore";
import { sessionReadTarget } from "../../sessionRead";
import { MODES, type AwakenState, type Mode } from "../../types";
import { parseAwakenTool } from "../../wsParse";
import type { FrameEvent, FramePayload, StoreState } from "./shared";
/** 会话/角色状态帧处理组:capacity_awaken / session_busy / session_pending /
* session_read / mode_switch / mood。命中返回 true,未命中返回 false 交给下一组。 */
export function handleSessionEvent(ev: FrameEvent, r: FramePayload, s: StoreState): boolean {
switch (ev.type) {
case "capacity_awaken": {
// design/14 §5 — 能力点亮:静息 → 唤醒 → 全能 + 本轮点亮工具。前端据此更新唤醒徽标/唤醒路径。
const fromState =
typeof r?.fromState === "string"
? (r.fromState as AwakenState)
: undefined;
const toState =
(typeof r?.toState === "string" ? (r.toState as AwakenState) : undefined) ??
"quiet";
s.setAwaken(fromState, toState, parseAwakenTool(r?.tool));
return true;
}
case "session_busy":
case "session_pending": {
// design/15 §5 — 她忙/有挂起消息时的轻状态(不阻塞输入框)。两者同构:都是 {busy, pendingCount}。
const busy = typeof r?.busy === "boolean" ? r.busy : true;
const pendingCount =
typeof r?.pendingCount === "number" ? r.pendingCount : s.pendingCount;
s.setSessionBusy(busy, pendingCount);
return true;
}
case "session_read": {
// 协同 B3/D4 — one end marked the conversation read, so the unread badge goes
// out on every end. Only the addressed session is touched (a frame naming
// another conversation must not clear the dot of the one on screen), and an
// unattributable frame is dropped rather than guessed.
const id = sessionReadTarget(ev.sessionId, r);
if (id) s.clearUnread(id);
return true;
}
case "mode_switch": {
// The agent drives the behavior mode (design/01 §3). Apply it to the shell
// so newly begun message bubbles render per that mode.
if (r && typeof r.mode === "string") {
const m = r.mode as Mode;
if (MODES.includes(m)) useModeStore.getState().setMode(m);
}
return true;
}
case "mood": {
// Role-scoped (design/22 §4.6): the frame names the persona the change
// belongs to and carries no sessionId, so the bucket key is personaId —
// each role's mood stays with its own conversations. A legacy string frame
// has nowhere to put it, so it lands in the unscoped "" bucket.
if (typeof ev.data === "string") {
s.setMood(ev.data);
} else if (r && typeof r.mood === "string") {
s.setMood(r.mood, typeof r.personaId === "string" ? r.personaId : "");
}
return true;
}
default:
return false;
}
}
@@ -0,0 +1,14 @@
import { useAppStore } from "../../../store/useAppStore";
/** dispatchFrame 处理的单个下行帧(信封形状,与 lib/ws.ts 导出的 dispatchFrame 签名一致)。 */
export interface FrameEvent {
type: string;
sessionId?: string;
data: unknown;
}
/** toRecord(ev.data) 解析后的帧 payload(与 lib/wsParse.ts#toRecord 的返回形状一致)。 */
export type FramePayload = Record<string, unknown> | null;
/** dispatchFrame 入口处取到的 store 快照类型,按参数传给各帧处理组。 */
export type StoreState = ReturnType<typeof useAppStore.getState>;
@@ -0,0 +1,47 @@
import { streamFrameApplies } from "../../streamScope";
import type { FrameEvent, FramePayload, StoreState } from "./shared";
/** 流式正文帧处理组:stream_chunk / stream_end / message.start / message.delta /
* message.end。命中(含组内主动丢弃)返回 true,未命中返回 false 交给下一组。 */
export function handleStreamEvent(ev: FrameEvent, r: FramePayload, s: StoreState): boolean {
switch (ev.type) {
case "stream_chunk": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
if (r && typeof r.delta === "string") s.appendChunk(r.delta);
return true;
}
case "stream_end": {
// Another session's turn ending must not close the streaming bubble on
// screen or clear this conversation's busy badge (both are single-slot
// state: the last message's flag, and one shell-wide `sessionBusy`).
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
s.endStream();
// The assistant reply stopped streaming, so the immediate turn is over:
// close the busy/pending window so the badge does not stick. If the backend
// keeps a task/subagent running it re-emits session_busy (design/15 §5).
s.setSessionBusy(false, 0);
if (r && typeof r.stopReason === "string") {
s.setContext({ lastAgentMode: s.context.lastAgentMode });
}
return true;
}
// Structured stream events (design/04 §1.1, aligned with OpenClaw). These
// arrive in place of the legacy stream_chunk when the loop streams events.
case "message.start": {
// The assistant bubble is already opened by useChat; nothing to do here.
return true;
}
case "message.delta": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
if (r && typeof r.delta === "string") s.appendChunk(r.delta);
return true;
}
case "message.end": {
// Body-text segment closed; the turn may continue with tool calls, so we
// do NOT end the stream here (stream_end owns that).
return true;
}
default:
return false;
}
}
@@ -0,0 +1,47 @@
import { streamFrameApplies } from "../../streamScope";
import type { FrameEvent, FramePayload, StoreState } from "./shared";
/** Accumulator for a streamed thinking segment (thinking.* events). Reset on
* thinking.start so a mid-turn reconnect can rebuild the collapsed block
* without relying on prior state. */
let pendingThinking = "";
/** 思考流帧处理组:thinking.start / thinking.delta / thinking.end + 遗留单帧 thinking。
* 命中(含组内主动丢弃)返回 true,未命中返回 false 交给下一组。 */
export function handleThinkingEvent(ev: FrameEvent, r: FramePayload, s: StoreState): boolean {
switch (ev.type) {
case "thinking.start": {
// Guarded like the deltas: only the active conversation may reset the
// accumulator (which also bounds a switched-away session's stale text).
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
pendingThinking = "";
return true;
}
case "thinking.delta": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
if (r && typeof r.delta === "string") {
pendingThinking += r.delta;
s.setThinking(pendingThinking);
}
return true;
}
case "thinking.end": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
if (pendingThinking) s.setThinking(pendingThinking);
pendingThinking = "";
return true;
}
case "thinking": {
// Legacy single-shot CoT frame — renders into the same bubble.
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
if (typeof ev.data === "string") {
s.setThinking(ev.data);
} else if (r && typeof r.text === "string") {
s.setThinking(r.text);
}
return true;
}
default:
return false;
}
}
+39
View File
@@ -0,0 +1,39 @@
import { streamFrameApplies } from "../../streamScope";
import { parseTool, parseToolCall } from "../../wsParse";
import type { FrameEvent, FramePayload, StoreState } from "./shared";
/** 工具帧处理组:tool_call.start / tool_call.end / tool_call.delta /
* tool_execution.update + 遗留 tool_used。命中(含组内主动丢弃)返回 true,
* 未命中返回 false 交给下一组。 */
export function handleToolEvent(ev: FrameEvent, r: FramePayload, s: StoreState): boolean {
switch (ev.type) {
case "tool_call.start":
case "tool_call.end": {
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
const tool = parseToolCall(ev.data);
if (tool) s.addTool(tool);
return true;
}
case "tool_call.delta": {
// Argument fragments stream between start/end; the card is added at the
// boundary so mid-stream reconnects do not drop it.
return true;
}
case "tool_execution.update": {
// Same card as tool_call.* — same guard.
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
const tool = parseToolCall(ev.data);
if (tool) s.addTool(tool);
return true;
}
case "tool_used": {
// Legacy tool echo — same card as tool_call.*.
if (!streamFrameApplies(ev, r, s.activeSessionId)) return true;
const tool = parseTool(ev.data);
if (tool) s.addTool(tool);
return true;
}
default:
return false;
}
}