feat(web): 聊天背景渲染 + 思维链/工具卡富化
- persona.ts: 新增 personaChatBackground(p, orientation),只取本角色对应方向的图 - ChatShell.tsx: 按横/竖屏渲染角色聊天背景(衬底+scrim),null/无图回退纯 Miuix 面 - chat.tsx: 思维链块加图标 chip+spinner+收起预览;工具卡加状态色 chip+ok/fail Tag - 红线: 绝不 fallback 昔涟/其它角色;TemplateCard detail 折叠判定等行为不变
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@@ -8,7 +8,9 @@ import { WakePath } from "./status";
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import { modeBody } from "./messages";
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import { renderContent } from "../lib/renderContent";
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/** Collapsible inline chain-of-thought block. */
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/** Collapsible inline chain-of-thought block. A Miuix disclosure row: icon chip
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* + label, spinner when still thinking, and a single-line muted preview of the
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* reasoning while collapsed so the block reads at a glance. */
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export function ThinkingBlock({
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text,
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streaming,
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@@ -23,26 +25,39 @@ export function ThinkingBlock({
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<div className="mb-2 overflow-hidden rounded-[var(--mu-radius-sm)] border border-[var(--mu-glass-border)] bg-[var(--mu-surface-2)]/60">
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<button
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onClick={() => setOpen((v) => !v)}
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className="flex w-full items-center gap-1.5 px-3 py-1.5 text-xs text-[var(--mu-text-lo)]"
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className="flex w-full items-center gap-2 px-3 py-2 text-xs transition-colors duration-200 hover:bg-[var(--mu-surface-4)]/40"
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>
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<span className="inline-flex h-5 w-5 shrink-0 items-center justify-center rounded-[var(--mu-radius-xs)] bg-[var(--mu-accent)]/15 text-[var(--mu-accent)]">
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<Icon name="memory" size={13} />
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</span>
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<span className="font-medium text-[var(--mu-text-mid)]">思维链</span>
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{streaming && !text ? (
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<span className="inline-flex items-center gap-1 text-[var(--mu-text-lo)]">
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<Icon name="refresh" size={11} className="animate-spin" />
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思考中…
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</span>
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) : (
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<span className="text-[var(--mu-text-lo)]">{open ? "收起" : "展开"}</span>
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)}
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<span
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className={`inline-block transition-transform duration-200 ${open ? "rotate-90" : ""}`}
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className={`ml-auto transition-transform duration-200 ease-[var(--mu-spring)] ${open ? "rotate-90" : ""}`}
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>
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▸
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<Icon name="arrow" size={12} className="text-[var(--mu-text-lo)]" />
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</span>
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<span>思维链</span>
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{streaming && !text ? <span className="mu-blink">思考中…</span> : null}
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</button>
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{open && text ? (
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<pre className="max-h-40 overflow-auto whitespace-pre-wrap px-3 pb-2 text-xs leading-relaxed text-[var(--mu-text-mid)]">
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<pre className="max-h-40 overflow-auto whitespace-pre-wrap px-3 pb-2.5 text-xs leading-relaxed text-[var(--mu-text-mid)]">
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{text}
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</pre>
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) : !open && text ? (
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<p className="truncate px-3 pb-2 text-xs text-[var(--mu-text-lo)]">{text}</p>
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) : null}
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</div>
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);
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}
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/** Tool echo card (工具回显). */
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/** Tool echo card (工具回显). A status chip + tool name + muted one-line summary
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* on the left, a color-coded result tag on the right, and collapsible detail. */
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export function ToolCard({ tool }: { tool: ToolUsed }): React.ReactNode {
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const [open, setOpen] = useState(false);
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const status = tool.ok === undefined ? "neutral" : tool.ok ? "ok" : "err";
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@@ -50,25 +65,26 @@ export function ToolCard({ tool }: { tool: ToolUsed }): React.ReactNode {
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<div className="mb-2 overflow-hidden rounded-[var(--mu-radius-sm)] border border-[var(--mu-glass-border)] bg-[var(--mu-surface-2)]/60">
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<button
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onClick={() => setOpen((v) => !v)}
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className="flex w-full items-center gap-2 px-3 py-1.5 text-xs"
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className="flex w-full items-center gap-2.5 px-3 py-2 text-xs transition-colors duration-200 hover:bg-[var(--mu-surface-4)]/40"
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>
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<span
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className={`inline-block transition-transform duration-200 ${open ? "rotate-90" : ""}`}
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className={`inline-flex h-5 w-5 shrink-0 items-center justify-center rounded-[var(--mu-radius-xs)] ${statusBadge(status)}`}
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>
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▸
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<Icon name={statusIcon(status)} size={12} className={status === "neutral" ? "animate-spin" : undefined} />
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</span>
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<span className="min-w-0 flex-1 text-left">
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<span className="block truncate font-medium text-[var(--mu-text-mid)]">{tool.name}</span>
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{tool.summary ? (
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<span className="block truncate text-[var(--mu-text-lo)]">{tool.summary}</span>
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) : null}
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</span>
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<Tag tone={status} className="shrink-0">{statusLabel(status)}</Tag>
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<span className={`shrink-0 transition-transform duration-200 ease-[var(--mu-spring)] ${open ? "rotate-90" : ""}`}>
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<Icon name="arrow" size={12} className="text-[var(--mu-text-lo)]" />
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</span>
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<Tag tone={status}>
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<span className="inline-flex items-center gap-1">
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<Icon name={tool.ok === false ? "close" : tool.ok === true ? "check" : "gear"} size={14} />
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{tool.name}
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</span>
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</Tag>
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{tool.summary ? (
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<span className="truncate text-[var(--mu-text-lo)]">{tool.summary}</span>
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) : null}
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</button>
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{(open || tool.detail) && tool.detail ? (
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<pre className="max-h-40 overflow-auto whitespace-pre-wrap px-3 pb-2 text-xs text-[var(--mu-text-mid)]">
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<pre className="max-h-40 overflow-auto whitespace-pre-wrap px-3 pb-2.5 text-xs text-[var(--mu-text-mid)]">
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{tool.detail}
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</pre>
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) : null}
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@@ -76,6 +92,30 @@ export function ToolCard({ tool }: { tool: ToolUsed }): React.ReactNode {
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);
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}
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type ToolStatus = "ok" | "err" | "neutral";
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function statusBadge(status: ToolStatus): string {
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switch (status) {
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case "ok": return "bg-[var(--mu-ok)]/15 text-[var(--mu-ok)]";
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case "err": return "bg-[var(--mu-err)]/15 text-[var(--mu-err)]";
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default: return "bg-[var(--mu-surface-4)] text-[var(--mu-text-mid)]";
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}
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}
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function statusIcon(status: ToolStatus): IconName {
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switch (status) {
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case "ok": return "check";
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case "err": return "close";
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default: return "refresh";
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}
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}
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function statusLabel(status: ToolStatus): string {
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switch (status) {
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case "ok": return "成功";
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case "err": return "失败";
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default: return "运行中";
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}
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}
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/** A single message bubble. Per design/07 §1 the bubble shape is driven by the
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* message's own `mode`: the same role renders differently under different modes,
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* and a single session may mix shapes. Falls back to `chat` when mode is absent
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@@ -108,11 +148,14 @@ function splitParagraphs(content: string): string[] {
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* with `<action>`/`<narration>` rendered as muted italic via renderContent. */
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function ChatBody({ text, streaming }: { text: string; streaming?: boolean }): React.ReactNode {
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return (
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<div className="rounded-[var(--mu-radius-lg)] border border-[var(--mu-glass-border)] bg-[var(--mu-surface-3)] px-4 py-2.5 text-sm text-[var(--mu-text-hi)]">
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<div className="rounded-[var(--mu-radius-lg)] border border-[var(--mu-glass-border)] bg-[var(--mu-surface-3)] px-4 py-2.5 text-sm text-[var(--mu-text-hi)] shadow-[var(--mu-shadow-1)]">
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{text ? (
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<span className="whitespace-pre-wrap">{renderContent(text)}</span>
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) : streaming ? (
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<span className="mu-blink text-[var(--mu-text-lo)]">生成中…</span>
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<span className="inline-flex items-center gap-1.5 text-[var(--mu-text-lo)]">
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<Icon name="refresh" size={12} className="animate-spin" />
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生成中…
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</span>
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) : null}
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</div>
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);
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@@ -136,7 +179,7 @@ function AssistantParaBubble({
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return (
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<div className="mu-rise-in flex gap-3">
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{full ? (
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<img src={personaAvatar(currentPersona)} alt="" className="mt-1 h-7 w-7 shrink-0 rounded-full object-cover" />
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<img src={personaAvatar(currentPersona)} alt="" className="mt-1 h-7 w-7 shrink-0 rounded-full object-cover ring-1 ring-[var(--mu-glass-border)]" />
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) : (
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<div className="w-7 shrink-0" aria-hidden />
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)}
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@@ -207,8 +250,10 @@ export function SplitChatBubble({
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return <MessageBubble message={bubble} active={active} />;
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}
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// Group the paragraphs of one reply into a tighter column so intra-reply
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// segments read as one bubble while separate replies keep the 16px list gap.
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return (
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<>
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<div className="flex flex-col gap-2.5">
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{segments.map((seg, i) =>
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message.role === "user" ? (
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<UserParaBubble key={i} message={message} text={seg} full={i === 0} />
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@@ -222,7 +267,7 @@ export function SplitChatBubble({
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/>
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),
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)}
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</>
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</div>
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);
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}
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@@ -265,7 +310,7 @@ function AssistantBubble({
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const currentPersona = useAppStore((s) => s.currentPersona);
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return (
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<div className="mu-rise-in flex gap-3">
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<img src={personaAvatar(currentPersona)} alt="" className="mt-1 h-7 w-7 shrink-0 rounded-full object-cover" />
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<img src={personaAvatar(currentPersona)} alt="" className="mt-1 h-7 w-7 shrink-0 rounded-full object-cover ring-1 ring-[var(--mu-glass-border)]" />
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<div className="min-w-0 max-w-[85%]">
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<ModeTag mode={mode} />
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{message.mood ? (
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@@ -8,3 +8,16 @@ const DEFAULT_AVATAR = "/images/User_Avatar/Default_Avatar.png";
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export function personaAvatar(p: PersonaRecord | null | undefined): string {
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return p?.avatar || DEFAULT_AVATAR;
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}
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/** Orientation for a persona's chat wallpaper. */
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export type Orientation = "landscape" | "portrait";
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/** Resolve the persona's own chat wallpaper for the given orientation. Returns
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* undefined when the persona has none (or is null) so callers keep the plain
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* Miuix surface. Never another role's image. */
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export function personaChatBackground(
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p: PersonaRecord | null | undefined,
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orientation: Orientation
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): string | undefined {
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return p?.chatBackground?.[orientation];
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}
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@@ -1,4 +1,4 @@
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import { useEffect, useMemo, useRef } from "react";
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import { useEffect, useMemo, useRef, useState } from "react";
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import { useAppStore } from "../store/useAppStore";
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import { useModeStore } from "../store/useModeStore";
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import { useSendChat } from "../lib/useChat";
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@@ -8,6 +8,7 @@ import { ChatInput } from "../components/ChatInput";
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import { EmptyState } from "../components/primitives";
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import { Icon } from "../components/Icon";
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import { SessionStatusHint } from "../components/status";
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import { personaChatBackground, type Orientation } from "../lib/persona";
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/**
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* The single shared page (design/07 §1). All behavior modes live in ONE message
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@@ -17,9 +18,27 @@ import { SessionStatusHint } from "../components/status";
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*/
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export function ChatShell(): React.ReactNode {
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const messages = useAppStore((s) => s.messages);
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const currentPersona = useAppStore((s) => s.currentPersona);
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const { send, sending } = useSendChat();
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const bottomRef = useRef<HTMLDivElement>(null);
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// Chat wallpaper follows the current orientation (landscape when wide, else
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// portrait) and re-evaluates on window resize.
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const [orientation, setOrientation] = useState<Orientation>(() =>
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window.innerWidth > window.innerHeight ? "landscape" : "portrait"
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);
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useEffect(() => {
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const onResize = () =>
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setOrientation(window.innerWidth > window.innerHeight ? "landscape" : "portrait");
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window.addEventListener("resize", onResize);
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return () => window.removeEventListener("resize", onResize);
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}, []);
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// The persona's own wallpaper for the current orientation; undefined keeps the
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// plain Miuix surface (never another role's image).
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const chatBackground = personaChatBackground(currentPersona, orientation);
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// The latest assistant message is the one being streamed right now; only it
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// carries the live 唤醒路径 node sequence (WakePath), so the capacity state
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// reflects the current turn rather than a collapsed historical message.
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@@ -36,29 +55,42 @@ export function ChatShell(): React.ReactNode {
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return (
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<div className="flex h-full flex-col">
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<div className="flex-1 overflow-y-auto">
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<div className="mx-auto flex max-w-2xl flex-col gap-4 p-4">
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<SessionStatusHint />
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{messages.length === 0 ? (
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<EmptyState
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icon={<Icon name="chat" size={24} />}
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title="开始与昔涟对话"
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hint="模式只改变消息框的呈现方式,会话上下文与记忆保持不变"
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<div className="relative min-h-0 flex-1">
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{chatBackground ? (
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<div className="absolute inset-0 overflow-hidden" aria-hidden>
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<img
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src={chatBackground}
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alt=""
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draggable={false}
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className="h-full w-full object-cover"
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/>
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) : (
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messages.map((m) => (
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<SplitChatBubble
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key={m.id}
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message={m}
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active={
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m.id === lastAssistantId &&
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m.role === "assistant" &&
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(m.streaming ?? false)
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}
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<div className="absolute inset-0 bg-[var(--mu-surface-2)]/40" />
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</div>
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) : null}
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<div className="relative h-full overflow-y-auto">
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<div className="mx-auto flex max-w-2xl flex-col gap-4 p-4">
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<SessionStatusHint />
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{messages.length === 0 ? (
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<EmptyState
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icon={<Icon name="chat" size={24} />}
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title="开始与昔涟对话"
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hint="模式只改变消息框的呈现方式,会话上下文与记忆保持不变"
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/>
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))
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)}
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<div ref={bottomRef} />
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) : (
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messages.map((m) => (
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<SplitChatBubble
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key={m.id}
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message={m}
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active={
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m.id === lastAssistantId &&
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m.role === "assistant" &&
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(m.streaming ?? false)
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}
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/>
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))
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)}
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<div ref={bottomRef} />
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</div>
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</div>
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</div>
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<ChatInput
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