Files
Unlucky-Launcher/crates/app-iced/src/pages/content/model/tests.rs
T
AskaEth fbeff94e55 feat(packui): M113 第一批 —— 内容库页的导入/导出区(界面 + DTO + i18n + 拖拽落点)
导入入口(拖拽 + 路径输入 + 目标实例)与导出(格式选择 + 预检)的**界面层**,
数据面镜像 M111/M112 的管线报告(presenter DTO),进度整块复用下载页的安装面板。

## 落了什么

- pages/content/packui*:入口 / 进度块 / 结果块 / 导出预检块(每文件 ≤400)
  - 拖拽区(hover 变主色描边)+ 路径输入框 + 目标实例 chips
  - 进度:一行「步骤 n/5 · 解包覆盖内容」+ **下载页那块安装面板**(不另画进度条)
  - 结果:三态(Success/Partial/Failed)+ 缺文件逐条(Warn/Tertiary)+ 冲突逐条
    (成因 + 本次处置 + 可展开三方 SHA-1)+ 致命块(Error/ErrorContainer)
  - 导出:mrpack / CF 二选一 + 包名/版本/路径 + 预检「将内联 N 个文件 · 无法导出 M 项」
    + 逐条无法导出项 + 已知损失 + 确认写盘
- presenter/src/dto/pack{,/format,/import,/conflict,/export}.rs:镜像 core 报告的 DTO
  (三态、五阶段、三分类、十一条原因,全部 from_slug 与 core 稳定码逐字对齐)
- i18n:81 条 Pack* 键(content_entries! 尾部追加;golden.rs 同序同文)
- app/update.rs:FileDropped / FileHovered / FilesHoveredLeft → 内容库页(本版唯一的选文件通道)
- M109 的四个文件各一处插入:mod 声明 + Pack(..) 变体 + pack 字段 + 正列插入点

## 边界(如实)

- 没有系统文件选择框:依赖树里无对话框依赖,加它要动根 Cargo.toml + 许可门禁 +
  Linux 后端选型(影响单文件产物)。入口是拖拽 + 路径输入,原因写在界面上。
- 冲突没有逐文件决策:core 的 ConflictPolicy 是整次导入一个全局档,ConflictFile 是事后账。
  本批给「逐文件看 + 整体翻档(以包为准重新导入)」,文案明写「两者都留(改名)暂不支持」。
  默认一律 KeepUser——绝不默认覆盖用户改过的文件。
- 本批按钮半通:拖拽/路径/格式/实例/展开都真生效;「点导入真的开跑」「预检/确认写盘」
  要等第二批的 AppCommand 与事件通道(M109 rebase 到新 main 后按新形状写一次)。
2026-11-05 04:06:37 +08:00

295 lines
9.6 KiB
Rust

//! 内容库视图模型的守门测试(M109):四态判定、兼容性判定、装入闸门。
//!
//! 全部是纯函数级断言(不开图形环境):`status_of` / `blockers_of` / `Content::can_install`
//! 是页面「该画什么、按钮能不能按」的唯一判据,钉住它们比截图更早期。
use super::*;
use unlucky_i18n::Lang;
use unlucky_presenter::dto::{
ContentHit, ContentKind, ContentQuery, ContentResults, ContentSource, InstanceRuntime,
LoaderKind,
};
fn hit(versions: &[&str], loaders: &[&str]) -> ContentHit {
ContentHit {
id: "p1".to_string(),
slug: "p".to_string(),
title: "Sodium".to_string(),
summary: "fast".to_string(),
author: "jelly".to_string(),
downloads: 10,
updated: "2026-01-01".to_string(),
source: ContentSource::Modrinth,
game_versions: versions.iter().map(|item| (*item).to_string()).collect(),
loaders: loaders.iter().map(|item| (*item).to_string()).collect(),
icon: None,
}
}
fn targets() -> Vec<Target> {
vec![
Target {
id: "fabric-1.20.1".to_string(),
name: "Survival".to_string(),
mc_version: "1.20.1".to_string(),
loader: LoaderKind::Fabric,
},
Target {
id: "forge-1.21.1".to_string(),
name: "Modded".to_string(),
mc_version: "1.21.1".to_string(),
loader: LoaderKind::Forge,
},
]
}
fn blockers_of_hit(hit: &ContentHit, kind: ContentKind, target: Option<&str>) -> Vec<Blocker> {
blockers_of(
Some(HitFacts {
versions: hit.game_versions.as_slice(),
loaders: hit.loaders.as_slice(),
source: hit.source,
}),
kind,
&targets(),
target,
)
}
#[test]
fn a_matching_project_has_no_blockers() {
let hit = hit(&["1.20.1"], &["fabric"]);
assert!(blockers_of_hit(&hit, ContentKind::Mod, Some("fabric-1.20.1")).is_empty());
}
#[test]
fn a_version_mismatch_is_reported_before_the_user_clicks() {
// 抓得住:把「版本对不上」留到点了才报错(任务书第 3 条禁止的正是这个)。
let hit = hit(&["1.20.1"], &["fabric"]);
let blockers = blockers_of_hit(&hit, ContentKind::Mod, Some("forge-1.21.1"));
assert!(blockers.contains(&Blocker::Version {
needs: "1.20.1".to_string(),
actual: "1.21.1".to_string()
}));
assert!(blockers.contains(&Blocker::Loader {
loader: LoaderKind::Forge
}));
}
#[test]
fn both_mismatches_are_reported_separately() {
// 合成一条会在「都不兼容」时只说一半原因
let hit = hit(&["1.20.1"], &["fabric"]);
assert_eq!(
blockers_of_hit(&hit, ContentKind::Mod, Some("forge-1.21.1")).len(),
2
);
}
#[test]
fn site_data_that_is_missing_never_blocks() {
// 站点没给版本/加载器 = 未知,不是「不支持」
let hit = hit(&[], &[]);
assert!(blockers_of_hit(&hit, ContentKind::Mod, Some("forge-1.21.1")).is_empty());
}
#[test]
fn a_curseforge_project_is_blocked_because_its_file_endpoint_is_not_wired() {
// 复审 P1-1:检索通了、文件端点没通 ⇒ 必须在**点之前**禁用并说明,
// 否则「切到 CF 源后每条都必然失败,UI 一点提示都没有」。
let mut cf = hit(&["1.20.1"], &["fabric"]);
cf.source = ContentSource::Curseforge;
assert_eq!(
blockers_of_hit(&cf, ContentKind::Mod, Some("fabric-1.20.1")),
vec![Blocker::SourceNotWired]
);
// 同样的版本/加载器,Modrinth 那条就没有这条原因(否则等于把整页禁死)
let modrinth = hit(&["1.20.1"], &["fabric"]);
assert!(blockers_of_hit(&modrinth, ContentKind::Mod, Some("fabric-1.20.1")).is_empty());
}
#[test]
fn modpacks_are_blocked_by_the_missing_pipeline_not_by_compatibility() {
let hit = hit(&["1.20.1"], &["fabric"]);
assert_eq!(
blockers_of_hit(&hit, ContentKind::Modpack, Some("fabric-1.20.1")),
vec![Blocker::NeedsPipeline]
);
// 资源包 / 光影 / Mod 都没有这一条
for kind in [
ContentKind::Mod,
ContentKind::Resourcepack,
ContentKind::Shader,
] {
assert!(blockers_of_hit(&hit, kind, Some("fabric-1.20.1")).is_empty());
}
}
#[test]
fn no_target_instance_disables_the_button_with_a_reason() {
assert_eq!(
blockers_of(None, ContentKind::Mod, &[], None),
vec![Blocker::NoTarget]
);
// 有实例但选中项不在名单里(被删了):同样不许静默通过
assert_eq!(
blockers_of(None, ContentKind::Mod, &targets(), Some("gone")),
vec![Blocker::NoTarget]
);
// 没选中项目:只剩「目标」与「整包」这两类先天原因
assert!(blockers_of(None, ContentKind::Mod, &targets(), Some("fabric-1.20.1")).is_empty());
}
fn state_with(results: Option<ContentResults>, pending: bool) -> AppState {
let mut state = AppState::new();
state.instances = Vec::new();
state.content.pending = pending;
state.content.results = results;
state
}
fn results(hits: Vec<ContentHit>, offset: u32) -> ContentResults {
let mut query = ContentQuery::first(ContentKind::Mod);
query.offset = offset;
ContentResults {
query,
hits,
total: 100,
curseforge: false,
}
}
#[test]
fn the_four_states_are_derived_from_three_fields() {
let page = PageState::default();
let catalog = Lang::En.catalog();
// 还没有结果 ⇒ 加载
let loading = Content::from_snapshot(&state_with(None, false), &page, catalog);
assert!(loading.is_loading());
assert_eq!(loading.status, Status::Loading);
// 请求在飞 ⇒ 加载(即使手里还有上一批)
let pending = Content::from_snapshot(
&state_with(Some(results(vec![hit(&["1.20.1"], &["fabric"])], 0)), true),
&page,
catalog,
);
assert_eq!(pending.status, Status::Loading);
// 拉到了但零命中 ⇒ 空
let empty = Content::from_snapshot(
&state_with(Some(results(Vec::new(), 0)), false),
&page,
catalog,
);
assert_eq!(empty.status, Status::Empty);
// 有命中 ⇒ 有数据
let ready = Content::from_snapshot(
&state_with(Some(results(vec![hit(&["1.20.1"], &["fabric"])], 0)), false),
&page,
catalog,
);
assert_eq!(ready.status, Status::Ready);
assert_eq!(ready.hits.len(), 1);
assert_eq!(ready.hits[0].title, "Sodium");
assert!(!ready.has_more, "只有 1 条、不够一页 ⇒ 没有下一页");
}
#[test]
fn a_failure_outranks_the_loading_state() {
let mut state = state_with(None, true);
state.content.failed = Some("网络不通".to_string());
let model = Content::from_snapshot(&state, &PageState::default(), Lang::En.catalog());
assert_eq!(model.status, Status::Failed("网络不通".to_string()));
assert!(model.status.failed());
}
#[test]
fn can_install_needs_a_selection_and_no_blockers() {
let mut state = state_with(Some(results(vec![hit(&["1.20.1"], &["fabric"])], 0)), false);
state.instances = vec![unlucky_presenter::dto::InstanceSummary {
id: "fabric-1.20.1".to_string(),
name: "Survival".to_string(),
mc_version: "1.20.1".to_string(),
loader: unlucky_presenter::dto::LoaderInfo {
kind: LoaderKind::Fabric,
version: "0.16.5".to_string(),
},
last_played: None,
runtime: InstanceRuntime::Idle,
icon: None,
isolation: "isolated".to_string(),
version_id: "1.20.1".to_string(),
version_present: true,
}];
let catalog = Lang::En.catalog();
let page = PageState {
kind: ContentKind::Mod,
selected: None,
target: None,
draft: String::new(),
pack: super::super::packui::PackPageState::default(),
};
// 没选中项目 ⇒ 不能装(也不该说「成功」)
let no_selection = Content::from_snapshot(&state, &page, catalog);
assert!(!no_selection.can_install());
assert_eq!(
no_selection.target.as_deref(),
Some("fabric-1.20.1"),
"只有一个实例就默认选它"
);
// 选中兼容项 ⇒ 能装
let page = PageState {
selected: Some("p1".to_string()),
..page
};
let compatible = Content::from_snapshot(&state, &page, catalog);
assert!(compatible.can_install());
assert!(compatible.blocker_reasons(catalog).is_empty());
assert!(compatible.target_label.is_some());
}
#[test]
fn the_panel_only_shows_while_an_install_is_unfinished() {
use unlucky_presenter::dto::{InstallProgressView, InstallStage};
let mut state = state_with(None, false);
state.install = Some(InstallProgressView {
version: "Sodium".to_string(),
stage: InstallStage::Downloading,
files_total: 1,
..InstallProgressView::new()
});
let running = Content::from_snapshot(&state, &PageState::default(), Lang::En.catalog());
assert!(running.panel.is_some(), "下载中要有面板");
state.install = Some(InstallProgressView {
stage: InstallStage::Done,
..InstallProgressView::new()
});
let done = Content::from_snapshot(&state, &PageState::default(), Lang::En.catalog());
assert!(done.panel.is_none(), "装完的面板不该钉在页面上");
}
#[test]
fn loader_names_are_ascii_so_the_english_baseline_stays_english() {
for loader in [
LoaderKind::Vanilla,
LoaderKind::Fabric,
LoaderKind::Forge,
LoaderKind::NeoForge,
LoaderKind::Quilt,
] {
assert!(loader_name(loader).is_ascii(), "{loader:?}");
}
assert_eq!(
loader_name(LoaderKind::Vanilla),
"Vanilla",
"不能画「原版」"
);
}