导入入口(拖拽 + 路径输入 + 目标实例)与导出(格式选择 + 预检)的**界面层**,
数据面镜像 M111/M112 的管线报告(presenter DTO),进度整块复用下载页的安装面板。
## 落了什么
- pages/content/packui*:入口 / 进度块 / 结果块 / 导出预检块(每文件 ≤400)
- 拖拽区(hover 变主色描边)+ 路径输入框 + 目标实例 chips
- 进度:一行「步骤 n/5 · 解包覆盖内容」+ **下载页那块安装面板**(不另画进度条)
- 结果:三态(Success/Partial/Failed)+ 缺文件逐条(Warn/Tertiary)+ 冲突逐条
(成因 + 本次处置 + 可展开三方 SHA-1)+ 致命块(Error/ErrorContainer)
- 导出:mrpack / CF 二选一 + 包名/版本/路径 + 预检「将内联 N 个文件 · 无法导出 M 项」
+ 逐条无法导出项 + 已知损失 + 确认写盘
- presenter/src/dto/pack{,/format,/import,/conflict,/export}.rs:镜像 core 报告的 DTO
(三态、五阶段、三分类、十一条原因,全部 from_slug 与 core 稳定码逐字对齐)
- i18n:81 条 Pack* 键(content_entries! 尾部追加;golden.rs 同序同文)
- app/update.rs:FileDropped / FileHovered / FilesHoveredLeft → 内容库页(本版唯一的选文件通道)
- M109 的四个文件各一处插入:mod 声明 + Pack(..) 变体 + pack 字段 + 正列插入点
## 边界(如实)
- 没有系统文件选择框:依赖树里无对话框依赖,加它要动根 Cargo.toml + 许可门禁 +
Linux 后端选型(影响单文件产物)。入口是拖拽 + 路径输入,原因写在界面上。
- 冲突没有逐文件决策:core 的 ConflictPolicy 是整次导入一个全局档,ConflictFile 是事后账。
本批给「逐文件看 + 整体翻档(以包为准重新导入)」,文案明写「两者都留(改名)暂不支持」。
默认一律 KeepUser——绝不默认覆盖用户改过的文件。
- 本批按钮半通:拖拽/路径/格式/实例/展开都真生效;「点导入真的开跑」「预检/确认写盘」
要等第二批的 AppCommand 与事件通道(M109 rebase 到新 main 后按新形状写一次)。
295 lines
9.6 KiB
Rust
295 lines
9.6 KiB
Rust
//! 内容库视图模型的守门测试(M109):四态判定、兼容性判定、装入闸门。
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//!
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//! 全部是纯函数级断言(不开图形环境):`status_of` / `blockers_of` / `Content::can_install`
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//! 是页面「该画什么、按钮能不能按」的唯一判据,钉住它们比截图更早期。
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use super::*;
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use unlucky_i18n::Lang;
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use unlucky_presenter::dto::{
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ContentHit, ContentKind, ContentQuery, ContentResults, ContentSource, InstanceRuntime,
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LoaderKind,
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};
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fn hit(versions: &[&str], loaders: &[&str]) -> ContentHit {
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ContentHit {
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id: "p1".to_string(),
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slug: "p".to_string(),
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title: "Sodium".to_string(),
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summary: "fast".to_string(),
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author: "jelly".to_string(),
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downloads: 10,
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updated: "2026-01-01".to_string(),
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source: ContentSource::Modrinth,
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game_versions: versions.iter().map(|item| (*item).to_string()).collect(),
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loaders: loaders.iter().map(|item| (*item).to_string()).collect(),
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icon: None,
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}
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}
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fn targets() -> Vec<Target> {
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vec![
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Target {
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id: "fabric-1.20.1".to_string(),
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name: "Survival".to_string(),
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mc_version: "1.20.1".to_string(),
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loader: LoaderKind::Fabric,
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},
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Target {
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id: "forge-1.21.1".to_string(),
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name: "Modded".to_string(),
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mc_version: "1.21.1".to_string(),
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loader: LoaderKind::Forge,
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},
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]
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}
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fn blockers_of_hit(hit: &ContentHit, kind: ContentKind, target: Option<&str>) -> Vec<Blocker> {
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blockers_of(
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Some(HitFacts {
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versions: hit.game_versions.as_slice(),
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loaders: hit.loaders.as_slice(),
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source: hit.source,
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}),
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kind,
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&targets(),
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target,
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)
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}
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#[test]
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fn a_matching_project_has_no_blockers() {
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let hit = hit(&["1.20.1"], &["fabric"]);
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assert!(blockers_of_hit(&hit, ContentKind::Mod, Some("fabric-1.20.1")).is_empty());
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}
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#[test]
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fn a_version_mismatch_is_reported_before_the_user_clicks() {
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// 抓得住:把「版本对不上」留到点了才报错(任务书第 3 条禁止的正是这个)。
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let hit = hit(&["1.20.1"], &["fabric"]);
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let blockers = blockers_of_hit(&hit, ContentKind::Mod, Some("forge-1.21.1"));
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assert!(blockers.contains(&Blocker::Version {
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needs: "1.20.1".to_string(),
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actual: "1.21.1".to_string()
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}));
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assert!(blockers.contains(&Blocker::Loader {
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loader: LoaderKind::Forge
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}));
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}
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#[test]
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fn both_mismatches_are_reported_separately() {
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// 合成一条会在「都不兼容」时只说一半原因
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let hit = hit(&["1.20.1"], &["fabric"]);
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assert_eq!(
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blockers_of_hit(&hit, ContentKind::Mod, Some("forge-1.21.1")).len(),
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2
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);
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}
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#[test]
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fn site_data_that_is_missing_never_blocks() {
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// 站点没给版本/加载器 = 未知,不是「不支持」
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let hit = hit(&[], &[]);
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assert!(blockers_of_hit(&hit, ContentKind::Mod, Some("forge-1.21.1")).is_empty());
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}
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#[test]
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fn a_curseforge_project_is_blocked_because_its_file_endpoint_is_not_wired() {
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// 复审 P1-1:检索通了、文件端点没通 ⇒ 必须在**点之前**禁用并说明,
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// 否则「切到 CF 源后每条都必然失败,UI 一点提示都没有」。
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let mut cf = hit(&["1.20.1"], &["fabric"]);
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cf.source = ContentSource::Curseforge;
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assert_eq!(
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blockers_of_hit(&cf, ContentKind::Mod, Some("fabric-1.20.1")),
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vec![Blocker::SourceNotWired]
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);
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// 同样的版本/加载器,Modrinth 那条就没有这条原因(否则等于把整页禁死)
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let modrinth = hit(&["1.20.1"], &["fabric"]);
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assert!(blockers_of_hit(&modrinth, ContentKind::Mod, Some("fabric-1.20.1")).is_empty());
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}
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#[test]
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fn modpacks_are_blocked_by_the_missing_pipeline_not_by_compatibility() {
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let hit = hit(&["1.20.1"], &["fabric"]);
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assert_eq!(
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blockers_of_hit(&hit, ContentKind::Modpack, Some("fabric-1.20.1")),
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vec![Blocker::NeedsPipeline]
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);
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// 资源包 / 光影 / Mod 都没有这一条
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for kind in [
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ContentKind::Mod,
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ContentKind::Resourcepack,
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ContentKind::Shader,
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] {
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assert!(blockers_of_hit(&hit, kind, Some("fabric-1.20.1")).is_empty());
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}
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}
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#[test]
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fn no_target_instance_disables_the_button_with_a_reason() {
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assert_eq!(
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blockers_of(None, ContentKind::Mod, &[], None),
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vec![Blocker::NoTarget]
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);
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// 有实例但选中项不在名单里(被删了):同样不许静默通过
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assert_eq!(
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blockers_of(None, ContentKind::Mod, &targets(), Some("gone")),
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vec![Blocker::NoTarget]
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);
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// 没选中项目:只剩「目标」与「整包」这两类先天原因
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assert!(blockers_of(None, ContentKind::Mod, &targets(), Some("fabric-1.20.1")).is_empty());
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}
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fn state_with(results: Option<ContentResults>, pending: bool) -> AppState {
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let mut state = AppState::new();
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state.instances = Vec::new();
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state.content.pending = pending;
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state.content.results = results;
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state
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}
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fn results(hits: Vec<ContentHit>, offset: u32) -> ContentResults {
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let mut query = ContentQuery::first(ContentKind::Mod);
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query.offset = offset;
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ContentResults {
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query,
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hits,
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total: 100,
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curseforge: false,
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}
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}
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#[test]
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fn the_four_states_are_derived_from_three_fields() {
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let page = PageState::default();
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let catalog = Lang::En.catalog();
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// 还没有结果 ⇒ 加载
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let loading = Content::from_snapshot(&state_with(None, false), &page, catalog);
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assert!(loading.is_loading());
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assert_eq!(loading.status, Status::Loading);
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// 请求在飞 ⇒ 加载(即使手里还有上一批)
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let pending = Content::from_snapshot(
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&state_with(Some(results(vec![hit(&["1.20.1"], &["fabric"])], 0)), true),
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&page,
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catalog,
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);
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assert_eq!(pending.status, Status::Loading);
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// 拉到了但零命中 ⇒ 空
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let empty = Content::from_snapshot(
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&state_with(Some(results(Vec::new(), 0)), false),
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&page,
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catalog,
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);
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assert_eq!(empty.status, Status::Empty);
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// 有命中 ⇒ 有数据
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let ready = Content::from_snapshot(
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&state_with(Some(results(vec![hit(&["1.20.1"], &["fabric"])], 0)), false),
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&page,
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catalog,
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);
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assert_eq!(ready.status, Status::Ready);
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assert_eq!(ready.hits.len(), 1);
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assert_eq!(ready.hits[0].title, "Sodium");
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assert!(!ready.has_more, "只有 1 条、不够一页 ⇒ 没有下一页");
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}
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#[test]
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fn a_failure_outranks_the_loading_state() {
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let mut state = state_with(None, true);
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state.content.failed = Some("网络不通".to_string());
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let model = Content::from_snapshot(&state, &PageState::default(), Lang::En.catalog());
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assert_eq!(model.status, Status::Failed("网络不通".to_string()));
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assert!(model.status.failed());
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}
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#[test]
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fn can_install_needs_a_selection_and_no_blockers() {
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let mut state = state_with(Some(results(vec![hit(&["1.20.1"], &["fabric"])], 0)), false);
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state.instances = vec![unlucky_presenter::dto::InstanceSummary {
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id: "fabric-1.20.1".to_string(),
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name: "Survival".to_string(),
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mc_version: "1.20.1".to_string(),
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loader: unlucky_presenter::dto::LoaderInfo {
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kind: LoaderKind::Fabric,
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version: "0.16.5".to_string(),
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},
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last_played: None,
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runtime: InstanceRuntime::Idle,
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icon: None,
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isolation: "isolated".to_string(),
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version_id: "1.20.1".to_string(),
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version_present: true,
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}];
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let catalog = Lang::En.catalog();
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let page = PageState {
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kind: ContentKind::Mod,
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selected: None,
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target: None,
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draft: String::new(),
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pack: super::super::packui::PackPageState::default(),
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};
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// 没选中项目 ⇒ 不能装(也不该说「成功」)
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let no_selection = Content::from_snapshot(&state, &page, catalog);
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assert!(!no_selection.can_install());
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assert_eq!(
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no_selection.target.as_deref(),
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Some("fabric-1.20.1"),
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"只有一个实例就默认选它"
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);
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// 选中兼容项 ⇒ 能装
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let page = PageState {
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selected: Some("p1".to_string()),
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..page
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};
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let compatible = Content::from_snapshot(&state, &page, catalog);
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assert!(compatible.can_install());
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assert!(compatible.blocker_reasons(catalog).is_empty());
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assert!(compatible.target_label.is_some());
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}
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#[test]
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fn the_panel_only_shows_while_an_install_is_unfinished() {
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use unlucky_presenter::dto::{InstallProgressView, InstallStage};
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let mut state = state_with(None, false);
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state.install = Some(InstallProgressView {
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version: "Sodium".to_string(),
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stage: InstallStage::Downloading,
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files_total: 1,
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..InstallProgressView::new()
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});
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let running = Content::from_snapshot(&state, &PageState::default(), Lang::En.catalog());
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assert!(running.panel.is_some(), "下载中要有面板");
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state.install = Some(InstallProgressView {
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stage: InstallStage::Done,
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..InstallProgressView::new()
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});
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let done = Content::from_snapshot(&state, &PageState::default(), Lang::En.catalog());
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assert!(done.panel.is_none(), "装完的面板不该钉在页面上");
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}
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#[test]
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fn loader_names_are_ascii_so_the_english_baseline_stays_english() {
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for loader in [
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LoaderKind::Vanilla,
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LoaderKind::Fabric,
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LoaderKind::Forge,
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LoaderKind::NeoForge,
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LoaderKind::Quilt,
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] {
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assert!(loader_name(loader).is_ascii(), "{loader:?}");
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}
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assert_eq!(
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loader_name(LoaderKind::Vanilla),
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"Vanilla",
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"不能画「原版」"
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);
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}
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