新增 crates/app-iced(package `unlucky-app-iced`,bin `unlucky-launcher-iced`),与 Slint 版并存, 为 D26「UI 从头写」打地基。本 mission 只做骨架:能开窗、颜色/字体对、层级在,不做业务页面。 - 后端(D27):启动探测 wgpu 适配器(只看 device_type,避开 WARP 误判)→ 写 ICED_BACKEND; auto/gpu/cpu 三条路径都保留 tiny-skia 兜底,绝不硬失败;`--renderer=cpu` 跳过探测(省 ~0.85s) - 字体(D28 前半):令牌三平台字体栈 → 用 iced 全局 FontSystem 查装机情况 → 族名与 400/500/700 字重落点(缺档按 Nearest/Synthetic 记录)打一行启动日志 - 令牌适配层 theme::Ui:唯一把 unlucky-design 的值翻成 iced Color/Font/Border/Radius/Theme 的地方; 49 个 M3 角色留在自己的 Scheme 里,iced 的 6 色 Palette 只给 devtools - 骨架:1180×760 无边框窗口、48 高自绘标题栏(drag + 东/南 drag_resize + 最小化/最大化/关闭)、 88 宽导航轨(56×32 SecondaryContainer 药丸,由令牌推导)、页头 56 + 一张 OutlinedCard - 主题:系统主题探测 + --theme,切主题只重建 Ui(Theme::name 变化触发重算),不动 UI 状态 - 截图通道:`--screenshot <png>` + `--screenshot-theme`(真开窗第 3 帧出图),以及 `--diff <a> <b>` 自带逐像素对比(CI 不依赖 Python/ImageMagick) - 图标:令牌 SVG path → iced svg 控件(颜色走 alpha 蒙版,深浅共用一份位图缓存) - 门禁:tests/no_hardcoded_tokens.rs 扫源码挡色值/尺寸字面量 + 挡 slint 依赖(自检也算过) 实测(Windows Server 2025 / 96 DPI / RX 6600 XT):浅/深 × GPU/CPU 四张真开窗截图;GPU vs CPU 差异 0.72% 像素、全部落在字形/图标抗锯齿与 1px 圆角描边、最佳对齐 (0,0)、平坦区颜色逐字节相同; release 体积双后端 6.44 MiB / 仅 CPU 3.75 MiB;首帧 GPU 1.18~1.31s、CPU 33~37ms。 未做/未验证:macOS 与 Wayland 全链路、西/北边缩放热区、letter spacing(iced 0.14 无此属性)、 中文 CDN 字体、玻璃;翻牌步骤写在 DevDocs/SubAgentsTalk/app-iced-骨架与翻牌.md(不入库)。
311 lines
9.9 KiB
Rust
311 lines
9.9 KiB
Rust
//! 首屏骨架(**不做业务**):自绘标题栏 + 左侧导航轨 + 内容区(页头 + 一张卡片)。
|
||
//!
|
||
//! ## 与参考判据的对应(`research/12b-component-fidelity.md`)
|
||
//!
|
||
//! | 部件 | 参考 | 令牌落点 |
|
||
//! |---|---|---|
|
||
//! | 标题栏高度 | 16.2 桌面标题栏 **40**(登记偏离) | `LM.titlebar_height = 48`(M63 §1.4/R13 桌面档,令牌优先) |
|
||
//! | 标题栏按钮 | 16.5 图标 **24** | `IconSize::Toolbar` + `LM.titlebar_button_width = 46` |
|
||
//! | 页头 | 16.1 官方 AppBar **64**;本项目 **56** | `LM.page_header_height = 56`(已有偏离登记) |
|
||
//! | 卡片 | 3.x Outlined:**Medium(12)**、L0、`OutlineVariant` 1px、`SurfaceContainerLow` | `Component::OutlinedCard.spec()` + `STROKE_PX` |
|
||
//! | 字级 | 16.4 标题 `TitleLarge`;卡片 `TitleMedium` / `BodySmall` | `Ui::style` / `Ui::emphasized` |
|
||
//!
|
||
//! 导航轨在 [`nav`] 子模块里(12b §5 的判据表也在那边)。
|
||
//!
|
||
//! 一屏只出现 4 档字号(22 / 16 / 14 / 12),且**没有实心 accent**(rubric K2:一屏最多一个实心
|
||
//! Primary,骨架期一个都不要)。阴影只给浮层,骨架里没有浮层,所以**全屏零阴影**(rubric K3)。
|
||
|
||
mod nav;
|
||
|
||
pub use nav::NavItem;
|
||
|
||
use iced::widget::text::LineHeight;
|
||
use iced::widget::{button, column, container, mouse_area, row, space, text};
|
||
use iced::{mouse, Alignment, Background, Border, Color, Element, Length, Padding, Pixels, Shadow};
|
||
use iced::{window::Direction, Theme as IcedTheme};
|
||
|
||
use unlucky_design::color::{Role, StateLayer};
|
||
use unlucky_design::component_map::Component;
|
||
use unlucky_design::elevation::MaterialLayer;
|
||
use unlucky_design::icons::IconKind;
|
||
use unlucky_design::spacing::Space;
|
||
use unlucky_design::typography::TypeRole;
|
||
|
||
use crate::app::Message;
|
||
use crate::icons;
|
||
use crate::theme::Ui;
|
||
|
||
/// 整棵树。
|
||
pub fn view<'a>(
|
||
ui: &'a Ui,
|
||
selected: NavItem,
|
||
app_title: &'a str,
|
||
page_title: &'a str,
|
||
body: &'a str,
|
||
) -> Element<'a, Message> {
|
||
let work_area = column![
|
||
titlebar(ui, app_title),
|
||
row![nav::rail(ui, selected), content(ui, page_title, body)]
|
||
.width(Length::Fill)
|
||
.height(Length::Fill),
|
||
]
|
||
.width(Length::Fill)
|
||
.height(Length::Fill);
|
||
|
||
// 无边框窗口没有系统缩放边框 → 自己给两条热区(东/南)。西/北边见模块文档的已知缺口。
|
||
let thickness = Length::Fixed(ui.space(Space::X1));
|
||
|
||
let shell = column![
|
||
row![
|
||
work_area,
|
||
resize_edge(
|
||
Direction::East,
|
||
(thickness, Length::Fill),
|
||
mouse::Interaction::ResizingHorizontally,
|
||
),
|
||
]
|
||
.width(Length::Fill)
|
||
.height(Length::Fill),
|
||
resize_edge(
|
||
Direction::South,
|
||
(Length::Fill, thickness),
|
||
mouse::Interaction::ResizingVertically,
|
||
),
|
||
]
|
||
.width(Length::Fill)
|
||
.height(Length::Fill);
|
||
|
||
container(shell)
|
||
.width(Length::Fill)
|
||
.height(Length::Fill)
|
||
.style(|_theme| filled(ui.layer(MaterialLayer::Canvas)))
|
||
.into()
|
||
}
|
||
|
||
/// 窗口缩放热区(透明;玻璃/底色由根容器提供)。
|
||
///
|
||
/// 拖动时调 `window::drag_resize(id, direction)`——Windows/X11 走 winit 原生实现,
|
||
/// **macOS 返回 `NotSupported`**(M60 Q4),如实登记在交接文档里。
|
||
fn resize_edge<'a>(
|
||
direction: Direction,
|
||
size: (Length, Length),
|
||
interaction: mouse::Interaction,
|
||
) -> Element<'a, Message> {
|
||
let (width, height) = size;
|
||
|
||
mouse_area(container(space::horizontal()).width(width).height(height))
|
||
.interaction(interaction)
|
||
.on_press(Message::ResizeStart(direction))
|
||
.into()
|
||
}
|
||
|
||
// ---------------------------------------------------------------- 标题栏
|
||
|
||
fn titlebar<'a>(ui: &'a Ui, title: &'a str) -> Element<'a, Message> {
|
||
let metrics = ui.metrics();
|
||
|
||
// 拖动热区:从窗口左缘到第一个按钮(按钮自己不能被拖区吞掉,所以只包左侧一段)
|
||
let drag_area = mouse_area(
|
||
container(label(
|
||
ui,
|
||
TypeRole::LabelLarge,
|
||
true,
|
||
title,
|
||
ui.color(Role::OnSurface),
|
||
))
|
||
.width(Length::Fill)
|
||
.height(Length::Fill)
|
||
.align_y(Alignment::Center)
|
||
.padding(Padding::from([0.0, ui.space(Space::X4)])),
|
||
)
|
||
.on_press(Message::DragWindow);
|
||
|
||
let bar = row![
|
||
drag_area,
|
||
caption(ui, IconKind::Minimize, Message::Minimize),
|
||
caption(ui, IconKind::Maximize, Message::ToggleMaximize),
|
||
caption(ui, IconKind::Close, Message::Close),
|
||
]
|
||
.width(Length::Fill)
|
||
.height(metrics.titlebar_height)
|
||
.align_y(Alignment::Center);
|
||
|
||
container(bar)
|
||
.width(Length::Fill)
|
||
.height(metrics.titlebar_height)
|
||
.style(|_theme| filled(ui.layer(MaterialLayer::Canvas)))
|
||
.into()
|
||
}
|
||
|
||
/// 标题栏按钮(自绘最小化/最大化/关闭)。
|
||
fn caption<'a>(ui: &'a Ui, kind: IconKind, message: Message) -> Element<'a, Message> {
|
||
let metrics = ui.metrics();
|
||
|
||
button(icons::view::<Message>(
|
||
kind,
|
||
ui.color(Role::OnSurfaceVariant),
|
||
))
|
||
.width(metrics.titlebar_button_width)
|
||
.height(metrics.titlebar_height)
|
||
.padding(0)
|
||
.style(move |_theme: &IcedTheme, status| {
|
||
let background = match status {
|
||
button::Status::Hovered => Some(Background::Color(ui.state_over(
|
||
StateLayer::Hover,
|
||
Role::OnSurface,
|
||
Role::Surface,
|
||
))),
|
||
button::Status::Pressed => Some(Background::Color(ui.state_over(
|
||
StateLayer::Pressed,
|
||
Role::OnSurface,
|
||
Role::Surface,
|
||
))),
|
||
button::Status::Active | button::Status::Disabled => None,
|
||
};
|
||
|
||
button::Style {
|
||
background,
|
||
text_color: ui.color(Role::OnSurfaceVariant),
|
||
border: Border::default(),
|
||
shadow: Shadow::default(),
|
||
snap: true,
|
||
}
|
||
})
|
||
.on_press(message)
|
||
.into()
|
||
}
|
||
|
||
// ---------------------------------------------------------------- 内容区
|
||
|
||
fn content<'a>(ui: &'a Ui, title: &'a str, body: &'a str) -> Element<'a, Message> {
|
||
let metrics = ui.metrics();
|
||
// 卡片档位由组件表决定(圆角/字级),组件层不自己挑
|
||
let card_spec = Component::OutlinedCard.spec();
|
||
let body_role = card_spec.support.unwrap_or(card_spec.text);
|
||
|
||
let header = container(label(
|
||
ui,
|
||
TypeRole::TitleLarge,
|
||
true,
|
||
title,
|
||
ui.color(Role::OnSurface),
|
||
))
|
||
.width(Length::Fill)
|
||
.height(metrics.page_header_height)
|
||
.align_y(Alignment::Center)
|
||
.padding(Padding::from([0.0, ui.space(Space::X6)]));
|
||
|
||
let card = container(
|
||
column![
|
||
label(
|
||
ui,
|
||
card_spec.text,
|
||
true,
|
||
"Shell ready",
|
||
ui.color(Role::OnSurface),
|
||
),
|
||
label(ui, body_role, false, body, ui.color(Role::OnSurfaceVariant)),
|
||
]
|
||
.spacing(ui.space(Space::X2)),
|
||
)
|
||
.width(Length::Fill)
|
||
.padding(metrics.card_padding)
|
||
.style(move |_theme| container::Style {
|
||
background: Some(Background::Color(ui.layer(MaterialLayer::Card))),
|
||
border: ui.outlined(card_spec.shape),
|
||
..container::Style::default()
|
||
});
|
||
|
||
let body_area = container(card)
|
||
.width(Length::Fill)
|
||
.height(Length::Fill)
|
||
.padding(ui.space(Space::X6))
|
||
.align_y(Alignment::Start);
|
||
|
||
column![header, body_area]
|
||
.width(Length::Fill)
|
||
.height(Length::Fill)
|
||
.into()
|
||
}
|
||
|
||
// ---------------------------------------------------------------- 小工具
|
||
|
||
/// 一个文字元素:字号/行高/字重全部来自令牌排版档。
|
||
pub(super) fn label<'a>(
|
||
ui: &'a Ui,
|
||
role: TypeRole,
|
||
emphasized: bool,
|
||
content: &'a str,
|
||
color: Color,
|
||
) -> Element<'a, Message> {
|
||
let style = if emphasized {
|
||
ui.emphasized(role)
|
||
} else {
|
||
ui.style(role)
|
||
};
|
||
|
||
text(content)
|
||
.size(style.size_px)
|
||
.line_height(LineHeight::Absolute(Pixels(style.line_height_px)))
|
||
.font(ui.font_of(style))
|
||
.color(color)
|
||
.into()
|
||
}
|
||
|
||
pub(super) fn filled(color: Color) -> container::Style {
|
||
container::Style {
|
||
background: Some(Background::Color(color)),
|
||
..container::Style::default()
|
||
}
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
use unlucky_design::color::SchemeFlavor;
|
||
use unlucky_design::typography::Platform;
|
||
|
||
use crate::theme::Families;
|
||
|
||
fn ui(flavor: SchemeFlavor) -> Ui {
|
||
Ui::with_platform(
|
||
flavor,
|
||
Platform::Windows,
|
||
Families {
|
||
text: "Segoe UI",
|
||
display: "Segoe UI",
|
||
mono: "Consolas",
|
||
},
|
||
)
|
||
}
|
||
|
||
#[test]
|
||
fn a_screen_only_uses_four_text_sizes_at_most() {
|
||
let ui = ui(SchemeFlavor::Dark);
|
||
let card = Component::OutlinedCard.spec();
|
||
let sizes = [
|
||
ui.emphasized(TypeRole::TitleLarge).size_px,
|
||
ui.emphasized(TypeRole::LabelLarge).size_px,
|
||
ui.emphasized(card.text).size_px,
|
||
ui.style(card.support.unwrap_or(card.text)).size_px,
|
||
ui.style(TypeRole::LabelMedium).size_px,
|
||
];
|
||
let mut unique = sizes.to_vec();
|
||
unique.sort_by(f32::total_cmp);
|
||
unique.dedup();
|
||
assert!(
|
||
unique.len() <= 4,
|
||
"rubric D4:一屏字号档 ≤4(实际 {} 档 {unique:?})",
|
||
unique.len()
|
||
);
|
||
assert!(unique[0] >= 12.0, "最小档不下 12px(caption ≥11)");
|
||
assert!(unique[unique.len() - 1] <= 28.0, "列表页标题不得 >28px");
|
||
}
|
||
|
||
#[test]
|
||
fn flavor_slug_is_stable_for_filenames() {
|
||
assert_eq!(crate::shot::flavor_slug(&ui(SchemeFlavor::Light)), "light");
|
||
assert_eq!(crate::shot::flavor_slug(&ui(SchemeFlavor::Dark)), "dark");
|
||
}
|
||
}
|