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340 lines
13 KiB
Rust
340 lines
13 KiB
Rust
//! 两个站点的检索方言(M109;M162 起 Modrinth 走 `core::addon::online`)+ **详情/版本列表**。
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//!
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//! # M162 之后的分工
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//!
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//! | 站点 | 检索 | 详情 / 版本列表 | 端点拼装与 JSON 解析在哪 |
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//! |------|------|------------------|--------------------------|
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//! | Modrinth | `core::addon::online` | `core::addon::online` | core(`online::modrinth` / `online::model`) |
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//! | CurseForge | 本文件(要 `X-API-KEY`) | **未接通**(明确报错) | 本文件 |
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//!
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//! 为什么 Modrinth 搬走:「在线内容源」是 core 的能力(导出的 `RemoteCatalog`、导入的
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//! `PackFetcher`、UI 的检索要共用同一份解析与同一套错误分类)。presenter 只留 DTO 映射与
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//! 失败分类——它不再自己拼 URL、不再自己读 JSON 字段名。
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//!
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//! # 两个站点的字段名完全不同(CF 这一半仍是本文件的活)
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//!
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//! | 语义 | Modrinth `/v2/search` | CurseForge `/v1/mods/search` |
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//! |---|---|---|
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//! | 项目 id | `project_id`(base62) | `id`(数字) |
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//! | 标题 / 简介 | `title` / `description` | `name` / `summary` |
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//! | 下载量 | `downloads` | `downloadCount` |
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//! | 游戏版本 | `versions` | `latestFilesIndexes[].gameVersion` |
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//! | 加载器 | `categories` 里混着的 `fabric`/`forge`/… | `latestFilesIndexes[].modLoader`(数字枚举) |
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//!
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//! 加载器那一行是最容易抄错的地方:Modrinth 的 `categories` 同时装着 `optimization` 这种**分类标签**,
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//! 直接整份当加载器用,画面上就会多出「optimization」这种假加载器(core 那一侧的
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//! `known_loaders` 已经过滤,`sources/tests` 钉住了这一条)。
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use serde_json::Value;
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use unlucky_core::addon::online::{
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ContentType, Modrinth, OnlineError, OnlineErrorKind, SearchQuery, SortIndex, VersionQuery,
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};
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use crate::dto::{
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loader_facet, ContentDetail, ContentDetailRequest, ContentFailure, ContentFailureKind,
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ContentHit, ContentQuery, ContentResults, ContentSource, ContentVersionView,
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};
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use super::super::engine;
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use super::super::env::HostEnv;
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use super::curseforge_ready;
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use super::http::{encode, get};
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use unlucky_core::addon::online::EngineTransport;
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use unlucky_core::download::blocking::block_on;
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// Modrinth 的根不再在本文件:URL 拼装与解析都在 `core::addon::online`,这里只留 CF 的
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// (它要 `X-API-KEY`,是 core 那一侧**故意**没接的那半)。
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/// CurseForge v1 的根(需要 `X-API-KEY`)。
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pub(super) const CURSEFORGE: &str = "https://api.curseforge.com/v1";
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/// CurseForge 的「Minecraft」gameId(官方固定值)。
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const CF_MINECRAFT: u32 = 432;
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/// 检索分派。
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pub(super) fn search(
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env: &HostEnv,
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query: &ContentQuery,
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) -> Result<ContentResults, ContentFailure> {
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match query.source {
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ContentSource::Modrinth => modrinth(env, query),
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ContentSource::Curseforge => curseforge(env, query),
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}
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}
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/// 详情 + 版本列表分派(M162)。
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pub(super) fn detail(
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env: &HostEnv,
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request: &ContentDetailRequest,
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) -> Result<ContentDetail, ContentFailure> {
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match request.source {
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ContentSource::Modrinth => modrinth_detail(env, request),
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ContentSource::Curseforge => Err(ContentFailure::unsupported(
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"CurseForge 的详情/版本列表未接通(要 X-API-KEY 的文件端点);先切到 Modrinth 源",
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)),
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}
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}
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// --------------------------------------------------------------- Modrinth
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fn modrinth(env: &HostEnv, query: &ContentQuery) -> Result<ContentResults, ContentFailure> {
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let core_engine = engine::engine(env);
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let transport = EngineTransport::new(&core_engine);
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let client = Modrinth::new(&transport);
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let page = block_on(client.search(&search_query(query))).map_err(failure_of)?;
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Ok(ContentResults {
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query: query.clone(),
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hits: page.hits.iter().map(hit_of).collect(),
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total: u32::try_from(page.total_hits).unwrap_or(0),
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curseforge: curseforge_ready(),
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})
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}
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fn modrinth_detail(
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env: &HostEnv,
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request: &ContentDetailRequest,
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) -> Result<ContentDetail, ContentFailure> {
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let core_engine = engine::engine(env);
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let transport = EngineTransport::new(&core_engine);
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let client = Modrinth::new(&transport);
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let project = block_on(client.project(&request.project)).map_err(failure_of)?;
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let versions = block_on(client.versions(&VersionQuery {
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project: request.project.clone(),
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game_version: request.game_version.clone(),
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loader: request.loader.and_then(loader_facet).map(str::to_string),
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}))
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.map_err(failure_of)?;
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Ok(ContentDetail {
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project: if project.id.is_empty() {
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request.project.clone()
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} else {
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project.id
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},
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title: project.title,
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description: project.description,
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body: project.body,
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versions: versions.iter().map(version_of).collect(),
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})
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}
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/// DTO 检索条件 → core 的检索请求(**唯一**一处字段搬运)。
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fn search_query(query: &ContentQuery) -> SearchQuery {
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SearchQuery {
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text: query.text.clone(),
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project_type: ContentType::parse(query.kind.modrinth_type()),
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game_version: query.game_version.clone(),
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loader: query.loader.and_then(loader_facet).map(str::to_string),
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index: match query.sort {
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crate::dto::ContentSort::Relevance => SortIndex::Relevance,
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crate::dto::ContentSort::Downloads => SortIndex::Downloads,
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crate::dto::ContentSort::Newest => SortIndex::Newest,
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crate::dto::ContentSort::Updated => SortIndex::Updated,
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},
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limit: query.limit,
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offset: query.offset,
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}
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}
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/// core 的命中项 → DTO(缺字段一律给空/零,**不**编造)。
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fn hit_of(hit: &unlucky_core::addon::online::ProjectHit) -> ContentHit {
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ContentHit {
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id: hit.project_id.clone(),
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slug: hit.slug.clone(),
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title: hit.title.clone(),
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summary: hit.description.clone(),
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author: hit.author.clone(),
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downloads: hit.downloads,
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updated: date_part(&hit.updated),
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source: ContentSource::Modrinth,
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game_versions: hit.game_versions.clone(),
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loaders: hit.loaders.clone(),
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icon: hit.icon_url.clone(),
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}
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}
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/// core 的版本 → DTO 的版本行(文件名/大小取 `primary` 那个)。
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fn version_of(version: &unlucky_core::addon::online::Version) -> ContentVersionView {
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let file = version.primary_file();
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ContentVersionView {
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id: version.id.clone(),
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name: version.name.clone(),
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number: version.version_number.clone(),
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kind: version.version_type.as_str().to_string(),
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game_versions: version.game_versions.clone(),
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loaders: version.loaders.clone(),
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published: date_part(&version.date_published),
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file_name: file
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.map(|file| file.filename.clone())
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.filter(|name| !name.trim().is_empty()),
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file_size: file.map(|file| file.size).filter(|size| *size > 0),
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}
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}
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/// core 的错误 → DTO 的失败大类(**一一映射,不重新判**)。
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pub(super) fn failure_of(error: OnlineError) -> ContentFailure {
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let kind = match error.kind() {
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OnlineErrorKind::NotConnected => ContentFailureKind::Offline,
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OnlineErrorKind::NotFound => ContentFailureKind::NotFound,
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OnlineErrorKind::Server => ContentFailureKind::Server,
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OnlineErrorKind::Unsupported => ContentFailureKind::Unsupported,
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OnlineErrorKind::Malformed | OnlineErrorKind::Io | OnlineErrorKind::Integrity => {
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ContentFailureKind::Other
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}
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};
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ContentFailure::new(kind, error.message().to_string())
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}
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// --------------------------------------------------------------- CurseForge
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fn curseforge(env: &HostEnv, query: &ContentQuery) -> Result<ContentResults, ContentFailure> {
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let Some(key) = super::curseforge_key() else {
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return Err(ContentFailure::unsupported(
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"CurseForge 需要 API key(ULL_CF_API_KEY 未设置)",
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));
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};
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let mut url = format!(
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"{CURSEFORGE}/mods/search?gameId={CF_MINECRAFT}&classId={}&index={}&pageSize={}&sortField={}&sortOrder=desc",
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query.kind.curseforge_class(),
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query.offset,
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query.limit.min(50),
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query.sort.curseforge_field()
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);
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if !query.text.trim().is_empty() {
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url.push_str(&format!("&searchFilter={}", encode(query.text.trim())));
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}
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if let Some(version) = &query.game_version {
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url.push_str(&format!("&gameVersion={}", encode(version)));
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}
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let body = get(env, &url, &[("x-api-key", key.as_str())]).map_err(cf_failure)?;
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let json: Value = serde_json::from_str(&body).map_err(|error| {
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ContentFailure::new(
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ContentFailureKind::Other,
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format!("CurseForge 返回的不是合法 JSON:{error}"),
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)
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})?;
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let hits = json
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.get("data")
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.and_then(Value::as_array)
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.ok_or_else(|| {
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ContentFailure::new(ContentFailureKind::Other, "CurseForge 返回里没有 data 字段")
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})?
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.iter()
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.map(curseforge_hit)
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.collect::<Vec<_>>();
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Ok(ContentResults {
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query: query.clone(),
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hits,
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total: json
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.get("pagination")
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.map(|pagination| u64_of(pagination, "totalCount"))
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.and_then(|value| u32::try_from(value).ok())
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.unwrap_or(0),
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curseforge: true,
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})
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}
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/// CurseForge 的字符串错误 → 失败大类:只有「缺密钥」是 Unsupported,其余按站点/其它。
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fn cf_failure(reason: String) -> ContentFailure {
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let kind = if reason.contains("ULL_CF_API_KEY") {
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ContentFailureKind::Unsupported
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} else if reason.contains("HTTP 503")
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|| reason.contains("HTTP 502")
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|| reason.contains("HTTP 500")
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{
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ContentFailureKind::Server
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} else {
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ContentFailureKind::Other
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};
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ContentFailure::new(kind, reason)
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}
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/// 一条 CF 命中项 → DTO。加载器只能从 `latestFilesIndexes[].modLoader` 的数字枚举反推。
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fn curseforge_hit(value: &Value) -> ContentHit {
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let mut game_versions: Vec<String> = Vec::new();
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let mut loaders: Vec<String> = Vec::new();
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if let Some(indexes) = value.get("latestFilesIndexes").and_then(Value::as_array) {
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for entry in indexes {
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if let Some(version) = entry.get("gameVersion").and_then(Value::as_str) {
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if !game_versions.iter().any(|item| item == version) {
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game_versions.push(version.to_string());
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}
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}
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if let Some(loader) = entry
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.get("modLoader")
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.and_then(Value::as_u64)
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.and_then(curseforge_loader)
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{
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if !loaders.iter().any(|item| item == loader) {
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loaders.push(loader.to_string());
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}
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}
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}
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}
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let author = value
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.get("authors")
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.and_then(Value::as_array)
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.and_then(|items| items.first())
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.map(|entry| text(entry, "name"))
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.unwrap_or_default();
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ContentHit {
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id: value
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.get("id")
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.and_then(Value::as_u64)
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.map(|id| id.to_string())
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.unwrap_or_default(),
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slug: text(value, "slug"),
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title: text(value, "name"),
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summary: text(value, "summary"),
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author,
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downloads: u64_of(value, "downloadCount"),
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updated: date_part(&text(value, "dateModified")),
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source: ContentSource::Curseforge,
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game_versions,
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loaders,
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icon: value
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.get("logo")
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.and_then(|logo| logo.get("url"))
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.and_then(Value::as_str)
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.map(ToString::to_string),
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}
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}
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/// CF 的 `modLoader` 枚举 → Modrinth 口径的 loader 名(1 Forge / 4 Fabric / 5 Quilt / 6 NeoForge)。
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pub(super) fn curseforge_loader(raw: u64) -> Option<&'static str> {
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match raw {
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1 => Some("forge"),
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4 => Some("fabric"),
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5 => Some("quilt"),
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6 => Some("neoforge"),
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_ => None,
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}
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}
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// --------------------------------------------------------------- 小工具
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/// 取字符串字段(缺 / 类型不对 ⇒ 空串)。
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fn text(value: &Value, key: &str) -> String {
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value
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.get(key)
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.and_then(Value::as_str)
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.unwrap_or_default()
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.to_string()
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}
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fn u64_of(value: &Value, key: &str) -> u64 {
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value.get(key).and_then(Value::as_u64).unwrap_or(0)
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}
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/// 四条侧栏的常量表没被改乱(检索本身按 `kind` 走 facet)。
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#[must_use]
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pub(super) fn all_kinds() -> [crate::dto::ContentKind; 4] {
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crate::dto::ContentKind::ALL
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}
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/// ISO-8601 → 日期部分(`2024-05-01T…` → `2024-05-01`;短串原样返回)。
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pub(super) fn date_part(raw: &str) -> String {
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raw.get(..10).unwrap_or(raw).to_string()
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}
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