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Unlucky-Launcher/crates/app/src/appearance_bind.rs
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Unlucky Launcher v0.2.0
首个 iced + Material 3 Expressive 版本的源码快照。
完整历史与日常提交在 dev 分支;main 只放阶段性快照。
2026-11-05 14:22:11 +08:00

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Rust
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//! 「外观(高级)」四件的回调接线(从 `callbacks.rs` 拆出,守住单文件 ≤400 行)。
//!
//! 与 `wire_settings` 的分工:这个文件只负责 09 §101-104 的四个高级特性
//! (背景图 / 面板半透明度 / 玻璃拟态 / 强调色)+ 主题三态。
//! 每个回调都是同一套动作:改 `state.prefs` → 下发到 Slint(`apply_*`)→ 落盘(`persist_settings`)→
//! `sync()`。出厂全部关闭,所以「不碰设置页」时这里一次都不会触发。
use std::rc::Weak;
use crate::conv;
use crate::ui_bind::Inner;
/// 接主题三态与外观四件的回调。
pub(crate) fn wire(ui: &crate::MainWindow, weak: &Weak<Inner>) {
{
let weak = weak.clone();
ui.on_theme_changed(move |mode| {
let Some(this) = weak.upgrade() else { return };
this.state.borrow_mut().prefs.theme = conv::theme_mode_from(mode);
this.apply_theme();
this.persist_settings();
this.sync();
});
}
// ── 09 §101-104「外观(高级)」四件(出厂全关,改动即刻落盘)────────
{
let weak = weak.clone();
ui.on_bg_image_enabled_changed(move |enabled| {
let Some(this) = weak.upgrade() else { return };
this.state.borrow_mut().prefs.appearance.bg_image_enabled = enabled;
this.apply_appearance();
this.persist_settings();
this.sync();
});
}
{
let weak = weak.clone();
ui.on_bg_image_changed(move |path| {
let Some(this) = weak.upgrade() else { return };
this.state.borrow_mut().prefs.appearance.bg_image = path.to_string();
this.apply_appearance();
this.persist_settings();
this.sync();
});
}
{
let weak = weak.clone();
ui.on_bg_fill_changed(move |fill| {
let Some(this) = weak.upgrade() else { return };
this.state.borrow_mut().prefs.appearance.bg_fill = conv::bg_fill_from(fill);
this.apply_appearance();
this.persist_settings();
this.sync();
});
}
{
let weak = weak.clone();
ui.on_bg_dim_changed(move |value| {
let Some(this) = weak.upgrade() else { return };
this.state.borrow_mut().prefs.appearance.bg_dim = value;
this.apply_appearance();
this.persist_settings();
this.sync();
});
}
{
let weak = weak.clone();
ui.on_panel_alpha_changed(move |value| {
let Some(this) = weak.upgrade() else { return };
this.state.borrow_mut().prefs.appearance.panel_alpha = value;
this.apply_appearance();
this.persist_settings();
this.sync();
});
}
{
let weak = weak.clone();
ui.on_glass_changed(move |enabled| {
let Some(this) = weak.upgrade() else { return };
this.state.borrow_mut().prefs.appearance.glass = enabled;
this.apply_appearance();
this.persist_settings();
this.sync();
});
}
{
let weak = weak.clone();
ui.on_accent_color_changed(move |text| {
let Some(this) = weak.upgrade() else { return };
let accepted = this.state.borrow_mut().prefs.appearance.set_accent(&text);
// 非法输入:只亮设置页的 warn 行,不改现状、不落盘
this.ui.set_accent_invalid(!accepted);
if accepted {
this.apply_appearance();
this.persist_settings();
}
this.sync();
});
}
{
let weak = weak.clone();
ui.on_accent_swatch_picked(move |index| {
let Some(this) = weak.upgrade() else { return };
let Ok(index) = usize::try_from(index) else {
return;
};
let accepted = this
.state
.borrow_mut()
.prefs
.appearance
.set_accent_preset(index);
if !accepted {
return;
}
let hex = this.state.borrow().prefs.appearance.accent_color.clone();
this.ui.set_accent_color(conv::accent_color(&hex));
this.ui.set_accent_invalid(false);
this.apply_appearance();
this.persist_settings();
this.sync();
});
}
}