Files
Unlucky-Launcher/packaging/release-notes.md
T
AskaEth 4c1a6c54e5 fix(release): M51 r1 —— linux-arm64 改用 ubuntu-22.04-arm(与 x64 同 glibc 2.35 地板)
P2-1:24.04-arm 会给出 2.39 地板,把 Debian 12 / Raspberry Pi OS Bookworm
(2.36)挡在门外,且「arm64 只有 24.04 档」这句前提是错的(同段注释自己就承认
ubuntu-22.04-arm 有效)。改 os 为 ubuntu-22.04-arm,注释改成「与 x64 同地板
(2.35),覆盖 Debian 12 / Ubuntu 22.04 arm64 / RPi OS Bookworm」;
README §3/§4/§7.5/§9 与 release-notes 的 Downloads/Support matrix 全量订正
2.39 → 2.35+,删掉「arm64 地板高于 x64」的对比措辞。槽位名、产物名、六槽位
齐全性检查与打包脚本均未变。

P2-2:rustup target add 步骤改 env TARGET + `rustup target add "$TARGET"`,
并补 shell: bash(此前是全文件唯一没显式 shell 的 run,在 Windows 槽位会落进
pwsh);Linux 图形栈依赖那步也补了 shell: bash,现在所有 run 都显式 bash、
run 块内零 `${{ }}` 直插。

顺带 nit:host_slot() 报错改回原始 arch token(`riscv64` 不再显示成 None),
README §7.5 宣传的那个用例现在诊断可读。

验证:yaml 结构断言(六槽位 / linux-arm64=ubuntu-22.04-arm / 齐全性循环 6 /
run 块 ${{ }} 零泄漏 / run 步骤全带 shell)、全部 run 块 bash -n、grep 2.39
零残留、host_slot 7 组合注入 + freebsd/riscv64 报错含原名、image_arch 真 exe、
windows-arm64 stub 全流程、架构守卫拦截、linux-arm64 归档两次 sha256 一致
(f949d0f5… 与上一轮相同)、windows-x64 原生回归(冒烟 + sha256sum -c)。
2026-11-01 14:16:29 +08:00

4.6 KiB

Unlucky Launcher {{VERSION}}

Rust-native single-file Minecraft launcher: Slint + Metro UI, built-in AI agent (chat / config edits / crash diagnosis) and an MCP server other agent tools can attach to. No WebView, no bundled runtime, no JRE download needed to start the launcher itself.

Downloads

Platform Asset Notes
Windows 10/11 x64 unlucky-launcher-{{VERSION}}-windows-x64.exe single exe, double-click to run
Windows 11 ARM64 unlucky-launcher-{{VERSION}}-windows-arm64.exe single exe, runs natively on ARM64 Windows
Linux x64 (X11/Wayland) unlucky-launcher-{{VERSION}}-linux-x64.tar.gz single binary inside, no installer
Linux arm64 (X11/Wayland) unlucky-launcher-{{VERSION}}-linux-arm64.tar.gz single binary inside; needs glibc 2.35+
macOS 12+ Apple Silicon unlucky-launcher-{{VERSION}}-macos-arm64.tar.gz single binary inside, no installer
macOS 12+ Intel unlucky-launcher-{{VERSION}}-macos-x64.tar.gz single binary inside, no installer

LICENSE, NOTICE and README.md ship in every archive; on Windows they are attached to this release next to the .exe (a lone exe cannot carry them), so the license terms travel with the download on every platform.

Support matrix

Platform Level Runtime requirements
Windows 10/11 x64 first class nothing beyond the OS (UCRT is part of Win10+)
Windows 11 ARM64 first class (launcher artifact) nothing extra; launcher runs natively, the game itself runs through the OS x64 emulation layer with an x64 JDK
macOS 12+ (arm64 / x64) first class nothing; unsigned build, see Gatekeeper note
Linux x64, X11 first class libxkbcommon, fontconfig, libGL (or software renderer), libxcb
Linux x64, Wayland supported wayland-client, libxkbcommon, plus the X11 set for XWayland apps
Linux arm64, X11 first class glibc 2.35+ (built on ubuntu-22.04-arm, same floor as x64), libxkbcommon, fontconfig, libGL, libxcb
Linux arm64, Wayland supported the above plus wayland-client
Windows 8.1/8/7 unsupported baseline was raised to Win10 (decision D21)
Android — Termux + X11 experimental, not promised CLI only (build from source), GUI unverified; not part of this release matrix

Both arm64 rows are formally released slots (the assets ship in this release and in SHA256SUMS.txt), not the experimental Termux path: Linux arm64 is built and smoke-tested on a native ARM64 runner, Windows ARM64 is cross-built with the same static-CRT gate as x64.

Install

Windows — put the .exe anywhere and run it (pick -windows-arm64.exe on ARM64 Windows, -windows-x64.exe everywhere else). Portable data lives next to the exe when a portable.marker file is present, otherwise under %APPDATA%.

Linux

tar -xzf unlucky-launcher-{{VERSION}}-linux-x64.tar.gz   # use linux-arm64 on aarch64
cd unlucky-launcher-{{VERSION}}-linux-x64                # ditto
chmod +x unlucky-launcher && ./unlucky-launcher

macOS

tar -xzf unlucky-launcher-{{VERSION}}-macos-arm64.tar.gz
cd unlucky-launcher-{{VERSION}}-macos-arm64
xattr -d com.apple.quarantine unlucky-launcher   # unsigned build, Gatekeeper quarantine
chmod +x unlucky-launcher && ./unlucky-launcher

No GPU? Software renderer

The UI prefers OpenGL (femtovg) and falls back to Slint's CPU renderer when no usable GL driver is present. Force it on any machine with:

unlucky-launcher --software-renderer          # or: SLINT_BACKEND=winit-software unlucky-launcher

Verify the download

# Linux / macOS
sha256sum -c SHA256SUMS.txt --ignore-missing
# Windows (PowerShell)
Get-FileHash .\unlucky-launcher-{{VERSION}}-windows-x64.exe -Algorithm SHA256

Checksums

{{SUMS}}

Known limitations of this build

  • Microsoft (MSA) account login depends on a Mojang app-id whitelist that is still pending; until it is granted, use offline accounts or authlib-injector (the 403 is reported with a readable diagnostic instead of a silent failure).
  • Binaries are not code-signed / notarized yet: Windows SmartScreen and macOS Gatekeeper warn on first launch. Checksums above are the integrity reference for now.
  • macOS ships the bare binary (single-file promise), not a .app bundle: no Dock icon or Finder double-click — launch it from a terminal.

License

Apache-2.0. Third-party notices (including Slint's Royalty-Free 2.0 track) are in NOTICE. Unlucky Launcher is not affiliated with Mojang or Microsoft; it does not ship game files.

Made with Slint — Slint Royalty-Free 2.0 track, unmodified.