Files
Unlucky-Launcher/crates/app/src/state_tests.rs
T
AskaEth ddc0577f83 feat(app): GUI 全量接线,五页改吃 core 真实数据(M43)
app 从「mock 骨架」切到「真实 core host」:新增 src/host 装配层(env/job/
game/launch/identity/versions/install/meter/java/accounts/logs/settings/engine/
dispatch),是 app 里除 settings_bridge 外唯一 use unlucky_core 的地方,出口只有
crate::dto 的 DTO/事件(三通道纪律,AGENTS §6)。

页面接线:
- 实例页:profiles+版本 JSON 继承链+会话索引 → 磁贴(真实版本/加载器徽标/最后启动/
  隔离档位/载荷缺失);启动按钮走 LaunchRequest 装配 → Launcher::spawn → JSONL
  尾随 → 运行/失败回写;M30 ModeChangeWarning 进横幅通知条。
- 新建实例向导:版本 → 加载器 → 名字 → 确认 → 真实安装进度;Fabric/Quilt 可装,
  Forge/NeoForge 因需要 installer processors(仅 CLI 有)显式拒装并给出 CLI 命令。
- 下载页:远端 manifest(12h 缓存)+ 内嵌 unlisted → 分类(正式/预览/远古四子类);
  安装进度(文件数/字节/速度/ETA,速度由相邻采样差分)+ 阶段边界可取消;
  Java 分组:四家发行版 + 回退链可视化(计划链/真实 ChainLog)+ 本地运行时。
- 账户页:三轨账户列表(只读公开字段)+ 离线新增 + 删除/切换 + 微软设备码登录
  (用户码/链接/轮询状态;取消后丢弃结果)。凭据只在 host/identity 与 host/accounts
  出现,DTO 无 token 字段(单测钉住)。
- 设置页:新增 download/java/data/ai/mcp 五组,行由 core::setting schema 键生成,
  写回走 SettingStore::set(与 ull config set / AI set_config 同源 launcher.json)。
- 日志页:会话索引 → 列表;事件 JSONL → 日志行(等级高亮)+ D8 规则引擎诊断卡片;
  启动中实时尾随(600ms/拍,只读新增字节);崩溃日志导入分析(hs_err/crash/latest)。

架构与守线:
- 新页面状态走 ui/page_state.slint 的 PageState global(main.slint 再导出),
  Rust 侧 page_sync.rs 灌入、callbacks_pages.rs 接线;避免属性逐层转发顶破 400 行。
- DTO 全部 Serialize+Deserialize(IPC 契约),新增 accounts/java/settings/install/
  notices 五个子模块;事件扩展 LogAppended/LaunchFinished/AccountsChanged/
  DeviceLoginChanged/JavaChanged/InstallProgress/SettingsChanged/NoticesChanged。
- 截图通道扩展:--data-dir(钉数据根且 settings 同源)/--mock/--screenshot-page/
  --screenshot-wizard/--screenshot-session/--screenshot-install/--screenshot-launch
  (真实中间态,取图后自动 stop 防孤儿进程)。

已知边界:GUI 账户「当前启动账户」仅内存态(core schema 无 auth.* 键,app 不自建键);
Forge/NeoForge GUI 安装待 processors 执行器上移。
2026-10-31 21:55:58 +08:00

266 lines
8.2 KiB
Rust

//! state.rs 的单元测试(拆文件保持单文件 ≤400 行)。
use super::{grid_positions, AiSession, AppState};
use crate::dialogs::{DialogKind, DialogRequest, DialogSource};
use crate::dto::{
AgentEvent, AppEvent, ChatMessage, ChatRole, CoreEvent, Diagnosis, DiagnosisReport,
InstanceRuntime, InstanceSummary, LoaderInfo, LoaderKind,
};
use crate::prefs::TileSize;
use crate::router::Route;
use crate::toast::Toast;
use crate::toast::ToastKind;
fn instance(id: &str, name: &str) -> InstanceSummary {
InstanceSummary {
id: id.to_string(),
name: name.to_string(),
mc_version: "1.20.4".to_string(),
loader: LoaderInfo {
kind: LoaderKind::Fabric,
version: "0.16.5".to_string(),
},
last_played: None,
runtime: InstanceRuntime::Idle,
icon: None,
isolation: "isolated".to_string(),
version_id: "1.20.4".to_string(),
version_present: true,
}
}
#[test]
fn grid_positions_wrap_by_column_count() {
assert_eq!(grid_positions(0, 4), vec![]);
assert_eq!(grid_positions(3, 2), vec![(0, 0), (0, 1), (1, 0)]);
// columns == 0 时按 1 列兜底,不允许除零
assert_eq!(grid_positions(2, 0), vec![(0, 0), (1, 0)]);
}
#[test]
fn tiles_follow_tile_size_and_search() {
let mut state = AppState::new();
state.instances = vec![
instance("a", "生存"),
instance("b", "创造"),
instance("c", "Demo"),
];
assert_eq!(state.tiles().len(), 3);
assert_eq!((state.tiles()[2].row, state.tiles()[2].col), (0, 2));
state.prefs.tile_size = TileSize::Large;
assert_eq!((state.tiles()[2].row, state.tiles()[2].col), (0, 2));
state.prefs.tile_size = TileSize::Small;
assert_eq!(state.tiles().len(), 3);
state.instance_query = "demo".to_string();
let tiles = state.tiles();
assert_eq!(tiles.len(), 1);
assert_eq!(tiles[0].instance.id, "c");
assert_eq!((tiles[0].row, tiles[0].col), (0, 0));
}
#[test]
fn tiles_reflow_when_tile_size_shrinks() {
let mut state = AppState::new();
state.instances = (0..8)
.map(|i| instance(&format!("i{i}"), &format!("实例{i}")))
.collect();
state.prefs.tile_size = TileSize::Medium;
let medium_rows = state.tiles().iter().map(|cell| cell.row).max();
state.prefs.tile_size = TileSize::Small;
let small_rows = state.tiles().iter().map(|cell| cell.row).max();
assert_eq!(medium_rows, Some(1)); // 8 / 4 列 = 2 行
assert_eq!(small_rows, Some(1)); // 8 / 6 列 = 2 行
}
#[test]
fn runtime_events_update_the_matching_instance() {
let mut state = AppState::new();
state.instances = vec![instance("a", "生存"), instance("b", "创造")];
state.apply(AppEvent::Core(CoreEvent::InstanceRuntimeChanged {
id: "b".to_string(),
runtime: InstanceRuntime::Running { pid: 42 },
}));
assert_eq!(state.instances[0].runtime, InstanceRuntime::Idle);
assert_eq!(
state.instances[1].runtime,
InstanceRuntime::Running { pid: 42 }
);
assert_eq!(state.running().len(), 1);
assert_eq!(state.running()[0].id, "b");
}
#[test]
fn progress_events_only_touch_busy_instances() {
let mut state = AppState::new();
state.instances = vec![instance("a", "生存")];
state.instances[0].runtime = InstanceRuntime::Busy {
stage: crate::dto::LaunchStage::Download,
progress: crate::dto::Progress {
done: 0,
total: 100,
},
};
state.set_progress(
"a",
crate::dto::Progress {
done: 50,
total: 100,
},
);
match &state.instances[0].runtime {
InstanceRuntime::Busy { progress, .. } => {
assert!((progress.ratio() - 0.5).abs() < f32::EPSILON);
}
other => panic!("unexpected runtime: {other:?}"),
}
// 不存在的 id / 非 Busy 状态不改变任何东西
state.set_progress("missing", crate::dto::Progress { done: 1, total: 1 });
assert_eq!(state.instances.len(), 1);
}
#[test]
fn ai_stream_deltas_accumulate_and_finish() {
let mut state = AppState::new();
state.apply(AppEvent::Agent(AgentEvent::MessageAppended(
ChatMessage::user("怎么装 1.20.4"),
)));
state.apply(AppEvent::Agent(AgentEvent::MessageAppended(
ChatMessage::assistant_stream(),
)));
assert_eq!(state.ai.messages.len(), 2);
assert!(state.ai.streaming);
assert_eq!(state.ai.messages[1].role, ChatRole::Assistant);
state.apply(AppEvent::Agent(AgentEvent::MessageDelta {
index: 1,
delta: "先".to_string(),
}));
state.apply(AppEvent::Agent(AgentEvent::MessageDelta {
index: 1,
delta: "下载".to_string(),
}));
state.apply(AppEvent::Agent(AgentEvent::MessageFinished { index: 1 }));
assert_eq!(state.ai.messages[1].text, "先下载");
assert!(!state.ai.messages[1].streaming);
assert!(!state.ai.streaming);
}
#[test]
fn ai_session_finish_stream_clears_every_flag() {
let mut session = AiSession::new();
session.messages.push(ChatMessage::user("hi"));
session.messages.push(ChatMessage::assistant_stream());
session.finish_stream();
assert!(session.messages.iter().all(|message| !message.streaming));
assert!(!session.streaming);
}
#[test]
fn tool_call_finish_updates_the_last_matching_message() {
let mut state = AppState::new();
state.apply(AppEvent::Agent(AgentEvent::ToolCallStarted {
name: "get_config".to_string(),
summary: "读取设置".to_string(),
}));
state.apply(AppEvent::Agent(AgentEvent::ToolCallFinished {
name: "get_config".to_string(),
ok: true,
summary: "读取到 3 项".to_string(),
}));
let tool = &state.ai.messages[0];
assert_eq!(tool.role, ChatRole::Tool);
assert_eq!(tool.text, "读取到 3 项");
assert!(!tool.streaming);
assert!(tool.tool.as_ref().is_some_and(|call| call.ok));
}
#[test]
fn dialogs_and_toasts_flow_through_apply() {
let mut state = AppState::new();
state.apply(AppEvent::DialogRequested(DialogRequest {
id: 42,
source: DialogSource::UserAction,
title: "AI 想修改内存".to_string(),
body: "改为 8G".to_string(),
kind: DialogKind::Confirm {
primary: "允许".to_string(),
secondary: "拒绝".to_string(),
},
}));
state.apply(AppEvent::Toast(Toast {
id: 0,
kind: ToastKind::Success,
text: "下载完成".to_string(),
remaining_ms: 0,
}));
assert_eq!(state.dialogs.pending_len(), 0);
// id 归生产者:队列原样保留,DialogClosed(42) 才能命中同一条
assert_eq!(state.dialogs.current().map(|dialog| dialog.id), Some(42));
assert_eq!(state.toasts.len(), 1);
state.apply(AppEvent::DialogClosed(42));
assert!(state.dialogs.is_empty());
}
#[test]
fn navigate_to_agent_page_expands_the_ai_panel() {
let mut state = AppState::new();
state.prefs.ai_collapsed = true;
state.navigate(Route::Agent);
assert_eq!(state.route(), &Route::Agent);
assert_eq!(state.ai_mode(), crate::router::AiPanelMode::Page);
assert!(!state.prefs.ai_collapsed);
}
#[test]
fn toggling_ai_from_the_page_form_docks_it_again() {
let mut state = AppState::new();
state.navigate(Route::Agent);
state.toggle_ai();
assert_eq!(state.route(), &Route::Instances);
assert_eq!(state.ai_mode(), crate::router::AiPanelMode::Docked);
assert!(!state.prefs.ai_collapsed);
state.toggle_ai();
assert!(state.prefs.ai_collapsed);
}
#[test]
fn toggle_nav_flips_the_pref() {
let mut state = AppState::new();
state.toggle_nav();
assert!(state.prefs.nav_collapsed);
state.toggle_nav();
assert!(!state.prefs.nav_collapsed);
}
#[test]
fn diagnosis_report_lands_on_state() {
let mut state = AppState::new();
state.apply(AppEvent::Core(CoreEvent::DiagnosisReady(DiagnosisReport {
session: "s1".to_string(),
diagnosis: Diagnosis {
rule: "gpu.driver_old".to_string(),
title: "显卡驱动过旧".to_string(),
confidence: 92,
hint: "升级驱动".to_string(),
fix: Some("open_driver_page".to_string()),
},
})));
assert!(state.diagnosis.is_some());
}