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Unlucky Launcher v0.1.0
单提交快照:main 只保留已发布版本的代码树,开发史在 dev。
2026-11-01 20:02:49 +08:00

3.6 KiB

Unlucky Launcher {{VERSION}}

Rust-native single-file Minecraft launcher: Slint + Metro UI, built-in AI agent (chat / config edits / crash diagnosis) and an MCP server other agent tools can attach to. No WebView, no bundled runtime, no JRE download needed to start the launcher itself.

Downloads

Platform Asset Notes
Windows 10/11 x64 unlucky-launcher-{{VERSION}}-windows-x64.exe single exe, double-click to run
Linux x64 (X11/Wayland) unlucky-launcher-{{VERSION}}-linux-x64.tar.gz single binary inside, no installer
macOS 12+ Apple Silicon unlucky-launcher-{{VERSION}}-macos-arm64.tar.gz single binary inside, no installer
macOS 12+ Intel unlucky-launcher-{{VERSION}}-macos-x64.tar.gz single binary inside, no installer

LICENSE, NOTICE and README.md ship in every archive; on Windows they are attached to this release next to the .exe (a lone exe cannot carry them), so the license terms travel with the download on every platform.

Support matrix

Platform Level Runtime requirements
Windows 10/11 x64 first class nothing beyond the OS (UCRT is part of Win10+)
macOS 12+ (arm64 / x64) first class nothing; unsigned build, see Gatekeeper note
Linux x64, X11 first class libxkbcommon, fontconfig, libGL (or software renderer), libxcb
Linux x64, Wayland supported wayland-client, libxkbcommon, plus the X11 set for XWayland apps
Windows 8.1/8/7 unsupported baseline was raised to Win10 (decision D21)
Android — Termux + X11 experimental, not promised CLI only (build from source), GUI unverified; not part of this release matrix

Install

Windows — put the .exe anywhere and run it. Portable data lives next to the exe when a portable.marker file is present, otherwise under %APPDATA%.

Linux

tar -xzf unlucky-launcher-{{VERSION}}-linux-x64.tar.gz
cd unlucky-launcher-{{VERSION}}-linux-x64
chmod +x unlucky-launcher && ./unlucky-launcher

macOS

tar -xzf unlucky-launcher-{{VERSION}}-macos-arm64.tar.gz
cd unlucky-launcher-{{VERSION}}-macos-arm64
xattr -d com.apple.quarantine unlucky-launcher   # unsigned build, Gatekeeper quarantine
chmod +x unlucky-launcher && ./unlucky-launcher

No GPU? Software renderer

The UI prefers OpenGL (femtovg) and falls back to Slint's CPU renderer when no usable GL driver is present. Force it on any machine with:

unlucky-launcher --software-renderer          # or: SLINT_BACKEND=winit-software unlucky-launcher

Verify the download

# Linux / macOS
sha256sum -c SHA256SUMS.txt --ignore-missing
# Windows (PowerShell)
Get-FileHash .\unlucky-launcher-{{VERSION}}-windows-x64.exe -Algorithm SHA256

Checksums

{{SUMS}}

Known limitations of this build

  • Microsoft (MSA) account login depends on a Mojang app-id whitelist that is still pending; until it is granted, use offline accounts or authlib-injector (the 403 is reported with a readable diagnostic instead of a silent failure).
  • Binaries are not code-signed / notarized yet: Windows SmartScreen and macOS Gatekeeper warn on first launch. Checksums above are the integrity reference for now.
  • macOS ships the bare binary (single-file promise), not a .app bundle: no Dock icon or Finder double-click — launch it from a terminal.

License

Apache-2.0. Third-party notices (including Slint's Royalty-Free 2.0 track) are in NOTICE. Unlucky Launcher is not affiliated with Mojang or Microsoft; it does not ship game files.

Made with Slint — Slint Royalty-Free 2.0 track, unmodified.