feat(app-iced): M68 —— iced 0.14 骨架(后端探测/字体基座/自绘标题栏/导航轨/深浅主题/截图通道)

新增 crates/app-iced(package `unlucky-app-iced`,bin `unlucky-launcher-iced`),与 Slint 版并存,
为 D26「UI 从头写」打地基。本 mission 只做骨架:能开窗、颜色/字体对、层级在,不做业务页面。

- 后端(D27):启动探测 wgpu 适配器(只看 device_type,避开 WARP 误判)→ 写 ICED_BACKEND;
  auto/gpu/cpu 三条路径都保留 tiny-skia 兜底,绝不硬失败;`--renderer=cpu` 跳过探测(省 ~0.85s)
- 字体(D28 前半):令牌三平台字体栈 → 用 iced 全局 FontSystem 查装机情况 → 族名与 400/500/700
  字重落点(缺档按 Nearest/Synthetic 记录)打一行启动日志
- 令牌适配层 theme::Ui:唯一把 unlucky-design 的值翻成 iced Color/Font/Border/Radius/Theme 的地方;
  49 个 M3 角色留在自己的 Scheme 里,iced 的 6 色 Palette 只给 devtools
- 骨架:1180×760 无边框窗口、48 高自绘标题栏(drag + 东/南 drag_resize + 最小化/最大化/关闭)、
  88 宽导航轨(56×32 SecondaryContainer 药丸,由令牌推导)、页头 56 + 一张 OutlinedCard
- 主题:系统主题探测 + --theme,切主题只重建 Ui(Theme::name 变化触发重算),不动 UI 状态
- 截图通道:`--screenshot <png>` + `--screenshot-theme`(真开窗第 3 帧出图),以及
  `--diff <a> <b>` 自带逐像素对比(CI 不依赖 Python/ImageMagick)
- 图标:令牌 SVG path → iced svg 控件(颜色走 alpha 蒙版,深浅共用一份位图缓存)
- 门禁:tests/no_hardcoded_tokens.rs 扫源码挡色值/尺寸字面量 + 挡 slint 依赖(自检也算过)

实测(Windows Server 2025 / 96 DPI / RX 6600 XT):浅/深 × GPU/CPU 四张真开窗截图;GPU vs CPU
差异 0.72% 像素、全部落在字形/图标抗锯齿与 1px 圆角描边、最佳对齐 (0,0)、平坦区颜色逐字节相同;
release 体积双后端 6.44 MiB / 仅 CPU 3.75 MiB;首帧 GPU 1.18~1.31s、CPU 33~37ms。

未做/未验证:macOS 与 Wayland 全链路、西/北边缩放热区、letter spacing(iced 0.14 无此属性)、
中文 CDN 字体、玻璃;翻牌步骤写在 DevDocs/SubAgentsTalk/app-iced-骨架与翻牌.md(不入库)。
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AskaEth committed 2026-11-01 17:11:24 +08:00
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//! `fonts` 的单元测试(拆出来只为「src 文件 ≤400 行」的门禁)。
use super::*;
use unlucky_design::typography::WeightCoverage;
fn only(installed: &'static [&'static str]) -> impl Fn(&str) -> bool {
move |family| installed.contains(&family)
}
#[test]
fn windows_stack_falls_back_to_classic_segoe_when_variable_is_absent() {
// Win10 没有 Segoe UI Variable Text
let family = pick(
Platform::Windows,
FontFamily::Text,
&only(&["Segoe UI", "Microsoft YaHei UI"]),
);
assert_eq!(family, "Segoe UI");
}
#[test]
fn windows_stack_prefers_the_variable_face_on_win11() {
let family = pick(
Platform::Windows,
FontFamily::Text,
&only(&["Segoe UI Variable Text", "Segoe UI"]),
);
assert_eq!(family, "Segoe UI Variable Text");
}
#[test]
fn generic_family_names_are_never_reported_as_the_resolved_family() {
// 一个都没装:返回栈头,且栈头不是通用族名
let family = pick(Platform::Linux, FontFamily::Text, &only(&[]));
assert_eq!(family, "Roboto");
assert!(!is_generic(family));
}
#[test]
fn missing_cjk_fonts_do_not_change_the_latin_pick() {
// 装了苹方但没装 SF:macOS 栈应该选 Helvetica Neue 而不是中文族
let family = pick(
Platform::MacOs,
FontFamily::Text,
&only(&["PingFang SC", "Helvetica Neue"]),
);
assert_eq!(family, "Helvetica Neue");
}
#[test]
fn weight_reports_use_the_token_degradation_path() {
// 没有系统字面表时回落到令牌纯函数:Windows 栈里 Segoe UI Variable Text 是可变 300..700
let medium = weight_report(
Platform::Windows,
"Segoe UI Variable Text",
Weight::Medium,
None,
);
assert_eq!(medium.requested, 500);
assert_eq!(medium.quality, WeightMatch::Native);
// 手工构造一个「只有 400/700」的族(= 经典 Segoe UI),500 应该落到最近档
let faces = [
Face {
family: "Segoe UI".to_owned(),
weight: 400,
},
Face {
family: "Segoe UI".to_owned(),
weight: 700,
},
];
let medium = weight_report(Platform::Windows, "Segoe UI", Weight::Medium, Some(&faces));
assert_eq!(medium.available, 400, "400 比 700 更近");
assert_eq!(medium.quality, WeightMatch::Nearest);
// 只有 400 却要 700 → 合成加粗
let only_regular = [Face {
family: "Narrow".to_owned(),
weight: 400,
}];
let bold = weight_report(
Platform::Windows,
"Narrow",
Weight::Bold,
Some(&only_regular),
);
assert_eq!(bold.quality, WeightMatch::Synthetic);
// 原生有 500 就用 500
let has_medium = [Face {
family: "Noto".to_owned(),
weight: 500,
}];
assert_eq!(
weight_report(Platform::Linux, "Noto", Weight::Medium, Some(&has_medium)).quality,
WeightMatch::Native
);
let narrow = WeightCoverage::Static(&[400]);
assert_eq!(narrow.nearest(700), 400);
}
#[test]
fn describe_is_one_line_and_mentions_all_three_stacks() {
let resolved = Resolved {
platform: Platform::Windows,
families: [
FamilyReport {
stack: "text",
family: "Segoe UI",
installed: true,
},
FamilyReport {
stack: "display",
family: "Segoe UI Variable Display",
installed: false,
},
FamilyReport {
stack: "mono",
family: "Cascadia Mono",
installed: true,
},
],
weights: [
WeightReport {
requested: 400,
available: 400,
quality: WeightMatch::Native,
},
WeightReport {
requested: 500,
available: 400,
quality: WeightMatch::Nearest,
},
WeightReport {
requested: 700,
available: 400,
quality: WeightMatch::Synthetic,
},
],
};
let line = resolved.describe();
assert_eq!(line.lines().count(), 1);
assert!(line.contains("text=\"Segoe UI\""), "{line}");
assert!(line.contains("未装机"), "{line}");
assert!(line.contains("w700=400(synthetic)"), "{line}");
assert!(resolved.has_synthetic());
assert_eq!(resolved.families().text, "Segoe UI");
}
#[test]
fn type_roles_pick_the_display_stack_for_big_text() {
use unlucky_design::typography::TypeRole;
assert_eq!(
TypeRole::TitleLarge.style().family,
FontFamily::Display,
"22px 标题走 Display 栈"
);
assert_eq!(TypeRole::BodyMedium.style().family, FontFamily::Text);
}