feat(app): GUI 全量接线,五页改吃 core 真实数据(M43)

app 从「mock 骨架」切到「真实 core host」:新增 src/host 装配层(env/job/
game/launch/identity/versions/install/meter/java/accounts/logs/settings/engine/
dispatch),是 app 里除 settings_bridge 外唯一 use unlucky_core 的地方,出口只有
crate::dto 的 DTO/事件(三通道纪律,AGENTS §6)。

页面接线:
- 实例页:profiles+版本 JSON 继承链+会话索引 → 磁贴(真实版本/加载器徽标/最后启动/
  隔离档位/载荷缺失);启动按钮走 LaunchRequest 装配 → Launcher::spawn → JSONL
  尾随 → 运行/失败回写;M30 ModeChangeWarning 进横幅通知条。
- 新建实例向导:版本 → 加载器 → 名字 → 确认 → 真实安装进度;Fabric/Quilt 可装,
  Forge/NeoForge 因需要 installer processors(仅 CLI 有)显式拒装并给出 CLI 命令。
- 下载页:远端 manifest(12h 缓存)+ 内嵌 unlisted → 分类(正式/预览/远古四子类);
  安装进度(文件数/字节/速度/ETA,速度由相邻采样差分)+ 阶段边界可取消;
  Java 分组:四家发行版 + 回退链可视化(计划链/真实 ChainLog)+ 本地运行时。
- 账户页:三轨账户列表(只读公开字段)+ 离线新增 + 删除/切换 + 微软设备码登录
  (用户码/链接/轮询状态;取消后丢弃结果)。凭据只在 host/identity 与 host/accounts
  出现,DTO 无 token 字段(单测钉住)。
- 设置页:新增 download/java/data/ai/mcp 五组,行由 core::setting schema 键生成,
  写回走 SettingStore::set(与 ull config set / AI set_config 同源 launcher.json)。
- 日志页:会话索引 → 列表;事件 JSONL → 日志行(等级高亮)+ D8 规则引擎诊断卡片;
  启动中实时尾随(600ms/拍,只读新增字节);崩溃日志导入分析(hs_err/crash/latest)。

架构与守线:
- 新页面状态走 ui/page_state.slint 的 PageState global(main.slint 再导出),
  Rust 侧 page_sync.rs 灌入、callbacks_pages.rs 接线;避免属性逐层转发顶破 400 行。
- DTO 全部 Serialize+Deserialize(IPC 契约),新增 accounts/java/settings/install/
  notices 五个子模块;事件扩展 LogAppended/LaunchFinished/AccountsChanged/
  DeviceLoginChanged/JavaChanged/InstallProgress/SettingsChanged/NoticesChanged。
- 截图通道扩展:--data-dir(钉数据根且 settings 同源)/--mock/--screenshot-page/
  --screenshot-wizard/--screenshot-session/--screenshot-install/--screenshot-launch
  (真实中间态,取图后自动 stop 防孤儿进程)。

已知边界:GUI 账户「当前启动账户」仅内存态(core schema 无 auth.* 键,app 不自建键);
Forge/NeoForge GUI 安装待 processors 执行器上移。
This commit is contained in:
AskaEth committed 2026-10-31 21:55:58 +08:00
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//! 账户:三轨统一列表(只读公开字段)+ 离线新增 + 删除/切换 + 微软设备码登录。
//!
//! 凭据红线(D9):`Credentials` / `MicrosoftSession` 只在本模块与 `launch.rs` 里出现,
//! 出口一律是 [`AccountView`] / [`DeviceLoginView`]。设备码本身不是凭据,可以直接展示。
//!
//! 取消语义:设备码轮询跑在 `core` 里、没有取消钩子,所以取消只把面板收回;线程收尾时
//! 若发现「已取消」就不入库(避免用户点了取消却凭空多出一个账户)。
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use unlucky_core::auth::account::Credentials;
use unlucky_core::auth::microsoft::{now_ms, MicrosoftAuth};
use unlucky_core::auth::offline::offline_meta;
use unlucky_core::auth::AccountStore;
use unlucky_core::download::blocking::block_on;
use crate::dto::{AccountKind, AccountView, DeviceLoginView};
use super::env::HostEnv;
use super::job::{spawn, HostTask, JobSender};
/// 账户列表(公开字段)。
pub fn accounts(env: &HostEnv, active: Option<&str>) -> Vec<AccountView> {
let store = AccountStore::open(env.layout.auth_data());
store
.accounts()
.iter()
.map(|meta| AccountView {
id: meta.id.as_str().to_string(),
name: meta.display_name().to_string(),
kind: AccountKind::parse(meta.kind.as_str()),
profile_id: meta.profile_id.clone(),
login_name: meta.login_name.clone().unwrap_or_default(),
created: display_ms(meta.created_at_ms),
active: active.is_some_and(|id| id == meta.id.as_str()),
})
.collect()
}
/// 毫秒时间戳 → `2026-10-31 20:12`(UTC;账户列表只用来排序/辨认)。
pub fn display_ms(ms: u64) -> String {
if ms == 0 {
return String::new();
}
let total_secs = ms / 1000;
let days = total_secs / 86_400;
let rem = total_secs % 86_400;
let (year, month, day) = civil_from_days(i64::try_from(days).unwrap_or(0));
format!(
"{year:04}-{month:02}-{day:02} {:02}:{:02}",
rem / 3_600,
(rem % 3_600) / 60
)
}
/// Howard Hinnant 的 `civil_from_days`(1970-01-01 为 0)。
fn civil_from_days(days: i64) -> (i64, u32, u32) {
let z = days + 719_468;
let era = if z >= 0 { z } else { z - 146_096 } / 146_097;
let doe = z - era * 146_097;
let yoe = (doe - doe / 1_460 + doe / 36_524 - doe / 146_096) / 365;
let y = yoe + era * 400;
let doy = doe - (365 * yoe + yoe / 4 - yoe / 100);
let mp = (5 * doy + 2) / 153;
let d = doy - (153 * mp + 2) / 5 + 1;
let m = if mp < 10 { mp + 3 } else { mp - 9 };
(if m <= 2 { y + 1 } else { y }, m as u32, d as u32)
}
/// 加一个离线账户。
///
/// # Errors
///
/// 名字不合法、同名冲突、落盘失败时返回用户可读文案。
pub fn add_offline(env: &HostEnv, name: &str) -> Result<String, String> {
let name = name.trim();
let meta = offline_meta(name, now_ms()).map_err(|error| error.to_string())?;
let display = meta.display_name().to_string();
let mut store = AccountStore::open(env.layout.auth_data());
store
.insert(meta, Credentials::Offline)
.map_err(|error| format!("添加账户失败:{error}"))?;
store
.save()
.map_err(|error| format!("保存账户失败:{error}"))?;
Ok(display)
}
/// 删除账户(按 id 或名字)。
///
/// # Errors
///
/// 找不到、落盘失败时返回用户可读文案。
pub fn remove(env: &HostEnv, key: &str) -> Result<String, String> {
let mut store = AccountStore::open(env.layout.auth_data());
let meta = store
.remove(key)
.map_err(|error| format!("删除账户失败:{error}"))?;
store
.save()
.map_err(|error| format!("保存账户失败:{error}"))?;
Ok(meta.display_name().to_string())
}
/// 设备码登录任务句柄(取消标志 + 账户名回执)。
#[derive(Debug, Clone, Default)]
pub struct LoginJob {
/// 用户点了取消(线程收尾时据此丢弃结果)
pub cancelled: Arc<AtomicBool>,
}
impl LoginJob {
/// 新建一个未取消的句柄。
pub fn new() -> Self {
Self {
cancelled: Arc::new(AtomicBool::new(false)),
}
}
/// 取消。
pub fn cancel(&self) {
self.cancelled.store(true, Ordering::SeqCst);
}
/// 是否已取消。
pub fn is_cancelled(&self) -> bool {
self.cancelled.load(Ordering::SeqCst)
}
}
/// 起一次设备码登录(后台线程;`present` 时刻发 Waiting 事件)。
pub fn start_login(env: HostEnv, tx: JobSender, job: LoginJob) {
spawn("msa-login", move || {
let auth = match MicrosoftAuth::from_env() {
Ok(auth) => auth.with_journal(Some(unlucky_core::auth::AuthJournal::in_logs_dir(
env.layout.logs(),
))),
Err(error) => {
let _ = tx.send(HostTask::Login(Box::new(DeviceLoginView::failed(
error.to_string(),
))));
return;
}
};
let tx_prompt = tx.clone();
let result = block_on(auth.device_code_login(|prompt| {
let _ = tx_prompt.send(HostTask::Login(Box::new(DeviceLoginView::waiting(
&prompt.user_code,
&prompt.verification_uri,
prompt.expires_in.as_secs(),
&format!("{}#{}", prompt.verification_uri, prompt.user_code),
))));
}));
if job.is_cancelled() {
let _ = tx.send(HostTask::Login(Box::default()));
return;
}
match result {
Ok(session) => {
let meta = unlucky_core::auth::account::AccountMeta::new(
unlucky_core::auth::account::AccountKind::Microsoft,
session.profile_id.clone(),
session.profile_name.clone(),
now_ms(),
);
let name = meta.display_name().to_string();
let mut store = AccountStore::open(env.layout.auth_data());
let saved = store
.insert(meta, Credentials::Microsoft(session))
.and_then(|()| store.save());
match saved {
Ok(()) => {
let _ =
tx.send(HostTask::Login(Box::new(DeviceLoginView::succeeded(&name))));
let _ = tx.send(HostTask::Accounts(accounts(&env, None)));
}
Err(error) => {
let _ = tx.send(HostTask::Login(Box::new(DeviceLoginView::failed(
format!("账户入库失败:{error}"),
))));
}
}
}
Err(error) => {
let _ = tx.send(HostTask::Login(Box::new(DeviceLoginView::failed(
error.to_string(),
))));
}
}
});
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn time_display_matches_known_timestamps() {
assert_eq!(display_ms(0), "");
// 1_769_000_000_000 ms = 2026-01-21T12:53:20Z(取整到分钟)
assert_eq!(display_ms(1_769_000_000_000), "2026-01-21 12:53");
}
#[test]
fn offline_add_list_remove_round_trips() {
let dir = std::env::temp_dir().join(format!("ull-host-accounts-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = HostEnv::at_root(&dir);
std::fs::create_dir_all(env.layout.auth_data()).expect("auth 目录");
let name = add_offline(&env, "Steve").expect("加账户");
assert_eq!(name, "Steve");
let list = accounts(&env, None);
assert_eq!(list.len(), 1);
assert_eq!(list[0].kind, AccountKind::Offline);
assert!(!list[0].active);
let active = accounts(&env, Some(list[0].id.as_str()));
assert!(active[0].active);
let removed = remove(&env, "Steve").expect("删账户");
assert_eq!(removed, "Steve");
assert!(accounts(&env, None).is_empty());
assert!(add_offline(&env, " ").is_err());
std::fs::remove_dir_all(&dir).ok();
}
#[test]
fn login_job_cancel_flag_is_shared() {
let job = LoginJob::new();
let clone = job.clone();
assert!(!clone.is_cancelled());
job.cancel();
assert!(clone.is_cancelled());
}
}
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//! `CoreHost::dispatch` 的指令实现(从 `host/mod.rs` 拆出,守 400 行上限)。
//!
//! 父模块的私有字段对子模块可见,所以这里直接读写 `self.env` / `self.tx` 等。
use crate::dto::{AppCommand, Backend, CoreEvent, CreateRequest, LoaderKind};
use crate::toast::ToastKind;
use super::accounts::{self, LoginJob};
use super::{game, install, java, launch, logs, settings, versions, CoreHost};
impl CoreHost {
/// 下发一条用户意图(`Backend::dispatch` 的实现体)。
pub(super) fn dispatch_command(&mut self, command: AppCommand) {
self.dispatch_inner(command);
}
}
impl CoreHost {
/// 指令分发(见 `dispatch_command`)。
fn dispatch_inner(&mut self, command: AppCommand) {
match command {
AppCommand::RefreshAll => self.refresh_all(),
AppCommand::LaunchInstance(id) => self.start_launch(&id),
AppCommand::StopInstance(id) => match self.running_pid(&id) {
Some(pid) => match launch::stop(pid) {
Ok(()) => self.toast(ToastKind::Info, "已请求停止游戏进程"),
Err(reason) => self.toast(ToastKind::Error, reason),
},
None => self.toast(ToastKind::Warn, "这个实例当前没有在跑"),
},
AppCommand::ListVersions(_) => versions::spawn_list(self.env.clone(), self.tx.clone()),
AppCommand::InstallVersion(version) => {
let cancel = std::sync::Arc::new(std::sync::atomic::AtomicBool::new(false));
self.install_cancel = Some(std::sync::Arc::clone(&cancel));
install::spawn_install(
self.env.clone(),
self.tx.clone(),
CreateRequest {
name: version.clone(),
version,
loader: LoaderKind::Vanilla,
loader_version: String::new(),
},
cancel,
);
}
AppCommand::CreateInstance(request) => {
let cancel = std::sync::Arc::new(std::sync::atomic::AtomicBool::new(false));
self.install_cancel = Some(std::sync::Arc::clone(&cancel));
install::spawn_install(self.env.clone(), self.tx.clone(), request, cancel);
}
AppCommand::CancelInstall => {
// 取消只在阶段边界生效(core 的下载循环没有取消钩子):这里先把面板收回,
// 后台线程会在下一阶段开始前看到标记并收尾。
if let Some(cancel) = &self.install_cancel {
cancel.store(true, std::sync::atomic::Ordering::SeqCst);
}
self.install = None;
self.send(CoreEvent::InstallProgress(None));
}
AppCommand::SetIsolation { id, mode } => {
match game::set_isolation(&self.env, &id, &mode) {
Ok(()) => {
self.toast(ToastKind::Success, "隔离档位已更新");
self.refresh_instances();
}
Err(reason) => self.toast(ToastKind::Error, reason),
}
}
AppCommand::RefreshLogSessions => {
self.send(CoreEvent::LogSessionsChanged(logs::sessions(&self.env)));
}
AppCommand::OpenLogSession(id) => self.open_session(&id),
AppCommand::ImportCrashLog(path) => match logs::analyze_crash_file(&path) {
Ok((label, report)) => {
self.send(CoreEvent::DiagnosisReady(report));
self.toast(ToastKind::Info, label);
}
Err(reason) => self.toast(ToastKind::Warn, reason),
},
AppCommand::AddOfflineAccount(name) => match accounts::add_offline(&self.env, &name) {
Ok(display) => {
self.toast(ToastKind::Success, format!("已添加离线账户 {display}"));
self.refresh_accounts();
}
Err(reason) => self.toast(ToastKind::Error, reason),
},
AppCommand::RemoveAccount(key) => match accounts::remove(&self.env, &key) {
Ok(display) => {
if self.active_account.as_deref() == Some(key.as_str()) {
self.active_account = None;
}
self.toast(ToastKind::Info, format!("已删除账户 {display}"));
self.refresh_accounts();
}
Err(reason) => self.toast(ToastKind::Error, reason),
},
AppCommand::SwitchAccount(id) => {
self.active_account = Some(id);
self.refresh_accounts();
self.toast(ToastKind::Info, "已切换启动账户");
}
AppCommand::StartDeviceLogin => {
self.login = Some(LoginJob::new());
let job = self.login.clone().unwrap_or_default();
self.send(CoreEvent::DeviceLoginChanged(crate::dto::DeviceLoginView {
phase: crate::dto::DeviceLoginPhase::Requesting,
message: "正在向微软申请设备码…".to_string(),
..crate::dto::DeviceLoginView::new()
}));
accounts::start_login(self.env.clone(), self.tx.clone(), job);
}
AppCommand::CancelDeviceLogin => {
if let Some(job) = &self.login {
job.cancel();
}
self.login = None;
self.send(CoreEvent::DeviceLoginChanged(
crate::dto::DeviceLoginView::new(),
));
}
AppCommand::InstallJava(vendor) => {
self.java_busy = true;
self.java_message = format!("正在安装 Java({vendor})…");
self.refresh_java();
java::spawn_install(
self.env.clone(),
self.tx.clone(),
unlucky_core::game::java::JdkVendor::parse(&vendor),
);
}
AppCommand::SetSetting { key, value } => match settings::set(&self.env, &key, &value) {
Ok(()) => {
self.send(CoreEvent::SettingsChanged(settings::groups(&self.env)));
self.java_chain.clear();
self.refresh_java();
}
Err(reason) => self.toast(ToastKind::Error, reason),
},
AppCommand::DismissNotice(id) => {
self.notices.retain(|notice| notice.id != id);
self.send(CoreEvent::NoticesChanged(self.notices.clone()));
}
// AI 对话:agent 的 GUI host 未落地前用脚本回复(不接真实模型)
other @ (AppCommand::AskAgent(_) | AppCommand::StopAgent | AppCommand::SetYolo(_)) => {
self.chat.dispatch(other);
for event in self.chat.drain_events() {
self.events.push_back(event);
}
}
}
}
}
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//! 下载引擎与 Java 落点的装配(versions / install / java 三个任务共用)。
//!
//! 与 CLI `install::build_engine` 同源:内容寻址缓存落 `.ULL/cache/`,地区判定走
//! 24h 缓存 + 环境信号(**不做网络探测**,与 D7 的「不探测时」约定一致)。
use std::path::PathBuf;
use std::sync::Arc;
use unlucky_core::download::cache::now_ms;
use unlucky_core::download::region::{decide_from, load_cached, store_cached};
use unlucky_core::download::region_system::detect_signals;
use unlucky_core::download::{
ContentCache, DownloadEngine, EngineConfig, HealthRegistry, MirrorTable,
};
use unlucky_core::game::java::vendor::JdkVendor;
use unlucky_core::game::java::{self, JavaInstallRoot};
use unlucky_core::platform::paths::ProcessEnv;
use super::env::HostEnv;
/// 建下载引擎(缓存/健康度/地区判定都在数据根里)。
pub fn engine(env: &HostEnv) -> DownloadEngine {
let cache_root = env.layout.cache();
let now = now_ms();
let region_path = cache_root.join("region.json");
let region = load_cached(&region_path, now).unwrap_or_else(|| {
let profile = decide_from(&detect_signals(), now);
let _ = store_cached(&region_path, &profile);
profile
});
DownloadEngine::new(
EngineConfig::default(),
Arc::new(MirrorTable::builtin()),
Arc::new(region),
Arc::new(HealthRegistry::open_in(&cache_root, now)),
Arc::new(ContentCache::open(&cache_root)),
)
}
/// 是否国内网络(决定默认发行版顺序与镜像优先级)。
pub fn domestic(env: &HostEnv) -> bool {
engine(env).region().is_domestic()
}
/// 设置里的 `java.vendorPriority`(空 = 按地区默认序)。
pub fn java_priority(env: &HostEnv) -> Vec<JdkVendor> {
env.store()
.effective("java.vendorPriority")
.and_then(serde_json::Value::as_array)
.map(|items| {
let texts: Vec<String> = items
.iter()
.filter_map(serde_json::Value::as_str)
.map(str::to_string)
.collect();
unlucky_core::game::java::vendor::parse_priority(&texts)
})
.unwrap_or_default()
}
/// 设置里的 `java.installRoot`(空 = 按数据目录模式派生)。
pub fn java_install_override(env: &HostEnv) -> Option<PathBuf> {
env.store()
.doc()
.effective_str("java.installRoot")
.map(str::trim)
.filter(|text| !text.is_empty())
.map(PathBuf::from)
}
/// 托管 JDK 落点(解析失败 → 用户可读文案)。
pub fn java_install_root(env: &HostEnv) -> Result<JavaInstallRoot, String> {
let override_root = java_install_override(env);
JavaInstallRoot::resolve(
env.mode(),
&env.layout,
override_root.as_deref(),
env.platform,
&ProcessEnv,
)
.map_err(|error| error.to_string())
}
/// 托管 JDK 可能存在的全部安装根(扫描运行时用)。
pub fn java_scan_roots(env: &HostEnv) -> Vec<PathBuf> {
java::location::scan_roots(
env.mode(),
&env.layout,
java_install_override(env).as_deref(),
env.platform,
&ProcessEnv,
)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn engine_uses_the_data_root_cache() {
let dir = std::env::temp_dir().join(format!("ull-host-engine-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = HostEnv::at_root(&dir);
std::fs::create_dir_all(env.layout.cache()).expect("cache");
let engine = engine(&env);
assert_eq!(engine.config().max_concurrency, 64);
// 地区判定不联网:只读缓存/信号
let _ = domestic(&env);
std::fs::remove_dir_all(&dir).ok();
}
#[test]
fn java_merge_priority_reads_settings() {
let dir = std::env::temp_dir().join(format!("ull-host-engine-p-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = HostEnv::at_root(&dir);
std::fs::create_dir_all(env.layout.config()).expect("config");
std::fs::write(
env.launcher_config(),
r#"{"java":{"vendorPriority":["zulu"]}}"#,
)
.expect("写配置");
assert_eq!(java_priority(&env), vec![JdkVendor::Zulu]);
std::fs::remove_dir_all(&dir).ok();
}
}
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//! host 的环境快照:一份 `ResolvedData` + 由其派生的布局视图。
//!
//! app 自己不解析三模式数据根(那是 `core::platform::data_dir` 的活);这里只做两件事:
//! ①按「exe 同级便携 `launcher.json` 的 `core.*` 四键」拼请求;②把解析结果与
//! `Platform` / `DataMode` 打成一个可克隆的结构,交给后台线程。
//!
//! 截图/演示通道用 [`HostEnv::at_root`] 直接钉一个根(`<root>/.ULL` + `<root>/.minecraft`)。
use std::path::{Path, PathBuf};
use unlucky_core::game::GameLayout;
use unlucky_core::platform::data_dir::{DataDirRequest, DataMode, ResolvedData, Resolver};
use unlucky_core::platform::layout::LauncherLayout;
use unlucky_core::platform::paths::Platform;
use unlucky_core::setting::keys::launcher_schema;
use unlucky_core::setting::store::SettingStore;
/// 数据根决定键(与 CLI 的 `DATA_ROOT_KEYS` 同源同义)。
pub(crate) const DATA_ROOT_KEYS: [&str; 4] = [
"core.data_mode",
"core.data_custom_root",
"core.launcher_home",
"core.game_home",
];
/// host 运行期需要的一切路径/平台信息(可克隆进线程)。
#[derive(Debug, Clone)]
pub struct HostEnv {
/// 数据根解析结果
pub data: ResolvedData,
/// `.ULL/` 布局
pub layout: LauncherLayout,
/// `.minecraft/` 布局
pub game: GameLayout,
/// 平台
pub platform: Platform,
}
impl HostEnv {
/// 按便携目录的 `core.*` 解析真实数据根;解析不出来返回 `None`(host 退回 mock)。
pub fn resolve() -> Option<Self> {
let exe_dir = std::env::current_exe()
.ok()
.and_then(|path| path.parent().map(Path::to_path_buf))?;
let request = request_from_portable(&exe_dir);
let resolver = Resolver::new(Platform::current(), Some(exe_dir));
let data = resolver.resolve_default(&request).ok()?.clone();
Some(Self::from_data(data))
}
/// 直接钉一个根:`<root>/.ULL` + `<root>/.minecraft`(截图/演示通道)。
///
/// 根下已有 `config/launcher.json` 时**尊重其中的 `core.game_home` / `core.launcher_home`**:
/// 演示根常用它把游戏目录指到既有真数据上(避免复制几 GB 的 assets/libraries)。
pub fn at_root(root: impl AsRef<Path>) -> Self {
let root = root.as_ref();
let request = request_from_portable(root);
let absolute = |path: Option<PathBuf>| path.filter(|path| path.is_absolute());
Self::from_data(ResolvedData {
mode: DataMode::Portable,
launcher_home: absolute(request.launcher_home).unwrap_or_else(|| root.join(".ULL")),
game_home: absolute(request.game_home).unwrap_or_else(|| root.join(".minecraft")),
redirected_from: None,
})
}
/// 由解析结果建环境。
pub fn from_data(data: ResolvedData) -> Self {
Self {
layout: data.layout(),
game: GameLayout::new(data.game_home.clone()),
platform: Platform::current(),
data,
}
}
/// `config/launcher.json` 路径。
pub fn launcher_config(&self) -> PathBuf {
self.layout.launcher_config()
}
/// 设置存储(每次现读一份;写操作自己 save)。
pub fn store(&self) -> SettingStore {
SettingStore::load(self.launcher_config(), launcher_schema())
}
/// 启动会话根(`.ULL/data/agent/sessions`)。
pub fn sessions_root(&self) -> PathBuf {
self.layout.agent_sessions()
}
/// 数据目录模式。
pub fn mode(&self) -> DataMode {
self.data.mode
}
/// 人读一行(设置页「数据」分组展示)。
pub fn data_line(&self) -> String {
format!(
"{} · 启动器 {} · 游戏 {}",
self.data.mode,
self.data.launcher_home.display(),
self.data.game_home.display()
)
}
}
/// 便携目录那份 `launcher.json` → 数据根请求(只读 `core.*` 四键)。
pub(crate) fn request_from_portable(exe_dir: &Path) -> DataDirRequest {
let mut request = DataDirRequest::default();
let path = portable_config_path(exe_dir);
if !path.is_file() {
return request;
}
let store = SettingStore::load(&path, launcher_schema());
let text = |key: &str| store.doc().effective_str(key).map(str::to_string);
if let Some(mode) = text(DATA_ROOT_KEYS[0]).as_deref().and_then(DataMode::parse) {
request.mode = mode;
}
if let Some(root) = text(DATA_ROOT_KEYS[1]) {
request.custom_root = Some(PathBuf::from(root));
}
if let Some(home) = text(DATA_ROOT_KEYS[2]) {
request.launcher_home = Some(PathBuf::from(home));
}
if let Some(home) = text(DATA_ROOT_KEYS[3]) {
request.game_home = Some(PathBuf::from(home));
}
request
}
/// `<exe 目录>/.ULL/config/launcher.json`。
pub(crate) fn portable_config_path(exe_dir: &Path) -> PathBuf {
LauncherLayout::new(exe_dir.join(".ULL")).launcher_config()
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn at_root_splits_launcher_and_game_homes() {
let env = HostEnv::at_root("D:/tmp/ull-demo");
assert_eq!(env.layout.home(), Path::new("D:/tmp/ull-demo/.ULL"));
assert_eq!(env.game.root(), Path::new("D:/tmp/ull-demo/.minecraft"));
assert_eq!(env.mode(), DataMode::Portable);
assert!(env.data_line().contains("portable"));
}
#[test]
fn portable_request_reads_core_keys_only_when_file_exists() {
let dir = std::env::temp_dir().join(format!("ull-host-env-{}", std::process::id()));
std::fs::create_dir_all(dir.join(".ULL/config")).expect("建目录");
let request = request_from_portable(&dir);
assert_eq!(request, DataDirRequest::default());
std::fs::write(
portable_config_path(&dir),
r#"{"core":{"data_mode":"custom","data_custom_root":"D:/data/ull"}}"#,
)
.expect("写配置");
let request = request_from_portable(&dir);
assert_eq!(request.mode, DataMode::Custom);
assert_eq!(
request.custom_root.as_deref(),
Some(Path::new("D:/data/ull"))
);
std::fs::remove_dir_all(&dir).ok();
}
}
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//! 实例快照:`profiles.json` + 版本 JSON + 会话索引 + 实例设置 → [`InstanceSummary`]。
//!
//! 「磁贴上的每个字」都在这里翻译完:版本号取自继承链根、加载器取自版本 id 前缀、
//! 最后游玩时间取自会话索引、隔离档位取自实例设置(缺省跟全局 `instances.mode`)。
use std::collections::BTreeMap;
use std::path::Path;
use unlucky_core::game::install::instance::{
read_instance_config, read_profiles, write_instance_config,
};
use unlucky_core::game::isolation::IsolationMode;
use unlucky_core::game::{ProfileList, VersionJson};
use unlucky_core::launch::session_index;
use crate::dto::{
InstanceRuntime, InstanceSummary, LoaderInfo, LoaderKind, NoticeLevel, NoticeView,
};
use super::env::HostEnv;
/// 全局默认隔离档位(`instances.mode`;缺键/坏值按 D20 默认 `isolated`)。
pub fn global_mode(env: &HostEnv) -> IsolationMode {
env.store()
.doc()
.effective_str("instances.mode")
.and_then(IsolationMode::parse)
.unwrap_or_default()
}
/// 读实例清单(文件缺失 = 空列表,不是错误)。
pub fn profiles(env: &HostEnv) -> ProfileList {
read_profiles(&env.layout).unwrap_or_default()
}
/// 全会话索引里「每个实例最近一次启动」的时间串。
pub fn last_played(env: &HostEnv) -> BTreeMap<String, String> {
let index = session_index::index_path(&env.sessions_root());
let entries = session_index::read_all(&index).unwrap_or_default();
let mut map: BTreeMap<String, String> = BTreeMap::new();
for entry in entries {
if entry.instance_id.is_empty() || entry.started_at.is_empty() {
continue;
}
let current = map.get(&entry.instance_id);
if current.is_none_or(|existing| existing.as_str() < entry.started_at.as_str()) {
map.insert(entry.instance_id.clone(), entry.started_at);
}
}
map
}
/// 版本 JSON 的继承链根 id + 加载器(读不到返回 `(version_id, 原版)`)。
pub fn describe_version(env: &HostEnv, version_id: &str) -> (String, LoaderInfo) {
let loader = loader_from_id(version_id);
let mut current = version_id.to_string();
let mut seen = 0;
while seen < 16 {
seen += 1;
let path = env.game.version_json(&current);
let Ok(text) = std::fs::read_to_string(&path) else {
break;
};
let Ok(json) = VersionJson::from_json_str(&text) else {
break;
};
match json.inherits_from {
Some(parent) if !parent.is_empty() => current = parent,
_ => break,
}
}
(current, loader)
}
/// 版本 id → 加载器(HMCL 同款命名口径:`1.20.1-forge-47.2.0` / `fabric-loader-0.16.5-1.20.1`)。
pub fn loader_from_id(version_id: &str) -> LoaderInfo {
let lower = version_id.to_ascii_lowercase();
let grab = |marker: &str| -> String {
lower
.split_once(marker)
.map(|(_, rest)| rest.trim_start_matches('-').to_string())
.unwrap_or_default()
};
let (kind, version) = if lower.contains("neoforge") {
(LoaderKind::NeoForge, grab("neoforge-"))
} else if lower.contains("fabric-loader") {
(LoaderKind::Fabric, grab("fabric-loader-"))
} else if lower.contains("quilt-loader") {
(LoaderKind::Quilt, grab("quilt-loader-"))
} else if lower.contains("forge") {
(LoaderKind::Forge, grab("forge-"))
} else if lower.contains("optifine") {
(LoaderKind::OptiFine, grab("optifine"))
} else if lower.contains("liteloader") {
(LoaderKind::LiteLoader, grab("liteloader-"))
} else {
(LoaderKind::Vanilla, String::new())
};
LoaderInfo { kind, version }
}
/// 实例的隔离档位(实例文件优先,缺省显示全局档位)。
pub fn isolation_of(env: &HostEnv, id: &str) -> String {
let global = global_mode(env);
match read_instance_config(&env.layout, id) {
Ok(Some(config)) => config.effective_isolation(global).as_str().to_string(),
_ => global.as_str().to_string(),
}
}
/// 实例快照。
pub fn instances(env: &HostEnv) -> Vec<InstanceSummary> {
let profiles = profiles(env);
let played = last_played(env);
profiles
.profiles
.iter()
.map(|profile| {
let version_id = profile.version_id.clone();
let (mc_version, loader) = describe_version(env, &version_id);
InstanceSummary {
id: profile.id.as_str().to_string(),
name: profile.name.clone(),
mc_version,
loader,
last_played: played.get(profile.id.as_str()).cloned(),
runtime: InstanceRuntime::Idle,
icon: None,
isolation: isolation_of(env, profile.id.as_str()),
version_present: env.game.is_version_installed(&version_id),
version_id,
}
})
.collect()
}
/// 改实例隔离档位(写实例设置文件;不动任何数据)。
///
/// # Errors
///
/// 实例不存在、文件读不了/写不了时返回用户可读文案。
pub fn set_isolation(env: &HostEnv, id: &str, mode: &str) -> Result<(), String> {
let parsed = IsolationMode::parse(mode)
.ok_or_else(|| format!("未知隔离档位 `{mode}`(isolated / shared)"))?;
let profiles = profiles(env);
let profile = profiles
.profiles
.iter()
.find(|profile| profile.id.as_str() == id)
.ok_or_else(|| format!("找不到实例 `{id}`"))?;
let mut config = read_instance_config(&env.layout, id)
.map_err(|error| format!("读实例设置失败:{error}"))?
.unwrap_or_else(|| {
unlucky_core::game::install::instance::InstanceConfig::new(
profile.id.as_str(),
&profile.version_id,
)
});
config.isolation = Some(match parsed {
IsolationMode::Isolated => unlucky_core::game::install::instance::Isolation::Isolated,
IsolationMode::Shared => unlucky_core::game::install::instance::Isolation::Shared,
});
write_instance_config(&env.layout, &config)
.map(|_| ())
.map_err(|error| format!("写实例设置失败:{error}"))
}
/// 启动前的切换检测:把 M30 的 `ModeChangeWarning` 翻成横幅通知。
///
/// 只在真启动时调用(会写 `lastModeChange.warned`,保证同一次切换只提示一次)。
pub fn mode_change_notice(env: &HostEnv, id: &str) -> Option<NoticeView> {
let mut config = read_instance_config(&env.layout, id).ok()??;
let warning = config.take_mode_change_warning()?;
let _ = write_instance_config(&env.layout, &config);
Some(NoticeView::new(
&format!("isolation:{id}"),
NoticeLevel::Warn,
"隔离档位已切换",
&warning.message(),
))
}
/// 建目录(数据根首次运行时)。
pub fn ensure_root(env: &HostEnv) {
let _ = env.layout.ensure();
let _ = std::fs::create_dir_all(env.game.root());
}
/// 版本本体目录是否存在(启动前快速判断)。
pub fn version_present(env: &HostEnv, version_id: &str) -> bool {
env.game.is_version_installed(version_id)
}
/// 路径显示成短串(通知/错误文案用)。
pub fn short_path(path: &Path) -> String {
path.display().to_string()
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn loader_parsing_covers_all_shapes() {
let cases = [
("1.20.4", LoaderKind::Vanilla, ""),
(
"fabric-loader-0.16.5-1.20.1",
LoaderKind::Fabric,
"0.16.5-1.20.1",
),
(
"quilt-loader-0.24.0-1.20.1",
LoaderKind::Quilt,
"0.24.0-1.20.1",
),
("1.20.1-forge-47.2.0", LoaderKind::Forge, "47.2.0"),
("1.21.1-neoforge-21.1.80", LoaderKind::NeoForge, "21.1.80"),
];
for (id, kind, version) in cases {
let info = loader_from_id(id);
assert_eq!(info.kind, kind, "{id}");
assert_eq!(info.version, version, "{id}");
assert!(!info.badge().is_empty());
}
}
#[test]
fn isolation_write_then_read_round_trips() {
let dir = std::env::temp_dir().join(format!("ull-host-game-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = HostEnv::at_root(&dir);
std::fs::create_dir_all(env.layout.config()).expect("config 目录");
// 直接建一份 profiles.json(register 需要版本本体,这里只测隔离写读)
let profiles = ProfileList {
profiles: vec![unlucky_core::game::InstanceProfile {
id: unlucky_core::game::ProfileId::generate(),
name: "demo".to_string(),
version_id: "1.20.1".to_string(),
game_dir: None,
running_dir: None,
java_path: None,
created_at: None,
last_played_at: None,
extra: BTreeMap::new(),
}],
..ProfileList::default()
};
unlucky_core::game::install::instance::write_profiles(&env.layout, &profiles)
.expect("写清单");
let id = profiles.profiles[0].id.as_str().to_string();
assert_eq!(isolation_of(&env, &id), "isolated");
set_isolation(&env, &id, "shared").expect("切档位");
assert_eq!(isolation_of(&env, &id), "shared");
assert!(set_isolation(&env, &id, "nope").is_err());
std::fs::remove_dir_all(&dir).ok();
}
}
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//! 启动身份:选中账户 → `AuthPlaceholders`(**凭据只在这里读,读完即丢**)+ 收尾结局映射。
//!
//! 与 CLI `commands/identity.rs` 同源:微软轨过期就静默续期并回写凭据(refresh_token 轮换,
//! 旧值作废);零账户回落离线占位,保证没有账户时照样能启动。
use unlucky_core::auth::account::{AccountKind, Credentials};
use unlucky_core::auth::microsoft::MicrosoftAuth;
use unlucky_core::auth::offline::offline_login;
use unlucky_core::auth::AccountStore;
use unlucky_core::download::blocking::block_on;
use unlucky_core::game::ProfileId;
use unlucky_core::launch::request::AuthPlaceholders;
use crate::dto::LogOutcome;
use super::env::HostEnv;
/// 把选中账户翻成启动占位符(**凭据只在这里读,读完即丢**)。
///
/// 微软轨:过期就静默续期并回写凭据(refresh_token 轮换,旧值作废)。
///
/// # Errors
///
/// 账户不存在/凭据类型不符/令牌过期且刷新失败时返回用户可读文案。
pub fn resolve(env: &HostEnv, account: Option<&str>) -> Result<(AuthPlaceholders, String), String> {
let store = AccountStore::open(env.layout.auth_data());
let chosen = match account {
Some(key) => store
.find(key)
.cloned()
.ok_or_else(|| format!("找不到账户 `{key}`"))?,
None => match store.accounts() {
[] => {
let uuid = ProfileId::generate().as_str().replace('-', "");
return Ok((
AuthPlaceholders {
player_name: "Player".to_string(),
uuid,
user_type: "legacy".to_string(),
user_properties: "{}".to_string(),
..AuthPlaceholders::default()
},
"未登录账户,按离线占位启动".to_string(),
));
}
[only] => only.clone(),
many => return Err(format!("有 {} 个账户,请在账户页选一个再启动", many.len())),
},
};
let line = format!("账户 {}({})", chosen.display_name(), chosen.kind.label());
match chosen.kind {
AccountKind::Offline => {
let placeholders =
offline_login(&chosen).map_err(|error| format!("离线账户解析失败:{error}"))?;
Ok((placeholders, line))
}
AccountKind::Microsoft => {
let Some(Credentials::Microsoft(session)) = store.credentials(&chosen.id) else {
return Err(format!(
"账户 {} 的微软凭据缺失或类型不符,请重新登录",
chosen.display_name()
));
};
let auth =
MicrosoftAuth::from_env().map_err(|error| format!("微软登录不可用:{error}"))?;
let (fresh, _) = block_on(auth.ensure_fresh(session))
.map_err(|error| format!("微软令牌刷新失败:{error}"))?;
if &fresh != session {
// refresh_token 已轮换:立刻回写,旧值作废。
let mut store = AccountStore::open(env.layout.auth_data());
let _ = store.update_credentials(&chosen.id, Credentials::Microsoft(fresh.clone()));
let _ = store.save();
}
let placeholders = fresh
.to_placeholders()
.map_err(|error| format!("微软身份转换失败:{error}"))?;
Ok((placeholders, line))
}
AccountKind::AuthlibInjector => {
let Some(Credentials::AuthlibInjector(session)) = store.credentials(&chosen.id) else {
return Err(format!(
"账户 {} 的第三方凭据缺失或类型不符",
chosen.display_name()
));
};
let placeholders = session
.to_placeholders()
.map_err(|error| format!("第三方身份转换失败:{error}"))?;
Ok((placeholders, line))
}
}
}
/// `SessionHandle` → 日志页的三种结局。
pub fn outcome_of(handle: &unlucky_core::launch::SessionHandle) -> LogOutcome {
if handle.exit.silent_failure.is_some() {
LogOutcome::SilentFail
} else if handle.succeeded() {
LogOutcome::Ok
} else {
LogOutcome::Crashed
}
}
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//! 安装:新建实例向导 / 下载页「安装」→ core 安装管线(原版 + Fabric/Quilt)→ 登记实例。
//!
//! 与 CLI `ull install` 同序:`RemoteSource::resolve → InstallPlan::build → execute → register`。
//! 差异:进度经 [`super::job::HostTask::Install`] 回流(文件计数 + 字节 + 速度/ETA),
//! 且整段跑在后台线程里(`block_on` 不占 UI 线程)。
//!
//! 加载器范围:原版 + Fabric/Quilt(纯库层)。Forge/NeoForge 要外调 java 跑 installer
//! processors(M35 的执行器在 CLI 侧),GUI 这一轮**显式拒装并说清去哪装**,
//! 而不是装出一个启动必崩的骨架。
use std::path::PathBuf;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use unlucky_core::addon::loader::{
LoaderInstallPlan, LoaderKind as CoreLoaderKind, LoaderPlanInput, LoaderSource,
};
use unlucky_core::download::blocking::block_on;
use unlucky_core::download::cache::now_ms;
use unlucky_core::download::DownloadEngine;
use unlucky_core::game::arguments::Environment;
use unlucky_core::game::install::{
execute, InstallError, InstallPlan, InstallReport, PlanInput, RemoteSource,
};
use crate::dto::{CreateRequest, InstallStage, LoaderKind};
use crate::toast::{Toast, ToastKind};
use super::env::HostEnv;
use super::job::{spawn, HostTask, JobSender};
use super::meter::{sink_for, Meter};
/// 文件级并发上限(与 CLI 同值:16 路压满带宽又不至于打爆镜像)。
pub const CONCURRENCY: usize = 16;
/// 用户取消的稳定文案(阶段边界生效)。
pub const CANCELLED: &str = "已取消(阶段边界停下;已下载的文件保留,重装会续用)";
/// 加载器徽标(`原版` / `Fabric 0.16.5`)。
pub fn loader_label(kind: LoaderKind, version: &str) -> String {
if kind == LoaderKind::Vanilla || version.trim().is_empty() {
kind.label().to_string()
} else {
format!("{} {}", kind.label(), version)
}
}
/// GUI 侧支持的加载器(Forge/NeoForge 需要 installer processors)。
pub fn supported(kind: LoaderKind) -> bool {
matches!(
kind,
LoaderKind::Vanilla | LoaderKind::Fabric | LoaderKind::Quilt
)
}
/// 不支持的加载器 → 给用户的可执行建议。
pub fn unsupported_reason(kind: LoaderKind) -> String {
format!(
"{} 需要 installer processors(外调 java 改 jar),GUI 这一轮还没接入;请先在终端跑 `ull install <版本> --loader {}`,装完回实例页刷新即可启动。",
kind.label(),
kind.as_str()
)
}
/// 后台安装(向导提交 / 下载页行内安装共用)。
pub fn spawn_install(env: HostEnv, tx: JobSender, request: CreateRequest, cancel: Arc<AtomicBool>) {
spawn("install", move || {
let meter = Arc::new(std::sync::Mutex::new(Meter::new(&request)));
let result = run(&env, &tx, &request, &meter, &cancel);
let mut progress = meter
.lock()
.map(|guard| guard.progress.clone())
.unwrap_or_else(|_| Meter::new(&request).progress);
match result {
Ok(name) => {
progress.stage = InstallStage::Done;
progress.files_done = progress.files_total;
progress.message = format!("已安装 {name}({})", progress.loader);
let _ = tx.send(HostTask::InstallDone {
progress: Box::new(progress),
result: Ok(name),
});
let _ = tx.send(HostTask::Toast(Box::new(Toast {
id: 0,
kind: ToastKind::Success,
text: "安装完成,实例已登记".to_string(),
remaining_ms: 0,
})));
}
Err(reason) => {
progress.stage = if reason == CANCELLED {
InstallStage::Cancelled
} else {
InstallStage::Failed
};
progress.message.clone_from(&reason);
let _ = tx.send(HostTask::InstallDone {
progress: Box::new(progress),
result: Err(reason),
});
}
}
});
}
/// 真安装(同步跑完,调用方在后台线程里)。
fn run(
env: &HostEnv,
tx: &JobSender,
request: &CreateRequest,
meter: &Arc<std::sync::Mutex<Meter>>,
cancel: &Arc<AtomicBool>,
) -> Result<String, String> {
if request.version.trim().is_empty() {
return Err("没有选择版本".to_string());
}
if !supported(request.loader) {
return Err(unsupported_reason(request.loader));
}
let name = request.instance_name();
let engine = super::engine::engine(env);
{
let mut guard = meter.lock().map_err(|_| "进度锁失效".to_string())?;
guard.stage(InstallStage::Planning, "正在解析版本清单…");
let _ = tx.send(HostTask::Install(Box::new(guard.progress.clone())));
}
if cancel.load(Ordering::SeqCst) {
return Err(CANCELLED.to_string());
}
let version_id = if request.loader == LoaderKind::Vanilla {
install_vanilla(env, &engine, request, tx, meter, cancel)?
} else {
install_loader(env, &engine, request, tx, meter, cancel)?
};
{
let mut guard = meter.lock().map_err(|_| "进度锁失效".to_string())?;
guard.stage(InstallStage::Registering, "正在登记实例…");
let _ = tx.send(HostTask::Install(Box::new(guard.progress.clone())));
}
let created_at =
unlucky_core::launch::time::format_rfc3339_millis(unlucky_core::launch::time::now());
unlucky_core::game::install::instance::register(
&env.layout,
&name,
&version_id,
Some(&created_at),
)
.map_err(|error| format!("登记实例失败:{error}"))?;
Ok(name)
}
/// 原版安装(`resolve → plan → [prefetch 资源索引] → execute`)。
fn install_vanilla(
env: &HostEnv,
engine: &DownloadEngine,
request: &CreateRequest,
tx: &JobSender,
meter: &Arc<std::sync::Mutex<Meter>>,
cancel: &Arc<AtomicBool>,
) -> Result<String, String> {
let version = request.version.trim();
let meta_cache = env.layout.meta_cache();
let now = now_ms();
let sink = sink_for(tx.clone(), Arc::clone(meter));
block_on(async {
let source = RemoteSource::new(engine, &env.game, &meta_cache, now);
let resolved = source.resolve(version).await.map_err(install_error)?;
let fetched = match resolved
.asset_index
.as_ref()
.filter(|index| index.url.is_some())
{
Some(reference) => {
let (index, bytes) = source.asset_index(reference).await.map_err(install_error)?;
Some((index, env.game.asset_index(&reference.id), bytes))
}
None => None,
};
let mut plan = InstallPlan::build(PlanInput {
layout: &env.game,
version_id: version,
resolved: &resolved,
asset_index: fetched.as_ref().map(|(index, _, _)| index),
environment: &Environment::host(),
})
.map_err(|error| error.to_string())?;
if let Some((_, dest, bytes)) = fetched {
plan.prefetch(dest, bytes);
}
if !plan.is_installable() {
return Err(format!(
"版本 {version} 装不全:{}",
plan.warnings.join(";")
));
}
let (bytes_total, _) = plan.total_bytes();
{
let mut guard = meter.lock().map_err(|_| "进度锁失效".to_string())?;
guard.progress.files_total = u64::try_from(plan.file_count()).unwrap_or(u64::MAX);
guard.progress.bytes_total = bytes_total;
guard.stage(
InstallStage::Downloading,
&format!("开始下载 {} 个文件…", plan.file_count()),
);
}
if cancel.load(Ordering::SeqCst) {
return Err(CANCELLED.to_string());
}
let report = execute(engine, &plan, CONCURRENCY, Some(sink))
.await
.map_err(install_error)?;
ensure_complete(&report)?;
Ok::<String, String>(version.to_string())
})
}
/// 加载器安装(原版前置 → 加载器库 → 版本 JSON 落盘)。
fn install_loader(
env: &HostEnv,
engine: &DownloadEngine,
request: &CreateRequest,
tx: &JobSender,
meter: &Arc<std::sync::Mutex<Meter>>,
cancel: &Arc<AtomicBool>,
) -> Result<String, String> {
let version = request.version.trim();
let kind = CoreLoaderKind::parse(request.loader.as_str())
.ok_or_else(|| format!("未知加载器 `{}`", request.loader.as_str()))?;
let meta_cache = env.layout.meta_cache();
let loader_version = request.loader_version.trim().to_string();
let explicit = (!loader_version.is_empty()).then_some(loader_version.as_str());
let release = block_on(async {
LoaderSource::new(engine, &meta_cache)
.resolve(kind, version, explicit)
.await
})
.map_err(|error| error.to_string())?;
let plan = LoaderInstallPlan::build(LoaderPlanInput {
layout: &env.game,
release: &release,
environment: &Environment::host(),
vanilla_installed: env.game.is_version_installed(version),
});
if plan.vanilla_install_needed {
let mut vanilla = request.clone();
vanilla.loader = LoaderKind::Vanilla;
install_vanilla(env, engine, &vanilla, tx, meter, cancel)?;
}
{
let mut guard = meter.lock().map_err(|_| "进度锁失效".to_string())?;
guard.progress.files_total += u64::try_from(plan.files().len()).unwrap_or(u64::MAX);
let (bytes, _) = plan.install.total_bytes();
guard.progress.bytes_total = guard.progress.bytes_total.max(bytes);
guard.stage(
InstallStage::Downloading,
&format!("开始下载加载器库({} 个文件)…", plan.files().len()),
);
}
if cancel.load(Ordering::SeqCst) {
return Err(CANCELLED.to_string());
}
let sink = sink_for(tx.clone(), Arc::clone(meter));
let report = block_on(async {
execute(engine, &plan.install, CONCURRENCY, Some(sink))
.await
.map_err(install_error)
})?;
ensure_complete(&report)?;
Ok(release.version_id)
}
/// 安装错误 → 用户可读文案。
fn install_error(error: InstallError) -> String {
match error.hint() {
Some(hint) => format!("{}({hint})", error.message()),
None => error.message().to_string(),
}
}
/// 有文件失败就报错(列前三条明细)。
fn ensure_complete(report: &InstallReport) -> Result<(), String> {
if report.is_complete() {
return Ok(());
}
let details: Vec<String> = report
.failures(3)
.iter()
.filter_map(|outcome| {
outcome
.failure
.as_ref()
.map(|failure| format!("{}:{}", outcome.name, failure.message))
})
.collect();
Err(format!(
"{} 个文件没下成(共 {} 个):{}",
report.failed(),
report.files.len(),
details.join(";")
))
}
/// 安装目录的短显示(诊断/Toast 用)。
pub fn game_root(env: &HostEnv) -> PathBuf {
env.game.root().to_path_buf()
}
#[cfg(test)]
#[path = "install_tests.rs"]
mod tests;
+86
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//! host/install.rs 的单测(拆文件守 400 行上限)。
use std::path::PathBuf;
use std::sync::atomic::AtomicBool;
use std::sync::Arc;
use unlucky_core::game::install::{FileOutcome, FileRole, FileStatus};
use super::{run, supported, unsupported_reason};
use crate::dto::{CreateRequest, LoaderKind};
use crate::host::env::HostEnv;
use crate::host::meter::Meter;
#[test]
fn loader_support_matrix_is_explicit() {
assert!(supported(LoaderKind::Vanilla));
assert!(supported(LoaderKind::Fabric));
assert!(supported(LoaderKind::Quilt));
assert!(!supported(LoaderKind::Forge));
assert!(!supported(LoaderKind::NeoForge));
assert!(unsupported_reason(LoaderKind::Forge).contains("ull install"));
}
#[test]
fn meter_counts_files_and_skips_skipped_bytes() {
let request = CreateRequest {
version: "1.20.4".to_string(),
loader: LoaderKind::Fabric,
loader_version: "0.16.5".to_string(),
name: "生存".to_string(),
};
let mut meter = Meter::new(&request);
assert_eq!(meter.progress.loader, "Fabric 0.16.5");
assert_eq!(meter.progress.instance, "生存");
meter.progress.files_total = 2;
let mut outcome = FileOutcome {
role: FileRole::Library,
name: "a.jar".to_string(),
dest: PathBuf::from("a.jar"),
status: FileStatus::Downloaded,
bytes: 100,
source: Some("bmclapi".to_string()),
failure: None,
};
meter.note(&outcome);
assert_eq!(meter.progress.files_done, 1);
assert_eq!(meter.progress.bytes_done, 100);
outcome.status = FileStatus::Skipped;
outcome.bytes = 500;
meter.note(&outcome);
assert_eq!(meter.progress.files_done, 2);
assert_eq!(meter.progress.bytes_done, 100, "跳过的文件不计入已下载字节");
assert!((meter.progress.ratio() - 1.0).abs() < f32::EPSILON);
}
#[test]
fn empty_version_is_rejected_before_network() {
let dir = std::env::temp_dir().join(format!("ull-host-install-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = HostEnv::at_root(&dir);
let (tx, _rx) = super::super::job::channel();
let request = CreateRequest {
version: String::new(),
loader: LoaderKind::Vanilla,
loader_version: String::new(),
name: String::new(),
};
let meter = Arc::new(std::sync::Mutex::new(Meter::new(&request)));
let cancel = Arc::new(AtomicBool::new(false));
let err = run(&env, &tx, &request, &meter, &cancel).unwrap_err();
assert!(err.contains("没有选择版本"), "{err}");
let forge = CreateRequest {
version: "1.20.1".to_string(),
loader: LoaderKind::Forge,
..request
};
let meter = Arc::new(std::sync::Mutex::new(Meter::new(&forge)));
let cancel = Arc::new(AtomicBool::new(false));
assert!(run(&env, &tx, &forge, &meter, &cancel)
.unwrap_err()
.contains("installer processors"));
std::fs::remove_dir_all(&dir).ok();
}
+304
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//! Java 页:四家发行版 + 回退链可视化 + 本地运行时 + 托管 JDK 安装。
//!
//! 回退链的两态:
//! - **计划链**(还没装):按生效顺序铺一排「待尝试」,让用户先看清会按什么顺序找;
//! - **真实链**(装过一次/装失败):`core::game::java::ChainLog` 的每跳结局与原因。
//!
//! 安装走 `java::install`(core 自己跑回退链),host 只负责把 `ChainLog` 翻成 DTO。
use unlucky_core::game::java::probe::JavaOrigin;
use unlucky_core::game::java::source::ChainLog;
use unlucky_core::game::java::{self, JdkVendor};
use crate::dto::{JavaChainOutcome, JavaChainStep, JavaPageView, JavaRuntimeView, JavaVendorView};
use super::env::HostEnv;
use super::job::{spawn, HostTask, JobSender};
/// 托管 JDK 的默认目标大版本(D13 基准 JDK17)。
pub const DEFAULT_JDK_MAJOR: u32 = 17;
/// 该装哪个大版本:取第一个实例版本的要求,没有实例就给 17。
pub fn target_major(env: &HostEnv) -> u32 {
let profiles = super::game::profiles(env);
profiles
.profiles
.first()
.map(|profile| {
java::requirement_for_version(&env.game, &profile.version_id)
.minimum
.max(8)
})
.unwrap_or(DEFAULT_JDK_MAJOR)
}
/// 四家发行版的展示行(镜像与吞吐口径与 CLI `ull java vendors` 一致)。
pub fn vendors(env: &HostEnv, installed_vendors: &[String]) -> Vec<JavaVendorView> {
let domestic = super::engine::domestic(env);
let order = java::vendor::order(&super::engine::java_priority(env), domestic);
let table = unlucky_core::download::MirrorTable::builtin();
order
.iter()
.enumerate()
.map(|(index, vendor)| {
let id = vendor.id();
JavaVendorView {
id: id.to_string(),
display: vendor.display().to_string(),
rank: u32::try_from(index + 1).unwrap_or(u32::MAX),
majors: vendor
.hint_majors()
.iter()
.map(u32::to_string)
.collect::<Vec<_>>()
.join("/"),
sources: sources_of(&table, *vendor),
installed: installed_vendors.iter().any(|known| known == id),
}
})
.collect()
}
/// 一家的源清单(与 CLI 展示同形)。
fn sources_of(table: &unlucky_core::download::MirrorTable, vendor: JdkVendor) -> Vec<String> {
match vendor {
JdkVendor::Temurin => table
.adoptium
.iter()
.filter(|mirror| mirror.enabled)
.map(|mirror| mirror.name.clone())
.chain(std::iter::once(
"GitHub 官方(国内套 gh-proxy)".to_string(),
))
.collect(),
JdkVendor::Oracle => table
.oracle_mirrors()
.map(|mirror| format!("{} {}", mirror.name, mirror.base()))
.collect(),
JdkVendor::Microsoft => vec!["aka.ms → VS CDN(无国内镜像)".to_string()],
JdkVendor::Zulu => table
.zulu()
.map(|zulu| vec![format!("{}({})", zulu.api, zulu.measured_speed)])
.unwrap_or_default(),
}
}
/// 本地运行时(托管 / JAVA_HOME / PATH / 系统安装位置,同一路径只留优先级高者)。
pub fn runtimes(env: &HostEnv) -> Vec<JavaRuntimeView> {
let roots = super::engine::java_scan_roots(env);
let candidates = java::discover::dedupe(java::candidates_in_roots(&roots));
candidates
.iter()
.map(|runtime| JavaRuntimeView {
binary: runtime.binary.display().to_string(),
version: runtime
.version
.clone()
.unwrap_or_else(|| "版本未知".to_string()),
major: runtime.major.unwrap_or(java::DEFAULT_MAJOR),
vendor: runtime.vendor.clone().unwrap_or_else(|| "—".to_string()),
origin: runtime.origin.category().to_string(),
})
.collect()
}
/// 托管目录(展示「装到哪」)。
pub fn managed_roots(env: &HostEnv) -> Vec<String> {
super::engine::java_scan_roots(env)
.iter()
.map(|root| root.display().to_string())
.collect()
}
/// 计划链(按生效顺序铺「待尝试」)。
pub fn planned_chain(env: &HostEnv) -> Vec<JavaChainStep> {
let domestic = super::engine::domestic(env);
let order = java::vendor::order(&super::engine::java_priority(env), domestic);
order
.iter()
.map(|vendor| JavaChainStep {
vendor: vendor.id().to_string(),
outcome: JavaChainOutcome::Pending,
detail: String::new(),
})
.collect()
}
/// 真实链(`ChainLog` → DTO)。
pub fn chain_steps(log: &ChainLog) -> Vec<JavaChainStep> {
log.attempts()
.iter()
.map(|attempt| JavaChainStep {
vendor: attempt.vendor.id().to_string(),
outcome: if attempt.ok {
JavaChainOutcome::Hit
} else if attempt.detail.contains("不支持") {
JavaChainOutcome::Skip
} else {
JavaChainOutcome::Failed
},
detail: attempt.detail.clone(),
})
.collect()
}
/// 整页快照。
pub fn page(env: &HostEnv, chain: Vec<JavaChainStep>, busy: bool, message: &str) -> JavaPageView {
let runtimes = runtimes(env);
let installed_vendors: Vec<String> = runtimes
.iter()
.filter(|runtime| runtime.origin == JavaOrigin::Managed.category())
.map(|runtime| runtime.vendor.clone())
.collect();
let vendor_rows = vendors(env, &installed_vendors);
let domestic = super::engine::domestic(env);
let priority_set = !super::engine::java_priority(env).is_empty();
let chain = if chain.is_empty() {
planned_chain(env)
} else {
chain
};
JavaPageView {
region: if domestic { "domestic" } else { "global" }.to_string(),
priority_source: if priority_set {
"java.vendorPriority"
} else {
"region_default"
}
.to_string(),
order_text: vendor_rows
.iter()
.map(|vendor| vendor.display.clone())
.collect::<Vec<_>>()
.join(" → "),
vendors: vendor_rows,
chain,
runtimes,
managed_roots: managed_roots(env),
busy,
message: message.to_string(),
}
}
/// 后台装一个托管 JDK(`vendor` 为空 = 按回退链自己选)。
pub fn spawn_install(env: HostEnv, tx: JobSender, vendor: Option<JdkVendor>) {
spawn("java-install", move || {
let major = target_major(&env);
let mut busy = page(&env, Vec::new(), true, &format!("正在安装 Java {major}…"));
busy.busy = true;
let _ = tx.send(HostTask::Java(Box::new(busy)));
let engine = super::engine::engine(&env);
let root = match super::engine::java_install_root(&env) {
Ok(root) => root,
Err(reason) => {
let _ = tx.send(HostTask::Java(Box::new(page(
&env,
Vec::new(),
false,
&format!("解析 Java 安装位置失败:{reason}"),
))));
return;
}
};
let request = match vendor {
Some(vendor) => java::InstallRequest::with_vendor(major, vendor)
.with_priority(super::engine::java_priority(&env)),
None => {
java::InstallRequest::new(major).with_priority(super::engine::java_priority(&env))
}
};
let result =
unlucky_core::download::blocking::block_on(java::install(&engine, &root, request));
match result {
Ok(installed) => {
let message = if installed.reused() {
format!(
"Java {}({})已就绪:{}",
installed.major,
installed.vendor.id(),
installed.root.display()
)
} else {
format!(
"已安装 Java {}({})→ {} · {} 个文件",
installed.major,
installed.vendor.display(),
installed.root.display(),
installed.files
)
};
let chain = chain_steps(&installed.chain);
let _ = tx.send(HostTask::Java(Box::new(page(&env, chain, false, &message))));
}
Err(error) => {
let _ = tx.send(HostTask::Java(Box::new(page(
&env,
Vec::new(),
false,
&format!("Java 安装失败:{error}"),
))));
}
}
});
}
/// 「安装一个 Java」的 UI 文案(下载页 Java 分组的按钮说明)。
pub fn install_hint(env: &HostEnv) -> String {
let major = target_major(env);
format!("按回退链取一个 Java {major}(托管目录,装完自动被启动链选中)")
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn planned_chain_covers_four_vendors() {
let dir = std::env::temp_dir().join(format!("ull-host-java-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = HostEnv::at_root(&dir);
std::fs::create_dir_all(env.layout.config()).expect("config");
let chain = planned_chain(&env);
assert_eq!(chain.len(), 4);
assert!(chain
.iter()
.all(|step| step.outcome == JavaChainOutcome::Pending));
assert_eq!(chain[0].vendor, "temurin", "国内/国外默认都是 Temurin 第一");
std::fs::remove_dir_all(&dir).ok();
}
#[test]
fn chain_log_maps_to_steps() {
let mut log = ChainLog::new();
log.skip(
JdkVendor::Microsoft,
"不支持 Java 8(microsoft 只发 11/17/21/25)",
);
log.hit(JdkVendor::Temurin, "命中 Adoptium 17");
let steps = chain_steps(&log);
assert_eq!(steps.len(), 2);
assert_eq!(steps[0].outcome, JavaChainOutcome::Skip);
assert_eq!(steps[1].outcome, JavaChainOutcome::Hit);
}
#[test]
fn page_reports_region_and_priority_source() {
let dir = std::env::temp_dir().join(format!("ull-host-java-page-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = HostEnv::at_root(&dir);
std::fs::create_dir_all(env.layout.config()).expect("config");
std::fs::write(
env.launcher_config(),
r#"{"java":{"vendorPriority":["zulu"]}}"#,
)
.expect("写配置");
let page = page(&env, Vec::new(), false, "");
assert_eq!(page.priority_source, "java.vendorPriority");
assert_eq!(page.vendors[0].id, "zulu");
assert_eq!(page.vendors[0].rank, 1);
assert!(page.order_text.contains("Azul Zulu"));
assert_eq!(page.vendors.len(), 4);
std::fs::remove_dir_all(&dir).ok();
}
}
+136
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//! 后台任务的回流消息:`HostTask` 是唯一「线程 → host」的载荷。
//!
//! 线程只做 core 调用(网络/磁盘),产出的都是 `crate::dto` 的 DTO;
//! host 的 `tick` 把它们翻成 [`crate::dto::CoreEvent`]。
//! 这样「跨线程传的是什么」在一处看全,也不会出现半成品领域类型漏回 UI。
use std::sync::mpsc::{Receiver, Sender};
use crate::dto::{
AccountView, DeviceLoginView, DiagnosisReport, InstallProgressView, InstanceId,
InstanceRuntime, JavaPageView, LaunchFinished, LiveLogBatch, LogLine, LogOutcome, LogSession,
NoticeView, SessionId, VersionSummary,
};
use crate::toast::Toast;
/// 后台任务 → host 的消息。
#[derive(Debug, Clone, PartialEq)]
pub enum HostTask {
/// 版本清单(下载页)
Versions(Result<Vec<VersionSummary>, String>),
/// 安装进度(高频,host 只做聚合与转发)
Install(Box<InstallProgressView>),
/// 安装收尾(成功带实例名,失败带文案)
InstallDone {
/// 最终进度快照
progress: Box<InstallProgressView>,
/// 成功时为 `Ok(实例名)`
result: Result<String, String>,
},
/// 账户列表
Accounts(Vec<AccountView>),
/// 设备码登录状态
Login(Box<DeviceLoginView>),
/// Java 页(发行版/回退链/运行时)
Java(Box<JavaPageView>),
/// 日志页快照(会话列表 + 选中会话的行 + 诊断)
Logs {
/// 会话列表
sessions: Vec<LogSession>,
/// 选中会话的行
lines: Vec<LogLine>,
/// 诊断结论
diagnosis: Option<DiagnosisReport>,
},
/// 实时日志增量
Tail(Box<LiveLogBatch>),
/// 启动开始(pid + 会话 id)
LaunchStarted {
/// 实例 id
id: InstanceId,
/// 会话 id
session_id: SessionId,
/// 进程号
pid: u32,
},
/// 启动阶段推进(磁贴进度环)
Runtime {
/// 实例 id
id: InstanceId,
/// 阶段状态
runtime: InstanceRuntime,
},
/// 启动收尾
LaunchEnd(Box<LaunchFinished>),
/// 崩溃日志导入的分析结论
Crash(Box<DiagnosisReport>),
/// 横幅通知(隔离切换提示等)
Notice(Box<NoticeView>),
/// Toast
Toast(Box<Toast>),
/// 会话列表刷新(只换左栏)
Sessions(Vec<LogSession>),
}
/// 后台线程用的发送端(`Sender` 克隆即可)。
pub type JobSender = Sender<HostTask>;
/// host 侧的接收端。
pub type JobReceiver = Receiver<HostTask>;
/// 建一对通道。
pub fn channel() -> (JobSender, JobReceiver) {
std::sync::mpsc::channel()
}
/// 起一个带名字的后台线程(名字只进 panic 信息,方便定位)。
pub fn spawn(name: &str, job: impl FnOnce() + Send + 'static) -> std::thread::JoinHandle<()> {
std::thread::Builder::new()
.name(format!("ull-host-{name}"))
.spawn(job)
.unwrap_or_else(|error| panic!("起不来后台线程 {name}: {error}"))
}
/// 人读一行「启动结束」。
pub fn launch_summary(outcome: LogOutcome, exit_code: Option<i32>) -> String {
match outcome {
LogOutcome::Ok => "正常退出".to_string(),
LogOutcome::Crashed => match exit_code {
Some(code) => format!("崩溃(exit {code})"),
None => "崩溃".to_string(),
},
LogOutcome::SilentFail => "静默失败(exit 0 但游戏没起来)".to_string(),
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn channel_carries_tasks_across_threads() {
let (tx, rx) = channel();
let handle = spawn("test", move || {
tx.send(HostTask::Toast(Box::new(Toast {
id: 1,
kind: crate::toast::ToastKind::Info,
text: "hi".to_string(),
remaining_ms: 0,
})))
.expect("发送");
});
handle.join().expect("线程结束");
let task = rx.recv().expect("收到");
assert!(matches!(task, HostTask::Toast(toast) if toast.text == "hi"));
}
#[test]
fn launch_summary_names_the_outcome() {
assert_eq!(launch_summary(LogOutcome::Ok, Some(0)), "正常退出");
assert_eq!(
launch_summary(LogOutcome::Crashed, Some(1)),
"崩溃(exit 1)"
);
assert!(launch_summary(LogOutcome::SilentFail, Some(0)).contains("静默"));
}
}
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//! 启动全链:实例 → `LaunchRequest` → 子进程 → JSONL 事件流(GUI 版)。
//!
//! 与 CLI `ull launch` 同源同序(`core` 的 `game::resolve` / `arguments.expand` /
//! `launch::adapter::build_request` / `Launcher::spawn`),差异只有两处:
//! - **不阻塞 UI**:装配与等待都在后台线程里,进度/日志经 [`super::job::HostTask`] 回流;
//! - **身份来自 GUI 选中的账户**(`AccountStore` → `AuthPlaceholders`),凭据只在
//! 本模块内被读一次,绝不进 DTO。
//!
//! 停止:`kill_tree(pid)`(core 的三段式进程树回收),`finish()` 会照常收尾写索引。
use std::path::PathBuf;
use unlucky_core::game::arguments::Environment;
use unlucky_core::game::install::instance::read_instance_config;
use unlucky_core::game::isolation::{derive_game_dir, observe_mode, IsolationMode};
use unlucky_core::game::{self, VersionJson};
use unlucky_core::launch::adapter::{
self, AdapterOptions, AdapterWarning, LibraryInput, SnapshotInput,
};
use unlucky_core::launch::request::{JavaSelection, LaunchRequest, MemoryOptions};
use unlucky_core::launch::time::{format_rfc3339_millis, now};
use unlucky_core::launch::tree_kill;
use unlucky_core::launch::{Launcher, LauncherConfig};
use unlucky_core::platform::paths::ProcessEnv;
use crate::dto::{
InstanceId, InstanceRuntime, LaunchFinished, LaunchStage, LoaderKind, LogOutcome, Progress,
};
use super::env::HostEnv;
use super::job::{launch_summary, HostTask, JobSender};
/// 启动器名(与 CLI `meta::LAUNCHER_NAME` 同值)。
pub const LAUNCHER_NAME: &str = "Unlucky Launcher";
/// 一次启动需要的实例信息。
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LaunchTarget {
/// 实例 id
pub id: InstanceId,
/// 实例名
pub name: String,
/// 绑定的版本 id
pub version_id: String,
/// 账户 id(`None` = 离线占位)
pub account: Option<String>,
}
/// 选中并用起来的 Java(`summary` 给 UI 一行提示)。
pub struct JavaPick {
/// 交给 adapter 的选择
pub selection: JavaSelection,
/// 人读一行
pub summary: String,
}
/// 选一个能用的 Java:托管 > JAVA_HOME > PATH(`core::game::java` 的探测与优先级)。
pub fn pick_java(env: &HostEnv, version_id: &str) -> JavaPick {
let store = env.store();
let install_root = store
.doc()
.effective_str("java.installRoot")
.map(str::trim)
.filter(|text| !text.is_empty())
.map(PathBuf::from);
let roots = unlucky_core::game::java::location::scan_roots(
env.mode(),
&env.layout,
install_root.as_deref(),
env.platform,
&ProcessEnv,
);
let candidates = unlucky_core::game::java::candidates_in_roots(&roots);
let required = unlucky_core::game::java::requirement_for_version(&env.game, version_id);
let picked = unlucky_core::game::java::pick(&candidates, &required).cloned();
match picked {
Some(runtime) => {
let major = runtime
.major
.unwrap_or(unlucky_core::game::java::DEFAULT_MAJOR);
let summary = format!(
"Java {}({}{})",
runtime.version.clone().unwrap_or_else(|| major.to_string()),
runtime.origin.category(),
runtime
.vendor
.as_ref()
.map(|vendor| format!(" · {vendor}"))
.unwrap_or_default()
);
JavaPick {
selection: JavaSelection::new(runtime.binary, major, runtime.bits),
summary,
}
}
None => {
let binary = PathBuf::from(unlucky_core::game::java::java_binary_name());
let major = required.minimum;
JavaPick {
selection: JavaSelection::new(binary, major, 64),
summary: format!("PATH 上的 Java(未探测到版本,按 Java {major} 启动)"),
}
}
}
}
/// 装配 [`LaunchRequest`](与 CLI `snapshot::prepare` 同序)。
///
/// # Errors
///
/// 版本 JSON 缺失/非法、继承链断裂、隔离派生失败时返回用户可读文案。
pub fn build_request(
env: &HostEnv,
target: &LaunchTarget,
) -> Result<(LaunchRequest, Vec<String>), String> {
let version_id = target.version_id.clone();
let manifest_path = env.game.version_json(&version_id);
let text = std::fs::read_to_string(&manifest_path)
.map_err(|error| format!("读版本 JSON 失败 {}:{error}", manifest_path.display()))?;
let manifest =
VersionJson::from_json_str(&text).map_err(|error| format!("版本 JSON 非法:{error}"))?;
let source = |id: &str| -> Option<VersionJson> {
std::fs::read_to_string(env.game.version_json(id))
.ok()
.and_then(|text| VersionJson::from_json_str(&text).ok())
};
let resolved =
game::resolve(&source, &manifest).map_err(|error| format!("解析继承链失败:{error}"))?;
let environment = Environment::host();
let expanded = resolved
.arguments
.as_ref()
.map(|arguments| arguments.expand(&environment))
.unwrap_or_default();
let mut libraries: Vec<LibraryInput> = Vec::new();
for library in resolved.libraries.as_deref().unwrap_or_default() {
if !library.applies(&environment) || library.native_classifier(&environment).is_some() {
continue;
}
let Ok(coordinate) = library.coordinate() else {
continue;
};
let path = if library.is_local() {
env.game.version_library(&version_id, &coordinate)
} else {
env.game.library(&coordinate)
};
libraries.push(LibraryInput::new(path, library.name.clone()));
}
let natives = unlucky_core::launch::natives::collect(
&env.game,
&version_id,
resolved.libraries.as_deref().unwrap_or_default(),
&environment,
);
let game_dir = run_dir(env, target)?;
let jar_id = resolved.jar.clone().unwrap_or_else(|| version_id.clone());
let assets_root = env.game.assets_dir();
let assets_index = resolved
.assets
.clone()
.or_else(|| resolved.asset_index.as_ref().map(|index| index.id.clone()));
let snapshot = SnapshotInput {
version_id: &version_id,
version_name: Some(&target.name),
version_type: None,
game_version: None,
main_class: resolved.main_class.as_deref(),
jvm_arguments: &expanded.jvm,
game_arguments: &expanded.game,
legacy_arguments: resolved.minecraft_arguments.as_deref(),
libraries: &libraries,
natives: &natives,
primary_jar: env.game.version_jar(&jar_id),
game_dir,
assets_index: assets_index.as_deref(),
natives_dir: env.game.natives_dir(&version_id),
library_dir: env.game.libraries_dir(),
assets_root: assets_root.clone(),
game_assets: assets_root,
};
let java = pick_java(env, &version_id);
let (auth, identity_line) = super::identity::resolve(env, target.account.as_deref())?;
let memory = env
.store()
.effective("java.default_memory_mb")
.and_then(serde_json::Value::as_u64)
.and_then(|value| u32::try_from(value).ok());
let options = AdapterOptions {
java: java.selection,
memory: MemoryOptions {
min_mb: None,
max_mb: memory,
},
auth,
launcher_name: LAUNCHER_NAME.to_string(),
launcher_version: env!("CARGO_PKG_VERSION").to_string(),
language: "zh-CN".to_string(),
..AdapterOptions::strict()
};
let output = adapter::build_request(&snapshot, options);
let mut warnings: Vec<String> = output.warnings.iter().map(describe_warning).collect();
warnings.push(java.summary);
warnings.push(identity_line);
let mut request = output.request;
request.instance.id = target.id.clone();
request.instance.name = target.name.clone();
Ok((request, warnings))
}
/// 派生运行目录(D20 覆盖链:实例 `isolation` > 全局 `instances.mode`)。
fn run_dir(env: &HostEnv, target: &LaunchTarget) -> Result<PathBuf, String> {
let global = super::game::global_mode(env);
let config = read_instance_config(&env.layout, &target.id)
.map_err(|error| format!("读实例设置失败:{error}"))?;
let derivation = derive_game_dir(&env.game, &target.version_id, global, config.as_ref(), None)
.map_err(|error| format!("隔离目录派生失败:{error}"))?;
if let Some(mut config) = config {
let at = format_rfc3339_millis(now());
if observe_mode(&mut config, &env.game, &at, derivation.isolation).unwrap_or(false) {
let _ =
unlucky_core::game::install::instance::write_instance_config(&env.layout, &config);
}
}
Ok(derivation.game_dir)
}
/// 起一次启动(后台线程;进度/日志/收尾全部走 `HostTask`)。
pub fn start(env: HostEnv, tx: JobSender, target: LaunchTarget) {
let id = target.id.clone();
let tx_progress = tx.clone();
super::job::spawn("launch", move || {
let _ = tx_progress.send(HostTask::Runtime {
id: id.clone(),
runtime: InstanceRuntime::Busy {
stage: LaunchStage::Launch,
progress: Progress { done: 0, total: 1 },
},
});
let (request, warnings) = match build_request(&env, &target) {
Ok(ok) => ok,
Err(reason) => {
let _ = tx.send(HostTask::LaunchEnd(Box::new(LaunchFinished {
id,
session: String::new(),
outcome: LogOutcome::Crashed,
summary: format!("启动失败:{reason}"),
})));
return;
}
};
for warning in &warnings {
let _ = tx.send(HostTask::Notice(Box::new(crate::dto::NoticeView::new(
&format!("launch-warn:{}", target.id),
crate::dto::NoticeLevel::Info,
"启动提示",
warning,
))));
}
let config = LauncherConfig::new(env.sessions_root())
.with_launcher(LAUNCHER_NAME, env!("CARGO_PKG_VERSION"));
let session = match Launcher::new(config).spawn(&request) {
Ok(session) => session,
Err(error) => {
let _ = tx.send(HostTask::LaunchEnd(Box::new(LaunchFinished {
id,
session: String::new(),
outcome: LogOutcome::Crashed,
summary: format!("启动失败:{error}"),
})));
return;
}
};
let session_id = session.session_id().to_string();
let pid = session.pid();
let _ = tx.send(HostTask::LaunchStarted {
id: id.clone(),
session_id: session_id.clone(),
pid,
});
let _ = tx.send(HostTask::Runtime {
id: id.clone(),
runtime: InstanceRuntime::Running { pid },
});
match session.finish() {
Ok(handle) => {
let outcome = super::identity::outcome_of(&handle);
let _ = tx.send(HostTask::LaunchEnd(Box::new(LaunchFinished {
id,
session: session_id,
outcome,
summary: format!(
"{}({},{:.1}s)",
launch_summary(outcome, Some(handle.exit.code)),
handle.exit.exit_type.as_str(),
handle.uptime_ms as f64 / 1000.0
),
})));
}
Err(error) => {
let _ = tx.send(HostTask::LaunchEnd(Box::new(LaunchFinished {
id,
session: session_id,
outcome: LogOutcome::SilentFail,
summary: format!("启动收尾失败:{error}"),
})));
}
}
});
}
/// 停止一次启动(按 pid 回收进程树;`finish()` 会在后台线程里照常收尾)。
pub fn stop(pid: u32) -> Result<(), String> {
tree_kill::kill_tree(pid, std::time::Duration::from_secs(3))
.map_err(|error| format!("停止进程 {pid} 失败:{error}"))
}
/// 适配层告警 → 人读一行。
fn describe_warning(warning: &AdapterWarning) -> String {
match warning {
AdapterWarning::MissingLibrary { name, path } => {
format!("缺少库文件 {name}({})", path.display())
}
AdapterWarning::MissingGameArguments => "版本 JSON 没有游戏参数".to_string(),
AdapterWarning::MissingAssetsIndex => "版本 JSON 没有资源索引".to_string(),
AdapterWarning::MissingMainClass => "版本 JSON 没有 mainClass".to_string(),
AdapterWarning::MissingNativeJar { name, path } => {
format!("缺少 natives 构件 {name}({})", path.display())
}
}
}
/// 加载器 → 适配层的模组加载器标记(GUI 只用于显示,不改命令行)。
pub fn loader_label(kind: LoaderKind) -> &'static str {
match kind {
LoaderKind::Vanilla => "原版",
LoaderKind::Fabric => "Fabric",
LoaderKind::Quilt => "Quilt",
LoaderKind::Forge => "Forge",
LoaderKind::NeoForge => "NeoForge",
LoaderKind::OptiFine => "OptiFine",
LoaderKind::LiteLoader => "LiteLoader",
}
}
/// 隔离档位的展示串(`isolated` / `shared`)。
pub fn isolation_label(mode: IsolationMode) -> &'static str {
mode.as_str()
}
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//! 日志 / 诊断:会话索引 → 会话列表,事件 JSONL → 日志行,规则引擎 → 诊断卡片。
//!
//! 与 CLI `ull logs` / `ull diagnose` 同源(`launch::session_index` + `diagnose` 规则引擎):
//! 「同一份 jsonl 的两种读法」只有这一处实现(M39 ports/events.rs 的设计)。
//! 实时滚动 = host 每拍尾随启动会话的 JSONL(只读新增字节),不额外开第二条事件通道。
use std::io::{Read, Seek, SeekFrom};
use std::path::{Path, PathBuf};
use serde_json::Value;
use unlucky_core::diagnose::collectors::{ExitSignal, SignalOrigin};
use unlucky_core::diagnose::engine::{Diagnoser, DiagnosisInput};
use unlucky_core::diagnose::loader::RuleLoader;
use unlucky_core::launch::session_index::{self, SessionIndexEntry};
use crate::dto::{
Diagnosis, DiagnosisReport, LogLevel, LogLine, LogOutcome, LogSession, SessionId,
};
use super::env::HostEnv;
/// 送进规则引擎的默认尾巴行数(与 CLI 同值,避免两条路看到不同证据)。
pub const DEFAULT_TAIL: usize = 2000;
/// 日志页一次最多渲染的行数(超出的截断,避免大文件把 UI 拖死)。
pub const MAX_RENDERED_LINES: usize = 2_000;
/// 会话索引目录(`.ULL/data/agent/sessions`)。
pub fn root(env: &HostEnv) -> PathBuf {
env.sessions_root()
}
/// 会话列表(新→旧)。
pub fn sessions(env: &HostEnv) -> Vec<LogSession> {
let index = session_index::index_path(&root(env));
let mut entries = session_index::read_all(&index).unwrap_or_default();
entries.sort_by(|a, b| b.started_at.cmp(&a.started_at));
entries.iter().map(session_of).collect()
}
/// 索引条目 → 左栏会话行。
pub fn session_of(entry: &SessionIndexEntry) -> LogSession {
LogSession {
id: entry.session_id.clone(),
instance: if entry.instance_name.is_empty() {
entry.instance_id.clone()
} else {
entry.instance_name.clone()
},
when: display_time(&entry.started_at),
outcome: outcome_of(entry),
duration_secs: entry.duration_ms / 1000,
}
}
/// 结局:静默失败 > 崩溃(非 0 / crash_found) > 正常。
pub fn outcome_of(entry: &SessionIndexEntry) -> LogOutcome {
if entry.silent_failure {
LogOutcome::SilentFail
} else if entry.crash_found
|| entry.exit_code.is_some_and(|code| code != 0)
|| (entry.exit_code.is_none() && !entry.ended_at.is_empty())
{
LogOutcome::Crashed
} else {
LogOutcome::Ok
}
}
/// `2026-10-29T19:22:45.123Z` → `10-29 19:22`。
pub fn display_time(started_at: &str) -> String {
let body = started_at.trim_end_matches('Z');
let Some((date, time)) = body.split_once('T') else {
return started_at.to_string();
};
let date = date.get(5..).unwrap_or(date);
let time = time.get(..5).unwrap_or(time);
format!("{date} {time}")
}
/// 事件流文件路径(`<sessions>/game/<log_path>`)。
pub fn event_path(env: &HostEnv, entry: &SessionIndexEntry) -> PathBuf {
root(env).join("game").join(&entry.log_path)
}
/// 会话 id 或唯一前缀 → 索引条目。
fn find(env: &HostEnv, key: &str) -> Option<SessionIndexEntry> {
let index = session_index::index_path(&root(env));
let entries = session_index::read_all(&index).ok()?;
if let Some(exact) = entries.iter().find(|entry| entry.session_id == key) {
return Some(exact.clone());
}
entries
.iter()
.find(|entry| entry.session_id.starts_with(key))
.cloned()
}
/// 事件 JSON → 一行日志(`stdout`/`stderr` 的 `payload.line`)。
pub fn line_of(event: &Value) -> Option<LogLine> {
let text = event.pointer("/payload/line").and_then(Value::as_str)?;
let kind = event
.get("kind")
.and_then(Value::as_str)
.unwrap_or_default();
let level = match event
.pointer("/payload/level")
.and_then(Value::as_str)
.unwrap_or_default()
{
"error" => LogLevel::Error,
"warn" | "warning" => LogLevel::Warn,
"debug" | "trace" => LogLevel::Debug,
_ => {
if kind == "stderr" {
LogLevel::Warn
} else {
LogLevel::Info
}
}
};
Some(LogLine {
text: text.to_string(),
level,
})
}
/// 整个事件流 → 日志行(解析失败的行跳过,容忍被 kill 时截断的尾行)。
pub fn read_lines(path: &Path) -> Vec<LogLine> {
let Ok(text) = std::fs::read_to_string(path) else {
return Vec::new();
};
text.lines()
.filter(|line| !line.trim().is_empty())
.filter_map(|line| serde_json::from_str::<Value>(line).ok())
.filter_map(|event| line_of(&event))
.collect()
}
/// 打开一个会话:日志行 + 规则引擎结论。
pub fn open(env: &HostEnv, key: &str) -> (Vec<LogLine>, Option<DiagnosisReport>) {
let Some(entry) = find(env, key) else {
return (Vec::new(), None);
};
let path = event_path(env, &entry);
let lines = read_lines(&path);
let diagnosis = diagnose_lines(&entry, &lines);
(lines, diagnosis)
}
/// 规则引擎跑一遍(**规则先跑,模型补位**:这里只出规则结论)。
pub fn diagnose_lines(entry: &SessionIndexEntry, lines: &[LogLine]) -> Option<DiagnosisReport> {
let stderr_text: String = lines
.iter()
.filter(|line| line.level == LogLevel::Error || line.level == LogLevel::Warn)
.map(|line| line.text.as_str())
.collect::<Vec<_>>()
.join("\n");
let body: String = lines
.iter()
.rev()
.take(DEFAULT_TAIL)
.map(|line| line.text.as_str())
.collect::<Vec<_>>()
.into_iter()
.rev()
.collect::<Vec<_>>()
.join("\n");
if body.is_empty() {
return None;
}
let error_lines = u32::try_from(
lines
.iter()
.filter(|line| line.level == LogLevel::Error)
.count(),
)
.unwrap_or(u32::MAX);
let exit = ExitSignal::classify(
entry.exit_code,
Some(entry.duration_ms),
error_lines,
&stderr_text,
);
let mut input = DiagnosisInput::new().with_exit(exit);
input.push_text(SignalOrigin::Stderr, body);
let loader = RuleLoader::embedded();
let report = Diagnoser::new(loader.rule_set().rules().to_vec()).analyze(&input);
let finding = report
.findings
.first()
.or_else(|| report.secondary.first())?;
Some(DiagnosisReport {
session: entry.session_id.clone(),
diagnosis: Diagnosis {
rule: finding.rule_id.clone(),
title: finding.message.clone(),
confidence: confidence_percent(finding.confidence),
hint: finding.detail.clone().unwrap_or_else(|| {
report
.exit
.as_ref()
.map(|exit| exit.exit_type.as_str().to_string())
.unwrap_or_else(|| "未知退出".to_string())
}),
fix: finding
.materialized_actions()
.first()
.map(|action| action.tool.to_string()),
},
})
}
/// 0.0~1.0 → 0~100(四舍五入)。
pub fn confidence_percent(confidence: f32) -> u8 {
let percent = (confidence.clamp(0.0, 1.0) * 100.0).round();
u8::try_from(percent as u32).unwrap_or(100)
}
/// 导入崩溃日志(`hs_err_pid*.log` / `crash-*.txt` / `latest.log`)做规则分析。
///
/// 文件名含 `hs_err` 时先走 `hs_err::parse`(结构化字段进规则引擎),否则整份文本当信号喂进去。
pub fn analyze_crash_file(path: &str) -> Result<(String, DiagnosisReport), String> {
let path = Path::new(path);
if !path.is_file() {
return Err(format!("找不到崩溃日志:{}", path.display()));
}
let text = std::fs::read_to_string(path).map_err(|error| format!("读崩溃日志失败:{error}"))?;
let name = path
.file_name()
.map(|name| name.to_string_lossy().to_string())
.unwrap_or_else(|| "crash.log".to_string());
let is_hs_err = name.contains("hs_err");
let mut input = DiagnosisInput::new();
if is_hs_err {
input.push_hs_err(unlucky_core::diagnose::hs_err::parse(&text));
}
input.push_text(
if is_hs_err {
SignalOrigin::HsErr
} else if name.contains("crash") {
SignalOrigin::CrashReport
} else {
SignalOrigin::LatestLog
},
text,
);
let loader = RuleLoader::embedded();
let report = Diagnoser::new(loader.rule_set().rules().to_vec()).analyze(&input);
let finding = report
.findings
.first()
.or_else(|| report.secondary.first())
.ok_or_else(|| "规则引擎没有从这份日志里认出已知问题".to_string())?;
Ok((
format!("导入的日志:{name}"),
DiagnosisReport {
session: format!("file:{name}"),
diagnosis: Diagnosis {
rule: finding.rule_id.clone(),
title: finding.message.clone(),
confidence: confidence_percent(finding.confidence),
hint: finding
.detail
.clone()
.unwrap_or_else(|| "规则引擎命中(详见证据行)".to_string()),
fix: finding
.materialized_actions()
.first()
.map(|action| action.tool.to_string()),
},
},
))
}
/// 实时尾随器:只读文件新增的字节,解析出完整的 JSON 行。
#[derive(Debug, Default)]
pub struct Tail {
path: Option<PathBuf>,
session: Option<SessionId>,
offset: u64,
}
impl Tail {
/// 开始尾随一个会话。
pub fn attach(&mut self, path: PathBuf, session: &str) {
self.path = Some(path);
self.session = Some(session.to_string());
self.offset = 0;
}
/// 停止尾随。
pub fn detach(&mut self) {
self.path = None;
self.session = None;
self.offset = 0;
}
/// 当前尾随的会话。
pub fn session(&self) -> Option<&str> {
self.session.as_deref()
}
/// 读新行(返回 `(会话 id, 新行)`;没有新内容返回 `None`)。
pub fn poll(&mut self) -> Option<(String, Vec<LogLine>)> {
let path = self.path.clone()?;
let session = self.session.clone()?;
let file = std::fs::File::open(&path).ok()?;
let len = file.metadata().ok()?.len();
if len <= self.offset {
return None;
}
let mut file = file;
file.seek(SeekFrom::Start(self.offset)).ok()?;
let mut buffer = String::new();
file.read_to_string(&mut buffer).ok()?;
// 只吃到最后一个换行:半行留到下一拍(避免把 JSON 截断解析成脏行)
let last_newline = buffer.rfind('\n')?;
let complete = &buffer[..=last_newline];
self.offset += u64::try_from(complete.len()).unwrap_or(u64::MAX);
let lines: Vec<LogLine> = complete
.lines()
.filter(|line| !line.trim().is_empty())
.filter_map(|line| serde_json::from_str::<Value>(line).ok())
.filter_map(|event| line_of(&event))
.collect();
Some((session, lines))
}
}
/// 会话是否已收尾(索引里出现 `ended_at` 或文件停止增长超过一拍)。
pub fn session_finished(env: &HostEnv, session: &str) -> bool {
let index = session_index::index_path(&root(env));
session_index::read_all(&index)
.unwrap_or_default()
.iter()
.any(|entry| entry.session_id == session && !entry.ended_at.is_empty())
}
#[cfg(test)]
#[path = "logs_tests.rs"]
mod tests;
+86
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//! host/logs.rs 的单测(拆文件守 400 行上限)。
use super::*;
#[test]
fn time_display_and_outcomes() {
assert_eq!(display_time("2026-10-29T19:22:45.123Z"), "10-29 19:22");
assert_eq!(display_time("nope"), "nope");
let mut entry = SessionIndexEntry {
v: 1,
session_id: "s".to_string(),
instance_id: String::new(),
instance_name: String::new(),
game_version: String::new(),
started_at: String::new(),
ended_at: "2026-10-29T19:22:45Z".to_string(),
duration_ms: 1000,
exit_code: Some(0),
exit_type: Some("normal".to_string()),
silent_failure: false,
window_detected: true,
event_count: 1,
log_path: "s.jsonl".to_string(),
crash_found: false,
diagnosis_top: None,
};
assert_eq!(outcome_of(&entry), LogOutcome::Ok);
entry.exit_code = Some(1);
assert_eq!(outcome_of(&entry), LogOutcome::Crashed);
entry.silent_failure = true;
assert_eq!(outcome_of(&entry), LogOutcome::SilentFail);
}
#[test]
fn lines_map_levels_and_skip_non_line_events() {
let stdout = serde_json::json!({"kind":"stdout","payload":{"line":"hi","level":"info"}});
assert_eq!(line_of(&stdout).unwrap().level, LogLevel::Info);
let stderr = serde_json::json!({"kind":"stderr","payload":{"line":"boom","level":"error"}});
assert_eq!(line_of(&stderr).unwrap().level, LogLevel::Error);
let other = serde_json::json!({"kind":"cmd_built","payload":{"argv":[]}});
assert!(line_of(&other).is_none());
}
#[test]
fn tail_only_consumes_complete_lines() {
let dir = std::env::temp_dir().join(format!("ull-host-tail-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
std::fs::create_dir_all(&dir).expect("目录");
let path = dir.join("s.jsonl");
std::fs::write(
&path,
"{\"kind\":\"stdout\",\"payload\":{\"line\":\"one\"}}\n",
)
.expect("写");
let mut tail = Tail::default();
tail.attach(path.clone(), "s");
let (session, lines) = tail.poll().expect("首拍有新行");
assert_eq!(session, "s");
assert_eq!(lines.len(), 1);
assert!(tail.poll().is_none(), "没有新增就不该再产出");
// 半行不消费
let mut text = std::fs::read_to_string(&path).expect("读");
text.push_str("{\"kind\":\"stdout\",\"payload\":{\"line\":\"tw");
std::fs::write(&path, text).expect("写");
assert!(tail.poll().is_none(), "半个 JSON 行不能解析");
let mut text = std::fs::read_to_string(&path).expect("读");
text.push_str("o\"}}\n");
std::fs::write(&path, text).expect("写");
let (_, lines) = tail.poll().expect("补全后应产出");
assert_eq!(lines[0].text, "two");
std::fs::remove_dir_all(&dir).ok();
}
#[test]
fn crash_import_reports_missing_file() {
let err = analyze_crash_file("D:/definitely/missing/hs_err_pid1.log").unwrap_err();
assert!(err.contains("找不到崩溃日志"), "{err}");
}
#[test]
fn confidence_percent_is_rounded_and_clamped() {
assert_eq!(confidence_percent(0.923), 92);
assert_eq!(confidence_percent(-1.0), 0);
assert_eq!(confidence_percent(2.0), 100);
}
+70
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//! 安装进度的记账器(文件计数 / 字节 / 速度 / ETA)。
//!
//! `execute` 的文件级回调已经把每个文件的结局给了我们,这里只做聚合;
//! 速度用相邻两次采样的字节差算(core 的事件只给绝对值)。
use std::sync::Arc;
use std::time::Instant;
use unlucky_core::game::install::{FileOutcome, FileStatus, ProgressSink};
use crate::dto::{derive_speed, CreateRequest, InstallProgressView, InstallStage};
use super::install::loader_label;
use super::job::{HostTask, JobSender};
/// 一次安装的上下文(进度回调共享)。
pub(super) struct Meter {
pub(super) progress: InstallProgressView,
previous: Option<(u64, Instant)>,
}
impl Meter {
pub(super) fn new(request: &CreateRequest) -> Self {
Self {
progress: InstallProgressView::start(
&request.version,
&request.instance_name(),
&loader_label(request.loader, &request.loader_version),
),
previous: None,
}
}
/// 换阶段(重置速度采样)。
pub(super) fn stage(&mut self, stage: InstallStage, message: &str) {
self.progress.stage = stage;
self.progress.message = message.to_string();
self.previous = None;
}
/// 记账一个文件的结局。
pub(super) fn note(&mut self, outcome: &FileOutcome) {
self.progress.files_done += 1;
if outcome.status != FileStatus::Skipped {
self.progress.bytes_done = self.progress.bytes_done.saturating_add(outcome.bytes);
}
let now = Instant::now();
if let Some(previous) = self.previous {
if let Some((speed, eta)) = derive_speed(
previous,
(self.progress.bytes_done, now),
self.progress.bytes_total,
) {
self.progress.speed_bps = speed;
self.progress.eta_secs = eta;
}
}
self.previous = Some((self.progress.bytes_done, now));
}
}
/// 进度 sink(`execute` 的文件级回调)。
pub(super) fn sink_for(tx: JobSender, meter: Arc<std::sync::Mutex<Meter>>) -> ProgressSink {
Arc::new(move |outcome: &FileOutcome| {
let Ok(mut meter) = meter.lock() else {
return;
};
meter.note(outcome);
let _ = tx.send(HostTask::Install(Box::new(meter.progress.clone())));
})
}
+370
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//! 真实后端:把 core(game/launch/install/auth/java/diagnose/setting)装配成 GUI 的 host。
//!
//! 边界:本模块是整个 app 里**唯一**允许 `use unlucky_core::…` 的地方(连同 `settings_bridge`);
//! 出口只有 [`crate::dto`] 的快照/事件。线程模型:
//!
//! ```text
//! dispatch(AppCommand) ──► 立即动作(读盘/写设置)或 spawn 后台线程
//! 后台线程 ──HostTask──► rx ──tick()──► CoreEvent ──► state.apply()
//! tick() 另外每 ~600ms 尾随一次运行中会话的 JSONL(实时日志滚动)
//! ```
//!
//! AI 对话暂时仍由 [`MockBackend`] 提供脚本回复(agent 的 GUI host 是后续 mission);
//! 其余页面全部走真实 core。
mod accounts;
mod dispatch;
mod engine;
pub mod env;
mod game;
mod identity;
mod install;
mod java;
mod job;
mod launch;
mod logs;
mod meter;
mod settings;
mod versions;
use std::collections::VecDeque;
use std::time::Duration;
use crate::dto::{
AccountView, AppCommand, AppEvent, Backend, CoreEvent, DiagnosisReport, InstallProgressView,
InstanceRuntime, JavaChainStep, LogOutcome, NoticeView,
};
use crate::mock::MockBackend;
use crate::toast::{Toast, ToastKind};
use accounts::LoginJob;
pub use env::HostEnv;
use job::{HostTask, JobReceiver, JobSender};
/// 每拍最多处理的后台消息数(防止一次 tick 吃掉整帧预算)。
const MAX_TASKS_PER_TICK: usize = 64;
/// 实时日志尾随间隔(拍数,33ms/拍 → 约 600ms 一次)。
const TAIL_POLL_TICKS: u64 = 18;
/// 真实 host。
pub struct CoreHost {
env: HostEnv,
events: VecDeque<AppEvent>,
tx: JobSender,
rx: JobReceiver,
ticks: u64,
/// 当前启动账户 id(内存态;跨会话持久化要 core schema 增键,见 handoff)
active_account: Option<String>,
accounts: Vec<AccountView>,
login: Option<LoginJob>,
java_chain: Vec<JavaChainStep>,
java_busy: bool,
java_message: String,
install: Option<InstallProgressView>,
notices: Vec<NoticeView>,
/// 最近一次启动的 pid(停止按钮用)
launch_pid: Option<u32>,
/// 实时日志尾随器
tail: logs::Tail,
/// AI 对话的临时后端(agent GUI host 落地前的占位)
chat: MockBackend,
/// 当前安装任务的取消标记(阶段边界检查)
install_cancel: Option<std::sync::Arc<std::sync::atomic::AtomicBool>>,
}
impl CoreHost {
/// 按便携数据根装配;解析不出数据根返回 `None`(调用方退回 mock)。
pub fn open() -> Option<Self> {
HostEnv::resolve().map(Self::new)
}
/// 用给定环境装配(截图/单测通道)。
pub fn new(env: HostEnv) -> Self {
let (tx, rx) = job::channel();
game::ensure_root(&env);
let mut host = Self {
env,
events: VecDeque::new(),
tx,
rx,
ticks: 0,
active_account: None,
accounts: Vec::new(),
login: None,
java_chain: Vec::new(),
java_busy: false,
java_message: String::new(),
install: None,
notices: Vec::new(),
launch_pid: None,
tail: logs::Tail::default(),
chat: MockBackend::default(),
install_cancel: None,
};
host.refresh_all();
host
}
/// 数据根(截图/诊断展示用)。
pub fn env(&self) -> &HostEnv {
&self.env
}
fn send(&mut self, event: CoreEvent) {
self.events.push_back(AppEvent::Core(event));
}
fn toast(&mut self, kind: ToastKind, text: impl Into<String>) {
self.events.push_back(AppEvent::Toast(Toast {
id: 0,
kind,
text: text.into(),
remaining_ms: 0,
}));
}
/// 全量刷新:实例 / 会话 / 账户 / 设置 / Java,并触发一次版本清单拉取。
pub fn refresh_all(&mut self) {
self.refresh_instances();
self.send(CoreEvent::LogSessionsChanged(logs::sessions(&self.env)));
self.refresh_accounts();
self.send(CoreEvent::SettingsChanged(settings::groups(&self.env)));
self.refresh_java();
versions::spawn_list(self.env.clone(), self.tx.clone());
}
fn refresh_instances(&mut self) {
let instances = game::instances(&self.env);
self.send(CoreEvent::InstancesChanged(instances));
}
fn refresh_accounts(&mut self) {
self.accounts = accounts::accounts(&self.env, self.active_account.as_deref());
if self.active_account.is_none() {
// 默认选中第一个账户(没有账户时保持 None = 离线占位)
self.active_account = self.accounts.first().map(|account| account.id.clone());
self.accounts = accounts::accounts(&self.env, self.active_account.as_deref());
}
self.send(CoreEvent::AccountsChanged(self.accounts.clone()));
}
fn refresh_java(&mut self) {
let page = java::page(
&self.env,
self.java_chain.clone(),
self.java_busy,
&self.java_message,
);
self.send(CoreEvent::JavaChanged(page));
}
fn push_notice(&mut self, notice: NoticeView) {
self.notices.retain(|existing| existing.id != notice.id);
self.notices.push(notice);
self.send(CoreEvent::NoticesChanged(self.notices.clone()));
}
/// 打开一个会话(日志行 + 诊断)。
fn open_session(&mut self, id: &str) {
let (lines, diagnosis) = logs::open(&self.env, id);
self.send(CoreEvent::LogLinesChanged(lines));
self.send(CoreEvent::DiagnosisReady(diagnosis.unwrap_or(
DiagnosisReport {
session: id.to_string(),
diagnosis: crate::dto::Diagnosis {
rule: String::new(),
title: "该会话没有命中已知规则".to_string(),
confidence: 0,
hint: "可点「让 AI 详解」把日志交给模型进一步分析".to_string(),
fix: None,
},
},
)));
}
/// 由实例名/版本 id 找启动目标。
fn launch_target(&self, id: &str) -> Option<launch::LaunchTarget> {
let instance = game::instances(&self.env)
.into_iter()
.find(|instance| instance.id == id || instance.name == id)?;
Some(launch::LaunchTarget {
id: instance.id,
name: instance.name,
version_id: instance.version_id,
account: self.active_account.clone(),
})
}
fn start_launch(&mut self, id: &str) {
let Some(target) = self.launch_target(id) else {
self.toast(ToastKind::Error, format!("找不到实例 {id}"));
return;
};
let instance_id = target.id.clone();
if let Some(notice) = game::mode_change_notice(&self.env, &instance_id) {
self.push_notice(notice);
}
self.send(CoreEvent::InstanceRuntimeChanged {
id: instance_id.clone(),
runtime: InstanceRuntime::Busy {
stage: crate::dto::LaunchStage::Launch,
progress: crate::dto::Progress { done: 0, total: 1 },
},
});
launch::start(self.env.clone(), self.tx.clone(), target);
}
/// 一台在跑的实例的 pid(从快照或最近一次启动里取)。
fn running_pid(&self, id: &str) -> Option<u32> {
if let Some(pid) = self.launch_pid {
return Some(pid);
}
game::instances(&self.env)
.into_iter()
.find(|instance| instance.id == id)
.and_then(|instance| match instance.runtime {
InstanceRuntime::Running { pid } => Some(pid),
_ => None,
})
}
/// 后台消息 → 事件。
fn handle(&mut self, task: HostTask) {
match task {
HostTask::Versions(Ok(versions)) => self.send(CoreEvent::VersionListChanged(versions)),
HostTask::Versions(Err(reason)) => {
self.toast(ToastKind::Warn, format!("拉取版本清单失败:{reason}"));
}
HostTask::Install(progress) => {
self.install = Some(*progress.clone());
self.send(CoreEvent::InstallProgress(Some(*progress)));
}
HostTask::InstallDone { progress, result } => {
self.install_cancel = None;
self.install = Some(*progress.clone());
self.send(CoreEvent::InstallProgress(Some(*progress)));
match result {
Ok(_) => {
self.refresh_instances();
self.send(CoreEvent::LogSessionsChanged(logs::sessions(&self.env)));
}
Err(reason) => self.toast(ToastKind::Error, reason),
}
}
HostTask::Accounts(accounts) => {
self.accounts = accounts.clone();
self.send(CoreEvent::AccountsChanged(accounts));
self.refresh_instances();
}
HostTask::Login(view) => self.send(CoreEvent::DeviceLoginChanged(*view)),
HostTask::Java(page) => self.send(CoreEvent::JavaChanged(*page)),
HostTask::Logs {
sessions,
lines,
diagnosis,
} => {
self.send(CoreEvent::LogSessionsChanged(sessions));
self.send(CoreEvent::LogLinesChanged(lines));
if let Some(report) = diagnosis {
self.send(CoreEvent::DiagnosisReady(report));
}
}
HostTask::Sessions(sessions) => self.send(CoreEvent::LogSessionsChanged(sessions)),
HostTask::Tail(batch) => {
if batch.running {
self.send(CoreEvent::LogLinesChanged(batch.lines));
} else {
self.send(CoreEvent::LogAppended(*batch));
}
}
HostTask::LaunchStarted {
id,
session_id,
pid,
} => {
self.launch_pid = Some(pid);
self.tail.attach(
self.env
.sessions_root()
.join("game")
.join(format!("{session_id}.jsonl")),
&session_id,
);
self.send(CoreEvent::InstanceRuntimeChanged {
id,
runtime: InstanceRuntime::Running { pid },
});
}
HostTask::Runtime { id, runtime } => {
self.send(CoreEvent::InstanceRuntimeChanged { id, runtime });
}
HostTask::LaunchEnd(finished) => {
self.launch_pid = None;
let runtime = if finished.outcome == LogOutcome::Ok {
InstanceRuntime::Idle
} else {
InstanceRuntime::Failed {
reason: finished.summary.clone(),
}
};
self.send(CoreEvent::InstanceRuntimeChanged {
id: finished.id.clone(),
runtime,
});
self.send(CoreEvent::LaunchFinished((*finished).clone()));
self.tail.detach();
self.send(CoreEvent::LogSessionsChanged(logs::sessions(&self.env)));
self.refresh_instances();
}
HostTask::Crash(report) => {
self.send(CoreEvent::DiagnosisReady(*report));
}
HostTask::Notice(notice) => self.push_notice(*notice),
HostTask::Toast(toast) => self.events.push_back(AppEvent::Toast(*toast)),
}
}
/// 尾随运行中会话(每 `TAIL_POLL_TICKS` 拍一次)。
fn poll_tail(&mut self) {
let Some((session, lines)) = self.tail.poll() else {
return;
};
if lines.is_empty() {
return;
}
let running = self.launch_pid.is_some();
self.send(CoreEvent::LogAppended(crate::dto::LiveLogBatch {
session,
lines,
running,
}));
}
}
impl Backend for CoreHost {
fn drain_events(&mut self) -> Vec<AppEvent> {
self.events.drain(..).collect()
}
fn dispatch(&mut self, command: AppCommand) {
self.dispatch_command(command);
}
fn tick(&mut self, elapsed: Duration) {
self.chat.tick(elapsed);
for event in self.chat.drain_events() {
self.events.push_back(event);
}
for _ in 0..MAX_TASKS_PER_TICK {
let Ok(task) = self.rx.try_recv() else {
break;
};
self.handle(task);
}
self.ticks += 1;
if self.ticks.is_multiple_of(TAIL_POLL_TICKS) {
self.poll_tail();
}
}
}
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//! 设置页分组:按 `core::setting` schema 的键生成行,写回走 `SettingStore::set`。
//!
//! 三件纪律(AGENTS §6):
//! 1. 读写同一份 `<数据根>/config/launcher.json`(与 `ull config set` / AI `set_config` 同源);
//! 2. 不自己拼 JSON,也不绕 schema(非法键/越界值由 `store.set` 拒绝);
//! 3. 这里只认「键名 + 字符串值」,领域语义留在 core。
//!
//! 分组 id 与设置页子导航同名:`download` / `java` / `data` / `ai` / `mcp`。
use serde_json::Value;
use unlucky_core::game::java::JdkVendor;
use crate::dto::{SettingGroupView, SettingRowView};
use super::env::HostEnv;
/// 全部设置分组(设置页右栏一次拿全,切分组不再请求)。
pub fn groups(env: &HostEnv) -> Vec<SettingGroupView> {
vec![
download_group(env),
java_group(env),
data_group(env),
ai_group(env),
mcp_group(env),
]
}
/// 读一个键的字符串值(缺省给空串)。
fn text(env: &HostEnv, key: &str) -> String {
env.store()
.doc()
.effective_str(key)
.unwrap_or_default()
.to_string()
}
/// 读一个键的整数(缺省给 `fallback`)。
fn int(env: &HostEnv, key: &str, fallback: i64) -> i64 {
env.store()
.effective(key)
.and_then(Value::as_i64)
.unwrap_or(fallback)
}
/// 读一个键的布尔(缺省给 `fallback`)。
fn flag(env: &HostEnv, key: &str, fallback: bool) -> bool {
env.store()
.effective(key)
.and_then(Value::as_bool)
.unwrap_or(fallback)
}
/// 枚举值在选项表里的序号(找不到给 0)。
fn selected(options: &[&str], value: &str) -> i32 {
options
.iter()
.position(|option| *option == value)
.map(|index| i32::try_from(index).unwrap_or(0))
.unwrap_or(0)
}
/// 下载(D7):并发/重试/地区/镜像偏好/代理。
fn download_group(env: &HostEnv) -> SettingGroupView {
let concurrency = int(env, "download.concurrency", 8).to_string();
let retry = int(env, "download.retry_limit", 3).to_string();
let concurrency_options = ["4", "8", "16"];
let retry_options = ["0", "1", "3", "5"];
let regions = ["auto", "cn", "global"];
let mirrors = ["auto", "official", "mirror"];
let proxies = ["none", "system", "manual"];
let region_value = text(env, "download.region");
let mirror_value = text(env, "download.mirror_preference");
let proxy_value = text(env, "download.proxy_mode");
SettingGroupView::new("download", "下载与镜像(D7)")
.with(SettingRowView::choice(
"download.concurrency",
"并发数",
"同时下载的文件数(海量小文件,16 路足够压满带宽)",
&concurrency_options,
selected(&concurrency_options, &concurrency),
))
.with(SettingRowView::choice(
"download.retry_limit",
"单文件重试次数",
"失败后换源重试的上限",
&retry_options,
selected(&retry_options, &retry),
))
.with(SettingRowView::choice(
"download.region",
"地区判定",
"auto = 时区+语言+探测;决定是否优先国内镜像",
&regions,
selected(
&regions,
if region_value.is_empty() {
"auto"
} else {
&region_value
},
),
))
.with(SettingRowView::choice(
"download.mirror_preference",
"镜像偏好",
"auto = 按健康度评分;official = 官方源优先",
&mirrors,
selected(
&mirrors,
if mirror_value.is_empty() {
"auto"
} else {
&mirror_value
},
),
))
.with(SettingRowView::choice(
"download.proxy_mode",
"代理模式",
"none / system(跟随系统)/ manual(下面填地址)",
&proxies,
selected(
&proxies,
if proxy_value.is_empty() {
"none"
} else {
&proxy_value
},
),
))
.with(SettingRowView::text(
"download.proxy_url",
"HTTP 代理",
"manual 模式生效;留空则用系统代理",
&text(env, "download.proxy_url"),
))
.with(SettingRowView::action(
"download.action.detect_region",
"重新检测地区",
"清掉 24h 地区缓存,下次下载重新判定",
"detect_region",
))
}
/// Java(D13/D23):自动安装/内存/选路/发行版优先级。
fn java_group(env: &HostEnv) -> SettingGroupView {
let memory = int(env, "java.default_memory_mb", 2048).to_string();
let memory_options = ["1024", "2048", "4096", "8192"];
let priority: Vec<String> = env
.store()
.effective("java.vendorPriority")
.and_then(Value::as_array)
.map(|items| {
items
.iter()
.filter_map(Value::as_str)
.map(str::to_string)
.collect()
})
.unwrap_or_default();
let priority_text = if priority.is_empty() {
"地区默认序(Temurin → …)".to_string()
} else {
priority.join(" → ")
};
let roots = super::engine::java_scan_roots(env);
SettingGroupView::new("java", "Java(D13)")
.with(SettingRowView::toggle(
"java.auto_install",
"缺 Java 时自动下载",
"按回退链装一个托管 JDK(基准 JDK17)",
flag(env, "java.auto_install", true),
))
.with(SettingRowView::choice(
"java.default_memory_mb",
"默认最大堆内存",
"实例没单独指定时用这个值(MB)",
&memory_options,
selected(&memory_options, &memory),
))
.with(SettingRowView::text(
"java.selected_path",
"指定 Java 可执行文件",
"留空 = 自动挑(托管 > JAVA_HOME > PATH)",
&text(env, "java.selected_path"),
))
.with(SettingRowView::text(
"java.installRoot",
"托管 JDK 安装根",
"留空 = 按数据目录模式派生(portable 进数据根 / standard 进系统目录)",
&text(env, "java.installRoot"),
))
.with(SettingRowView::text(
"java.extra_args",
"附加 JVM 参数",
"原样拼到命令行尾部",
&text(env, "java.extra_args"),
))
.with(SettingRowView::read_only(
"发行版优先级(java.vendorPriority)",
&priority_text,
))
.with(SettingRowView::read_only(
"托管根",
&roots
.iter()
.map(|root| root.display().to_string())
.collect::<Vec<_>>()
.join(" · "),
))
}
/// 数据目录(D6 三模式)。
fn data_group(env: &HostEnv) -> SettingGroupView {
let modes = ["portable", "standard", "custom"];
let mode = env.mode().as_str().to_string();
SettingGroupView::new("data", "数据目录(D6 三模式)")
.with(SettingRowView::choice(
"core.data_mode",
"存储模式",
"便携(运行目录)/ 标准(系统应用数据目录)/ 自定义",
&modes,
selected(&modes, &mode),
))
.with(SettingRowView::text(
"core.data_custom_root",
"自定义根目录",
"custom 模式生效(绝对路径)",
&text(env, "core.data_custom_root"),
))
.with(SettingRowView::read_only(
"启动器数据目录",
&env.data.launcher_home.display().to_string(),
))
.with(SettingRowView::read_only(
"游戏目录",
&env.data.game_home.display().to_string(),
))
.with(SettingRowView::read_only(
"生效模式",
&format!("{}(改数据根需重启启动器)", env.mode()),
))
}
/// AI(D4):开关/端点/模型/YOLO。
fn ai_group(env: &HostEnv) -> SettingGroupView {
let providers = ["openai_compatible", "anthropic", "ollama"];
let provider = text(env, "ai.provider");
SettingGroupView::new("ai", "AI 助手(D4)")
.with(SettingRowView::toggle(
"ai.enabled",
"启用 AI 助手",
"关闭后规则引擎诊断仍可用",
flag(env, "ai.enabled", true),
))
.with(SettingRowView::choice(
"ai.provider",
"模型端点",
"OpenAI 兼容(含本地 llama.cpp)/ Anthropic / Ollama",
&providers,
selected(
&providers,
if provider.is_empty() {
"openai_compatible"
} else {
&provider
},
),
))
.with(SettingRowView::text(
"ai.base_url",
"端点 base_url",
"如 http://127.0.0.1:8080/v1",
&text(env, "ai.base_url"),
))
.with(SettingRowView::text(
"ai.model",
"模型名",
"如 deepseek-chat",
&text(env, "ai.model"),
))
.with(SettingRowView::toggle(
"ai.yolo",
"YOLO 模式",
"跳过确认弹窗(审计照记;账户/凭据操作永不 YOLO)",
flag(env, "ai.yolo", false),
))
}
/// M39 的对外 MCP server(默认关、默认只读)。
fn mcp_group(env: &HostEnv) -> SettingGroupView {
let port = int(env, "agent.mcp.port", 47_823);
SettingGroupView::new("mcp", "MCP server(M39)")
.with(SettingRowView::toggle(
"agent.mcp.enabled",
"对外提供 MCP server",
"127.0.0.1 上的 Streamable HTTP(stdio 需显式启动)",
flag(env, "agent.mcp.enabled", false),
))
.with(SettingRowView::text(
"agent.mcp.port",
"端口",
"1024~65535,只绑 127.0.0.1",
&port.to_string(),
))
.with(SettingRowView::toggle(
"agent.mcp.allow_write",
"允许外部客户端写配置",
"默认只读;写仍受 schema 白名单与分级确认约束",
flag(env, "agent.mcp.allow_write", false),
))
.with(SettingRowView::read_only(
"客户端地址",
&format!("http://127.0.0.1:{port}/mcp(令牌见 agent.mcp.token,AI 不可写)"),
))
}
/// 写一条设置。`value` 是字符串形态,按 schema 键的类型转换后交 `store.set`。
///
/// # Errors
///
/// 未知键、值类型不符、越界、落盘失败时返回用户可读文案。
pub fn set(env: &HostEnv, key: &str, value: &str) -> Result<(), String> {
if key == "download.action.detect_region" {
return detect_region(env);
}
let parsed = parse_value(key, value)?;
let mut store = env.store();
store
.set(key, parsed)
.map_err(|error| format!("设置 {key} 失败:{error}"))?;
store
.save()
.map_err(|error| format!("保存设置失败:{error}"))?;
Ok(())
}
/// 键 → 正确类型的 JSON 值(schema 会再校验范围/枚举)。
fn parse_value(key: &str, value: &str) -> Result<Value, String> {
if matches!(key, "download.concurrency" | "download.retry_limit") {
let number: u32 = value
.trim()
.parse()
.map_err(|_| format!("{key} 需要整数:{value}"))?;
return Ok(Value::from(number));
}
if matches!(key, "java.default_memory_mb" | "agent.mcp.port") {
let number: u32 = value
.trim()
.parse()
.map_err(|_| format!("{key} 需要整数:{value}"))?;
return Ok(Value::from(number));
}
if matches!(
key,
"java.auto_install"
| "ai.enabled"
| "ai.yolo"
| "agent.mcp.enabled"
| "agent.mcp.allow_write"
) {
let flag = match value.trim().to_ascii_lowercase().as_str() {
"1" | "true" | "on" | "yes" => true,
"0" | "false" | "off" | "no" => false,
_ => return Err(format!("{key} 需要布尔值:{value}")),
};
return Ok(Value::Bool(flag));
}
Ok(Value::String(value.to_string()))
}
/// 清掉 24h 地区缓存(下次建引擎重新判定)。
fn detect_region(env: &HostEnv) -> Result<(), String> {
let path = env.layout.cache().join("region.json");
if path.is_file() {
std::fs::remove_file(&path).map_err(|error| format!("清地区缓存失败:{error}"))?;
}
Ok(())
}
/// 设置页「重置发行版优先级」用(清空 enum_list)。
///
/// # Errors
///
/// 落盘失败时返回用户可读文案。
pub fn clear_vendor_priority(env: &HostEnv) -> Result<(), String> {
let mut store = env.store();
store
.set("java.vendorPriority", Value::Array(Vec::new()))
.and_then(|()| store.save())
.map_err(|error| format!("清空发行版优先级失败:{error}"))?;
let _ = JdkVendor::ALL;
Ok(())
}
#[cfg(test)]
#[path = "settings_tests.rs"]
mod tests;
+77
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@@ -0,0 +1,77 @@
//! host/settings.rs 的单测(拆文件守 400 行上限)。
use super::*;
fn env_in(dir: &std::path::Path) -> HostEnv {
std::fs::create_dir_all(dir.join(".ULL/config")).expect("config");
HostEnv::at_root(dir)
}
#[test]
fn groups_cover_the_six_required_areas() {
let dir = std::env::temp_dir().join(format!("ull-host-settings-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = env_in(&dir);
let groups = groups(&env);
let ids: Vec<&str> = groups.iter().map(|group| group.id.as_str()).collect();
assert_eq!(ids, vec!["download", "java", "data", "ai", "mcp"]);
let keys: Vec<&str> = groups
.iter()
.flat_map(|group| group.rows.iter())
.map(|row| row.key.as_str())
.collect();
for key in [
"download.region",
"download.mirror_preference",
"java.default_memory_mb",
"core.data_mode",
"agent.mcp.enabled",
"agent.mcp.port",
"ai.base_url",
] {
assert!(keys.contains(&key), "缺少 {key}");
}
std::fs::remove_dir_all(&dir).ok();
}
#[test]
fn set_parses_types_and_persists() {
let dir = std::env::temp_dir().join(format!("ull-host-settings-w-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = env_in(&dir);
set(&env, "download.concurrency", "16").expect("写并发");
set(&env, "agent.mcp.enabled", "true").expect("写开关");
set(&env, "agent.mcp.port", "48000").expect("写端口");
set(&env, "download.region", "cn").expect("写地区");
let groups = groups(&env);
let row = |key: &str| {
groups
.iter()
.flat_map(|g| g.rows.iter())
.find(|r| r.key == key)
.cloned()
};
assert_eq!(row("download.concurrency").unwrap().selected, 2);
assert!(row("agent.mcp.enabled").unwrap().flag);
assert_eq!(row("agent.mcp.port").unwrap().value_text, "48000");
assert_eq!(row("download.region").unwrap().selected, 1);
assert!(set(&env, "download.concurrency", "abc").is_err());
assert!(set(&env, "agent.mcp.enabled", "maybe").is_err());
std::fs::remove_dir_all(&dir).ok();
}
#[test]
fn detect_region_action_removes_cache() {
let dir = std::env::temp_dir().join(format!("ull-host-settings-r-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let env = env_in(&dir);
let path = env.layout.cache().join("region.json");
std::fs::create_dir_all(env.layout.cache()).expect("cache");
std::fs::write(&path, "{}").expect("写缓存");
set(&env, "download.action.detect_region", "").expect("检测");
assert!(!path.exists());
std::fs::remove_dir_all(&dir).ok();
}
+173
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//! 版本清单(下载页):远端 manifest(12h 缓存)+ 内嵌 unlisted 清单 → 分类好的行。
//!
//! 分类口径抄 analyse/03 §2.4:官方 `type` 决定 release/snapshot/远古;远古再按 id
//! 前缀拆 classic(`rd-*`)/ old_alpha(`a*`)/ old_beta(`b*`),其余归 unlisted 汇总。
//! 拉取失败但有旧缓存时用旧缓存(离线可用),全无才报错。
use std::collections::BTreeSet;
use unlucky_core::download::blocking::block_on;
use unlucky_core::download::cache::now_ms;
use unlucky_core::game::install::RemoteSource;
use unlucky_core::game::unlisted;
use unlucky_core::game::version::{ReleaseType, RemoteVersion};
use crate::dto::{AncientKind, VersionKind, VersionSummary};
use super::env::HostEnv;
use super::job::{spawn, HostTask, JobSender};
/// 版本 id / 官方类型 → 下载页的四种归类。
pub fn kind_of(id: &str, release_type: ReleaseType) -> VersionKind {
match release_type {
ReleaseType::Release => VersionKind::Release,
ReleaseType::Snapshot | ReleaseType::Pending | ReleaseType::Unobfuscated => {
VersionKind::Snapshot
}
ReleaseType::OldAlpha | ReleaseType::OldBeta | ReleaseType::Modified => {
VersionKind::Ancient(ancient_kind(id))
}
ReleaseType::Unknown => {
if id.starts_with("rd-") || id.starts_with("a") || id.starts_with("b") {
VersionKind::Ancient(ancient_kind(id))
} else {
VersionKind::Release
}
}
}
}
/// 远古版子类(`rd-*` → classic;`a1.*` → old_alpha;`b1.*` → old_beta;其余 unlisted)。
pub fn ancient_kind(id: &str) -> AncientKind {
if id.starts_with("rd-") || id.starts_with("inf-") {
AncientKind::Classic
} else if id.starts_with("a1.") || id.starts_with("a0.") || id.starts_with('a') {
AncientKind::OldAlpha
} else if id.starts_with("b1.") || id.starts_with('b') {
AncientKind::OldBeta
} else {
AncientKind::Unlisted
}
}
/// 发布日期取 `releaseTime` 的日期部分(缺失时退回 `time`,再退回空串)。
fn released_of(version: &RemoteVersion) -> String {
version
.release_time
.as_deref()
.or(version.time.as_deref())
.map(|text| text.get(..10).unwrap_or(text).to_string())
.unwrap_or_default()
}
/// 拉清单并翻译成 DTO(安装状态按盘上版本判定)。
fn fetch(env: &HostEnv) -> Result<Vec<VersionSummary>, String> {
let engine = super::engine::engine(env);
let meta_cache = env.layout.meta_cache();
let now = now_ms();
let (mut list, _freshness) = block_on(async {
RemoteSource::new(&engine, &env.game, &meta_cache, now)
.manifest(false)
.await
})
.map_err(|error| format!("拉取版本清单失败:{error}"))?;
// 内嵌 unlisted 清单先合(同 id 先插入者胜),保证远古版显式可达(09 §G2)。
unlisted::merge_into(&mut list);
list.sort_newest_first();
let installed: BTreeSet<String> = env
.game
.installed_versions()
.unwrap_or_default()
.into_iter()
.collect();
Ok(list
.versions
.iter()
.map(|version| VersionSummary {
id: version.id.clone(),
kind: kind_of(&version.id, version.version_type),
released: released_of(version),
installed: installed.contains(&version.id),
})
.collect())
}
/// 后台拉清单(网络在后台线程里,UI 不卡)。
pub fn spawn_list(env: HostEnv, tx: JobSender) {
spawn("versions", move || {
let result = fetch(&env);
let _ = tx.send(HostTask::Versions(result));
});
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn kinds_follow_official_types() {
assert_eq!(
kind_of("1.21.9", ReleaseType::Release),
VersionKind::Release
);
assert_eq!(
kind_of("1.21.9-pre3", ReleaseType::Snapshot),
VersionKind::Snapshot
);
assert_eq!(
kind_of("rd-132211", ReleaseType::OldAlpha),
VersionKind::Ancient(AncientKind::Classic)
);
assert_eq!(
kind_of("a1.1.1", ReleaseType::OldAlpha),
VersionKind::Ancient(AncientKind::OldAlpha)
);
assert_eq!(
kind_of("b1.7.3", ReleaseType::OldBeta),
VersionKind::Ancient(AncientKind::OldBeta)
);
assert_eq!(
kind_of("x-modified", ReleaseType::Modified),
VersionKind::Ancient(AncientKind::Unlisted)
);
}
#[test]
fn released_uses_date_part() {
let version = RemoteVersion {
id: "1.20.4".to_string(),
version_type: ReleaseType::Release,
url: String::new(),
time: None,
release_time: Some("2023-12-07T12:00:00+00:00".to_string()),
sha1: None,
size: None,
};
assert_eq!(released_of(&version), "2023-12-07");
let empty = RemoteVersion {
id: "x".to_string(),
version_type: ReleaseType::Unknown,
url: String::new(),
time: None,
release_time: None,
sha1: None,
size: None,
};
assert_eq!(released_of(&empty), "");
}
#[test]
fn unlisted_merge_keeps_ancient_versions_reachable() {
// core 的内嵌清单里一定有远古版(`rd-*` / `a1.*` / `b1.*`)
let mut list = unlucky_core::game::version::VersionList::default();
let added = unlisted::merge_into(&mut list);
assert!(added > 0, "内嵌 unlisted 清单不该为空");
assert!(
list.versions.iter().any(|v| v.id.starts_with("a1.")
|| v.id.starts_with("b1.")
|| v.id.starts_with("rd-")),
"远古版必须显式可达"
);
}
}