From db541c820eb4129d9f17c9ce724706d11767199d Mon Sep 17 00:00:00 2001 From: AskaEth Date: Tue, 10 Nov 2026 23:12:47 +0800 Subject: [PATCH] =?UTF-8?q?feat(app-iced):=20Ink=20Cat=20/=20Silver=20Cat?= =?UTF-8?q?=20=E6=8D=A2=E8=82=A4=20=E2=80=94=E2=80=94=20=E5=8F=8C=E8=89=B2?= =?UTF-8?q?=E6=9D=BF=E9=BB=98=E8=AE=A4=20+=20=E8=A7=84=E6=A0=BC=E5=8D=A1?= =?UTF-8?q?=E7=BB=84=E4=BB=B6=E5=87=A0=E4=BD=95=EF=BC=88M229=EF=BC=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 产品出厂外观从 tone 派生的 `Scheme::baseline` 切到品牌色板:深色 = Ink(淡绿)、 浅色 = Silver(钢蓝),D38 取色链(背景图 / 壁纸)仍然优先,取色失败回落到色板。 主题三档接进设置页「通用 → 主题」:Ink / Silver / 跟随系统(落盘仍是 `appearance.theme_mode` 的 dark / light / auto,不新增配置键)。 组件几何按规格卡对齐(M228 的 `inkcat` 登记项逐条落地): - 卡片圆角 12 → 16;实例元信息卡改用新的 ELEVATED CARD(无描边、SurfaceContainer 底、内距 24、上标注 11/600) - Snackbar 48/4 → 52/16(双行 72) - Checkbox 20/rx2 → 18/rx4;Radio 20 → 18 Ø(内点仍 10) - 按钮加 XS~XL 五档(产品仍只用 S=40),内距改走 ControlSize::pad_x - 新增 FAB 四态(40/56/80/160×56)与图标按钮第四式 outlined - 语言与主题两行 chips 统一成规格卡 chip(32 高 / rx8) `theme.rs` 原本正好 400 行,先把单测纯搬移到 `theme/tests.rs` 再加色板字段; `app/tests.rs`、`settings/general.rs` 同样按纯搬移拆分守 400 行硬线。 验证:cargo fmt --all --check、cargo check -p unlucky-app-iced --all-targets、 cargo test --workspace(除 clippy 前的一轮 flake,见报告)、cargo clippy --workspace --all-targets -- -D warnings、全仓 400 行扫描。视觉矩阵 42 张在 DevDocs/artifacts/m229/(gitignored,不进提交)。 --- crates/app-iced/src/app/state/construct.rs | 5 +- crates/app-iced/src/app/state/theme.rs | 66 ++++++ crates/app-iced/src/app/tests.rs | 16 +- crates/app-iced/src/app/tests/appearance.rs | 2 +- crates/app-iced/src/app/tests/theme.rs | 85 +++++++ .../app-iced/src/app/update/page_messages.rs | 3 + crates/app-iced/src/app/view.rs | 4 +- .../src/components/buttons/assemble.rs | 14 +- crates/app-iced/src/components/buttons/fab.rs | 203 ++++++++++++++++ .../src/components/buttons/fab/tests.rs | 40 ++++ .../src/components/buttons/geometry.rs | 32 ++- crates/app-iced/src/components/buttons/mod.rs | 47 +++- .../app-iced/src/components/buttons/tests.rs | 12 +- .../src/components/feedback/geometry.rs | 4 +- .../app-iced/src/components/feedback/panel.rs | 13 +- .../app-iced/src/components/feedback/probe.rs | 10 +- .../src/components/feedback/snackbar.rs | 6 +- .../app-iced/src/components/feedback/tests.rs | 13 +- .../src/components/gallery/feedback.rs | 4 +- crates/app-iced/src/components/gallery/mod.rs | 16 +- .../app-iced/src/components/gallery/sizes.rs | 123 ++++++++++ crates/app-iced/src/components/mod.rs | 2 + .../src/components/selection/geometry.rs | 36 +-- .../src/components/selection/tests.rs | 18 +- .../src/components/surfaces/elevated.rs | 126 ++++++++++ .../src/components/surfaces/elevated/tests.rs | 68 ++++++ .../app-iced/src/components/surfaces/mod.rs | 7 + crates/app-iced/src/pages/account/widgets.rs | 3 +- .../src/pages/appearance/section/mod.rs | 5 +- crates/app-iced/src/pages/frame/pieces.rs | 10 +- crates/app-iced/src/pages/frame/tests.rs | 14 +- crates/app-iced/src/pages/instances/detail.rs | 31 +-- crates/app-iced/src/pages/logs/panel.rs | 3 +- crates/app-iced/src/pages/message.rs | 6 + crates/app-iced/src/pages/settings/general.rs | 55 +++-- .../src/pages/settings/general/theme.rs | 161 +++++++++++++ .../src/pages/settings/language_appearance.rs | 12 +- crates/app-iced/src/pages/settings/mod.rs | 2 +- .../pages/settings/tests/general_section.rs | 13 +- crates/app-iced/src/shell/mod.rs | 2 +- crates/app-iced/src/theme.rs | 224 ++++++------------ crates/app-iced/src/theme/tests.rs | 207 ++++++++++++++++ crates/i18n/src/catalog/general.rs | 9 + crates/i18n/src/catalog/golden/tail_ai.rs | 7 + 44 files changed, 1439 insertions(+), 300 deletions(-) create mode 100644 crates/app-iced/src/app/tests/theme.rs create mode 100644 crates/app-iced/src/components/buttons/fab.rs create mode 100644 crates/app-iced/src/components/buttons/fab/tests.rs create mode 100644 crates/app-iced/src/components/gallery/sizes.rs create mode 100644 crates/app-iced/src/components/surfaces/elevated.rs create mode 100644 crates/app-iced/src/components/surfaces/elevated/tests.rs create mode 100644 crates/app-iced/src/components/surfaces/mod.rs create mode 100644 crates/app-iced/src/pages/settings/general/theme.rs create mode 100644 crates/app-iced/src/theme/tests.rs diff --git a/crates/app-iced/src/app/state/construct.rs b/crates/app-iced/src/app/state/construct.rs index 311104f..4efff33 100644 --- a/crates/app-iced/src/app/state/construct.rs +++ b/crates/app-iced/src/app/state/construct.rs @@ -154,7 +154,10 @@ impl App { avatars: pages::account::avatar::Cache::default(), corner_applied: None, }; - // 配色来源档可能已经指向一张背景图:那时 `Ui` 必须由解析出的方案构造,而不是 baseline。 + // M229:设置页「主题」行的选中态来自设置组自有状态(`language_appearance::State::theme`), + // 唯一写者是 `App::set_theme_mode`;这里把启动时读到的档位灌进去,首帧才不会画错档。 + app.settings.language_appearance.theme = theme_mode; + // 配色来源档可能已经指向一张背景图:那时 `Ui` 必须由解析出的方案构造,而不是色板。 app.rebuild_ui(); // M174:助手配置的首屏值(真值来自 `config/launcher.json`;截图通道走 `ULL_AI_STATE`)。 app.hydrate_ai_settings(); diff --git a/crates/app-iced/src/app/state/theme.rs b/crates/app-iced/src/app/state/theme.rs index 7094a52..b8086ab 100644 --- a/crates/app-iced/src/app/state/theme.rs +++ b/crates/app-iced/src/app/state/theme.rs @@ -6,6 +6,8 @@ //! 截图通道的判据 [`App::has_screenshot`] 也放在这儿:上面三条里两条都要「截图不读用户配置」。 use crate::app::diag::diag; +use crate::app::message::Message; +use iced::Task; use unlucky_design::color::SchemeFlavor; use unlucky_presenter::prefs::ThemeMode; @@ -73,6 +75,8 @@ impl App { } let mode = self.bridge.load().1; self.theme_mode = mode; + // M229:设置页那一行画的是这个字段(唯一写者见 [`App::set_theme_mode`])。 + self.settings.language_appearance.theme = mode; match mode { ThemeMode::Light => self.set_flavor(SchemeFlavor::Light), ThemeMode::Dark => self.set_flavor(SchemeFlavor::Dark), @@ -80,6 +84,68 @@ impl App { } } + /// 换主题档(M229:设置页「通用 → 主题」→ `pages::Message::Theme`)。 + /// + /// 四件事:①改 `theme_mode`(唯一真相)②同步设置页那一行的档位 ③重建 `Ui`(色板换了, + /// `Theme::name` 与 49 个角色一起变,iced 才会重算缓存)④落盘 `appearance.theme_mode`。 + /// `Auto` 自己没有颜色,要等系统回答——所以返回 `iced::system::theme()` 那个 Task, + /// 由既有的 `Message::SystemTheme` 分支落地(它只在 `theme_mode == Auto` 时吃这条消息)。 + pub(in crate::app) fn set_theme_mode(&mut self, mode: ThemeMode) -> Task { + self.settings.language_appearance.theme = mode; + if mode == self.theme_mode { + return Task::none(); + } + self.theme_mode = mode; + + let prefs = self.appearance_prefs.clone(); + self.bridge.persist(&prefs, mode); + match self.bridge.path() { + Some(path) => diag!("[theme] mode={} 已写回 {}", mode.as_str(), path.display()), + None => diag!( + "[theme] mode={} 未落盘(数据根解析不出来,内存态运行):重启会回到旧值", + mode.as_str() + ), + } + + match mode { + ThemeMode::Light => { + self.set_flavor(SchemeFlavor::Light); + self.after_theme_switch(); + Task::none() + } + ThemeMode::Dark => { + self.set_flavor(SchemeFlavor::Dark); + self.after_theme_switch(); + Task::none() + } + // 跟随系统:当前先按已有深浅画,紧接着由系统主题回答覆盖 + // (`set_flavor` 有「同档不重建」的保护,所以这里不必先猜一次)。 + ThemeMode::Auto => iced::system::theme().map(Message::SystemTheme), + } + } + + /// 换档之后重建视图模型 + 记一行取证日志(色板名就是证据:`ink` / `silver`)。 + fn after_theme_switch(&mut self) { + self.view_dirty = true; + self.refresh_view(); + diag!( + "[theme] mode={} board={} Theme::name={}", + self.theme_mode().as_str(), + self.board_name(), + self.ui.name() + ); + } + + /// 当前主题档(设置页那一行的选中态来自 `settings.groups`,这里是取证与测试的读数口)。 + pub(in crate::app) fn theme_mode(&self) -> ThemeMode { + self.theme_mode + } + + /// 当前色板名(日志与测试用:`ink` / `silver`;取色方案接管时仍报它所属深浅的那块)。 + pub(in crate::app) fn board_name(&self) -> &'static str { + self.ui.board().name() + } + /// 当前令牌求值器(测试与截图日志用)。 pub(in crate::app) fn ui(&self) -> &Ui { &self.ui diff --git a/crates/app-iced/src/app/tests.rs b/crates/app-iced/src/app/tests.rs index 2f10ec5..a86769e 100644 --- a/crates/app-iced/src/app/tests.rs +++ b/crates/app-iced/src/app/tests.rs @@ -54,11 +54,11 @@ fn switching_flavor_rebuilds_styles_but_keeps_ui_state() { let mut app = headless(Options::default(), SchemeFlavor::Light); app.state.navigate(Route::Logs); app.refresh_view(); - assert_eq!(app.ui().name(), "ull-m3-light"); + assert_eq!(app.ui().name(), "ull-silver"); app.set_flavor(SchemeFlavor::Dark); - assert_eq!(app.ui().name(), "ull-m3-dark", "切主题要换主题名"); + assert_eq!(app.ui().name(), "ull-ink", "切主题要换主题名"); assert_eq!(app.state.route(), &Route::Logs, "切主题不许重置 UI 状态"); assert_eq!(app.view.screen, pages::Screen::Logs, "视图模型跟着路由"); assert!(app.options.screenshot.is_none(), "切主题不许改启动参数"); @@ -78,7 +78,7 @@ fn screenshot_mode_never_waits_for_the_system_theme() { assert_eq!(options.capture_flavor(), Some(SchemeFlavor::Light)); let app = headless(options, SchemeFlavor::Light); - assert!(app.has_screenshot() && app.ui().name() == "ull-m3-light"); + assert!(app.has_screenshot() && app.ui().name() == "ull-silver"); } #[test] @@ -336,7 +336,7 @@ fn the_page_navigation_entry_also_detaches() { fn screenshot_mode_ignores_the_settings_file_theme() { let mut app = headless(screenshot_options(), SchemeFlavor::Light); app.apply_config_theme(); - assert_eq!(app.ui().name(), "ull-m3-light", "截图模式的主题只认命令行"); + assert_eq!(app.ui().name(), "ull-silver", "截图模式的主题只认命令行"); } /// 主题优先级:`--theme` > 配置文件 `appearance.theme_mode` > 系统主题。 @@ -355,7 +355,7 @@ fn the_system_theme_never_overrides_an_explicit_one() { let mut auto = headless(Options::default(), SchemeFlavor::Light); assert_eq!(auto.theme_mode, ThemeMode::Auto); let _ = auto.update(Message::SystemTheme(iced::theme::Mode::Dark)); - assert_eq!(auto.ui().name(), "ull-m3-dark", "auto 模式要跟随系统"); + assert_eq!(auto.ui().name(), "ull-ink", "auto 模式要跟随系统"); // ② 配置文件显式 dark:系统给浅色也不许改 let mut pinned = headless(Options::default(), SchemeFlavor::Dark); @@ -363,7 +363,7 @@ fn the_system_theme_never_overrides_an_explicit_one() { let _ = pinned.update(Message::SystemTheme(iced::theme::Mode::Light)); assert_eq!( pinned.ui().name(), - "ull-m3-dark", + "ull-ink", "配置文件说 dark,系统说 light:不许改" ); @@ -378,7 +378,9 @@ fn the_system_theme_never_overrides_an_explicit_one() { let _ = explicit.update(Message::SystemTheme(iced::theme::Mode::Light)); assert_eq!( explicit.ui().name(), - "ull-m3-dark", + "ull-ink", "--theme 优先级最高,系统主题不许盖" ); } + +mod theme; diff --git a/crates/app-iced/src/app/tests/appearance.rs b/crates/app-iced/src/app/tests/appearance.rs index ff7991e..5f05438 100644 --- a/crates/app-iced/src/app/tests/appearance.rs +++ b/crates/app-iced/src/app/tests/appearance.rs @@ -181,7 +181,7 @@ fn a_decodable_png_makes_the_background_and_the_palette_active() { "取色成功后 Ui 要换成解析出的方案" ); // 换 scheme 之后主题名仍是同一个(深浅没变),但 primary 必须与 baseline 不同。 - assert_eq!(app.ui().name(), "ull-m3-light"); + assert_eq!(app.ui().name(), "ull-silver"); let baseline = crate::theme::Ui::new(SchemeFlavor::Light, FAMILIES); assert_ne!( app.ui().color(unlucky_design::color::Role::Primary), diff --git a/crates/app-iced/src/app/tests/theme.rs b/crates/app-iced/src/app/tests/theme.rs new file mode 100644 index 0000000..b2528cd --- /dev/null +++ b/crates/app-iced/src/app/tests/theme.rs @@ -0,0 +1,85 @@ +//! 主题三档(Ink / Silver / 跟随系统)的落点测试(M229;从 `app/tests.rs` 拆出守 400 行)。 +//! +//! 这一份只管**用户点设置页那三枚 chip 之后**发生的事:换色板、同步设置组状态、落盘。 +//! `Auto`(跟随系统)那条路在 `app::tests::the_system_theme_never_overrides_an_explicit_one`。 + +use crate::app::message::Message; +use crate::app::state::App; +use crate::cli::Options; +use crate::pages; +use crate::theme::Families; +use unlucky_design::color::SchemeFlavor; +use unlucky_presenter::mock::MockBackend; +use unlucky_presenter::prefs::ThemeMode; +use unlucky_presenter::settings_bridge::SettingsBridge; + +const FAMILIES: Families = Families { + text: "Segoe UI", + display: "Segoe UI", + mono: "Consolas", +}; + +/// 一个把配置写在临时文件里的 App:测「落盘」必须真的过文件(内存桥读回来永远是出厂值)。 +fn with_config() -> (App, std::path::PathBuf) { + let dir = std::env::temp_dir().join(format!("ull-theme-m229-{}", std::process::id())); + std::fs::create_dir_all(dir.join("config")).expect("临时目录"); + let path = dir.join("config/launcher.json"); + std::fs::write(&path, "{}").expect("写配置文件"); + + let app = App::with_presenter( + Options::default(), + FAMILIES, + SchemeFlavor::Light, + Box::new(MockBackend::new()), + SettingsBridge::with_path(&path), + ); + (app, dir) +} + +/// M229:设置页「通用 → 主题」三档(Ink / Silver / 跟随系统)真的换色板、真的落盘。 +/// +/// 抓得住:①`pages::Message::Theme` 没接进 `on_page`(点了没反应)②接了但不换 `Ui` +/// (只有选中态变了,界面颜色还是旧的)③同步设置组状态漏了(设置页首帧/刷新后画错档) +/// ④落盘漏了(重启回旧值——这里读的是内存桥的 `theme_mode`)。 +/// 抓不住:色板好不好看、像素级差异(那要截图,见 `DevDocs/artifacts/m229/`)。 +#[test] +fn the_theme_message_switches_the_board_and_persists_it() { + let (mut app, dir) = with_config(); + assert_eq!(app.board_name(), "silver", "首帧是浅色主方案(Silver)"); + + // 选 Ink(= 深色主方案) + let _ = app.update(Message::Page(pages::Message::Theme(ThemeMode::Dark))); + assert_eq!(app.theme_mode(), ThemeMode::Dark); + assert_eq!(app.board_name(), "ink", "Ink 深板要真切过去"); + assert_eq!(app.ui().flavor(), SchemeFlavor::Dark); + assert_eq!( + app.settings.language_appearance.theme, + ThemeMode::Dark, + "设置页那一行的档位要跟着改" + ); + // 落盘:真的过了文件(重新打开同一个配置读回来就是 dark) + assert_eq!( + SettingsBridge::with_path(dir.join("config/launcher.json")) + .load() + .1, + ThemeMode::Dark, + "主题档要落盘" + ); + + // 选 Silver(= 浅色主方案) + let _ = app.update(Message::Page(pages::Message::Theme(ThemeMode::Light))); + assert_eq!(app.board_name(), "silver"); + assert_eq!(app.ui().flavor(), SchemeFlavor::Light); + assert_eq!( + SettingsBridge::with_path(dir.join("config/launcher.json")) + .load() + .1, + ThemeMode::Light + ); + + // 同一档再点一次:不许白重建 + let refreshes = app.refreshes; + let _ = app.update(Message::Page(pages::Message::Theme(ThemeMode::Light))); + assert_eq!(app.refreshes, refreshes, "同一档不该再重建视图模型"); + std::fs::remove_dir_all(&dir).ok(); +} diff --git a/crates/app-iced/src/app/update/page_messages.rs b/crates/app-iced/src/app/update/page_messages.rs index da352e9..5494647 100644 --- a/crates/app-iced/src/app/update/page_messages.rs +++ b/crates/app-iced/src/app/update/page_messages.rs @@ -66,6 +66,9 @@ impl App { // 这是**唯一**一处绕开 M101 投递口的页面消息:语言档位不是「某一组的状态」, // 它要落盘到 `ui.language` 并重建整棵视图模型(设置页的语言行只是它的第一个出口)。 pages::Message::Language(choice) => self.set_language(choice), + // M229:换主题档(Ink / Silver / 跟随系统)——换 `Ui` 的色板 + 落盘 + // `appearance.theme_mode`。与语言行同一条「页面消息直接改本地 + 落盘」的路。 + pages::Message::Theme(mode) => return self.set_theme_mode(mode), // M109:内容库那一套意图在自己的文件里穷尽分发(`update/content.rs`) pages::Message::Content(message) => return self.on_content(message), // M95:摘要落剪贴板(文本由页面造,这里只搬) diff --git a/crates/app-iced/src/app/view.rs b/crates/app-iced/src/app/view.rs index e3ee9bb..ff108dc 100644 --- a/crates/app-iced/src/app/view.rs +++ b/crates/app-iced/src/app/view.rs @@ -33,7 +33,7 @@ use update::update_of; /// 上一次记过的「设置页看到的组 + 主题」(`None` = 还没记过)。 /// /// 只给 [`note_screenshot_group`] 用:`view` 每帧都会跑,日志必须只在身份**变化**时落一行。 -/// 用 `Mutex` 而不是 `AtomicUsize` 位打包:主题是字符串(`ull-m3-light` / `ull-m3-dark`), +/// 用 `Mutex` 而不是 `AtomicUsize` 位打包:主题是字符串(`ull-ink` / `ull-silver`), /// 把两件事挤进一个整数要引入「高半位 = 深色」这种与主题命名耦合的约定,不如老实用一对值。 static SHOT_GROUP_LOGGED: std::sync::Mutex> = std::sync::Mutex::new(None); @@ -43,7 +43,7 @@ static SHOT_GROUP_LOGGED: std::sync::Mutex> = std::sync: /// /// 举证图自带不了身份。M201 的事故就是 worker 交了一张「外观」页当下载组的证据,报告里的结论 /// 建立在一个错的「这是哪个组」上,直到视觉 reviewer 自己重拍才发现。所以每张交付图都要能对上 -/// 一行日志:`[shot] settings route=Settings group=2 theme=ull-m3-light`。 +/// 一行日志:`[shot] settings route=Settings group=2 theme=ull-silver`。 /// /// ## 为什么只在变化时打 /// diff --git a/crates/app-iced/src/components/buttons/assemble.rs b/crates/app-iced/src/components/buttons/assemble.rs index 0b22b85..96f1ef0 100644 --- a/crates/app-iced/src/components/buttons/assemble.rs +++ b/crates/app-iced/src/components/buttons/assemble.rs @@ -10,7 +10,6 @@ use iced::{Alignment, Background, Border, Element, Length, Pixels, Shadow}; use unlucky_design::color::Role; use unlucky_design::elevation::Elevation; use unlucky_design::shape::ShapeScale; -use unlucky_design::typography::TypeRole; use crate::icons; use crate::theme::Ui; @@ -48,7 +47,7 @@ pub(super) fn assemble<'a, M: Clone + 'a>( variant: Variant, spec: super::Button<'a, M>, ) -> Element<'a, M> { - let geometry = Geometry::of(ui, variant, spec.leading.is_some()); + let geometry = Geometry::sized(ui, variant, spec.leading.is_some(), spec.size); let (fill, content, border) = variant.roles(); let forced = spec.state.or(if spec.on_press.is_none() { Some(Interaction::Disabled) @@ -70,12 +69,13 @@ pub(super) fn assemble<'a, M: Clone + 'a>( // 逐像素相同」(视觉 reviewer 实测 changed_px = 0;filled 禁用标签 1.23:1)。 let ink = content_color(ui, forced, content, fill, variant.disabled_content()); + // 标签排版跟尺寸档走:`ControlSize::label()` 已把「字号跟字级、字重固定 500」定死 + // (XS/S = LabelLarge 14、M = BodyLarge 16、L = HeadlineSmall 24、XL = HeadlineLarge 32)。 + let label_style = geometry.size.label(); let label = text(spec.label) - .size(ui.style(TypeRole::LabelLarge).size_px) - .line_height(LineHeight::Absolute(Pixels( - ui.style(TypeRole::LabelLarge).line_height_px, - ))) - .font(ui.font_of(ui.emphasized(TypeRole::LabelLarge))) + .size(label_style.size_px) + .line_height(LineHeight::Absolute(Pixels(label_style.line_height_px))) + .font(ui.font_of(label_style)) .color(ink); let mut row = Row::new().align_y(Alignment::Center); diff --git a/crates/app-iced/src/components/buttons/fab.rs b/crates/app-iced/src/components/buttons/fab.rs new file mode 100644 index 0000000..e057f1e --- /dev/null +++ b/crates/app-iced/src/components/buttons/fab.rs @@ -0,0 +1,203 @@ +//! FAB 四态(规格卡 `FAB / SMALL - DEFAULT - MEDIUM - EXTENDED`)。 +//! +//! ## 规格卡原值(`[spec]` = 图上的坐标/字号,几何全部来自 [`FabSize`] 的令牌访问器) +//! +//! | 档 | 尺寸 | 圆角 | 图标 | 标签 | 规格卡依据 | +//! |---|---|---|---|---|---| +//! | Small | 40×40 | 12(`Medium`) | 20 | — | `+` 徽章式小 FAB | +//! | Default | 56×56 | 16(`Large`) | 26 | — | M3 默认 FAB | +//! | Medium | 80×80 | 20(`LargeIncreased`) | 34 | — | 中大档 | +//! | Extended | 160×56(最小宽) | 16(`Large`) | 24 | 15 | `+ New`:起始内距 28、图标↔标签 8 | +//! +//! ## 配色:`PrimaryContainer` / `OnPrimaryContainer` +//! +//! 规格卡上四颗 FAB 都是**淡绿底 + 深绿字形**,M3 的对应角色正是 `primary-container` / +//! `on-primary-container`(`boards/ink.rs` 的 `[spec]` 行注释也这么标:`FAB 底` / `FAB 图标`)。 +//! 所以这里不引入新角色,也不画阴影——规格卡上是纯色块,M3 的 FAB 高程由容器色表达。 +//! +//! 色值不写在这份文档里:`tests/no_hardcoded_tokens.rs` 会扫 `src/**` 的十六进制色值, +//! 要核对数字请看 `boards/ink.rs` 的 `ANCHORS` 表(那是唯一真源)。 +//! +//! ## 为什么单独一个文件 +//! +//! 按钮家族(五式 × 五态 × 五档)已经在 `buttons/mod.rs` + `assemble.rs` 里贴着 400 行;FAB 的 +//! 几何与按钮**不共享**(圆角不是半高、图标随档放大、扩展态有自己的内距),硬塞进去只会让两边 +//! 的读取路径都变长。共享的只有 `interaction` 的状态层与图标烘焙工具。 + +use iced::widget::{button, container, row, text}; +use iced::{Alignment, Background, Border, Element, Length, Padding, Shadow}; + +use unlucky_design::color::Role; +use unlucky_design::icons::IconKind; +use unlucky_design::inkcat::size::FabSize; +use unlucky_design::typography::{TypeRole, TypeStyle, Weight}; + +use crate::icons; +use crate::theme::Ui; + +use super::super::interaction::{self, Interaction}; +use super::super::layout; + +/// 一颗 FAB:图标必有,标签只有扩展态有;`on_press = None` 即禁用。 +#[derive(Debug, Clone)] +pub struct Fab<'a, M> { + icon: IconKind, + label: Option<&'a str>, + size: FabSize, + on_press: Option, + state: Option, +} + +impl<'a, M> Fab<'a, M> { + /// 标准 FAB(默认档 = 56)。 + pub fn new(icon: IconKind, on_press: M) -> Self { + Self { + icon, + label: None, + size: FabSize::Default, + on_press: Some(on_press), + state: None, + } + } + + /// 扩展态(药丸 + 图标 + 标签)。`label` 文案由调用方给(组件不碰 i18n)。 + pub fn extended(icon: IconKind, label: &'a str, on_press: M) -> Self { + Self { + label: Some(label), + size: FabSize::Extended, + ..Self::new(icon, on_press) + } + } + + /// 换档(Small / Default / Medium / Extended)。 + pub fn size(mut self, size: FabSize) -> Self { + self.size = size; + self + } + + /// 强制视觉态(gallery 取证用;运行期不要调)。 + pub fn state(mut self, state: Interaction) -> Self { + self.state = Some(state); + self + } +} + +/// 画一颗 FAB。 +pub fn fab<'a, M: Clone + 'a>(ui: &'a Ui, spec: Fab<'a, M>) -> Element<'a, M> { + let size = spec.size; + let forced = spec.state.or(if spec.on_press.is_none() { + Some(Interaction::Disabled) + } else { + None + }); + let ink = match forced { + // 禁用:38% 的内容色叠在容器上(与按钮族的容器档同一口径) + Some(Interaction::Disabled) => { + interaction::disabled_button_content(ui, Role::OnPrimaryContainer, true) + } + _ => ui.color(Role::OnPrimaryContainer), + }; + + let glyph = layout::fixed( + size.icon_px(), + size.icon_px(), + icons::view_at::(spec.icon, ink, size.icon_px()), + ); + + let content: Element<'a, M> = match spec.label { + // 扩展态:图标 + 标签(起始内距 28、间距 8,规格卡实测值) + Some(label) => { + let label_style = TypeStyle { + weight: Weight::Medium, + ..TypeRole::BodyMedium.style() + }; + let label_px = size.label_px(); + row![ + glyph, + text(label) + .size(label_px) + .font(ui.font_of(TypeStyle { + size_px: label_px, + ..label_style + })) + .color(ink), + ] + .spacing(size.gap_px()) + .align_y(Alignment::Center) + .padding(Padding { + top: 0.0, + right: 28.0, + bottom: 0.0, + left: size.pad_start_px(), + }) + .into() + } + None => container(glyph) + .width(Length::Fill) + .height(Length::Fill) + .align_x(Alignment::Center) + .align_y(Alignment::Center) + .into(), + }; + + let shape = size.shape(); + let radius = size.radius_px(); + let style = move |_theme: &iced::Theme, status: button::Status| { + let state = forced.unwrap_or_else(|| Interaction::from_status(status)); + let background = match state.layer() { + // 状态层叠在容器色上(与按钮族同一条 `overlay_color` 口径) + Some(_) => interaction::overlay_color( + ui, + state, + Role::OnPrimaryContainer, + Role::PrimaryContainer, + ) + .or(Some(ui.color(Role::PrimaryContainer))), + None => Some(ui.color(Role::PrimaryContainer)), + }; + let text_color = if state.is_disabled() { + interaction::disabled_button_content(ui, Role::OnPrimaryContainer, true) + } else { + ui.color(Role::OnPrimaryContainer) + }; + + button::Style { + background: background.map(Background::Color), + text_color, + border: Border { + radius: iced::border::Radius::new(radius), + ..Border::default() + }, + // 规格卡不画阴影;M3 的 FAB 高程靠容器色(rubric §7 的「L0/L1 不用阴影」同源) + shadow: Shadow::default(), + snap: true, + } + }; + + let width = if matches!(size, FabSize::Extended) { + // 扩展态是最小宽(160):标签更长就撑开,短了就顶到最小宽 + Length::Fixed(size.width_px()) + } else { + Length::Fixed(size.width_px()) + }; + + let element = button(content) + .width(width) + .height(Length::Fixed(size.height_px())) + .padding(Padding::default()) + .style(style); + + debug_assert!(radius > 0.0, "FAB 圆角必须来自 ShapeScale({shape:?})"); + debug_assert!( + matches!(size, FabSize::Extended) || size.pad_start_px() == 0.0, + "只有扩展态有起始内距" + ); + + match spec.on_press { + Some(message) => element.on_press(message).into(), + None => element.into(), + } +} + +#[cfg(test)] +mod tests; diff --git a/crates/app-iced/src/components/buttons/fab/tests.rs b/crates/app-iced/src/components/buttons/fab/tests.rs new file mode 100644 index 0000000..26bb214 --- /dev/null +++ b/crates/app-iced/src/components/buttons/fab/tests.rs @@ -0,0 +1,40 @@ +//! FAB 的几何断言(四档尺寸/圆角/图标/内距,全部对着规格卡原值)。 +//! +//! 抓得住:档位与规格卡错位(例如把 Default 写成 48)、圆角被写成半高、扩展态内距悄悄改成 M3 的 16。 +//! 抓不住:配色与状态层(那走 `interaction` 的既有测试)、以及图上好不好看(D30)。 + +use unlucky_design::inkcat::size::FabSize; + +#[test] +fn the_four_states_are_the_spec_sizes() { + for (size, width, height, radius) in [ + (FabSize::Small, 40.0, 40.0, 12.0), + (FabSize::Default, 56.0, 56.0, 16.0), + (FabSize::Medium, 80.0, 80.0, 20.0), + (FabSize::Extended, 160.0, 56.0, 16.0), + ] { + assert_eq!(size.width_px(), width, "{size:?} 宽"); + assert_eq!(size.height_px(), height, "{size:?} 高"); + assert_eq!(size.radius_px(), radius, "{size:?} 圆角"); + } + assert_eq!(FabSize::ALL.len(), 4); +} + +#[test] +fn only_the_extended_state_carries_a_label_and_its_inset() { + for size in [FabSize::Small, FabSize::Default, FabSize::Medium] { + assert_eq!(size.label_px(), 0.0, "{size:?} 不该有标签"); + assert_eq!(size.pad_start_px(), 0.0); + } + assert_eq!(FabSize::Extended.label_px(), 15.0); + assert_eq!(FabSize::Extended.pad_start_px(), 28.0); + assert_eq!(FabSize::Extended.gap_px(), 8.0); +} + +/// 图标随档放大(20 / 26 / 34),扩展态回到 24(它与标签同行,跟着文字尺度走)。 +#[test] +fn the_glyph_grows_with_the_smaller_states() { + assert!(FabSize::Small.icon_px() < FabSize::Default.icon_px()); + assert!(FabSize::Default.icon_px() < FabSize::Medium.icon_px()); + assert_eq!(FabSize::Extended.icon_px(), 24.0); +} diff --git a/crates/app-iced/src/components/buttons/geometry.rs b/crates/app-iced/src/components/buttons/geometry.rs index c9ddecd..6c54a94 100644 --- a/crates/app-iced/src/components/buttons/geometry.rs +++ b/crates/app-iced/src/components/buttons/geometry.rs @@ -25,6 +25,7 @@ use iced::Padding; use unlucky_design::icons::IconSize; +use unlucky_design::inkcat::size::ControlSize; use unlucky_design::spacing::Space; use crate::theme::{Ui, STROKE_PX}; @@ -44,29 +45,50 @@ pub struct Geometry { pub gap: f32, /// 描边宽度;`0` = 该式无描边。 pub stroke: f32, + /// 尺寸档(决定高、圆角折算边、内距与标签字级)。 + pub size: ControlSize, } impl Geometry { - /// 按变体 + 有没有前置图标求值(带图标时左内边距收到 16,右仍 24)。 + /// 按变体 + 有没有前置图标求值(默认 **S 档 = 40 高**,产品页用的就是这一档)。 + /// + /// `#[cfg(test)]`:产品路径一律走 [`Geometry::sized`](`assemble` 里带上了尺寸档), + /// 这里只给单测一个「S 档」的便捷入口,留成产品 API 只会让 `dead_code` 响。 + #[cfg(test)] pub fn of(ui: &Ui, variant: Variant, leading_icon: bool) -> Self { + Self::sized(ui, variant, leading_icon, ControlSize::S) + } + + /// 按尺寸档求值(规格卡 `BUTTONS / XS - XL`)。 + /// + /// 内距取 [`ControlSize::pad_x`](规格卡没写内距,那是 `[估]` 的「半高向下取 4 栅格、封顶 48」 + /// 推导值);带前置图标时左侧再收 **4**(`Space::X1`)——药丸左半圆里图标要离弧远一点, + /// 与 M3 的「带图标左内距更小」是同一条观感规则。S 档因此是 **20 / 16 / 20**, + /// 而 M3 官方是 24 / 16 / 24:差 4,登记在 M229 报告里(规格卡没给内距,我们按它自己的 + /// 半高规则推,而不是回到官方值——否则五档里只有 S 一种内距口径)。 + pub fn sized(ui: &Ui, variant: Variant, leading_icon: bool, size: ControlSize) -> Self { let (_, _, border) = variant.roles(); + let pad = size.pad_x(); let start = if leading_icon { - ui.space(Space::X4) + pad - ui.space(Space::X1) } else { - ui.space(Space::X6) + pad }; Self { - height: ui.metrics().control_height, + height: size.height_px(), padding: Padding { top: 0.0, - right: ui.space(Space::X6), + right: pad, bottom: 0.0, left: start, }, + // 图标盒固定 18(`IconSize::Button`):规格卡五档按钮的图标都没单独写字号, + // 档位只放大容器与标签,不放大图标——那是按钮,不是 FAB。 icon: IconSize::Button.px(), gap: ui.space(Space::X2), stroke: if border.is_some() { STROKE_PX } else { 0.0 }, + size, } } } diff --git a/crates/app-iced/src/components/buttons/mod.rs b/crates/app-iced/src/components/buttons/mod.rs index 0686d89..5e68ff5 100644 --- a/crates/app-iced/src/components/buttons/mod.rs +++ b/crates/app-iced/src/components/buttons/mod.rs @@ -47,6 +47,7 @@ use unlucky_design::color::Role; use unlucky_design::component_map::Component; use unlucky_design::elevation::Elevation; use unlucky_design::icons::IconKind; +use unlucky_design::inkcat::size::ControlSize; use unlucky_design::shape::ShapeScale; use crate::icons; @@ -56,8 +57,10 @@ use super::interaction::Interaction; use super::layout; mod assemble; +mod fab; mod geometry; +pub use fab::{fab, Fab}; pub use geometry::{Geometry, IconGeometry}; use assemble::{assemble, style_closure, StyleSpec}; @@ -160,35 +163,47 @@ impl Variant { } } -/// IconButton 的三种容器变体(12b §2.5)。 +/// IconButton 的**四式**(规格卡 `ICON BUTTONS / FILLED - TONAL - OUTLINED - PLAIN`)。 +/// +/// 规格卡画了四颗:实心 / 色调 / 描边 / 纯图标。12b §2.5 只有前三式(Standard / Filled / Tonal), +/// M229 按规格卡把 Standard 拆成 **Plain**(纯图标)与 **Outlined**(1px 描边圆圈), +/// `Standard` 这个名字保留为 `Plain` 的别名语义,避免既有调用点全改。 #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] pub enum IconVariant { - /// 标准:容器透明、图标 `OnSurfaceVariant`(各态图标色不变,12b 2.4)。 - Standard, + /// 纯图标(规格卡 `PLAIN`):容器透明、图标 `OnSurfaceVariant`(各态图标色不变,12b 2.4)。 + Plain, /// 实心:`Primary` + `OnPrimary`。 Filled, /// Tonal:`SecondaryContainer` + `OnSecondaryContainer`。 Tonal, + /// 描边:透明容器 + 1px `Outline`(规格卡第三颗,M229 新增)。 + Outlined, } impl IconVariant { - /// 三式全序(gallery 顺序)。 - pub const ALL: [IconVariant; 3] = [ - IconVariant::Standard, + /// 旧名字的别名:`Standard` = [`IconVariant::Plain`](既有调用点不必改语义)。 + #[allow(non_upper_case_globals)] + pub const Standard: IconVariant = IconVariant::Plain; + + /// 四式全序(gallery 顺序 = 规格卡从左到右)。 + pub const ALL: [IconVariant; 4] = [ IconVariant::Filled, IconVariant::Tonal, + IconVariant::Outlined, + IconVariant::Plain, ]; /// 稳定名字。 pub const fn name(self) -> &'static str { match self { - IconVariant::Standard => "standard", + IconVariant::Plain => "plain", IconVariant::Filled => "filled", IconVariant::Tonal => "tonal", + IconVariant::Outlined => "outlined", } } - /// **禁用态图标色**:三式都是 `OnSurface` @0.38 —— A1 + /// **禁用态图标色**:四式都是 `OnSurface` @0.38 —— A1 /// (`StandardIconButtonTokens.DisabledColor` / `FilledIconButtonTokens.DisabledColor`)。 pub(crate) const fn disabled_content(self) -> Role { Role::OnSurface @@ -197,13 +212,14 @@ impl IconVariant { /// 色彩角色三元组(同 [`Variant::roles`] 的口径)。 pub(crate) const fn roles(self) -> (Option, Role, Option) { match self { - IconVariant::Standard => (None, Role::OnSurfaceVariant, None), + IconVariant::Plain => (None, Role::OnSurfaceVariant, None), IconVariant::Filled => (Some(Role::Primary), Role::OnPrimary, None), IconVariant::Tonal => ( Some(Role::SecondaryContainer), Role::OnSecondaryContainer, None, ), + IconVariant::Outlined => (None, Role::OnSurfaceVariant, Some(Role::Outline)), } } } @@ -220,6 +236,8 @@ pub struct Button<'a, M> { leading: Option, trailing: Option, state: Option, + /// 尺寸档(规格卡 `BUTTONS / XS - XL`)。产品默认 **S(40 高)**,与 M3 `control_height` 同值。 + size: ControlSize, } impl<'a, M> Button<'a, M> { @@ -231,6 +249,7 @@ impl<'a, M> Button<'a, M> { leading: None, trailing: None, state: None, + size: ControlSize::S, } } @@ -242,9 +261,19 @@ impl<'a, M> Button<'a, M> { leading: None, trailing: None, state: None, + size: ControlSize::S, } } + /// 换尺寸档(`XS 32 / S 40 / M 56 / L 96 / XL 136`,圆角一律药丸)。 + /// + /// 产品页只用 **S**(= M3 `control_height` 40);M / L / XL 是规格卡的梯子档,给 + /// 空态主行动与展示型入口留着,`--screen=gallery` 的矩阵会把五档一起拍出来。 + pub fn size(mut self, size: ControlSize) -> Self { + self.size = size; + self + } + /// 前置图标(12b 1.4:带图标时左内边距收到 16)。 pub fn leading(mut self, kind: IconKind) -> Self { self.leading = Some(kind); diff --git a/crates/app-iced/src/components/buttons/tests.rs b/crates/app-iced/src/components/buttons/tests.rs index c21a610..c33467e 100644 --- a/crates/app-iced/src/components/buttons/tests.rs +++ b/crates/app-iced/src/components/buttons/tests.rs @@ -69,16 +69,20 @@ fn geometry_matches_the_reference_values() { 20.0, "12b 1.2 full 圆角 = 高/2" ); - assert_eq!(geometry.padding.left, 24.0, "12b 1.3 左 24"); - assert_eq!(geometry.padding.right, 24.0, "12b 1.3 右 24"); + // M229:内距取规格卡的 `ControlSize::pad_x`(S 档 = 20),不再是 12b 的 24。 + assert_eq!(geometry.padding.left, 20.0, "S 档 pad_x 20"); + assert_eq!(geometry.padding.right, 20.0, "S 档 pad_x 20"); assert_eq!(geometry.padding.top, 0.0); assert_eq!(geometry.gap, 8.0, "12b 1.6 图标↔文字 8"); assert_eq!(geometry.gap, ui.space(Space::X2)); assert_eq!(geometry.stroke, 0.0, "实心按钮无描边"); let with_icon = Geometry::of(&ui, Variant::Filled, true); - assert_eq!(with_icon.padding.left, 16.0, "12b 1.4 带图标左内边距 16"); - assert_eq!(with_icon.padding.right, 24.0, "带图标右内边距不动"); + assert_eq!( + with_icon.padding.left, 16.0, + "带图标左侧再收 4(20 − 4):与 12b 1.4 的 16 恰好同值" + ); + assert_eq!(with_icon.padding.right, 20.0, "带图标右内边距不动"); let outlined = Geometry::of(&ui, Variant::Outlined, false); assert_eq!(outlined.stroke, STROKE_PX, "rubric G7 全站 1px"); diff --git a/crates/app-iced/src/components/feedback/geometry.rs b/crates/app-iced/src/components/feedback/geometry.rs index 5ac3206..e65ccff 100644 --- a/crates/app-iced/src/components/feedback/geometry.rs +++ b/crates/app-iced/src/components/feedback/geometry.rs @@ -8,8 +8,8 @@ //! | 12.2 | 线性颜色 | 激活 `Primary`、轨道 `SecondaryContainer` | 组件层取角色 | //! | 12.3 | 环形直径 / 厚度 / 环↔轨间隙 | **40 / 4 / 4** | [`CircularGeometry`] | //! | 12.4 | 不定态节奏 | 线性 **1750ms** 双段;环形 **6000ms**(弧长 0.1→0.87 + 旋转 **0→1440°** = 全局 1080° + 关键帧 360°) | [`LinearGeometry::phase_segments`] / [`CircularGeometry::indeterminate`] | -//! | 14.1 | Snackbar 圆角 | **4**(`CornerExtraSmall`) | `Component::Snackbar.spec().shape` | -//! | 14.3 | 单行 / 双行高 | **48 / 68** | `panel::SnackbarGeometry::height` | +//! | 14.1 | Snackbar 圆角 | 规格卡 **16**(`inkcat::metrics::SNACKBAR`;官方 `CornerExtraSmall` 是 4,M229 换肤按规格卡) | `panel::SnackbarGeometry::radius` | +//! | 14.3 | 单行 / 双行高 | 规格卡 **52** / **72**(+20;官方 48/68) | `panel::SnackbarGeometry::height_for` | //! | 14.4 | 文本水平内距 / 垂直内距 | **16** / **6** | `Space::X4` / `panel::SnackbarGeometry::pad_v` | //! | 14.4b | 外边距(距窗口边) | **12**(`[规格]`:AAR 里**没有**这个常数,见 G17-c) | `panel::SnackbarGeometry::margin` | //! | 14.x | 宽度上限 | **600**(`SnackbarKt.ContainerMaxWidth`) | `panel::SnackbarGeometry::max_width` | diff --git a/crates/app-iced/src/components/feedback/panel.rs b/crates/app-iced/src/components/feedback/panel.rs index 08b537d..e867e88 100644 --- a/crates/app-iced/src/components/feedback/panel.rs +++ b/crates/app-iced/src/components/feedback/panel.rs @@ -4,6 +4,7 @@ //! (宽高/内距/圆角)。合在一个文件里会顶到 400 行红线(AGENTS.md §3-1)。 use unlucky_design::component_map::Component; +use unlucky_design::inkcat::metrics as inkcat; use unlucky_design::spacing::Space; use crate::theme::Ui; @@ -33,18 +34,24 @@ pub struct SnackbarGeometry { impl SnackbarGeometry { /// 从令牌求值。 + /// + /// M229 换肤把**高与圆角**改成规格卡口径(`inkcat::metrics::SNACKBAR`:340×**52**、rx=**16**): + /// 官方 `SnackbarTokens` 是 48 高 + `CornerExtraSmall(4)`,规格卡画成 52/16 —— M228 已把这条 + /// 差异登记为「换肤时取 `SNACKBAR`」。双行高仍按官方「每多一行 +20」推成 **72**(52 + 20), + /// 与单行同 delta;宽上限 600 与边距 12 不动(它们不在规格卡上)。 pub fn of(ui: &Ui) -> Self { - let single_height = 48.0; + let spec = inkcat::SNACKBAR; + let single_height = spec.height; Self { min_width: 344.0, max_width: 600.0, single_height, - two_height: 68.0, + two_height: single_height + 20.0, margin: ui.space(Space::X3), pad_h: ui.space(Space::X4), pad_v: 6.0, gap: ui.space(Space::X2), - radius: Component::Snackbar.spec().shape.radius_px(single_height), + radius: spec.radius_px(), } } diff --git a/crates/app-iced/src/components/feedback/probe.rs b/crates/app-iced/src/components/feedback/probe.rs index bd88fe2..b130802 100644 --- a/crates/app-iced/src/components/feedback/probe.rs +++ b/crates/app-iced/src/components/feedback/probe.rs @@ -200,7 +200,7 @@ fn indeterminate_row(shot: &Shot, active: iced::Color, surface: iced::Color) -> /// §14:宽度上下限 + 单/双行高。 fn check_snackbar(shot: &Shot, ui: &Ui) { - // 参考值写字面量(A1):600 = SnackbarKt.ContainerMaxWidth,48/68 = SnackbarTokens。 + // 参考值写字面量:600 = SnackbarKt.ContainerMaxWidth,52/72 = 规格卡(单行 52 + 每多一行 20)。 let surface = ui.color(Role::Surface); let bar = ui.color(Role::InverseSurface); @@ -242,12 +242,12 @@ fn check_snackbar(shot: &Shot, ui: &Ui) { "宿区 324 那格必须量到 300(组件没有 min-width,G17-d),实测 {widths:?}" ); assert!( - heights.iter().any(|h| near(*h, 48)), - "14.3:单行高 48,实测高度集 {heights:?}" + heights.iter().any(|h| near(*h, 52)), + "规格卡:单行高 52,实测高度集 {heights:?}" ); assert!( - heights.iter().any(|h| near(*h, 68)), - "14.3:双行高 68,实测高度集 {heights:?}" + heights.iter().any(|h| near(*h, 72)), + "双行高 72(52 + 20),实测高度集 {heights:?}" ); // 14.6 动作色:`InversePrimary` 必须出现在提示条内(不是按钮家族的 OnSurfaceVariant) diff --git a/crates/app-iced/src/components/feedback/snackbar.rs b/crates/app-iced/src/components/feedback/snackbar.rs index 713dd49..fcf87ae 100644 --- a/crates/app-iced/src/components/feedback/snackbar.rs +++ b/crates/app-iced/src/components/feedback/snackbar.rs @@ -4,9 +4,9 @@ //! //! | # | 项 | 值 | 落点 | //! |---|---|---|---| -//! | 14.1 | 圆角 | **4**(`CornerExtraSmall`) | `Component::Snackbar.spec().shape` | +//! | 14.1 | 圆角 | **16**(规格卡 `rx=16`;官方 `CornerExtraSmall` 是 4,M229 换肤按规格卡) | `inkcat::metrics::SNACKBAR` | //! | 14.2 | 容器色 | **`InverseSurface`**(高程 L3 是设计口头径,见下「不画阴影」) | [`Role::InverseSurface`] | -//! | 14.3 | 高 | 单行 **48** / 双行 **68** | [`SnackbarGeometry::height`] | +//! | 14.3 | 高 | 单行 **52**(规格卡 340×52;官方 48)/ 双行 **72**(+20) | [`SnackbarGeometry::height_for`] | //! | 14.4 | 内距 | 水平 **16** / 垂直 **6** / 文本↔动作 **8** | `Space::X4` / 6 / `Space::X2` | //! | 14.6 | 颜色 | 文本 `InverseOnSurface`、动作 **`InversePrimary`**、图标 24 `InverseOnSurface` | 组件层取角色 | //! | — | 宽度上限 | **600**(`SnackbarKt.ContainerMaxWidth`) | `max_width` | @@ -75,7 +75,7 @@ pub struct Snackbar<'a, M> { } impl<'a, M> Snackbar<'a, M> { - /// 单行提示条(高 48)。 + /// 单行提示条(高 52,规格卡口径)。 pub fn new(text: &'a str) -> Self { Self { text, diff --git a/crates/app-iced/src/components/feedback/tests.rs b/crates/app-iced/src/components/feedback/tests.rs index 7ecc203..74e7b81 100644 --- a/crates/app-iced/src/components/feedback/tests.rs +++ b/crates/app-iced/src/components/feedback/tests.rs @@ -32,13 +32,18 @@ pub(super) fn ui(flavor: SchemeFlavor) -> Ui { // ---- §14 Snackbar ----------------------------------------------------------- -/// 14.3 / 14.1 / 宽度上限:48 / 68 / 4 / 600。 +/// 14.3 / 14.1 / 宽度上限:规格卡 52 / 72 / 16,上限 600。 #[test] fn snackbar_heights_widths_and_radius_are_the_tokens() { let geometry = SnackbarGeometry::of(&ui(SchemeFlavor::Light)); - assert_eq!(geometry.height_for(1), 48.0, "14.3 单行 48"); - assert_eq!(geometry.height_for(2), 68.0, "14.3 双行 68"); - assert_eq!(geometry.radius, 4.0, "14.1 圆角 4(CornerExtraSmall)"); + // M229 换肤:高与圆角取规格卡(52 / 16),官方是 48 / `CornerExtraSmall(4)`。 + assert_eq!(geometry.height_for(1), 52.0, "规格卡 340×52"); + assert_eq!( + geometry.height_for(2), + 72.0, + "双行 = 单行 + 20(同官方 delta)" + ); + assert_eq!(geometry.radius, 16.0, "规格卡 rx=16(官方 4,登记差异)"); assert_eq!(geometry.max_width, 600.0, "SnackbarKt.ContainerMaxWidth"); assert_eq!(geometry.min_width, 344.0, "G17-d [估] 最小宽"); assert!(geometry.min_width < geometry.max_width, "上下限必须有区间"); diff --git a/crates/app-iced/src/components/gallery/feedback.rs b/crates/app-iced/src/components/gallery/feedback.rs index 7da2d75..3edc214 100644 --- a/crates/app-iced/src/components/gallery/feedback.rs +++ b/crates/app-iced/src/components/gallery/feedback.rs @@ -73,7 +73,7 @@ pub(super) fn section<'a>(ui: &'a Ui) -> Element<'a, DemoMessage> { let mut body = column![heading( ui, "feedback · progress / snackbar / dialog / empty state", - "12b §7/§12/§14/§15:Linear 厚 4 圆角 full · Circular 40/4 · Snackbar 48/68 上限宽 600 · \ + "规格卡 + 12b §7/§12/§15:Linear 厚 4 圆角 full · Circular 40/4 · Snackbar 52/72 圆角 16 上限宽 600 · \ Dialog R28 pad24 宽 480 · EmptyState 项目自定[估](官方无此组件)" )] .spacing(ui.space(Space::X3)); @@ -270,7 +270,7 @@ fn snackbar_block<'a>(ui: &'a Ui) -> Element<'a, DemoMessage> { wide, caption( ui, - "Snackbar · 双行 68 + action InversePrimary + 关闭键(动作强制 hover 态)" + "Snackbar · 双行 72(52+20)+ action InversePrimary + 关闭键(动作强制 hover 态)" ), two_lines, caption( diff --git a/crates/app-iced/src/components/gallery/mod.rs b/crates/app-iced/src/components/gallery/mod.rs index f83897a..ea4f54b 100644 --- a/crates/app-iced/src/components/gallery/mod.rs +++ b/crates/app-iced/src/components/gallery/mod.rs @@ -48,7 +48,7 @@ //! ULL_GALLERY_SECTION=selection # 只渲染 selection 段(本 mission 的取证与 probe 用它) //! ``` //! -//! 取值:`all` / `buttons` / `divider` / `selection` / `inputs` / `feedback` / `navigation`。 +//! 取值:`all` / `buttons` / `sizes` / `divider` / `selection` / `inputs` / `feedback` / `navigation`。 //! 语义是「**不构建**没被选中的段」(不是构建后隐藏):`column` 里根本不 push 它, //! 于是该家族的 `view` 一行都不跑。未识别的值**回落 `all`** 并在 stderr 打一行提示 //! (静默回落会让人拿错图还以为拍的是那一段)。 @@ -87,6 +87,7 @@ mod probe; #[cfg(test)] mod scan; mod selection; +mod sizes; /// 段落过滤的环境变量名(语义见模块文档「段落过滤」)。 pub const SECTION_ENV: &str = "ULL_GALLERY_SECTION"; @@ -95,6 +96,7 @@ pub const SECTION_ENV: &str = "ULL_GALLERY_SECTION"; #[derive(Debug, Clone, Copy, PartialEq, Eq)] struct Sections { buttons: bool, + sizes: bool, divider: bool, selection: bool, inputs: bool, @@ -106,6 +108,7 @@ impl Sections { /// 五段全渲染(默认)。 const ALL: Self = Self { buttons: true, + sizes: true, divider: true, selection: true, inputs: true, @@ -117,6 +120,7 @@ impl Sections { fn only(name: &str) -> Option { let mut sections = Self { buttons: false, + sizes: false, divider: false, selection: false, inputs: false, @@ -125,6 +129,7 @@ impl Sections { }; match name { "buttons" => sections.buttons = true, + "sizes" => sections.sizes = true, "divider" => sections.divider = true, "selection" => sections.selection = true, "inputs" => sections.inputs = true, @@ -150,7 +155,7 @@ impl Sections { return sections; } eprintln!( - "[gallery] {SECTION_ENV}={raw:?} 不是已知段(all|buttons|divider|selection|inputs|feedback|navigation),已回落 all" + "[gallery] {SECTION_ENV}={raw:?} 不是已知段(all|buttons|sizes|divider|selection|inputs|feedback|navigation),已回落 all" ); Self::ALL } @@ -160,6 +165,7 @@ impl Sections { let mut names = Vec::new(); for (on, name) in [ (self.buttons, "buttons"), + (self.sizes, "sizes"), (self.divider, "divider"), (self.selection, "selection"), (self.inputs, "inputs"), @@ -215,8 +221,9 @@ pub fn view<'a>(ui: &'a Ui) -> Element<'a, DemoMessage> { .font(ui.emphasized_font(TypeRole::TitleLarge)) .color(ui.color(Role::OnSurface)), text(format!( - "M3 Expressive component base · flavor={} · 1180×760 @100% DPI · \ + "M3 Expressive component base · board={} · flavor={} · 1180×760 @100% DPI · \ focus 与 pressed 同为 10%(令牌口径,图上一样是对的)", + ui.board().name(), flavor_slug(ui) )) .size(page.size_px) @@ -236,6 +243,9 @@ pub fn view<'a>(ui: &'a Ui) -> Element<'a, DemoMessage> { if picked.buttons { sections = sections.push(buttons::section(ui)); } + if picked.sizes { + sections = sections.push(sizes::section(ui)); + } if picked.divider { sections = sections.push(divider_proof(ui)); } diff --git a/crates/app-iced/src/components/gallery/sizes.rs b/crates/app-iced/src/components/gallery/sizes.rs new file mode 100644 index 0000000..c8ff24c --- /dev/null +++ b/crates/app-iced/src/components/gallery/sizes.rs @@ -0,0 +1,123 @@ +//! 尺寸档矩阵:**按钮 XS~XL 五档** + **FAB 四态**(规格卡 `BUTTONS / XS - XL` 与 +//! `FAB / SMALL - DEFAULT - MEDIUM - EXTENDED`)。 +//! +//! ## 为什么单开一段(而不是塞进 `buttons`) +//! +//! `buttons` 段是「五式 × 五态 + 图标四式」的 40 格矩阵,一屏(1180×760)本来就贴着折叠线; +//! 五档梯子(最高 136)与四态 FAB(最宽 160)塞进去会被压到屏幕外——那样出的图**看不见**, +//! 等于没拍。所以按「一段 = 一个能一屏判完的问题」拆开: +//! +//! ```text +//! ULL_GALLERY_SECTION=sizes # 本段:尺寸梯子 + FAB 四态 +//! ``` +//! +//! ## 图上要能判什么 +//! +//! 1. 五档高度递增、圆角全部是**半高**(药丸),标签字号跟着档位升(14/14/16/24/32); +//! 2. FAB 四态:40/56/80 三个方态 + 160×56 扩展态(图标 + 标签); +//! 3. 配色:FAB 一律 `PrimaryContainer` / `OnPrimaryContainer`(规格卡上四颗都是淡绿底深绿字)。 +//! +//! 判不了:状态层(FAB 在这一段是静息态,五态矩阵在 `buttons` 段的按钮上验)、以及动效。 + +use iced::widget::{column, row}; +use iced::{Element, Length}; + +use unlucky_design::color::Role; +use unlucky_design::icons::IconKind; +use unlucky_design::inkcat::size::{ControlSize, FabSize}; +use unlucky_design::spacing::Space; +use unlucky_design::typography::TypeRole; + +use crate::theme::Ui; + +use super::super::buttons::{self, fab, Button, Fab}; +use super::super::interaction::Interaction; +use super::{heading, DemoMessage}; + +/// 整段(标题 + 五档梯子 + 四态 FAB + 图例)。 +pub(super) fn section<'a>(ui: &'a Ui) -> Element<'a, DemoMessage> { + let legend = ui.style(TypeRole::BodySmall); + + let ladder = row(ControlSize::ALL + .iter() + .map(|size| sized(ui, *size)) + .collect::>()) + .spacing(ui.space(Space::X4)) + .align_y(iced::Alignment::Center); + + let fabs = row(FabSize::ALL + .iter() + .map(|size| fab_cell(ui, *size)) + .collect::>()) + .spacing(ui.space(Space::X4)) + .align_y(iced::Alignment::Center); + + column![ + heading( + ui, + "sizes · buttons xs~xl + fab small~extended", + "规格卡:按钮 32/40/56/96/136(圆角 = 半高,标签 14/14/16/24/32 字重 500);\ + FAB 40/r12 · 56/r16 · 80/r20 · 160×56/r16(图标 20/26/34/24,扩展态内距 28、间距 8)" + ), + labelled(ui, "buttons xs - xl", ladder.into()), + labelled(ui, "fab small - extended", fabs.into()), + iced::widget::text( + "图例:产品页的按钮只用 S 档(40,= M3 control_height);M/L/XL 留给空态主行动与展示型入口。\ + FAB 四颗都是静息态,配色 PrimaryContainer / OnPrimaryContainer。", + ) + .size(legend.size_px) + .font(ui.font_of(legend)) + .color(ui.color(Role::OnSurfaceVariant)), + ] + .spacing(ui.space(Space::X2)) + .into() +} + +/// 一档 Filled 按钮(标签是档位名的大写:XS / S / M / L / XL。 +/// +/// **必须大写**:小写的 `l` 在 Inter/Segoe 里就是一根竖线,XL 会读成「x|」——第一版出图就是这么错的。 +fn sized<'a>(ui: &'a Ui, size: ControlSize) -> Element<'a, DemoMessage> { + let label: &'static str = match size { + ControlSize::Xs => "XS", + ControlSize::S => "S", + ControlSize::M => "M", + ControlSize::L => "L", + ControlSize::Xl => "XL", + }; + buttons::filled( + ui, + Button::new(label, DemoMessage::Pressed("size")).size(size), + ) +} + +/// 一颗 FAB(扩展态带标签;静息态强制,避免光标位置影响出图)。 +fn fab_cell<'a>(ui: &'a Ui, size: FabSize) -> Element<'a, DemoMessage> { + let spec = if matches!(size, FabSize::Extended) { + Fab::extended(IconKind::Plus, "New", DemoMessage::Pressed("fab")) + } else { + Fab::new(IconKind::Plus, DemoMessage::Pressed("fab")) + } + .size(size) + .state(Interaction::Enabled); + fab(ui, spec) +} + +/// 一行「小标题 + 内容」。 +fn labelled<'a>( + ui: &'a Ui, + label: &'a str, + content: Element<'a, DemoMessage>, +) -> Element<'a, DemoMessage> { + let style = ui.style(TypeRole::LabelSmall); + column![ + iced::widget::text(label) + .size(style.size_px) + .font(ui.font_of(style)) + .color(ui.color(Role::OnSurfaceVariant)), + iced::widget::container(content) + .width(Length::Fill) + .padding(iced::Padding::from([ui.space(Space::X2), 0.0])), + ] + .spacing(ui.space(Space::X1)) + .into() +} diff --git a/crates/app-iced/src/components/mod.rs b/crates/app-iced/src/components/mod.rs index 8c26d97..266cf07 100644 --- a/crates/app-iced/src/components/mod.rs +++ b/crates/app-iced/src/components/mod.rs @@ -16,6 +16,7 @@ //! inputs/ ← 同上(§9/§20/§11/§8) //! feedback/ ← 同上(§12/§14/§7/§15) //! navigation/ ← 同上(§4/§6/§21/§16) +//! surfaces/ ← M229:ELEVATED CARD(规格卡 `CARD / DIALOG / SNACKBAR / LIST` 的第一格) //! gallery/ ← 视觉验收 harness(`--screen=gallery`) //! ``` //! @@ -58,6 +59,7 @@ pub mod motion; pub mod navigation; pub mod scroll; pub mod selection; +pub mod surfaces; #[cfg(test)] mod gate; diff --git a/crates/app-iced/src/components/selection/geometry.rs b/crates/app-iced/src/components/selection/geometry.rs index 3a6656e..33de7d8 100644 --- a/crates/app-iced/src/components/selection/geometry.rs +++ b/crates/app-iced/src/components/selection/geometry.rs @@ -26,6 +26,7 @@ use unlucky_design::component_map::{Component, ComponentMetrics}; use unlucky_design::icons::IconSize; +use unlucky_design::inkcat::metrics as inkcat; use unlucky_design::spacing::Space; use crate::theme::Ui; @@ -63,40 +64,39 @@ pub struct ControlGeometry { } impl ControlGeometry { - /// Checkbox:20×20 / 圆角 2 / 描边 2 / 状态层 Ø40(全部 `[源]`,见模块表)。 + /// Checkbox:**18×18** / 圆角 **4** / 描边 2 / 状态层 Ø40(M229 取规格卡口径,见模块表)。 + /// + /// 与官方 20×20 / 2dp 差 2px 与 2dp:规格卡画的是 `rect 18×18 rx4`,M228 的 `inkcat` 把这条 + /// 差异登记为「换肤时取 `CHECKBOX`」。4 是 `ShapeScale` 的刻度值,所以走容器层不违反 D32。 pub fn checkbox(ui: &Ui) -> Self { let metrics = metrics(Component::Checkbox); + let spec = inkcat::CHECKBOX; Self { - side: metrics.width, - stroke: metrics.stroke, + side: spec.width, + stroke: inkcat::CHECKBOX_STROKE, state_layer: metrics.state_layer, hit: ui.metrics().touch_target, gap: metrics.gap, - // 微控件层(D32):2dp 不在 `ShapeScale` 刻度里,只能走 `ComponentRadius`。 - // 传 20 拿不到值说明有人把它挪到容器层了——那是 D32 违规,`unwrap_or` 会悄悄 - // 变成直角,所以这里用 `expect` 直接炸(比图画错好查)。 - radius: metrics - .radius - .expect("Checkbox 的圆角必须在微控件层(ComponentSpec::micro_radius)") - .radius_px(metrics.width) - .expect("Checkbox 20dp ≤ 微控件上限 24dp"), + radius: spec.radius_px(), // Checkbox 没有内点(内点是 radio 的语言,§19.6 明令两者不许混用) - inner_dot: metrics.inner_dot, + inner_dot: 0.0, } } - /// Radio:20 / 环线 2 / 内点 10 / 状态层 Ø40;圆角是**真圆**(`ShapeScale::Full`)。 + /// Radio:**18 Ø** / 环线 2 / 内点 **10** / 状态层 Ø40;圆角是**真圆**(`ShapeScale::Full`)。 pub fn radio(ui: &Ui) -> Self { let metrics = metrics(Component::Radio); + let spec = inkcat::RADIO; Self { - side: metrics.width, - stroke: metrics.stroke, + side: spec.width, + stroke: inkcat::RADIO_RING, state_layer: metrics.state_layer, hit: ui.metrics().touch_target, gap: metrics.gap, - radius: Component::Radio.spec().shape.radius_px(metrics.width), - // 内点 **10 不是 12**(§19.2:12 是含描边前的名义值,绘制半径 = 12/2 − 2/2 = 5) - inner_dot: metrics.inner_dot, + radius: spec.radius_px(), + // 内点 **10**(§19.2:12 是含描边前的名义值,绘制半径 = 12/2 − 2/2 = 5)。 + // 规格卡实测同样是 10,所以这里取 `inkcat::RADIO_DOT`。 + inner_dot: inkcat::RADIO_DOT, } } diff --git a/crates/app-iced/src/components/selection/tests.rs b/crates/app-iced/src/components/selection/tests.rs index 3bb995b..a0fa6c1 100644 --- a/crates/app-iced/src/components/selection/tests.rs +++ b/crates/app-iced/src/components/selection/tests.rs @@ -45,15 +45,16 @@ fn hit_area_is_48_square_even_without_a_label() { fn checkbox_geometry_comes_from_the_token_layer() { let ui = ui(); let g = ControlGeometry::checkbox(&ui); - assert_eq!(g.side, 20.0, "18.1:容器 20×20(ContainerWidth=18 是死值)"); - assert_eq!(g.radius, 2.0, "18.1:圆角 2(ComponentRadius::Micro)"); + // M229:取规格卡的 18×18 / rx4(官方 20×20 / 2dp,登记在 `inkcat` 模块)。 + assert_eq!(g.side, 18.0, "规格卡 rect 18×18"); + assert_eq!(g.radius, 4.0, "规格卡 rx=4(ShapeScale::ExtraSmall)"); assert_eq!(g.stroke, 2.0, "18.2:未选中描边 2px"); assert_eq!(g.state_layer, 40.0, "18.5:状态层 Ø40"); assert_eq!(g.hit, 48.0, "18.9:命中区 48"); assert_eq!(g.gap, 8.0, "18.9:框↔标签 8([估] 团队口径)"); assert_eq!(g.inner_dot, 0.0, "Checkbox 没有内点"); - // 18.4:勾形横向端点跨度 = 0.8−0.2 = 0.6 × 20 = 12 - assert!((g.check_span() - 12.0).abs() < 0.001, "18.4:勾横向 12dp"); + // 18.4:勾形横向端点跨度 = 0.8−0.2 = 0.6 × 18 = 10.8(比例不变,边长换成规格卡的 18) + assert!((g.check_span() - 10.8).abs() < 0.001, "18.4:勾横向 10.8dp"); // 方头外扩:每端 2/√2 ≈ 1.41 → 墨迹跨度 ≈ 14.8(参考值 12 是端点跨度,不是墨迹) let bleed = g.square_cap_bleed(); assert!( @@ -61,8 +62,8 @@ fn checkbox_geometry_comes_from_the_token_layer() { "方头外扩 1/√2×线宽" ); assert!( - (g.check_span() + bleed * 2.0 - 14.83).abs() < 0.05, - "墨迹跨度 ≈14.83" + (g.check_span() + bleed * 2.0 - 13.63).abs() < 0.05, + "墨迹跨度 ≈13.63(10.8 + 2×1.41)" ); } @@ -71,9 +72,10 @@ fn checkbox_geometry_comes_from_the_token_layer() { fn radio_inner_dot_is_ten_not_twelve() { let ui = ui(); let g = ControlGeometry::radio(&ui); - assert_eq!(g.side, 20.0, "19.1:外圈直径 20"); + // M229:外圈取规格卡的 18 Ø(官方 20 Ø,登记在 `inkcat` 模块)。 + assert_eq!(g.side, 18.0, "规格卡 r=9 ⇒ 直径 18"); assert_eq!(g.stroke, 2.0, "19.1:环线 2px"); - assert_eq!(g.radius, 10.0, "19.1:真圆(半径 = 边长/2)"); + assert_eq!(g.radius, 9.0, "19.1:真圆(半径 = 边长/2)"); assert_eq!(g.inner_dot, 10.0, "19.2:内点可视直径 10"); assert_ne!( g.inner_dot, 12.0, diff --git a/crates/app-iced/src/components/surfaces/elevated.rs b/crates/app-iced/src/components/surfaces/elevated.rs new file mode 100644 index 0000000..e1c38df --- /dev/null +++ b/crates/app-iced/src/components/surfaces/elevated.rs @@ -0,0 +1,126 @@ +//! **ELEVATED CARD**(规格卡 `CARD / DIALOG / SNACKBAR / LIST` 的第一个方框)。 +//! +//! ## 规格卡原值(`DevDocs/artifacts/components-ink.svg`,`[spec]`) +//! +//! | 项 | 值 | 出处 | +//! |---|---|---| +//! | 方框 | 300×150、**rx=16**(`inkcat::metrics::CARD`) | `rect x=64 y=1312 rx=16` | +//! | 底色 | **`SurfaceContainer`**(Ink 板上比画布 `Surface` 亮一档) | 规格卡卡底那一格的 `fill` | +//! | 内边距 | **24**(文字 `x=88` − 框 `x=64`) | 同上 | +//! | 描边 | **无**(`stroke="none"`) | 同上 | +//! | 上标注 | **11 / 600**(`LabelSmall` + 半粗,字距 1) | `ELEVATED CARD` 那行 | +//! | 标题 | **16 / 400**(`BodyLarge`) | `Night bridge, bright rails.` 那行 | +//! | 副文案 | 13 / 400 → **14**(`BodyMedium`;13 落在 12/14 之间,按 `inkcat::type_scale` 取较大档) | `night / bridge / cat` 那行 | +//! +//! ## 与 `pages::frame::card`(描边卡)的分工 +//! +//! - [`card`]:**靠层级差站立**的卡(无描边、`SurfaceContainer` 底、16 圆角)。规格卡的 +//! `ELEVATED CARD` 就是这一档,实例页的元信息卡用它; +//! - `pages::frame::card`:描边卡(`OutlineVariant` 1px + 卡片层底),大面积表单容器用它。 +//! +//! 两种卡并存是**有意的**:规格卡只画了 elevated 一种,而桌面端的长表单需要「弱一点的容器」 +//! (满屏都是 16 圆角 + 容器底,分隔线会看起来像浮块)。哪种卡用在哪儿由本节决定,不是随手挑。 + +use iced::widget::text::LineHeight; +use iced::widget::{column, container, text}; +use iced::{Background, Border, Element, Length, Padding, Pixels}; + +use unlucky_design::color::Role; +use unlucky_design::spacing::Space; +use unlucky_design::typography::{TypeRole, TypeStyle, Weight}; + +use crate::theme::Ui; + +/// ELEVATED CARD 的内边距(规格卡 88 − 64 = **24**)。 +/// +/// 与 `LayoutMetrics::card_padding`(描边卡的 21)不是一回事:那个数服务长表单,这个是规格卡量出来的。 +pub const PAD: f32 = 24.0; + +/// 一个 ELEVATED CARD 方框(只管壳:底、圆角、内边距;**无描边**)。 +/// +/// 消息类型与被包的内容同型,所以它能被任何页面复用(实例页 / 外观页 / 账户页各用自己的 +/// `Message`)——这是「组件不 import 业务消息」那条契约的落地方式。 +pub fn card<'a, M: 'a>(ui: &'a Ui, content: impl Into>) -> Element<'a, M> { + let shape = ui.card_shape(); + container(content) + .width(Length::Fill) + .padding(Padding::from([PAD, PAD])) + .style(move |_theme| container::Style { + // 规格卡的卡底是 **surface-container**(不是 `surface-container-low`): + // 层级靠与画布(`surface`)的 tone 差表达,不靠描边。 + background: Some(Background::Color(ui.color(Role::SurfaceContainer))), + border: Border { + radius: ui.radius_dp(shape), + ..Border::default() + }, + ..container::Style::default() + }) + .into() +} + +/// 一张规格卡的三段文字:上标注(可选)/ 标题 / 副文案(可选)。 +#[derive(Debug, Clone, Copy)] +pub struct Texts<'a> { + /// 上标注(`ELEVATED CARD` 那种小字标签)。 + pub overline: Option<&'a str>, + /// 标题(16/400)。 + pub title: &'a str, + /// 副文案(14/400)。 + pub support: Option<&'a str>, +} + +/// 三段式内容(排版按规格卡:11/600 + 16/400 + 14/400,行间 4)。 +pub fn texts<'a, M: 'a>(ui: &'a Ui, parts: Texts<'a>) -> Element<'a, M> { + let mut stack = column![].spacing(ui.space(Space::X1)); + + if let Some(overline) = parts.overline { + stack = stack.push(role_text( + ui, + overline_style(), + overline, + Role::OnSurfaceVariant, + )); + } + stack = stack.push(role_text( + ui, + ui.style(TypeRole::BodyLarge), + parts.title, + Role::OnSurface, + )); + if let Some(support) = parts.support { + stack = stack.push(role_text( + ui, + ui.style(TypeRole::BodyMedium), + support, + Role::OnSurfaceVariant, + )); + } + + stack.width(Length::Fill).into() +} + +/// 上标注的排版(`LabelSmall` 11/16,字重 **600**:规格卡 `font-weight=600`; +/// M3 的 `LabelSmall` 是 500,`emphasized` 是 700 —— 两个都不是 600,所以在这里显式给 600)。 +pub fn overline_style() -> TypeStyle { + TypeStyle { + weight: Weight::SemiBold, + ..TypeRole::LabelSmall.style() + } +} + +fn role_text<'a, M: 'a>( + ui: &'a Ui, + style: TypeStyle, + content: &'a str, + role: Role, +) -> Element<'a, M> { + text(content) + .size(style.size_px) + .line_height(LineHeight::Absolute(Pixels(style.line_height_px))) + .font(ui.font_of(style)) + .color(ui.color(role)) + .into() +} + +#[cfg(test)] +mod tests; diff --git a/crates/app-iced/src/components/surfaces/elevated/tests.rs b/crates/app-iced/src/components/surfaces/elevated/tests.rs new file mode 100644 index 0000000..74bff3a --- /dev/null +++ b/crates/app-iced/src/components/surfaces/elevated/tests.rs @@ -0,0 +1,68 @@ +//! ELEVATED CARD 的几何/排版断言(对着规格卡原值,不看渲染结果)。 +//! +//! 抓得住:圆角退回组件表的 12、内边距被换成 `card_padding`、上标注变成 500/700 这些「悄悄改数」。 +//! 抓不住:底色对不对(要看 `Ui::color(SurfaceContainer)` 的来源,那条由 `theme` 的色板测试守)、 +//! 以及卡在页面里好不好看(D30 视觉判定)。 + +use super::*; +use unlucky_design::shape::ShapeScale; + +const FAMILIES: crate::theme::Families = crate::theme::Families { + text: "Segoe UI Variable Text", + display: "Segoe UI Variable Display", + mono: "Cascadia Mono", +}; + +fn ui(flavor: unlucky_design::color::SchemeFlavor) -> Ui { + Ui::with_platform( + flavor, + unlucky_design::typography::Platform::Windows, + FAMILIES, + ) +} + +#[test] +fn the_card_takes_the_spec_corner_and_padding() { + let ui = ui(unlucky_design::color::SchemeFlavor::Dark); + assert_eq!(ui.card_shape(), ShapeScale::Large, "规格卡 rx=16"); + assert_eq!(ui.card_box().radius_px(), 16.0); + assert_eq!(PAD, 24.0, "规格卡文字 x=88 − 框 x=64"); + // 4px 栅格(`spacing::GRID`)上:24 是,21(描边卡的 card_padding)不是——两者不许混用。 + assert_eq!(PAD % unlucky_design::spacing::GRID, 0.0); +} + +#[test] +fn the_typography_matches_the_spec_rows() { + let style = overline_style(); + assert_eq!(style.size_px, 11.0, "上标注 11px"); + assert_eq!(style.weight, Weight::SemiBold, "上标注 600(不是 500/700)"); + + let title = TypeRole::BodyLarge.style(); + assert_eq!(title.size_px, 16.0, "标题 16px"); + assert_eq!(title.weight, Weight::Regular, "标题 400"); + + let support = TypeRole::BodyMedium.style(); + assert_eq!(support.size_px, 14.0, "副文案 13 → 取较大档 14"); + assert_eq!(support.weight, Weight::Regular); +} + +/// 卡片是**靠层级差站立**的:底色必须是 `SurfaceContainer`(画布上一档),不是画布色本身。 +#[test] +fn the_card_surface_sits_one_step_above_the_canvas() { + for board in unlucky_design::color::BrandBoard::ALL { + let scheme = board.scheme(); + assert_ne!( + board.get(Role::SurfaceContainer), + board.get(Role::Surface), + "{}:卡底与画布同色,卡会「消失」", + board.name() + ); + // 无描边:卡的存在感只能来自这一档色差,所以必须 > 1.0(差多少属观感,D30 判)。 + let card_vs_canvas = scheme.contrast(Role::SurfaceContainer, Role::Surface); + assert!( + card_vs_canvas > 1.0, + "{}:卡底对画布 {card_vs_canvas:.3}:1,看不出层级", + board.name() + ); + } +} diff --git a/crates/app-iced/src/components/surfaces/mod.rs b/crates/app-iced/src/components/surfaces/mod.rs new file mode 100644 index 0000000..bb21590 --- /dev/null +++ b/crates/app-iced/src/components/surfaces/mod.rs @@ -0,0 +1,7 @@ +//! 面类家族(目前只有 **ELEVATED CARD**,规格卡 `CARD / DIALOG / SNACKBAR / LIST` 的第一格)。 +//! +//! 为什么单开一个家族而不是塞进 `feedback`:`feedback` 是「系统对用户动作的回应」(进度 / 对话框 / +//! snackbar / 空态),卡是**静态容器**,语义上属于版式而不是反馈。家族边界写在这里,后来加 +//! 「带描边卡 / 列表行药丸」时按语义归位,不要因为「都在同一个规格卡小节里」就合进 `feedback`。 + +pub mod elevated; diff --git a/crates/app-iced/src/pages/account/widgets.rs b/crates/app-iced/src/pages/account/widgets.rs index d378036..7ef46a3 100644 --- a/crates/app-iced/src/pages/account/widgets.rs +++ b/crates/app-iced/src/pages/account/widgets.rs @@ -11,7 +11,6 @@ use iced::widget::{container, image, row, text}; use iced::{Alignment, Background, Border, ContentFit, Element, Length, Pixels}; use unlucky_design::color::Role; -use unlucky_design::component_map::Component; use unlucky_design::elevation::MaterialLayer; use unlucky_design::icons::IconKind; use unlucky_design::shape::ShapeScale; @@ -171,7 +170,7 @@ pub fn alert<'a>( .padding(ui.metrics().card_padding) .style(move |_theme| container::Style { background: Some(Background::Color(ui.layer(MaterialLayer::Card))), - border: ui.outlined(Component::OutlinedCard.spec().shape), + border: ui.outlined(ui.card_shape()), ..container::Style::default() }) .into() diff --git a/crates/app-iced/src/pages/appearance/section/mod.rs b/crates/app-iced/src/pages/appearance/section/mod.rs index a769e6c..d4cf2b0 100644 --- a/crates/app-iced/src/pages/appearance/section/mod.rs +++ b/crates/app-iced/src/pages/appearance/section/mod.rs @@ -59,7 +59,6 @@ use iced::{ }; use unlucky_design::color::Role; -use unlucky_design::component_map::Component; use unlucky_design::elevation::MaterialLayer; use unlucky_design::shape::ShapeScale; use unlucky_design::spacing::Space; @@ -100,7 +99,7 @@ pub fn section<'a>(ui: &'a Ui, state: &'a State, lang: Lang) -> Element<'a, Mess /// 外观卡片:底色走 `ui.layer`(面板 α 的唯一来源),与其它页的卡片同源。 fn card<'a>(ui: &'a Ui, content: impl Into>) -> Element<'a, Message> { - let spec = Component::OutlinedCard.spec(); + let shape = ui.card_shape(); let background = ui.layer(MaterialLayer::Card); container(content) @@ -108,7 +107,7 @@ fn card<'a>(ui: &'a Ui, content: impl Into>) -> Element<'a, .padding(ui.metrics().card_padding) .style(move |_theme| container::Style { background: Some(Background::Color(background)), - border: ui.outlined(spec.shape), + border: ui.outlined(shape), ..container::Style::default() }) .into() diff --git a/crates/app-iced/src/pages/frame/pieces.rs b/crates/app-iced/src/pages/frame/pieces.rs index 1a6b0f0..e9e1490 100644 --- a/crates/app-iced/src/pages/frame/pieces.rs +++ b/crates/app-iced/src/pages/frame/pieces.rs @@ -32,15 +32,19 @@ pub const SCROLLBAR_WIDTH: f32 = 6.0; /// 滑块离卡片内边的留白(2px,避免贴边)。 pub const SCROLLBAR_MARGIN: f32 = 2.0; -/// 描边卡片(占位:M75 的 `components` 会提供真正的 `OutlinedCard`)。 +/// 描边卡片(长表单容器)。圆角取**规格卡**的 16(`Ui::card_shape`),不是组件表的 12。 +/// +/// M229 换肤:规格卡 `CARD` 小节把卡片画成 `rx=16`,而 `component_map` 的 `OutlinedCard` 是 +/// `Medium(12)`(官方值)。M228 把这条差异登记为「换肤时取 `inkcat::metrics::CARD`」,这里就是那次取值; +/// 组件表的值不动(它还服务别的面)。描边仍走 `OutlineVariant` 1px。 pub fn card<'a>(ui: &'a Ui, content: impl Into>) -> Element<'a, Message> { - let spec = Component::OutlinedCard.spec(); + let shape = ui.card_shape(); container(content) .width(Length::Fill) .padding(ui.metrics().card_padding) .style(move |_theme| container::Style { background: Some(Background::Color(ui.layer(MaterialLayer::Card))), - border: ui.outlined(spec.shape), + border: ui.outlined(shape), ..container::Style::default() }) .into() diff --git a/crates/app-iced/src/pages/frame/tests.rs b/crates/app-iced/src/pages/frame/tests.rs index c44de73..38f7fa2 100644 --- a/crates/app-iced/src/pages/frame/tests.rs +++ b/crates/app-iced/src/pages/frame/tests.rs @@ -36,13 +36,15 @@ fn empty_state_follows_the_12b_reference() { const { assert!(EMPTY_ICON_GLYPH < EMPTY_ICON_BLOCK) }; } +/// 卡片圆角取**规格卡**的 16(M229 换肤),组件表 `OutlinedCard` 的 12 只作为对照保留。 #[test] -fn card_uses_the_outlined_card_spec() { - let spec = Component::OutlinedCard.spec(); - assert_eq!(spec.shape, ShapeScale::Medium); - assert_eq!(ui().radius_dp(spec.shape).top_left, 12.0); - assert_eq!(spec.text, TypeRole::TitleMedium); - assert_eq!(spec.support, Some(TypeRole::BodySmall)); +fn card_uses_the_spec_corner_not_the_component_table() { + let ui = ui(); + assert_eq!(ui.card_shape(), ShapeScale::Large); + assert_eq!(ui.radius_dp(ui.card_shape()).top_left, 16.0); + // 组件表的官方值仍是 12(表不动,差异登记在 `inkcat` 模块与 M229 报告里)。 + assert_eq!(Component::OutlinedCard.spec().shape, ShapeScale::Medium); + assert_eq!(ui.radius_dp(ShapeScale::Medium).top_left, 12.0); } #[test] diff --git a/crates/app-iced/src/pages/instances/detail.rs b/crates/app-iced/src/pages/instances/detail.rs index 31e99f2..6709efb 100644 --- a/crates/app-iced/src/pages/instances/detail.rs +++ b/crates/app-iced/src/pages/instances/detail.rs @@ -15,6 +15,7 @@ use unlucky_presenter::router::Route; use crate::app::components::buttons::{self, Button}; use crate::app::components::divider; use crate::app::components::interaction::Interaction; +use crate::app::components::surfaces::elevated; use crate::theme::Ui; use unlucky_design::icons::IconKind; @@ -229,26 +230,18 @@ fn meta_grid<'a>(ui: &'a Ui, metrics: FrameMetrics, detail: &'a Detail) -> Eleme for chunk in detail.meta.chunks(columns) { let mut cells_row = row![].spacing(layout::META_GAP).width(Length::Fill); for cell in chunk { - let card = frame::card( + // M229:元信息卡 = 规格卡的 **ELEVATED CARD**(无描边、`SurfaceContainer` 底、 + // 16 圆角、内距 24;上标注 11/600 + 值 16/400)。换肤前这里是描边卡。 + let card = elevated::card( ui, - column![ - frame::text_role( - ui, - TypeRole::LabelMedium, - false, - cell.label.as_str(), - ui.color(Role::OnSurfaceVariant), - ), - frame::text_role( - ui, - TypeRole::BodyMedium, - false, - cell.value.as_str(), - ui.color(Role::OnSurface) - ), - ] - .spacing(ui.space(Space::X1)) - .width(Length::Fill), + elevated::texts( + ui, + elevated::Texts { + overline: Some(cell.label.as_str()), + title: cell.value.as_str(), + support: None, + }, + ), ); cells_row = cells_row.push(container(card).width(Length::Fill)); } diff --git a/crates/app-iced/src/pages/logs/panel.rs b/crates/app-iced/src/pages/logs/panel.rs index 64c401d..cab5e8b 100644 --- a/crates/app-iced/src/pages/logs/panel.rs +++ b/crates/app-iced/src/pages/logs/panel.rs @@ -18,7 +18,6 @@ use iced::widget::{container, scrollable}; use iced::{Background, Element, Length}; -use unlucky_design::component_map::Component; use unlucky_design::elevation::MaterialLayer; use crate::theme::Ui; @@ -33,7 +32,7 @@ pub fn card<'a>( height: Length, content: impl Into>, ) -> Element<'a, Message> { - let shape = Component::OutlinedCard.spec().shape; + let shape = ui.card_shape(); container(content) .width(Length::Fill) diff --git a/crates/app-iced/src/pages/message.rs b/crates/app-iced/src/pages/message.rs index 63d9676..bf13adc 100644 --- a/crates/app-iced/src/pages/message.rs +++ b/crates/app-iced/src/pages/message.rs @@ -8,6 +8,7 @@ //! 同一条纪律);app 层只做一次 `.map`。 use unlucky_i18n::LangChoice; +use unlucky_presenter::prefs::ThemeMode; use unlucky_presenter::router::Route; use super::appearance; @@ -29,6 +30,11 @@ pub enum Message { Launch(String), /// 停止某实例(app 层翻成 `AppCommand::StopInstance`)。 Stop(String), + /// 切主题档(M229:设置页「通用 → 主题」的 Ink / Silver / 跟随系统三档)。 + /// + /// 载荷是 `ThemeMode` 而不是色板枚举:Ink / Silver 就是 `dark` / `light` 两侧的**产品名**, + /// 第三档 `auto` 由系统深浅落到对应色板。落盘键仍是 `appearance.theme_mode`。 + Theme(ThemeMode), /// 外观项改动(设置页「外观」分组 → `App` 的状态与落盘)。 /// /// 载荷是**用户请求值**(未钳位):钳位与 CPU 档降级在 `appearance::alpha` 里做, diff --git a/crates/app-iced/src/pages/settings/general.rs b/crates/app-iced/src/pages/settings/general.rs index 4757b56..c44b083 100644 --- a/crates/app-iced/src/pages/settings/general.rs +++ b/crates/app-iced/src/pages/settings/general.rs @@ -29,9 +29,11 @@ //! 3. **文案全部走 catalog**([`Key`]),三档选项名跟着界面语言走(见 `catalog/general.rs` //! 的头注释:为什么不写语言自称)。 //! -//! ## 其余三行仍只读 +//! ## 主题行已接真控件(M229),另两行仍只读 //! -//! 主题 / 启动页 / 关闭按钮还没有后端(`pages::Action` 里是占位动作),所以它们是**只读行**; +//! 主题三档(Ink / Silver / 跟随系统)在 M229 接成真控件:点一下换色板 + 落盘 +//! `appearance.theme_mode`(实现在 `general/theme.rs`,消息是 `pages::Message::Theme`)。 +//! 启动页 / 关闭按钮还没有后端(`pages::Action` 里是占位动作),仍是**只读行**; //! 但标签与取值已经进 catalog,中文界面下不会再冒出英文。 //! //! 分组元数据只有一份(这里的 [`GROUP`]):`settings/mod.rs` 的 `GROUPS` 直接引用它。 @@ -41,7 +43,6 @@ use iced::{Alignment, Background, Border, Element, Length, Padding, Shadow, Them use unlucky_design::color::{Role, StateLayer}; use unlucky_design::icons::IconKind; -use unlucky_design::shape::ShapeScale; use unlucky_design::spacing::Space; use unlucky_design::typography::TypeRole; use unlucky_i18n::catalog::Key; @@ -52,16 +53,18 @@ use crate::pages::{frame, Language, Message}; use crate::theme::Ui; use super::frame::{card, divider}; -use super::Group; +use super::{Group, States}; + +mod theme; /// General 分组(左列名固定英文:左列是**导航**,与导航轨同源,不进 catalog)。 pub(super) const GROUP: Group = Group { name: "General", icon: IconKind::Settings, // 只给 harness(`pages_demo` 走 `appearance: None` 时)用的演示行:产品路径走 [`body`]。 - // 语言那一行**不在**这里——它的值是要跟着语言变的,写死在静态表里就是用户看到的那条假值。 + // 语言与主题那两行**不在**这里——它们的值跟着语言/档位变,写死在静态表里就是用户看到的假值 + // (语言 M106 移出、主题 M229 移出)。 rows: &[ - ("Theme", "Follow system"), ("Startup page", "Instances"), ("Close button", "Exit to tray"), ], @@ -69,7 +72,7 @@ pub(super) const GROUP: Group = Group { }; /// 这一组的正文(**产品路径**)。 -pub(super) fn body<'a>(ui: &'a Ui, language: Language) -> Element<'a, Message> { +pub(super) fn body<'a>(ui: &'a Ui, states: States<'a>, language: Language) -> Element<'a, Message> { let catalog = language.effective.catalog(); let mut stacked = column![].spacing(0.0).width(Length::Fill); stacked = stacked.push(language_row(ui, language)); @@ -78,14 +81,22 @@ pub(super) fn body<'a>(ui: &'a Ui, language: Language) -> Element<'a, Message> { stacked = stacked.push(divider(ui)); stacked = stacked.push(font_row(ui, language)); - // M188:日志文件夹(路径 + 打开 + 复制路径)。放在「主题/启动页」之前——用户投诉 + // M229:主题行接真控件(Ink / Silver / 跟随系统)。档位住在设置组的自有状态里 + // (`language_appearance::State::theme`),与语言行同一个排版:标题 + 三枚互斥 chip + 一句说明。 + stacked = stacked.push(divider(ui)); + stacked = stacked.push(theme::view( + ui, + &catalog, + states.groups.language_appearance.theme, + )); + + // M188:日志文件夹(路径 + 打开 + 复制路径)。放在「启动页/关闭按钮」之前——用户投诉 // 「找不到崩溃日志」要的答案,不该埋在只读行后面。 stacked = stacked.push(divider(ui)); stacked = stacked.push(super::logs_row::folder_row(ui, &catalog)); - // 主题 / 启动页 / 关闭按钮:还没有后端,只读;文案已经进 catalog。 + // 启动页 / 关闭按钮:还没有后端,只读;文案已经进 catalog。 for (label, value) in [ - (Key::SettingsTheme, Key::SettingsThemeFollowSystem), (Key::SettingsStartupPage, Key::SettingsStartupInstances), (Key::SettingsCloseButton, Key::SettingsCloseToTray), ] { @@ -290,14 +301,20 @@ fn setting_row<'a>(ui: &'a Ui, label: &'a str, value: &'a str) -> Element<'a, Me /// 一个互斥按钮(选中态 `SecondaryContainer`,未选中透明 + `OnSurfaceVariant`)。 /// -/// 与 `pages/appearance/section/mod.rs` 的 `choice` 同款,但文案来自 catalog(那份是英文基线)。 +/// 与 `pages/appearance/section/mod.rs` 的 `choice` 同款几何,但文案来自 catalog(那份是英文基线)。 +/// +/// **几何(M229)**:取规格卡的 chip(高 32、圆角 8、内距 16、未选中 1px `OutlineVariant`), +/// 与同屏的主题三档 chips 完全同源——两行都是「并排的互斥筛选」,长得不一样会让读者以为是 +/// 两种控件(M229 第一版就是这样:语言 40 高药丸、主题 32 高方角,出图一眼就不齐)。 fn chip<'a>(ui: &'a Ui, text: &'a str, selected: bool, choice: LangChoice) -> Element<'a, Message> { - let height = ui.metrics().control_height; + let box_ = unlucky_design::inkcat::metrics::CHIP; + let height = box_.height; let content_color = if selected { ui.color(Role::OnSecondaryContainer) } else { ui.color(Role::OnSurfaceVariant) }; + let border_color = ui.color(Role::OutlineVariant); button( container(frame::text_role( @@ -310,7 +327,10 @@ fn chip<'a>(ui: &'a Ui, text: &'a str, selected: bool, choice: LangChoice) -> El .align_y(Alignment::Center), ) .height(height) - .padding(Padding::from([0.0, ui.space(Space::X3)])) + .padding(Padding::from([ + 0.0, + unlucky_design::inkcat::metrics::CHIP_PAD_X, + ])) .style(move |_theme: &IcedTheme, status| { let background = if selected { Some(Background::Color(ui.color(Role::SecondaryContainer))) @@ -328,8 +348,13 @@ fn chip<'a>(ui: &'a Ui, text: &'a str, selected: bool, choice: LangChoice) -> El background, text_color: content_color, border: Border { - radius: ui.radius(ShapeScale::Full, height), - ..Border::default() + color: border_color, + width: if selected { + 0.0 + } else { + crate::theme::STROKE_PX + }, + radius: ui.radius(box_.shape, height), }, shadow: Shadow::default(), snap: true, diff --git a/crates/app-iced/src/pages/settings/general/theme.rs b/crates/app-iced/src/pages/settings/general/theme.rs new file mode 100644 index 0000000..88d14ef --- /dev/null +++ b/crates/app-iced/src/pages/settings/general/theme.rs @@ -0,0 +1,161 @@ +//! 设置页「General → 主题」行:Ink / Silver / 跟随系统三档(M229)。 +//! +//! 从 `general.rs` 拆出来的理由只有一条:加这三档之后那个文件 474 行(400 行硬线)。 +//! 拆法是「整段搬走 + 一个 `pub(super) fn row` 入口」,排版与 handler 一字未改。 +//! +//! 三档的语义:**Ink = 深色主方案、Silver = 浅色主方案**,落盘取值仍是 `appearance.theme_mode` +//! 的 `dark` / `light`;第三档「跟随系统」= `auto`,由系统深浅落到对应色板 +//! (`BrandBoard::for_flavor`)。所以这里**不新增配置键**,旧配置读进来语义也一致。 + +use iced::widget::{button, column, container, row}; +use iced::{Alignment, Background, Border, Element, Length, Padding, Shadow, Theme as IcedTheme}; + +use unlucky_design::color::{Role, StateLayer}; +use unlucky_design::inkcat::metrics as chipbox; +use unlucky_design::spacing::Space; +use unlucky_design::typography::TypeRole; +use unlucky_i18n::catalog::{Catalog, Key}; +use unlucky_presenter::prefs::ThemeMode; + +use crate::pages::{frame, Message}; +use crate::theme::Ui; + +/// 三档全序(Ink / Silver / 跟随系统):`ThemeMode` 在 presenter,声明序是 `Auto/Light/Dark`, +/// 画出来的顺序按「深 → 浅 → 跟随」,所以这里另给一张表,不靠枚举声明序。 +pub(super) const THEME_MODES: [ThemeMode; 3] = [ThemeMode::Dark, ThemeMode::Light, ThemeMode::Auto]; + +/// 主题行:标题 + 三档互斥 chip + 一句说明(排版与语言行同族)。 +pub(super) fn view<'a>(ui: &'a Ui, catalog: &Catalog, mode: ThemeMode) -> Element<'a, Message> { + let head = row![ + container(frame::text_role( + ui, + TypeRole::BodyMedium, + false, + catalog.text(Key::SettingsTheme), + ui.color(Role::OnSurface), + )) + .width(Length::Fill) + .align_y(Alignment::Center), + frame::text_role( + ui, + TypeRole::LabelLarge, + true, + catalog.text(mode_label(mode)), + ui.color(Role::OnPrimaryFixedVariant), + ), + ] + .width(Length::Fill) + .align_y(Alignment::Center); + + let chips = row(THEME_MODES + .iter() + .map(|choice| { + chip( + ui, + catalog.text(mode_label(*choice)), + *choice == mode, + *choice, + ) + }) + .collect::>()) + .spacing(ui.space(Space::X1)) + .align_y(Alignment::Center); + + column![ + head, + chips, + frame::text_role( + ui, + TypeRole::BodySmall, + false, + catalog.text(Key::SettingsThemeHint), + ui.color(Role::OnSurfaceVariant), + ), + ] + .spacing(ui.space(Space::X1)) + .width(Length::Fill) + .padding(Padding::from([ui.space(Space::X2), 0.0])) + .into() +} + +/// 一档主题的选项名(Ink / Silver / 跟随系统)。 +fn mode_label(mode: ThemeMode) -> Key { + match mode { + ThemeMode::Dark => Key::SettingsThemeInk, + ThemeMode::Light => Key::SettingsThemeSilver, + ThemeMode::Auto => Key::SettingsThemeFollowSystem, + } +} + +/// 一枚主题档位按钮(选中态 `SecondaryContainer`,未选中透明 + 1px `OutlineVariant`)。 +/// +/// 几何取规格卡的 chip(高 32、圆角 8,`inkcat::metrics::CHIP`):主题三档是**可并排的筛选**, +/// 不是主行动按钮,用 chip 档比语言行那枚 40 高药丸更贴规格卡。 +fn chip<'a>(ui: &'a Ui, text: &'a str, selected: bool, mode: ThemeMode) -> Element<'a, Message> { + let box_ = chipbox::CHIP; + let height = box_.height; + let content_color = if selected { + ui.color(Role::OnSecondaryContainer) + } else { + ui.color(Role::OnSurfaceVariant) + }; + let border_color = ui.color(Role::OutlineVariant); + let stroke = crate::theme::STROKE_PX; + + button( + container(frame::text_role( + ui, + TypeRole::LabelLarge, + selected, + text, + content_color, + )) + .align_y(Alignment::Center), + ) + .height(height) + .padding(Padding::from([0.0, chipbox::CHIP_PAD_X])) + .style(move |_theme: &IcedTheme, status| { + let background = if selected { + Some(Background::Color(ui.color(Role::SecondaryContainer))) + } else if matches!(status, button::Status::Hovered | button::Status::Pressed) { + Some(Background::Color(ui.state_over( + StateLayer::Hover, + Role::OnSurface, + Role::Surface, + ))) + } else { + None + }; + + button::Style { + background, + text_color: content_color, + border: Border { + color: border_color, + width: if selected { 0.0 } else { stroke }, + radius: ui.radius(box_.shape, height), + }, + shadow: Shadow::default(), + snap: true, + } + }) + .on_press(Message::Theme(mode)) + .into() +} + +#[cfg(test)] +mod tests { + use super::*; + + /// 三档 = 两块板 + 一种跟随,顺序是深 → 浅 → 跟随(换序会让「Ink 在最左」这条观感失守)。 + #[test] + fn the_three_modes_are_ink_silver_and_follow_system() { + assert_eq!( + THEME_MODES, + [ThemeMode::Dark, ThemeMode::Light, ThemeMode::Auto] + ); + assert_eq!(mode_label(ThemeMode::Dark), Key::SettingsThemeInk); + assert_eq!(mode_label(ThemeMode::Light), Key::SettingsThemeSilver); + assert_eq!(mode_label(ThemeMode::Auto), Key::SettingsThemeFollowSystem); + } +} diff --git a/crates/app-iced/src/pages/settings/language_appearance.rs b/crates/app-iced/src/pages/settings/language_appearance.rs index 2af25b2..f94b74b 100644 --- a/crates/app-iced/src/pages/settings/language_appearance.rs +++ b/crates/app-iced/src/pages/settings/language_appearance.rs @@ -21,10 +21,16 @@ /// 语言 + 外观线的状态(**只归本线**)。 /// -/// 首版是空结构:这一条线还没有自己的运行期状态(外观那份状态是 `pages::appearance::State`, -/// 归 M93,走 `States::appearance` 那条既有通道,不在这里)。加字段只改本文件。 +/// 外观那份运行期状态是 `pages::appearance::State`(M93),走 `States::appearance` 那条既有通道, +/// 不在这里。本结构只装**分组自己的**档位:M229 起主题三档(Ink / Silver / 跟随系统)住这儿, +/// 由 `app` 在启动与切换时同步(唯一写者见 `app/state/theme.rs::set_theme_mode`)。 +/// +/// 初值 `Auto`:harness / 演示路径没有配置可读,跟随系统正是出厂值。 #[derive(Debug, Default)] -pub struct State {} +pub struct State { + /// 当前主题档(Ink = `Dark` / Silver = `Light` / 跟随系统 = `Auto`)。 + pub theme: unlucky_presenter::prefs::ThemeMode, +} /// 语言 + 外观线的消息(**只归本线**)。 /// diff --git a/crates/app-iced/src/pages/settings/mod.rs b/crates/app-iced/src/pages/settings/mod.rs index 97680bf..ff25f01 100644 --- a/crates/app-iced/src/pages/settings/mod.rs +++ b/crates/app-iced/src/pages/settings/mod.rs @@ -358,7 +358,7 @@ fn section_columns<'a>( // 档位与生效语言不在 [`States`] 里,只能从 `pages::Language` 进来;它与 `appearance` 在不在场 // 无关(harness 那条路径也画得出真控件)。 let card = if index == GENERAL_GROUP { - general::body(ui, language) + general::body(ui, states, language) } else if index == UPDATE_GROUP { // M159:更新组读 presenter 快照(`view` 的 `update` 形参),与 General 同一条按下标分发。 update::body(ui, update, language.effective) diff --git a/crates/app-iced/src/pages/settings/tests/general_section.rs b/crates/app-iced/src/pages/settings/tests/general_section.rs index 289eb15..ca38f34 100644 --- a/crates/app-iced/src/pages/settings/tests/general_section.rs +++ b/crates/app-iced/src/pages/settings/tests/general_section.rs @@ -17,20 +17,19 @@ use unlucky_design::icons::IconKind; use unlucky_i18n::LangChoice; use unlucky_i18n::{Key, Lang}; -/// 这一组的**静态演示行**:语言那一行已经换真控件,所以只剩三行。 +/// 这一组的**静态演示行**:语言(M106)与主题(M229)都已经换成真控件,所以只剩两行。 /// -/// 抓得住:①四条线并行合并时把别人的行粘到本文件;②语言行被「顺手」加回静态表—— -/// 那等于把用户看到的假值又写回去(它的值必须跟着语言变,静态表做不到)。 -/// 抓不住:真控件画出来长什么样(那是截图验收的事,见 `DevDocs/artifacts/m106/`)。 +/// 抓得住:①四条线并行合并时把别人的行粘到本文件;②语言/主题被「顺手」加回静态表—— +/// 那等于把用户看到的假值又写回去(它们的值必须跟着语言/档位变,静态表做不到)。 +/// 抓不住:真控件画出来长什么样(那是截图验收的事,见 `DevDocs/artifacts/m229/`)。 #[test] -fn the_general_group_keeps_theme_startup_and_close_as_static_rows() { +fn the_general_group_keeps_only_the_two_rows_without_a_backend() { let rows: Vec<(&str, &str)> = general::GROUP.rows.to_vec(); assert_eq!( rows, vec![ - ("Theme", "Follow system"), ("Startup page", "Instances"), - ("Close button", "Exit to tray"), + ("Close button", "Exit to tray") ] ); } diff --git a/crates/app-iced/src/shell/mod.rs b/crates/app-iced/src/shell/mod.rs index e726fc0..6d1e47c 100644 --- a/crates/app-iced/src/shell/mod.rs +++ b/crates/app-iced/src/shell/mod.rs @@ -7,7 +7,7 @@ //! | 标题栏高度 | 16.2 桌面标题栏 **40**(登记偏离) | `LM.titlebar_height = 48`(M63 §1.4/R13 桌面档,令牌优先) | //! | 标题栏按钮 | 16.5 官方图标 **24** → 本项目 **20**(M86 项目偏离,用户点名「图标稍大」) | `icons::CAPTION_PX`(令牌 `TITLEBAR_CAPTION_ICON_PX`)+ `LM.titlebar_button_width = 46` | //! | 页头 | 16.1 官方 AppBar **64**;本项目 **56** | `LM.page_header_height = 56`(已有偏离登记) | -//! | 卡片 | 3.x Outlined:**Medium(12)**、L0、`OutlineVariant` 1px、`SurfaceContainerLow` | `Component::OutlinedCard.spec()` + `STROKE_PX` | +//! | 卡片 | 3.x Outlined,圆角取**规格卡 16**(`Large`;组件表 `OutlinedCard` 的官方值是 12)、`OutlineVariant` 1px、卡片层底 | `Ui::card_shape()` + `STROKE_PX` | //! | 字级 | 16.4 标题 `TitleLarge`;卡片 `TitleMedium` / `BodySmall` | `Ui::style` / `Ui::emphasized` | //! //! 导航轨在 [`nav`] 子模块里(12b §5 的判据表也在那边)。 diff --git a/crates/app-iced/src/theme.rs b/crates/app-iced/src/theme.rs index 4d512db..35edc95 100644 --- a/crates/app-iced/src/theme.rs +++ b/crates/app-iced/src/theme.rs @@ -1,8 +1,20 @@ -//! 令牌 → iced 类型(`Color` / `Font` / `Border` / `Radius` / `Theme`)。 +//! # 令牌 → iced 类型(`Color` / `Font` / `Border` / `Radius` / `Theme`)。 //! //! 本模块是**唯一**允许把 `unlucky-design` 的值翻成 iced 类型的地方(M61 §0):组件层只调 //! [`Ui`],绝不出现色值/字号/半径/间距字面量(`tests/no_hardcoded_tokens.rs` 扫 `src/**`)。 //! +//! ## 两套来源:品牌色板(出厂)与取色方案(D38) +//! +//! M229 起 [`Ui::new`] 走 **品牌色板**([`BrandBoard`]:Ink = 深色主方案 / Silver = 浅色主方案), +//! `Scheme::baseline`(tone 派生)退回它本来的角色——D38 取色链的中性锚点。两条路径并列: +//! +//! - [`Ui::brand`]:出厂外观,色板自己决定深浅([`BrandBoard::flavor`]); +//! - [`Ui::from_scheme`]:背景图 / 壁纸取色成功时接管 49 个角色(取色失败回落色板); +//! - [`Ui::baseline`]:老的 tone 派生口径,只给对照与测试用(产品路径不再默认走它)。 +//! +//! 「跟随系统」是**设置层的第三种态**,不是第三套板:系统浅色 → Silver、系统深色 → Ink +//! ([`BrandBoard::for_flavor`])。色板始终只有两套。 +//! //! ## 为什么不用 `iced::theme::Base` 承载 49 个角色 //! //! iced 的 `Palette` 只有 6 色,M3 有 49 个角色(M60 Q5):真源是本模块的 [`Scheme`],`Theme` @@ -13,8 +25,9 @@ use iced::border::Radius; use iced::theme::Palette; use iced::{Border, Color, Font, Theme}; -use unlucky_design::color::{Role, Scheme, SchemeFlavor, StateLayer}; +use unlucky_design::color::{BrandBoard, Role, Scheme, SchemeFlavor, StateLayer}; use unlucky_design::elevation::MaterialLayer; +use unlucky_design::inkcat::metrics::{self as inkcat, SpecBox}; use unlucky_design::shape::ShapeScale; use unlucky_design::spacing::{LayoutMetrics, Space}; use unlucky_design::typography::{FontFamily, Platform, TypeRole, TypeStyle, Weight}; @@ -40,6 +53,8 @@ pub struct Families { #[derive(Debug, Clone)] pub struct Ui { scheme: Scheme, + /// 当前色板(Ink / Silver)。`from_scheme` 时取方案深浅对应的那块,`name()` 与图例用它。 + board: BrandBoard, platform: Platform, metrics: LayoutMetrics, families: Families, @@ -48,15 +63,28 @@ pub struct Ui { } impl Ui { - /// 按平台(由 `cfg!` 决定)与令牌基线方案求值。 + /// 按平台(由 `cfg!` 决定)与**品牌色板**求值:深浅决定色板(浅 → Silver / 深 → Ink)。 + /// + /// 这是产品出厂外观的唯一入口(M229):`DesignTokens::brand(BrandBoard::for_flavor(flavor))`。 pub fn new(flavor: SchemeFlavor, families: Families) -> Self { Self::with_platform(flavor, Platform::current(), families) } /// 显式指定平台(跨平台核对与测试用)。 pub fn with_platform(flavor: SchemeFlavor, platform: Platform, families: Families) -> Self { + Self::with_board(BrandBoard::for_flavor(flavor), platform, families) + } + + /// 按**指定色板**求值(色板自己决定深浅,见 [`BrandBoard::flavor`])。 + pub fn brand(board: BrandBoard, families: Families) -> Self { + Self::with_board(board, Platform::current(), families) + } + + /// 指定色板 + 平台(截图与测试用)。 + pub fn with_board(board: BrandBoard, platform: Platform, families: Families) -> Self { Self { - scheme: Scheme::baseline(flavor), + scheme: board.scheme(), + board, platform, metrics: LayoutMetrics::DESKTOP, families, @@ -64,17 +92,30 @@ impl Ui { } } + /// tone 派生的 `Scheme::baseline` 口径(D38 取色链的中性锚点;产品路径不再默认走它)。 + /// + /// 留成公开入口是为了对照与测试:`Ui::new(flavor)` 与它在**颜色上不同**,那是 M229 的换肤。 + pub fn baseline(flavor: SchemeFlavor, families: Families) -> Self { + Self::from_scheme(Scheme::baseline(flavor), families) + } + /// 当前深浅。 pub fn flavor(&self) -> SchemeFlavor { self.scheme.flavor() } - /// 用**已解析的方案**构造求值器(D38:背景图 / 壁纸取色 → 49 个角色换掉 baseline)。 + /// 当前色板(Ink / Silver)。 + pub fn board(&self) -> BrandBoard { + self.board + } + + /// 用**已解析的方案**构造求值器(D38:背景图 / 壁纸取色 → 49 个角色换掉色板)。 /// - /// 追加式入口:`new` / `with_platform` 的行为一字未动(默认仍是 [`Scheme::baseline`]); - /// 平台与骨架尺寸仍按当前环境求值——方案只带颜色。 + /// 色板字段取方案深浅对应的那块(`Light → Silver` / `Dark → Ink`):取色方案只换颜色, + /// 不改变「这一屏是深色还是浅色」,所以 `name()` 仍然说实话。 pub fn from_scheme(scheme: Scheme, families: Families) -> Self { Self { + board: BrandBoard::for_flavor(scheme.flavor()), scheme, platform: Platform::current(), metrics: LayoutMetrics::DESKTOP, @@ -150,6 +191,20 @@ impl Ui { Radius::new(shape.radius_px(side)) } + /// **规格卡口径的卡片方框**(`ELEVATED CARD` / `CARD`,`inkcat::metrics::CARD`)。 + /// + /// 与 `component_map` 的 `OutlinedCard = Medium(12)` 差 4:规格卡画的是 `rx=16`(Large), + /// M228 的 `inkcat` 模块把这条差异登记为「换肤时取 `CARD`」,M229 就是那次换肤。表值不动 + /// (它还服务别的面),页面卡片统一从这里取。 + pub fn card_box(&self) -> SpecBox { + inkcat::CARD + } + + /// 卡片圆角档(= [`Self::card_box`] 的 `shape`,即 `ShapeScale::Large` = 16)。 + pub fn card_shape(&self) -> ShapeScale { + self.card_box().shape + } + /// 固定档圆角。`ShapeScale::Full` 必须走 [`Ui::radius`](它没有绝对值)。 pub fn radius_dp(&self, shape: ShapeScale) -> Radius { debug_assert!( @@ -225,10 +280,14 @@ impl Ui { } /// `Theme::name()` 的取值(稳定字符串,改名要先在协作文档登记)。 + /// + /// M229 起按**色板**取名(`ull-ink` / `ull-silver`):换肤之后「深色」这个词不再等于 + /// 「M3 深色 tone 派生」,名字必须能区分「是哪块板」。D38 取色方案仍叫它所属深浅的那块 + /// (取色只换颜色,不换深浅)。 pub fn name(&self) -> &'static str { - match self.flavor() { - SchemeFlavor::Light => "ull-m3-light", - SchemeFlavor::Dark => "ull-m3-dark", + match self.board { + BrandBoard::Ink => "ull-ink", + BrandBoard::Silver => "ull-silver", } } } @@ -254,147 +313,4 @@ pub fn weight_of(weight: Weight) -> iced::font::Weight { } #[cfg(test)] -mod tests { - use super::*; - - const FAMILIES: Families = Families { - text: "Segoe UI Variable Text", - display: "Segoe UI Variable Display", - mono: "Cascadia Mono", - }; - - fn ui(flavor: SchemeFlavor) -> Ui { - Ui::with_platform(flavor, Platform::Windows, FAMILIES) - } - - #[test] - fn theme_name_tracks_the_flavor() { - assert_eq!(ui(SchemeFlavor::Light).name(), "ull-m3-light"); - assert_eq!(ui(SchemeFlavor::Dark).name(), "ull-m3-dark"); - assert_ne!( - ui(SchemeFlavor::Light).theme().to_string(), - ui(SchemeFlavor::Dark).theme().to_string() - ); - } - - #[test] - fn canvas_card_overlay_follow_surface_containers() { - let ui = ui(SchemeFlavor::Light); - assert_eq!(ui.layer(MaterialLayer::Canvas), ui.color(Role::Surface)); - assert_eq!( - ui.layer(MaterialLayer::Card), - ui.color(Role::SurfaceContainerLow) - ); - assert_eq!( - ui.layer(MaterialLayer::Overlay), - ui.color(Role::SurfaceContainerHigh) - ); - } - - #[test] - fn radii_only_come_from_the_scale() { - let ui = ui(SchemeFlavor::Light); - // 卡片 Medium(12):边长够大时就是 12 - assert_eq!(ui.radius_dp(ShapeScale::Medium).top_left, 12.0); - assert_eq!(ui.radius_dp(ShapeScale::ExtraSmall).top_left, 4.0); - // 药丸 Full:按边长一半折算 - assert_eq!(ui.radius(ShapeScale::Full, 32.0).top_left, 16.0); - // 不许超过边长一半 - assert_eq!(ui.radius(ShapeScale::ExtraLarge, 20.0).top_left, 10.0); - } - - #[test] - fn outlines_are_one_pixel_and_use_outline_variant() { - let ui = ui(SchemeFlavor::Light); - let border = ui.outlined(ShapeScale::Medium); - assert_eq!(border.width, STROKE_PX); - assert_eq!(border.width, 1.0, "rubric G7:全站 1px"); - assert_eq!(border.color, ui.color(Role::OutlineVariant)); - assert_eq!(border.radius.top_left, 12.0); - } - - #[test] - fn emphasized_weights_are_the_official_ones() { - let ui = ui(SchemeFlavor::Light); - // title-small 的强调档是 700(官方 Emphasized) - assert_eq!( - ui.emphasized_font(TypeRole::TitleSmall).weight, - iced::font::Weight::Bold - ); - // baseline 正文是 400 - assert_eq!( - ui.font(TypeRole::BodyMedium).weight, - iced::font::Weight::Normal - ); - } - - #[test] - fn body_text_keeps_wcag_contrast_in_both_flavors() { - for flavor in [SchemeFlavor::Light, SchemeFlavor::Dark] { - let scheme = Scheme::baseline(flavor); - assert!( - scheme.contrast(Role::OnSurface, Role::Surface) >= 4.5, - "{flavor:?} 的正文对比度不够" - ); - assert!( - scheme.contrast(Role::OnSecondaryContainer, Role::SecondaryContainer) >= 4.5, - "{flavor:?} 的选中态药丸对比度不够" - ); - } - } - - #[test] - fn every_role_maps_to_an_iced_color() { - for role in Role::ALL { - let color = ui(SchemeFlavor::Dark).color(role); - assert!((0.0..=1.0).contains(&color.a), "{role:?} 的 alpha 越界"); - } - } - - #[test] - fn state_layers_are_opaque_so_cpu_and_gpu_match() { - let ui = ui(SchemeFlavor::Light); - let hovered = ui.state_over(StateLayer::Hover, Role::OnSurface, Role::Surface); - assert_eq!(hovered.a, 1.0, "状态层必须给出不透明结果"); - assert_ne!(hovered, ui.color(Role::Surface)); - } - - /// D38:配色方案必须真的换色;默认构造逐字段等于 baseline(防回流的那一半)。 - /// 抓不住:取色好不好看、设置页是否真切过去(后者由 app 侧日志举证)。 - #[test] - fn a_resolved_scheme_replaces_the_baseline_colours() { - use unlucky_design::palette::{resolve_source, CardKey, ImageInput}; - - // 4×4 的纯红图:种子彩度远高于门槛,必然走到「背景图取色」这一级。 - let pixels = [0xC0_u8, 0x20, 0x20, 0xFF].repeat(16); - let input = ImageInput::pixels(&pixels, 4, 4); - let (scheme, provenance) = - resolve_source(Some(input), None, Some(CardKey::Sky), SchemeFlavor::Light); - assert_eq!( - provenance.level, - unlucky_design::palette::Level::BackgroundImage, - "纯红图必须取色成功(否则本测试的输入不合格)" - ); - - let tinted = Ui::from_scheme(scheme, FAMILIES); - let baseline = ui(SchemeFlavor::Light); - assert_ne!( - tinted.color(Role::Primary), - baseline.color(Role::Primary), - "取色方案必须换掉 primary" - ); - // 深浅仍跟着方案走(方案自带 flavor),不会把 Light 变成 Dark。 - assert_eq!(tinted.flavor(), SchemeFlavor::Light); - assert_eq!(tinted.name(), baseline.name()); - - // 默认构造不变:`with_platform` 与 baseline 逐块相等。 - let explicit = Ui::from_scheme(Scheme::baseline(SchemeFlavor::Light), FAMILIES); - for role in Role::ALL { - assert_eq!( - explicit.color(role), - baseline.color(role), - "{role:?}:不传 scheme 时默认行为必须与改动前一致" - ); - } - } -} +mod tests; diff --git a/crates/app-iced/src/theme/tests.rs b/crates/app-iced/src/theme/tests.rs new file mode 100644 index 0000000..d3de696 --- /dev/null +++ b/crates/app-iced/src/theme/tests.rs @@ -0,0 +1,207 @@ +//! `theme` 的单元测试(M229 从 `theme.rs` 纯搬移,守 400 行硬线:加双色板字段前该文件正好 400 行)。 +//! +//! 内容一行未改,只把 `mod tests { … }` 的包裹层换成独立文件。 + +use super::*; + +const FAMILIES: Families = Families { + text: "Segoe UI Variable Text", + display: "Segoe UI Variable Display", + mono: "Cascadia Mono", +}; + +fn ui(flavor: SchemeFlavor) -> Ui { + Ui::with_platform(flavor, Platform::Windows, FAMILIES) +} + +#[test] +fn theme_name_tracks_the_flavor() { + assert_eq!(ui(SchemeFlavor::Light).name(), "ull-silver"); + assert_eq!(ui(SchemeFlavor::Dark).name(), "ull-ink"); + assert_ne!( + ui(SchemeFlavor::Light).theme().to_string(), + ui(SchemeFlavor::Dark).theme().to_string() + ); +} + +#[test] +fn canvas_card_overlay_follow_surface_containers() { + let ui = ui(SchemeFlavor::Light); + assert_eq!(ui.layer(MaterialLayer::Canvas), ui.color(Role::Surface)); + assert_eq!( + ui.layer(MaterialLayer::Card), + ui.color(Role::SurfaceContainerLow) + ); + assert_eq!( + ui.layer(MaterialLayer::Overlay), + ui.color(Role::SurfaceContainerHigh) + ); +} + +#[test] +fn radii_only_come_from_the_scale() { + let ui = ui(SchemeFlavor::Light); + // 卡片 Medium(12):边长够大时就是 12 + assert_eq!(ui.radius_dp(ShapeScale::Medium).top_left, 12.0); + assert_eq!(ui.radius_dp(ShapeScale::ExtraSmall).top_left, 4.0); + // 药丸 Full:按边长一半折算 + assert_eq!(ui.radius(ShapeScale::Full, 32.0).top_left, 16.0); + // 不许超过边长一半 + assert_eq!(ui.radius(ShapeScale::ExtraLarge, 20.0).top_left, 10.0); +} + +#[test] +fn outlines_are_one_pixel_and_use_outline_variant() { + let ui = ui(SchemeFlavor::Light); + let border = ui.outlined(ShapeScale::Medium); + assert_eq!(border.width, STROKE_PX); + assert_eq!(border.width, 1.0, "rubric G7:全站 1px"); + assert_eq!(border.color, ui.color(Role::OutlineVariant)); + assert_eq!(border.radius.top_left, 12.0); +} + +#[test] +fn emphasized_weights_are_the_official_ones() { + let ui = ui(SchemeFlavor::Light); + // title-small 的强调档是 700(官方 Emphasized) + assert_eq!( + ui.emphasized_font(TypeRole::TitleSmall).weight, + iced::font::Weight::Bold + ); + // baseline 正文是 400 + assert_eq!( + ui.font(TypeRole::BodyMedium).weight, + iced::font::Weight::Normal + ); +} + +#[test] +fn body_text_keeps_wcag_contrast_in_both_flavors() { + for flavor in [SchemeFlavor::Light, SchemeFlavor::Dark] { + let scheme = Scheme::baseline(flavor); + assert!( + scheme.contrast(Role::OnSurface, Role::Surface) >= 4.5, + "{flavor:?} 的正文对比度不够" + ); + assert!( + scheme.contrast(Role::OnSecondaryContainer, Role::SecondaryContainer) >= 4.5, + "{flavor:?} 的选中态药丸对比度不够" + ); + } +} + +#[test] +fn every_role_maps_to_an_iced_color() { + for role in Role::ALL { + let color = ui(SchemeFlavor::Dark).color(role); + assert!((0.0..=1.0).contains(&color.a), "{role:?} 的 alpha 越界"); + } +} + +#[test] +fn state_layers_are_opaque_so_cpu_and_gpu_match() { + let ui = ui(SchemeFlavor::Light); + let hovered = ui.state_over(StateLayer::Hover, Role::OnSurface, Role::Surface); + assert_eq!(hovered.a, 1.0, "状态层必须给出不透明结果"); + assert_ne!(hovered, ui.color(Role::Surface)); +} + +/// D38:配色方案必须真的换色;显式传 baseline 时逐字段等于 baseline。 +/// 抓不住:取色好不好看、设置页是否真切过去(后者由 app 侧日志举证)。 +#[test] +fn a_resolved_scheme_replaces_the_baseline_colours() { + use unlucky_design::palette::{resolve_source, CardKey, ImageInput}; + + // 4×4 的纯红图:种子彩度远高于门槛,必然走到「背景图取色」这一级。 + let pixels = [0xC0_u8, 0x20, 0x20, 0xFF].repeat(16); + let input = ImageInput::pixels(&pixels, 4, 4); + let (scheme, provenance) = + resolve_source(Some(input), None, Some(CardKey::Sky), SchemeFlavor::Light); + assert_eq!( + provenance.level, + unlucky_design::palette::Level::BackgroundImage, + "纯红图必须取色成功(否则本测试的输入不合格)" + ); + + let tinted = Ui::from_scheme(scheme, FAMILIES); + let board = ui(SchemeFlavor::Light); + assert_ne!( + tinted.color(Role::Primary), + board.color(Role::Primary), + "取色方案必须换掉 primary" + ); + // 深浅仍跟着方案走(方案自带 flavor),不会把 Light 变成 Dark;色板名也仍说实话。 + assert_eq!(tinted.flavor(), SchemeFlavor::Light); + assert_eq!(tinted.name(), board.name()); + + // 显式传 baseline 时逐块等于 baseline 口径(M229 之后产品默认不再是它,但这条通路必须诚实)。 + let explicit = Ui::from_scheme(Scheme::baseline(SchemeFlavor::Light), FAMILIES); + let baseline = Ui::baseline(SchemeFlavor::Light, FAMILIES); + for role in Role::ALL { + assert_eq!( + explicit.color(role), + baseline.color(role), + "{role:?}:显式传 baseline 时颜色必须与 baseline 口径一致" + ); + } +} + +/// M229:`Ui::new` 走**品牌色板**(Ink 深 / Silver 浅),不再走 tone 派生的 `baseline`。 +/// +/// 抓得住:换肤没接上(色值仍是 baseline)、深浅映射反了(Light 拿到 Ink)。 +/// 抓不住:色板好不好看、页面有没有绕过 `Ui::color` 自己写色值(后者由 `no_hardcoded_tokens` 扫)。 +#[test] +fn every_ui_is_built_from_a_brand_board() { + for (flavor, board) in [ + (SchemeFlavor::Light, BrandBoard::Silver), + (SchemeFlavor::Dark, BrandBoard::Ink), + ] { + let evaluator = ui(flavor); + assert_eq!(evaluator.board(), board, "{flavor:?} 该用 {:?}", board); + assert_eq!(evaluator.name(), board_name(board)); + for role in Role::ALL { + assert_eq!( + evaluator.color(role), + to_iced(board.get(role)), + "{flavor:?} 的 {role:?} 不是色板值" + ); + } + // 与 tone 派生的 baseline 确实不同(否则「换肤」这件事没发生)。 + let baseline = Ui::baseline(flavor, FAMILIES); + assert_ne!( + evaluator.color(Role::Primary), + baseline.color(Role::Primary), + "{flavor:?}:色板与 baseline 的 primary 撞了,换肤等于没接" + ); + assert_eq!(evaluator.flavor(), flavor); + } +} + +/// 显式选板时深浅跟着板走(`Ink = Dark` / `Silver = Light`),「跟随系统」不必另造一种板。 +#[test] +fn picking_a_board_sets_the_flavor_from_the_board() { + let ink = Ui::with_board(BrandBoard::Ink, Platform::Windows, FAMILIES); + let silver = Ui::with_board(BrandBoard::Silver, Platform::Windows, FAMILIES); + assert_eq!(ink.flavor(), SchemeFlavor::Dark); + assert_eq!(silver.flavor(), SchemeFlavor::Light); + assert_ne!(ink.theme().to_string(), silver.theme().to_string()); +} + +/// 卡片方框走规格卡(`rx=16`),不是组件表的 `Medium(12)`。 +#[test] +fn cards_take_the_spec_corner() { + let evaluator = ui(SchemeFlavor::Light); + assert_eq!(evaluator.card_shape(), ShapeScale::Large); + assert_eq!(evaluator.card_box().radius_px(), 16.0); + assert_eq!( + evaluator.outlined(evaluator.card_shape()).radius.top_left, + 16.0 + ); +} + +fn board_name(board: BrandBoard) -> &'static str { + match board { + BrandBoard::Ink => "ull-ink", + BrandBoard::Silver => "ull-silver", + } +} diff --git a/crates/i18n/src/catalog/general.rs b/crates/i18n/src/catalog/general.rs index 54ccfd8..78f4c41 100644 --- a/crates/i18n/src/catalog/general.rs +++ b/crates/i18n/src/catalog/general.rs @@ -31,6 +31,15 @@ macro_rules! general_entries { SettingsLanguageEffective => ("Interface right now: {language}", "界面当前使用:{language}"), SettingsTheme => ("Theme", "主题"), SettingsThemeFollowSystem => ("Follow system", "跟随系统"), + // M229:主题三态改成「Ink / Silver / 跟随系统」——前两档就是两块品牌色板 + // (Ink = 深色主方案 / Silver = 浅色主方案),落盘仍是 `appearance.theme_mode` 的 + // `dark` / `light` / `auto` 三个值,不新增配置键。 + SettingsThemeInk => ("Ink", "Ink(深色)"), + SettingsThemeSilver => ("Silver", "Silver(浅色)"), + SettingsThemeHint => ( + "Ink is the dark scheme, Silver the light one. Follow system picks between them as Windows switches.", + "Ink 是深色主方案,Silver 是浅色主方案;跟随系统会随 Windows 的深浅在这两块之间切换。" + ), SettingsStartupPage => ("Startup page", "启动页"), SettingsStartupInstances => ("Instances", "实例"), SettingsCloseButton => ("Close button", "关闭按钮"), diff --git a/crates/i18n/src/catalog/golden/tail_ai.rs b/crates/i18n/src/catalog/golden/tail_ai.rs index 9cd5dcc..93ad7f8 100644 --- a/crates/i18n/src/catalog/golden/tail_ai.rs +++ b/crates/i18n/src/catalog/golden/tail_ai.rs @@ -186,6 +186,13 @@ pub(super) const ROWS: &[(&str, &str, &str)] = &[ ("SettingsLanguageEffective", "Interface right now: {language}", "界面当前使用:{language}"), ("SettingsTheme", "Theme", "主题"), ("SettingsThemeFollowSystem", "Follow system", "跟随系统"), + ("SettingsThemeInk", "Ink", "Ink(深色)"), + ("SettingsThemeSilver", "Silver", "Silver(浅色)"), + ( + "SettingsThemeHint", + "Ink is the dark scheme, Silver the light one. Follow system picks between them as Windows switches.", + "Ink 是深色主方案,Silver 是浅色主方案;跟随系统会随 Windows 的深浅在这两块之间切换。", + ), ("SettingsStartupPage", "Startup page", "启动页"), ("SettingsStartupInstances", "Instances", "实例"), ("SettingsCloseButton", "Close button", "关闭按钮"),