Unlucky Launcher v0.0.1-alpha
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Rust 原生单文件 Minecraft 启动器:CLI 完整可用(install/launch/accounts/java/diagnose/agent), MCP server 接入外部 Agent 工具,GUI 开发中。
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// UI 视图模型:Rust 的 dto.rs 做单向转换后喂给 Slint(app 不 import core 内部类型,01c §5)。
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// 命名一律 kebab-case,Rust 侧 slint-build 会生成 snake_case 字段。
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// 约定:这里只放「界面要显示什么」,不放领域语义(版本继承链、下载源健康度等留在 core)。
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// ── 共享枚举 ─────────────────────────────────────────────────────
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export enum RouteKind {
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instances,
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download,
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logs,
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settings,
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detail,
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agent,
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}
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export enum TileSize {
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small,
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medium,
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large,
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}
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export enum InstanceView {
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tiles,
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list,
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}
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/// D17 主题三态:auto 跟随系统(Slint Palette.color-scheme 热更),light/dark 钉死。
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/// 键值 `appearance.theme_mode ∈ {light, dark, auto}`,出厂 auto。
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export enum ThemeMode {
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auto,
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light,
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dark,
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}
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/// 背景图填充模式(09 §101:cover / contain / tile)。与 `core::setting::appearance::BgFill` 同序。
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export enum BgFillKind {
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cover,
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contain,
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tile,
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}
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export enum LoaderKind {
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vanilla,
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fabric,
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quilt,
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forge,
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neoforge,
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optifine,
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liteloader,
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}
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export enum RuntimePhase {
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idle,
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downloading,
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verifying,
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launching,
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running,
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failed,
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}
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export enum ChatRole {
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user,
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assistant,
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tool,
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system,
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}
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export enum DialogKind {
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confirm,
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input,
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progress,
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error,
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}
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export enum ToastKind {
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info,
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success,
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warn,
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error,
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}
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export enum VersionKind {
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release,
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snapshot,
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ancientClassic,
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ancientAlpha,
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ancientBeta,
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ancientUnlisted,
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modpack,
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mod,
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}
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// 下载页分类侧栏的选中项(远古版把四个子类提升为平级枚值,便于单选高亮)
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export enum DownloadCategory {
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release,
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snapshot,
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ancientClassic,
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ancientAlpha,
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ancientBeta,
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ancientUnlisted,
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modpack,
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mod,
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}
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export enum LogOutcome {
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ok,
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crashed,
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silentFail,
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}
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export enum LogLevel {
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debug,
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info,
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warn,
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error,
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}
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export enum SettingSection {
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general,
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/// D17「外观(高级)」:主题三态 / 背景图 / 半透明度 / 玻璃拟态 / 强调色 / 动画强度
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appearance,
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data,
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download,
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java,
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account,
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ai,
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proxy,
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about,
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}
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// ── 磁贴 ────────────────────────────────────────────────────────
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// row/col 由 Rust state.rs 的 tile_grid() 按当前磁贴尺寸算好(小 6 / 中 4 / 大 3 列),
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// 这样 Slint 侧 GridLayout 只消费整数位置,不必在 DSL 里做除法。
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export struct UiTile {
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id: string,
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name: string,
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mc_version: string,
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loader: LoaderKind,
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loader_version: string,
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/// 加载器徽标文字(「原版」/「Fabric 0.16.5」):由 Rust 侧用 `LoaderInfo::badge()` 拼好,
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/// DSL 不做枚举→字符串映射(少一处双份真相)。
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loader_label: string,
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last_played: string,
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phase: RuntimePhase,
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/// 启动中阶段文案(「下载资源」/「校验文件」/「启动中」),idle 时为空。
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phase_label: string,
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/// 0.0~1.0;<= 0 表示进度未知(进度环转为不确定态)。
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progress: float,
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/// 实例图标;空 image 时退回「名字首字 + hue 底色」占位。
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icon: image,
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hue: color,
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/// 名字首字,无图标时的占位字母(Rust 侧取首个字素)。
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initial: string,
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row: int,
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col: int,
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}
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// ── 下载页 ──────────────────────────────────────────────────────
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export struct UiVersion {
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id: string,
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kind: VersionKind,
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released: string,
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installed: bool,
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/// 远古版(classic/alpha/beta/unlisted)——列表行带徽标 + 页顶兼容性提示。
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ancient: bool,
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}
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// ── 日志页 ──────────────────────────────────────────────────────
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export struct UiLogSession {
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id: string,
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when: string,
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instance: string,
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outcome: LogOutcome,
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duration: string,
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}
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export struct UiLogLine {
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text: string,
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level: LogLevel,
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}
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/// D8 规则引擎结论(core::diagnose 的 DTO,app 只负责展示)。
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export struct UiDiagnosis {
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rule: string,
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title: string,
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confidence: int,
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hint: string,
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has_fix: bool,
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}
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// ── AI 栏 ───────────────────────────────────────────────────────
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export struct UiChatMessage {
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role: ChatRole,
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text: string,
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/// role == tool 时的工具名。
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tool_name: string,
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tool_ok: bool,
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/// 流式未完成时 true(末尾显示光标块)。
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streaming: bool,
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}
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// ── 对话框 / Toast ──────────────────────────────────────────────
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export struct UiDialog {
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id: string,
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kind: DialogKind,
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title: string,
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body: string,
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primary: string,
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secondary: string,
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progress: float,
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input_label: string,
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input_value: string,
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}
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export struct UiToast {
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id: string,
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kind: ToastKind,
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text: string,
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}
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