feat(core): LiteLoader 安装路线(官方版本表 + 从零合成 launchwrapper 清单)

按 M218 SURVEY-p1 §4.1 的清单接上 LiteLoader 的安装路线,不动 OptiFine。

- core: 新增 addon::loader::liteloader(官方 versions.json 解析 + 合成清单)与
  addon::loader::parent(父版本链读盘定位原版版本);LoaderKind 加 LiteLoader;
  LoaderRelease 加 parent_version_id、LoaderPlanInput::vanilla_installed → parent_installed;
  LoaderInstallPlan::build 改返回 Result(父版本缺失具名报错);LoaderSource::resolve_on
  支持指定父版本(仅 LiteLoader,其它组合具名 unsupported)。
- 继承边界(本 mission 第一步核实):arguments.game 父在前子在后追加,minecraftArguments
  子覆盖父,启动顺序 legacy(24) → arguments.game(25)。所以 tweakClass 只写 arguments.game,
  绝不写 minecraftArguments(会顶掉 Forge 1.12.2 的 FMLTweaker)。
- maven/fabric 的 `_ =>` 通配改成穷尽分支:非 maven 族不再静默回落 Forge 的仓库;
  maven::{metadata_url,installer_url} 改返回 Option<String>。
- presenter: supported() 收 LiteLoader、wizard_choices 六选、dto::instances 按关注点拆成
  instances/{loader,runtime,create,tests}.rs(原文件 395 行,动手前先拆)。
- cli: --loader 区分「认不出」(loader_unknown) 与「认得但装不了」(loader_unsupported);
  <version> 位写加载器版本 id 时按父版本处理(只有 liteloader 接受);help 只改 install 段。
- app-iced: 下载页加载器 chip 加 LiteLoader(1.5.2~1.12.2,两头按官方没有构建拒),
  chip 清单改为委派 Loader::ALL。
- 测试: 真实响应的裁剪夹具(dl.liteloader.com 与 repo.mumfrey.com 的 maven-metadata)
  驱动「解析→计划→落盘→继承→启动参数顺序」全链;Forge 父链有回归(FMLTweaker 必须还在
  且排在 LiteLoader 之前);父版本缺失/组合不支持/取消/坏表各自具名错误。
This commit is contained in:
AskaEth committed 2026-11-10 19:34:09 +08:00
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//! LiteLoader 安装链路的集成测试(`tests/liteloader*` 这个 test target 的入口)。
//!
//! 判据链:**真实元数据夹具 → 解析 → 合成清单 → 计划 → 落盘 → 继承解析 → 启动参数顺序**。
//! 全程不联网:LiteLoader 的库没有 sha1/size,`execute` 的跳过判据是「存在即信」,
//! 所以先把每个待下文件按计划里的落点写一份占位字节,执行期就只做「跳过 + 写版本 JSON」。
//!
//! 夹具来源(可追溯):
//! - `fixtures/liteloader-versions.json` = 2026-11 从 `https://dl.liteloader.com/versions/versions.json`
//! 真取的响应(200 / 49129 字节 / 16 个原版版本)裁剪到两个原版版本,**字段名与嵌套结构原样**;
//! - `metadata.xml` = 同一次探测里 `repo.mumfrey.com/…/liteloader/1.12.2-SNAPSHOT/maven-metadata.xml`
//! 的原样响应(200 / 358 字节);
//! - 原版 / Forge 1.12.2 的版本 JSON 是按官方清单形状写的最小夹具(Forge 那侧的
//! `minecraftArguments` 与 `crates/core/src/addon/loader/tests/forge.rs` 的实测夹具一致)。
//!
//! 未覆盖(如实留档):真实下载(走 `core::download` 引擎的镜像/退避,已有 M13 的单测覆盖)、
//! 真实 MC 启动、`dl.liteloader.com` / `repo.mumfrey.com` 的持续可用性。
mod guards;
mod install;
mod support;
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{
"meta": {
"description": "LiteLoader is a lightweight mod bootstrap designed to provide basic loader functionality for mods which don't need to modify game mechanics.",
"authors": "Mumfrey",
"url": "http://dl.liteloader.com",
"updated": "2017-11-29T16:31:41+00:00",
"updatedTime": 1511973101
},
"versions": {
"1.7.10": {
"repo": {
"stream": "RELEASE",
"type": "ivy",
"url": "http://dl.liteloader.com/versions/",
"classifier": "mcpnames"
},
"artefacts": {
"com.mumfrey:liteloader": {
"63ada46e033d0cb6782bada09ad5ca4e": {
"tweakClass": "com.mumfrey.liteloader.launch.LiteLoaderTweaker",
"libraries": [
{ "name": "net.minecraft:launchwrapper:1.11" },
{ "name": "org.ow2.asm:asm-all:5.0.3" }
],
"srcJar": "liteloader-1.7.10_04-mcpnames-sources.jar",
"mcpJar": "liteloader-1.7.10_04-mcpnames.jar",
"stream": "RELEASE",
"file": "liteloader-1.7.10_04.jar",
"version": "1.7.10_04",
"md5": "63ada46e033d0cb6782bada09ad5ca4e",
"timestamp": "1414368553"
},
"db7235aefd407ac1fde09a7baba50839": {
"tweakClass": "com.mumfrey.liteloader.launch.LiteLoaderTweaker",
"libraries": [
{ "name": "net.minecraft:launchwrapper:1.9" },
{
"name": "org.ow2.asm:asm-all:5.0.3",
"url": "http://repo.maven.apache.org/maven2/"
}
],
"stream": "RELEASE",
"file": "liteloader-1.7.10_00.jar",
"version": "1.7.10_00",
"md5": "db7235aefd407ac1fde09a7baba50839",
"timestamp": "1404330030"
}
}
}
},
"1.12.2": {
"repo": {
"stream": "SNAPSHOT",
"type": "m2",
"url": "http://repo.mumfrey.com/content/repositories/snapshots/",
"classifier": ""
},
"snapshots": {
"libraries": [
{ "name": "net.minecraft:launchwrapper:1.12" },
{
"name": "org.spongepowered:mixin:0.7.4-SNAPSHOT",
"url": "https://repo.spongepowered.org/maven/"
}
],
"com.mumfrey:liteloader": {
"1420785ecbfed5aff4a586c5c9dd97eb": {
"tweakClass": "com.mumfrey.liteloader.launch.LiteLoaderTweaker",
"libraries": [
{ "name": "net.minecraft:launchwrapper:1.12" },
{ "name": "org.ow2.asm:asm-all:5.2" }
],
"stream": "SNAPSHOT",
"file": "liteloader-1.12.2-SNAPSHOT.jar",
"version": "1.12.2-SNAPSHOT",
"build": "1.12.2-SNAPSHOT-r4CC2BB0-b4-4",
"md5": "1420785ecbfed5aff4a586c5c9dd97eb",
"timestamp": "1511880271",
"lastSuccessfulBuild": 4
},
"latest": {
"tweakClass": "com.mumfrey.liteloader.launch.LiteLoaderTweaker",
"libraries": [
{ "name": "net.minecraft:launchwrapper:1.12" },
{ "name": "org.ow2.asm:asm-all:5.2" }
],
"stream": "SNAPSHOT",
"file": "liteloader-1.12.2-SNAPSHOT.jar",
"version": "1.12.2-SNAPSHOT",
"md5": "1420785ecbfed5aff4a586c5c9dd97eb",
"timestamp": "1511880271",
"lastSuccessfulBuild": 4
}
}
}
}
}
}
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//! 边界与失败面:父版本缺失、组合不支持、数据源形状坏、取消。
//!
//! 网络层的失败映射(`DownloadError` → `loader_network`)由 `core::download` 的引擎测试
//! 与既有加载器测试覆盖,这里**不联网**:外部源的真实可用性在 mission 报告里单独列
//! (含探测结果),不混进单元测试冒充。
use std::sync::atomic::AtomicBool;
use unlucky_core::addon::loader::liteloader::parse_versions;
use unlucky_core::addon::loader::{
LoaderErrorKind, LoaderInstallPlan, LoaderKind, LoaderPlanInput, LoaderSource,
};
use unlucky_core::download::blocking::block_on;
use unlucky_core::game::arguments::Environment;
use unlucky_core::game::inherit::resolve;
use unlucky_core::game::install::{execute_with_cancel, InstallErrorKind};
use unlucky_core::game::layout::GameLayout;
use crate::support::{
engine, liteloader_release, prefill, put_version, read_version, TempDir, VANILLA_1122,
};
/// 父版本不是原版、又没装在盘上 → **具名报错**,绝不默默改成叠原版。
#[test]
fn missing_loader_parent_is_a_named_error() {
let temp = TempDir::new("missing-parent");
let layout = GameLayout::new(temp.path());
put_version(&layout, "1.12.2", VANILLA_1122);
let release = liteloader_release("1.12.2-forge-14.23.5.2860");
let error = LoaderInstallPlan::build(LoaderPlanInput {
layout: &layout,
release: &release,
environment: &Environment::host(),
parent_installed: false,
})
.expect_err("父版本缺失必须报错");
assert_eq!(error.kind(), LoaderErrorKind::NotFound);
assert!(
error.message().contains("1.12.2-forge-14.23.5.2860"),
"错误里要点名缺的是哪个父版本:{}",
error.message()
);
assert!(error.hint().is_some(), "要给出下一步怎么办");
}
/// 父版本链:读盘定位原版版本 id(合成 loader id / 定位 jar 都用它)。
#[test]
fn parent_chain_walks_to_the_vanilla_root() {
let temp = TempDir::new("parent-chain");
let layout = GameLayout::new(temp.path());
put_version(&layout, "1.12.2", VANILLA_1122);
put_version(
&layout,
"1.12.2-forge-14.23.5.2860",
crate::support::FORGE_1122,
);
assert_eq!(
unlucky_core::addon::loader::parent::root_version_id(&layout, "1.12.2-forge-14.23.5.2860")
.expect("两层链应走得到根"),
"1.12.2"
);
assert_eq!(
unlucky_core::addon::loader::parent::root_version_id(&layout, "1.12.2").expect("根是自己"),
"1.12.2"
);
// 没装的父版本 → not_found(而不是猜一个原版版本号)。
let error = unlucky_core::addon::loader::parent::root_version_id(&layout, "9.9.9-forge-1.0.0")
.expect_err("缺父版本必须报错");
assert_eq!(error.kind(), LoaderErrorKind::NotFound);
}
/// 只有 LiteLoader 接受「父版本不是原版」;别家**具名拒绝**,不去发请求。
#[test]
fn only_liteloader_accepts_a_non_vanilla_parent() {
let temp = TempDir::new("combo-guard");
let engine = engine(temp.path());
let source = LoaderSource::new(&engine, temp.path());
let error = block_on(async {
source
.resolve_on(
LoaderKind::Forge,
"1.12.2",
Some("14.23.5.2860"),
Some("1.12.2-liteloader-1.12.2-SNAPSHOT"),
)
.await
})
.expect_err("Forge 叠在 LiteLoader 上必须被拒");
assert_eq!(error.kind(), LoaderErrorKind::Unsupported);
assert!(
error
.message()
.contains("1.12.2-liteloader-1.12.2-SNAPSHOT"),
"要说清是哪个组合:{}",
error.message()
);
}
/// 版本表形状坏 / 空表:各自给具名大类,不当成「没有版本」糊过去。
#[test]
fn broken_version_table_is_reported_distinctly() {
let shape = parse_versions(r#"{"versions": []}"#).expect_err("形状不符");
assert_eq!(shape.kind(), LoaderErrorKind::Metadata);
let empty = parse_versions(r#"{"meta": {}, "versions": {}}"#).expect_err("空表");
assert_eq!(empty.kind(), LoaderErrorKind::NotFound);
// 版本段缺失(记录没有 version):只剩 latest 别名 → 仍当空表处理。
let only_latest = r#"{"versions": {"1.7.10": {"artefacts": {"com.mumfrey:liteloader":
{"latest": {"tweakClass": "x", "version": "", "file": "liteloader.jar"}}}}}}"#;
let error = parse_versions(only_latest).expect_err("只有 http 别名时没有可用版本");
assert_eq!(error.kind(), LoaderErrorKind::NotFound);
}
/// 取消:执行段看标志就返回 `Cancelled`,**版本 JSON 不落盘**(不留半成品)。
#[test]
fn cancel_leaves_no_manifest() {
let temp = TempDir::new("cancel");
let layout = GameLayout::new(temp.path());
put_version(&layout, "1.12.2", VANILLA_1122);
let release = liteloader_release("1.12.2");
let plan = LoaderInstallPlan::build(LoaderPlanInput {
layout: &layout,
release: &release,
environment: &Environment::host(),
parent_installed: true,
})
.expect("计划应可组");
let engine = engine(temp.path());
prefill(&plan.install);
let cancel = AtomicBool::new(true);
let error = block_on(execute_with_cancel(
&engine,
&plan.install,
4,
None,
Some(&cancel),
))
.expect_err("取消必须返回错误");
assert_eq!(error.kind(), InstallErrorKind::Cancelled);
assert!(
!layout.version_json(&release.version_id).exists(),
"取消之后不许留下版本清单"
);
// 继承链在缺清单时也应明确报「父版本缺失」,而不是静默降级成原版。
let mut source = std::collections::BTreeMap::new();
source.insert("1.12.2".to_string(), read_version(&layout, "1.12.2"));
let error = resolve(&source, &release.version_json).expect_err("父版本缺失");
assert!(matches!(
error,
unlucky_core::game::GameError::MissingParent { .. }
));
}
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//! 解析 → 计划 → 落盘 → 继承解析 → 启动参数顺序(两条父链:原版 / Forge)。
use unlucky_core::addon::loader::{LoaderInstallPlan, LoaderKind, LoaderPlanInput};
use unlucky_core::download::blocking::block_on;
use unlucky_core::game::arguments::Environment;
use unlucky_core::game::inherit::resolve;
use unlucky_core::game::install::execute;
use unlucky_core::game::layout::GameLayout;
use unlucky_core::launch::command_builder::tokenize;
use crate::support::{
engine, liteloader_release, prefill, put_version, read_version, TempDir, FORGE_1122,
VANILLA_1122,
};
/// 原版父链:装完能落盘,清单指向原版,`arguments.game` 带 tweakClass。
#[test]
fn installs_over_vanilla_and_writes_the_manifest() {
let temp = TempDir::new("vanilla");
let layout = GameLayout::new(temp.path());
put_version(&layout, "1.12.2", VANILLA_1122);
let release = liteloader_release("1.12.2");
assert_eq!(release.version_id, "1.12.2-liteloader-1.12.2-SNAPSHOT");
let plan = LoaderInstallPlan::build(LoaderPlanInput {
layout: &layout,
release: &release,
environment: &Environment::host(),
parent_installed: true,
})
.expect("父版本已装,计划应可组");
assert!(!plan.vanilla_install_needed);
assert!(plan.install.client_jar().is_none(), "jar 归原版层");
// 三个库:launchwrapper(Mojang 库仓)+ asm-all(Central)+ 本体 jar(官方直链)。
let names: Vec<&str> = plan.files().iter().map(|file| file.name.as_str()).collect();
assert_eq!(names.len(), 3, "{names:?}");
let loader_jar = plan
.files()
.iter()
.find(|file| file.name == "com.mumfrey:liteloader:1.12.2-SNAPSHOT")
.expect("缺本体 jar");
assert!(
loader_jar
.url
.ends_with("/1.12.2-SNAPSHOT/liteloader-1.12.2-20171128.144431-4-release.jar"),
"本体直链:{}",
loader_jar.url
);
let asm = plan
.files()
.iter()
.find(|file| file.name.contains("asm-all"))
.expect("缺 asm-all");
assert!(
asm.url.starts_with("https://repo1.maven.org/maven2/"),
"asm-all 只能从 Central 取:{}",
asm.url
);
// 全部落点先铺好占位文件(库无 sha1/size → 存在即信),执行段只写版本 JSON。
let engine = engine(temp.path());
let prefilled = prefill(&plan.install);
assert_eq!(prefilled, 3);
let report = block_on(execute(&engine, &plan.install, 4, None)).expect("执行应成功");
assert!(report.is_complete(), "{:?}", report.failures(3));
let written = read_version(&layout, &release.version_id);
assert_eq!(written.inherits_from.as_deref(), Some("1.12.2"));
assert_eq!(
written.main_class.as_deref(),
Some("net.minecraft.launchwrapper.Launch")
);
assert!(
written.minecraft_arguments.is_none(),
"loader 层不许写 minecraftArguments:那会顶掉父链"
);
}
/// Forge 父链:**父链的 FMLTweaker 必须还在**,LiteLoader 的 tweakClass 追加在它后面。
///
/// 这条是 M218 SURVEY-p1 的「准入条件」:靠 `--tweakClass` 生效,就要求继承时
/// `arguments.game` 是追加、`minecraftArguments` 不被子层覆盖。启动参数顺序照
/// `core::launch::game_args` 的第 24 项(legacy 子串)→ 第 25 项(`arguments.game`)复现,
/// 真实 argv 由 `tests/launch/cmdline_snapshot.rs` 钉住。
#[test]
fn stacks_on_forge_and_keeps_the_forge_tweak_class() {
let temp = TempDir::new("forge");
let layout = GameLayout::new(temp.path());
put_version(&layout, "1.12.2", VANILLA_1122);
put_version(&layout, "1.12.2-forge-14.23.5.2860", FORGE_1122);
let release = liteloader_release("1.12.2-forge-14.23.5.2860");
assert!(!release.parent_is_vanilla());
let plan = LoaderInstallPlan::build(LoaderPlanInput {
layout: &layout,
release: &release,
environment: &Environment::host(),
parent_installed: true,
})
.expect("父版本已装,计划应可组");
assert_eq!(plan.install.jar_id, "1.12.2", "jar 仍取原版那层");
let engine = engine(temp.path());
prefill(&plan.install);
let report = block_on(execute(&engine, &plan.install, 4, None)).expect("执行应成功");
assert!(report.is_complete(), "{:?}", report.failures(3));
let installed = read_version(&layout, &release.version_id);
let mut source = std::collections::BTreeMap::new();
source.insert("1.12.2".to_string(), read_version(&layout, "1.12.2"));
source.insert(
"1.12.2-forge-14.23.5.2860".to_string(),
read_version(&layout, "1.12.2-forge-14.23.5.2860"),
);
source.insert(release.version_id.clone(), installed);
let resolved = resolve(&source, &source[&release.version_id]).expect("三层继承应可解析");
// ① 父链的 legacy 参数整串还在(子层没写 minecraftArguments)。
let legacy = resolved
.minecraft_arguments
.as_deref()
.expect("Forge 的 minecraftArguments 不许被子层顶掉");
assert!(
legacy.contains("net.minecraftforge.fml.common.launcher.FMLTweaker"),
"Forge 的 tweakClass 丢了:{legacy}"
);
// ② 启动顺序:legacy(第 24 项)在前,arguments.game(第 25 项)在后。
let mut game: Vec<String> = tokenize(legacy);
game.extend(
resolved
.arguments
.as_ref()
.expect("arguments 应保留")
.expand(&Environment::host())
.game,
);
let forge_at = game
.iter()
.position(|token| token.contains("FMLTweaker"))
.expect("Forge tweakClass 不在游戏参数里");
let liteloader_at = game
.iter()
.position(|token| token == "com.mumfrey.liteloader.launch.LiteLoaderTweaker")
.expect("LiteLoader tweakClass 不在游戏参数里");
assert!(
forge_at < liteloader_at,
"launchwrapper 按出现顺序应用 tweak:Forge 必须在前,实际 {game:?}"
);
assert_eq!(game[liteloader_at - 1], "--tweakClass");
// ③ 主类与库顺序:Forge 的库在前(classpath 先到先得),LiteLoader 的在后。
assert_eq!(
resolved.main_class.as_deref(),
Some("net.minecraft.launchwrapper.Launch")
);
let libraries: Vec<&str> = resolved
.libraries
.as_deref()
.expect("libraries")
.iter()
.map(|library| library.name.as_str())
.collect();
let forge_lib = libraries
.iter()
.position(|name| name.starts_with("net.minecraftforge:forge:"))
.expect("缺 Forge 本体库");
let liteloader_lib = libraries
.iter()
.position(|name| name.starts_with("com.mumfrey:liteloader:"))
.expect("缺 LiteLoader 本体库");
assert!(forge_lib < liteloader_lib, "{libraries:?}");
}
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//! 集成测试公用件:临时游戏目录、离线下载引擎、元数据夹具、父版本清单夹具。
#![allow(dead_code)]
use std::path::{Path, PathBuf};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use std::time::Duration;
use unlucky_core::addon::loader::liteloader::{self, LiteLoaderEntry};
use unlucky_core::addon::loader::LoaderRelease;
use unlucky_core::download::backoff::BackoffPolicy;
use unlucky_core::download::cache::ContentCache;
use unlucky_core::download::chunked::ChunkedConfig;
use unlucky_core::download::config::EngineConfig;
use unlucky_core::download::engine::DownloadEngine;
use unlucky_core::download::health::HealthRegistry;
use unlucky_core::download::mirrors::MirrorTable;
use unlucky_core::download::region::RegionProfile;
use unlucky_core::game::layout::GameLayout;
use unlucky_core::game::manifest::VersionJson;
/// 真实响应的裁剪版(见 `tests/liteloader.rs` 文件头的来源说明)。
pub const VERSION_TABLE: &str = include_str!("fixtures/liteloader-versions.json");
/// 1.12.2-SNAPSHOT 的 maven-metadata(真实响应原样)。
pub const METADATA_XML: &str = r#"<?xml version="1.0" encoding="UTF-8"?>
<metadata>
<groupId>com.mumfrey</groupId>
<artifactId>liteloader</artifactId>
<version>1.12.2-SNAPSHOT</version>
<versioning>
<snapshot>
<timestamp>20171128.144431</timestamp>
<buildNumber>4</buildNumber>
</snapshot>
<lastUpdated>20171128144431</lastUpdated>
</versioning>
</metadata>"#;
/// 原版 1.12.2(老式 `minecraftArguments`,与官方清单同形)。
pub const VANILLA_1122: &str = r#"{
"id": "1.12.2",
"type": "release",
"mainClass": "net.minecraft.client.main.Main",
"assets": "1.12",
"assetIndex": {"id": "1.12"},
"minecraftArguments": "--username ${auth_player_name} --version ${version_name}",
"libraries": [
{"name": "com.mojang:patchy:1.1", "url": "https://libraries.minecraft.net/"}
]
}"#;
/// Forge 1.12.2-14.23.5.2860(spec-0 的 version.json:主类 launchwrapper + FMLTweaker)。
pub const FORGE_1122: &str = r#"{
"id": "1.12.2-forge-14.23.5.2860",
"inheritsFrom": "1.12.2",
"mainClass": "net.minecraft.launchwrapper.Launch",
"minecraftArguments": "--tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker",
"libraries": [
{"name": "net.minecraftforge:forge:1.12.2-14.23.5.2860", "url": "https://maven.minecraftforge.net/"}
]
}"#;
/// 唯一临时目录守卫(`drop` 时递归删除)。
pub struct TempDir {
path: PathBuf,
}
impl TempDir {
pub fn new(tag: &str) -> Self {
static COUNTER: AtomicUsize = AtomicUsize::new(0);
let unique = COUNTER.fetch_add(1, Ordering::Relaxed);
let stamp = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map_or(0, |since| since.as_nanos());
let path = std::env::temp_dir().join(format!(
"ull-liteloader-{tag}-{}-{stamp}-{unique}",
std::process::id()
));
let _ = std::fs::remove_dir_all(&path);
std::fs::create_dir_all(&path).expect("临时目录应可创建");
Self { path }
}
pub fn path(&self) -> &Path {
&self.path
}
}
impl Drop for TempDir {
fn drop(&mut self) {
let _ = std::fs::remove_dir_all(&self.path);
}
}
/// 离线引擎:单次尝试、短超时、分块关闭(测试里只用来跑「全部跳过」的执行段)。
pub fn engine(cache_root: &Path) -> DownloadEngine {
let config = EngineConfig {
max_attempts_per_source: 1,
backoff: BackoffPolicy {
base_ms: 1,
max_ms: 2,
jitter_ratio: 0.0,
max_attempts: 1,
},
connect_timeout: Duration::from_secs(3),
read_timeout: Duration::from_secs(3),
chunked: ChunkedConfig::disabled(),
..EngineConfig::default()
};
DownloadEngine::new(
config,
Arc::new(MirrorTable::builtin()),
Arc::new(RegionProfile::direct(0)),
Arc::new(HealthRegistry::in_memory()),
Arc::new(ContentCache::open(cache_root.join("cache"))),
)
}
/// 解析夹具表里某个原版版本的条目。
pub fn entries(mc_version: &str) -> Vec<LiteLoaderEntry> {
let table = liteloader::parse_versions(VERSION_TABLE).expect("夹具版本表应可解析");
table.get(mc_version).cloned().unwrap_or_default()
}
/// 取 1.12.2 的 SNAPSHOT 条目并合成 release(父版本由调用方给)。
pub fn liteloader_release(parent_version_id: &str) -> LoaderRelease {
let entries = entries("1.12.2");
let entry = liteloader::default_entry(&entries).expect("1.12.2 应有一条版本");
let url = liteloader::snapshot_artifact_url(entry, METADATA_XML).expect("快照直链");
liteloader::build_release("1.12.2", parent_version_id, entry, &url).expect("合成清单")
}
/// 把一份版本 JSON 写进 `versions/<id>/<id>.json`(模拟「父版本已装好」)。
pub fn put_version(layout: &GameLayout, id: &str, json: &str) {
let path = layout.version_json(id);
std::fs::create_dir_all(path.parent().expect("版本目录")).expect("建版本目录");
std::fs::write(&path, json).expect("写版本 JSON");
}
/// 读盘上的版本 JSON。
pub fn read_version(layout: &GameLayout, id: &str) -> VersionJson {
let path = layout.version_json(id);
let text = std::fs::read_to_string(&path)
.unwrap_or_else(|error| panic!("读不到 {}:{error}", path.display()));
VersionJson::from_json_str(&text).expect("版本 JSON 应可解析")
}
/// 按计划把每个待下文件写成占位字节(`execute` 的跳过判据 = 无 sha1 且存在即信)。
pub fn prefill(plan: &unlucky_core::game::install::InstallPlan) -> usize {
for file in &plan.files {
std::fs::create_dir_all(file.dest.parent().expect("文件父目录")).expect("建库目录");
std::fs::write(&file.dest, b"placeholder").expect("写占位文件");
}
plan.files.len()
}