Unlucky Launcher v0.2.0
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首个 iced + Material 3 Expressive 版本的源码快照。 完整历史与日常提交在 dev 分支;main 只放阶段性快照。
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# 打包与发布工程(packaging/)
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单一真相源:**单文件产物矩阵 + 发布契约**。`.github/workflows/release.yml` 按本文实现,
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`packaging/make_artifacts.py` 是本地与 CI **共用**的打包脚本(同一份代码 → 同一套目录布局)。
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本目录只放发布工程资产(脚本 / 说明 / 发布说明模板),不参与任何 crate 的编译。
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## 1. 产物矩阵
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| 槽位 | 产物文件名 | 形态 | 归档内容 |
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|------|-----------|------|---------|
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| `windows-x64` | `unlucky-launcher_<ver>_windows_x64.exe` | **裸 exe**(双击即用) | exe 单文件;三份合规文本作为并列 Release 资产 |
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| `windows-arm64` | `unlucky-launcher_<ver>_windows_arm64.exe` | **裸 exe**(同 x64 策略) | 同上;在 x64 宿主上交叉编译到 `aarch64-pc-windows-msvc` |
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| `linux-x64` | `unlucky-launcher_<ver>_linux_x64.tar.gz` | 单二进制归档 | `unlucky-launcher` + `LICENSE` + `NOTICE` + `README.md` |
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| `linux-arm64` | `unlucky-launcher_<ver>_linux_arm64.tar.gz` | 单二进制归档(原生 ARM64 runner 构建) | 同上 |
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| `macos-arm64` | `unlucky-launcher_<ver>_macos_arm64.tar.gz` | 单二进制归档 | 同上 |
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| `macos-x64` | `unlucky-launcher_<ver>_macos_x64.tar.gz` | 单二进制归档 | 同上 |
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| 每槽位 | `ull_<ver>_<平台>_<架构>[.exe]` | **裸 CLI 文件**(独立资产,不进 tar.gz) | 零 UI 依赖的 `ull` 本体,进同一份 `SHA256SUMS.txt` |
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| 全平台 | `SHA256SUMS.txt` | 校验清单 | 每行 `<sha256>␠␠<文件名>`(`sha256sum -c` 可直吃) |
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约定细节:
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- **产物命名**:`<名字>_<版本号>_<平台>_<架构>`,下划线分段、**不带实现细节字样**(不出现 `iced`);真相源是 `make_artifacts.py::asset_stem()`。
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- **"单文件"指可执行文件本身零运行时依赖**(无 WebView、无 JRE、无 sidecar、无 DLL 旁挂);归档里的三份合规文本是许可义务、不是运行时依赖,Windows 因为"一个 exe 装不下文本",
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把 `LICENSE` / `NOTICE` / `README.md` 作为 Release 的并列资产分发,条款同样随下载走。
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- 归档解压后是**一个顶层目录** `unlucky-launcher_<ver>_<平台>_<架构>/`,用户不会解压出一堆散文件。
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- **`ull` 是并列的裸资产,不塞进 tar.gz**:headless 用户要的就是「下一个小文件直接跑」;归档里放
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LICENSE/NOTICE/README.md 是许可义务,而这三份本来就作为并列 Release 资产分发,裸 `ull` 不缺条款。
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- `unlucky-launcher` 本体也认全部 CLI 子命令(M82),`ull` 不是第二个界面,而是**不链接图形栈**的同一套命令(差异见 §4 与 §7.4),两者不是重复品。
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M118:GUI 的**构建产物**名是 `unlucky-launcher-iced`(`crates/app` 已被 workspace `exclude`,不再产出 `unlucky-launcher`);对外文件名仍是 `unlucky-launcher`,改名在 `make_artifacts.py` 落盘时(`LAUNCHER_BIN` 找产物 / `LAUNCHER_ASSET` 定对外名),所以下载链接 / `SHA256SUMS` / 本文矩阵不变。
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- `<ver>` 不带前导 `v`(tag 是 `v0.2.0`,文件名是 `0.2.0`)——由脚本统一裁剪。
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- UNIX 归档内 `mtime`/`uid`/`gid` 归零、权限固定(二进制 0755、文本 0644),
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同源构建的 sha256 不受打包时刻影响。
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- **架构不靠猜**:脚本打包前回读二进制的可执行文件头(PE 机器码 / ELF `e_machine` /
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Mach-O `cputype`),与槽位声明的架构不符即失败——交叉槽位(x64 宿主产 arm64 exe)不会
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出现"名字是 arm64、内容还是 x64"的假产物。
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## 2. 版本来源(唯一真相源)
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版本号只有一个来源:**`Cargo.toml` 的 `[workspace.package] version`**。
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- `<ver>` 由 `make_artifacts.py` 通过 `cargo metadata --no-deps` 读出(不是正则扒文件),
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任何一个 workspace member 版本不一致时直接失败。
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- 带 tag 构建时(CI)额外传 `--version "$TAG"`:脚本裁剪 `v` 后与 `Cargo.toml` 交叉校验,
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**不一致即失败**——避免出现 tag 说 0.2.0、产物里写 0.1.0 的发布事故。
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- `ull --version` 必报同一版本(脚本打包前跑一次冒烟 `ull --version` 断言版本串在其中),
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这是 `env!("CARGO_PKG_VERSION")` 的实际输出,不是估算。
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- 发布流程:先改 `Cargo.toml` 版本 + 提交 → `git tag v<ver>` → 推送 tag 触发流水线。
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## 3. 怎么构建
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### 本地(当前平台)
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```bash
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cargo build --release --locked # 产出 target/release/{unlucky-launcher-iced,ull}(M118:Slint 版不再进 workspace)
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cargo build --profile fast --bins # 只是想快点看到画面/跑测试:快档(§6),产物在 target/fast/
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python packaging/make_artifacts.py --out dist # 产物落在 dist/,含 SHA256SUMS.txt
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python packaging/make_artifacts.py --version v0.2.0 # 顺带校验版本一致性
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python packaging/make_artifacts.py --no-smoke # 跳过 ull --version 冒烟
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```
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脚本按宿主自动判定槽位(Windows x64 / Windows arm64 / Linux x64 / Linux arm64 / macOS arm64 /
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macOS x64),其它组合直接报错退出——不在矩阵里的平台不出"凑合能跑"的产物。
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交叉构建(例如在 x64 宿主上产 Windows arm64 产物)靠两个参数把"产物根"和"槽位"显式喂进去,
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脚本不去猜宿主与产物是不是同一架构:
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||||
```bash
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rustup target add aarch64-pc-windows-msvc
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cargo build --release --locked --target aarch64-pc-windows-msvc \
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--bin unlucky-launcher-iced --bin ull # 不用 --bins:矩阵只发 GUI + ull;GUI 的构建产物名是 iced 的 bin(M118)
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python packaging/make_artifacts.py --slot windows-arm64 \
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--build-dir target/aarch64-pc-windows-msvc/release --out dist
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```
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`--slot` 与宿主槽位不一致时,`ull --version` 冒烟会**自动跳过并打印原因**(arm64 产物在 x64
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宿主机上根本执行不了;拿"跳过"当通过是假证据,所以跳过永远带原因)——那条路径的验证只能落在
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CI 真机上:`windows-arm64` 由 cross 构建产物 + M50 的 dumpbin 导入表门禁覆盖,`linux-arm64`
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由 `ubuntu-22.04-arm` 原生 runner 上真跑冒烟覆盖。
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||||
### CI(四平台六槽位矩阵)
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||||
`.github/workflows/release.yml`:
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||||
- 触发:`push` tag `v*`;`workflow_dispatch` 只构建不发布(验证矩阵仍编得过)。
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`inputs.prerelease` **只在 tag ref 上 dispatch 才可达**——Actions 页面的 "Run workflow" 只能选分支,
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要跑 tag 得 `gh workflow run release.yml --ref v0.2.0`。分支 ref 的 dispatch 与 push 一样被
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`release` job 的 `if: github.ref_type == 'tag'` 挡在发布之外,所以「dispatch 只构建不发布」
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与「dispatch 能关 pre-release」是两条互不冲突的规则。
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- 矩阵(六槽位;`matrix.build_dir` 参数化产物根,脚本不再假设产物一定在 `target/release`):
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`windows-latest` x64(MSVC + `-C target-feature=+crt-static`)、`windows-latest` **交叉编译**到
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`aarch64-pc-windows-msvc`(产物在 `target/aarch64-pc-windows-msvc/release`)、`ubuntu-22.04`
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(glibc 2.35 地板)、`ubuntu-22.04-arm`(原生 ARM64 runner,**与 x64 同 2.35 地板**)、`macos-latest`(arm64)、
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`macos-15-intel`(Intel x64;`macos-13` 已下线,`macos-26-intel` 为更新替位)。
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- 每个槽位 `cargo build --release --locked`(交叉槽位多两步:`rustup target add` + ARM64 库体检
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——查 VC 的 `lib/arm64/libcmt.lib`(`+crt-static` 靠它)与 SDK 的 `um/arm64/kernel32.lib`,
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缺了直接给出"给 VS 加 `VC.Tools.ARM64` 或改用原生 `windows-11-arm`"的可执行提示)→
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`make_artifacts.py --slot … --build-dir …` → 归档内容自检 → 上传 artifact。
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- `release` job:下载全部 artifact → 重算一份全量 `SHA256SUMS.txt` → 用 `packaging/release-notes.md`
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模板渲染支持矩阵 → `gh release create`(**pre-release 默认开**:首建时 `push` 触发按 pre-release,`workflow_dispatch` 可关)。
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- **同一 tag 重跑幂等**:`gh release view` 命中已存在的 Release 时改走 `gh release upload --clobber`
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+ `gh release edit`,覆盖资产与说明而不是再 `create`(`create` 遇已存在会失败,把流水线最后一步染红)。
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- **pre-release 标记只按显式输入断言**:`gh release edit` 分支在默认重跑(`push` 触发的 Re-run,
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`inputs.prerelease` 为空)时**不传** `--prerelease`,所以重跑**不会**翻转标记;只有 tag ref 上的
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`workflow_dispatch` 显式给了输入才断言——`prerelease=true` → `--prerelease`,`prerelease=false` →
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`--prerelease=false`。要改标记两条路等价且互不打架:① 走流水线
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`gh workflow run release.yml --ref v0.2.0 -f prerelease=false`(会落到 edit 分支显式断言)
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② 直接 `gh release edit <tag> --prerelease=false`(不经流水线;后续默认重跑不碰该标记,
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不会被翻回去)。首建(`create`)仍保持「pre-release 默认开」的老契约,空输入按 `true` 处理。
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Windows 为什么用 MSVC 静态 CRT 而不是本机这套 GNU 工具链:两者都属"标准工具链"(D21),
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但发布产物要**不依赖 VC++ 可再发行包**,`+crt-static` 把 CRT 静态链进 exe,Win10+ 的 UCRT 本身是
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系统组件,于是 exe 真正单文件可拷走。GNU 交叉产物在 CI 上还要拉 MinGW 链接器,收益为零。
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## 4. 每平台运行时依赖
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### Windows x64(Win10/11)
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| 依赖 | 来源 | 说明 |
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|------|------|------|
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| `KERNEL32` / `USER32` / `GDI32` / `ADVAPI32` / `SHELL32` / `ole32` / `WS2_32` … | 系统 | Win10+ 一律自带 |
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| `ucrtbase` / `api-ms-win-crt-*`(UCRT) | 系统 | Win10+ 内置,**不需要** VC++ 可再发行包 |
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| MSVC 运行时(`VCRUNTIME140` / `MSVCP140`) | **无** | `+crt-static` 静态链接,故不需要可再发行包 |
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| OpenGL(`opengl32`) | 系统 | 只在 GL 渲染路径用;缺失走软渲染 |
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本机(GNU 工具链)实测导入表证据见 §7。
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||||
### Windows ARM64(Win11 on ARM)
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||||
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||||
产物形态与门禁跟 x64 一模一样(裸 exe + 静态 CRT + dumpbin 导入表硬门禁),差别只在**怎么编**:
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||||
CI 在 `windows-latest`(x64 宿主)上交叉编译到 `aarch64-pc-windows-msvc`,产物落在
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`target/aarch64-pc-windows-msvc/release`(由 `matrix.build_dir` 注入,脚本不硬编码路径)。
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GitHub 文档(2026)已把 `windows-11-arm` / `windows-11-vs2026-arm` 列为公开仓库**免费**的标准
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arm64 runner,原生路线可行;本流水线仍选交叉编译,因为①双 Windows 槽位共用同一套已验证镜像与
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工具链、②M50 的 dumpbin 定位链取的是 `Hostx64/x64/dumpbin.exe`(读 ARM64 PE 的导入表没问题),
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原生 ARM 宿主上那条链得再补 `Hostarm64` 分支——不为一个槽位放宽刚立的门禁。
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||||
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运行时依赖与 x64 同表(UCRT 是 Win11 ARM 的系统组件,`+crt-static` 静态链 CRT,不需要可再发行包)。
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游戏侧如实说:**启动器原生运行**;Temurin 没有 windows-aarch64 产物,Microsoft OpenJDK 有该
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发行版(core 的 `microsoft` 源按 `<os>-<arch>` 拼名,命名已覆盖),但 Minecraft 本体没有
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Windows ARM64 原生库(Mojang/LWJGL 只发 x64/x86),实际游玩仍走系统 x64 模拟层 + x64 JDK。
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所以本槽位只承诺「启动器产物」支持,不替 Java/游戏管理做架构级承诺。
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||||
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||||
### Linux x64
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||||
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||||
| 依赖 | 说明 |
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||||
|------|------|
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| glibc ≥ 2.35 | 由 `ubuntu-22.04` 构建决定;更老的发行版请自行重建或等 musl 版 |
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||||
| `libxkbcommon.so.0` | winit 键盘处理 |
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||||
| `libfontconfig.so.1` + `libfreetype.so.6` | 文本渲染 |
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| `libGL.so.1` / `libEGL.so.1` | Slint 版:femtovg 的 GL 渲染;iced 版:wgpu 的 GL/EGL 后端(**推断,未实测**)。两者缺失都退到 CPU 软渲染(tiny-skia) |
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||||
| `libxcb.so.1` / `libX11.so.6` | X11 后端(Wayland 会话下也需 XWayland 相关库) |
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||||
| `libwayland-client.so.0` | Wayland 后端 |
|
||||
|
||||
Debian/Ubuntu 一行:`sudo apt install libxkbcommon0 fontconfig libgl1 libegl1 libxcb1 libx11-6 libwayland-client0`。
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||||
运行期**不需要** `-dev` 包、不需要 Java(Java 是启动游戏时才由启动器自己管理的东西)。
|
||||
|
||||
**M118(D26)口径**:除上表里标注「推断,未实测」的那一行外,这张表与下面这条结论都是 **Slint 版 GUI** 的实测记录(M82:`readelf -d` + `ldd` + `nm -D`);iced 版(`crates/app-iced`)的 `DT_NEEDED` / `dlopen` 集合**尚未重测**,请按「同一族库、细节待验」读,别当成 iced 版的实测承诺。
|
||||
仍然成立的部分:上表是**开窗**要用的库,不是进程启动门槛——实测(§7.4,Slint 版)除 `libfontconfig.so.1` 外它们**都不在** ELF 的 `DT_NEEDED` 里,由 `dlopen` 在开窗那一刻才加载,所以没有 X11 / Wayland / GL 的机器上 `unlucky-launcher instances list` 照样跑得起来,`ull` 连 fontconfig 都不需要。
|
||||
arm64 侧同理(同一份依赖树;历史口径里的「winit + femtovg」中 femtovg 只属于 Slint 版)。
|
||||
|
||||
### Linux arm64(aarch64)
|
||||
|
||||
依赖与 x64 完全同一套(`libxkbcommon` / `fontconfig` / `libGL` / `libxcb` / `libwayland-client`),
|
||||
**glibc 地板也相同**:arm64 槽位跑在原生 `ubuntu-22.04-arm` runner 上,地板 = **2.35**,与 x64
|
||||
用的 `ubuntu-22.04` 一致。选 22.04 而不是 24.04 就是为了这个地板——24.04 的 glibc 更高,会把
|
||||
Debian 12(2.36)、Raspberry Pi OS Bookworm(2.36)这些实际在跑的 ARM 发行版挡在门外。
|
||||
要抬地板(例如将来 ARM 生态整体上移)换 `release.yml` 里那个槽位的 `os` 即可,脚本与产物名都不用动;
|
||||
`ubuntu-24.04-arm` / `ubuntu-26.04-arm` 都是同一家族的标准公开仓库标签(4C/16GB、免费不限量)。
|
||||
|
||||
### macOS 12+
|
||||
|
||||
| 依赖 | 说明 |
|
||||
|------|------|
|
||||
| 系统框架(Cocoa / Metal / IOKit / Security …) | 由操作系统提供,无第三方动态库 |
|
||||
| `libSystem` | 系统 |
|
||||
|
||||
macOS 产物是**裸二进制**而非 `.app` bundle:符合单文件承诺,但没有 Dock 图标、Finder 双击不生效,
|
||||
从终端启动(README 里给了 `xattr -d com.apple.quarantine` 的 Gatekeeper 解法)。
|
||||
签名/公证(需 Apple Developer 账号)与 `.app` 打包是后续工作,不做假承诺。
|
||||
|
||||
## 5. 软渲染兜底(无 GPU / 老驱动 / 远程桌面)
|
||||
|
||||
M118(D26):以下是**历史实现(Slint 版,默认 `renderer-femtovg`/GL)**的兜底路径,已不在默认构建与发布矩阵内(`crates/app` 被 workspace `exclude`,源码仅作参考、不编译)。现役 GUI 是 iced 版:`unlucky-launcher-iced --software-renderer`(= `ICED_BACKEND=tiny-skia`)走 tiny-skia 光栅化。v0.1.0 的产物仍认下面两条:
|
||||
|
||||
```bash
|
||||
unlucky-launcher --software-renderer # 启动参数(本仓库解析后设 SLINT_BACKEND)
|
||||
SLINT_BACKEND=winit-software unlucky-launcher # 环境变量(Slint 原生开关)
|
||||
```
|
||||
|
||||
- 参数解析在 `crates/app/src/main.rs` 的 `apply_renderer_flag()`,只认完全相等的 `--software-renderer`。
|
||||
- 软渲染是 CPU 光栅化,无 GPU 也能出图;代价是动画与大窗口重绘更慢(Metro 纯色界面影响有限)。
|
||||
- 截图通道 `--screenshot <png>`:历史实现 `crates/app/src/screenshot.rs`,现役 `crates/app-iced/src/shot/`;
|
||||
软渲染下照样出图,是 CI 与远程机唯一可靠的"真出图"证据(发布冒烟见 §7,本机实跑 `--software-renderer --screenshot`)。
|
||||
|
||||
## 6. Cargo 构建档位(release 体积档 / fast 速度档)
|
||||
|
||||
| 档位 | 用在哪 | opt-level | lto | codegen-units | panic |
|
||||
|------|--------|-----------|-----|---------------|-------|
|
||||
| `release` | 发布 / 验收产物 | `"z"`(workspace 自身 crate) | `fat` | 1 | `abort` |
|
||||
| `release.package."*"` | 同上,**只作用于依赖** | `"z"` | 不可覆盖 | 16 | 继承 |
|
||||
| `fast` | 日常迭代、本机跑测试 | 2 | `thin` | 16 | `unwind` |
|
||||
|
||||
- **`release` 是体积档**:`fat` + 单 CGU 换来实测 GUI −10.8% / CLI −18.7%(§7.1)。变慢的根源在 `codegen-units = 1`
|
||||
(单 CGU → LTO 只一个线程可跑;`fat` 只管"跨 crate 全量参与",不等于单线程),375 个 crate 排队链接就是十几分钟的量。
|
||||
- **`release.package."*"` 放宽的只有并行度,不是 opt-level**:实测把依赖 opt-level 抬到 3 反而**又慢 29.6%
|
||||
又大 19~24%**(§7.1),所以保持 `"z"`、只把 `codegen-units` 放到 16。package 覆盖**只允许调优化强度**:
|
||||
`panic` / `lto` / `rpath` 写进去 cargo 直接报错,`strip` 会改变整个二进制的运行时行为——都不许出现。
|
||||
- **`fast` 是速度档,不是发布物**:`thin` LTO + 16 CGU 可并行,`opt-level = 2` 介于 `z` 与 3 之间。
|
||||
`panic = "unwind"` 是给**编出来的二进制**留的(`release` 是 `abort`,`inherits` 会照抄);`cargo test`
|
||||
**不**依赖它——cargo 对 test 目标自己强制 unwind(实测 release/abort 档下 `cargo test --profile release`
|
||||
照跑、23 个测试全过,test 单元的 rustc 参数里没有 `-Cpanic=`)。要看这行是否生效,比 `cargo build -v`
|
||||
的 rustc 参数:release 有 `panic=abort`、fast 没有。它继承 `strip="symbols"`,所以能 unwind 但**没有符号
|
||||
回溯**——要栈回溯就给 fast 档加 `strip = false`,代价是体积再涨。
|
||||
- **`fast` 在机械盘机器上冷编译并无收益**(比 release 还慢、体积 2.3 倍,§7.1),价值在 SSD 机器与增量重编。
|
||||
- **`[profile.fast.package."*"]` 是承重墙**:`inherits` 会把 release 的 package 覆盖一起带过来(实测:删掉它,fast 档外部依赖静默退回 `"z"`),必须存在。
|
||||
- 本地开发迭代走 `cargo build`(dev profile)不受影响,但 **`ci.yml` 每次 push/PR 都跑
|
||||
`cargo build --workspace --release`**,会实打实吃这份 fat LTO 的链接时间——CI 慢的一部分是 release 档构建。
|
||||
|
||||
## 7. 实测(本机,不是估算)
|
||||
|
||||
构建环境:rustc 1.99.1 stable / `x86_64-pc-windows-gnu`(MinGW 链接器)。§7.2/§7.3 的早数字是另有 worker 并发做全量 debug 构建时测的(偏悲观);§7.1 的三行 M96 数据是空载冷编译。
|
||||
|
||||
**本节以下所有输出里的 `0.1.0` 都是当时那次运行的真实输出(workspace 版本那时是 `0.1.0`),属实测记录,不随后续版本号改动而回填**;当前版本见 `Cargo.toml` 的 `[workspace.package] version`。§2 的校验机制不依赖任何写死的数字,改版本号不会让它失效。
|
||||
|
||||
### 7.1 体积与冷构建耗时(实测字节数,不是估算)
|
||||
|
||||
| 档位 | `unlucky-launcher.exe` | `unlucky-launcher-iced.exe` | `ull.exe` | 冷构建耗时 |
|
||||
|------|-----------------------|----------------------------|-----------|-----------|
|
||||
| `release`,`thin`(M46 前) | 16,366,080 B = 15.61 MiB | 未测(当时无 iced 版) | 7,572,992 B = 7.22 MiB | 11m52s |
|
||||
| `release`,`fat`,依赖全 `"z"`(M46,改前) | **14,595,584 B = 13.92 MiB** | 未测 | **6,157,824 B = 5.87 MiB** | 9m27s(增量) |
|
||||
| `release`,`fat` + 依赖 opt-3 / cu16(M96 试过的那版,**已否**) | 20,407,296 B = 19.46 MiB | 18,371,584 B = 17.52 MiB | 7,743,488 B = 7.38 MiB | 22m45s(冷) |
|
||||
| `release`,`fat` + 依赖 `"z"` / cu16(**M96 起,发布档**) | **16,479,232 B = 15.72 MiB** | **13,910,528 B = 13.27 MiB** | **6,256,128 B = 5.97 MiB** | **16m01s(冷)** |
|
||||
| `fast`,`thin` + cu16(M96 起,日常档) | 38,182,400 B = 36.41 MiB | 33,570,304 B = 32.02 MiB | 15,967,744 B = 15.23 MiB | 24m27s(冷) |
|
||||
|
||||
测量条件(M96 三行):12 核 / `x86_64-pc-windows-gnu` / `-j 4`,源码机械盘、`CARGO_TARGET_DIR` 在 SSD,均为**删空 target 后的
|
||||
冷编译**、同机同晚无并发负载;M46 两行是更早提交上的数字(依赖已热 / 另有并发),**跨行比耗时没意义**。
|
||||
① **依赖 opt-level 从 3 退回 `"z"` 又快 29.6% 又小 19~24%**(两臂同为 cu16,唯一自变量是 opt-level)——抬 opt-level 是拿编译时间和体积换运行期;
|
||||
`cu1 → cu16` 的收益本轮**没有同条件对照**,未归因。② `fast` **冷编译比 `release` 还慢**(24m27s vs 16m01s)、体积 2.3 倍,瓶颈在两个大 UI
|
||||
crate + 链接 + 机械盘 IO——定位是 **SSD 机器与增量重编**,不是冷编译加速。体积归因:GUI 相对旧基线 +12.9%(13.92 → 15.72 MiB)里
|
||||
「代码增长」与「依赖 cu16」**未分离**;`ull` 只 +1.7%,在 +1~3% 口径内。体积构成(**M118 前的 Slint 版,历史数**):Slint 运行时(双渲染器 + winit/accesskit/托盘)+ rustls/reqwest + rig/rmcp/axum 为主,`ull` 更小是 D18(CLI 零 UI 依赖)的结果。
|
||||
|
||||
### 7.2 冒烟(真跑,2026-10-31 夜间 + 11-01 早,本机 Win11 26100)
|
||||
|
||||
| 命令 | 实测结果 |
|
||||
|------|---------|
|
||||
| `ull.exe --version` | 输出 `ull 0.1.0(unlucky-cli)` + `os: Windows 11 · 10.0.26100(x86_64)· 满足最低要求`,exit 0 —— 版本与 workspace `0.1.0` 一致 |
|
||||
| `unlucky-launcher.exe --software-renderer --screenshot … --data-dir …`(Slint 版,历史实测) | exit 0,产出 1180×760 PNG(3,588,298 B);看图确认 Metro 实例页(侧栏/搜索/空态/AI 助手面板)正常渲染 → **软渲染路径真的能出图**,不依赖 GL |
|
||||
| `unlucky-launcher.exe --version` | **无输出**,8 秒后被 timeout 杀掉(exit 124)——GUI 当时不解析 `--version`,会直接开窗口。M82 后已修(走 CLI 分发,见 §10-1)|
|
||||
|
||||
### 7.3 打包验证(本机 Windows 槽位真跑)
|
||||
|
||||
```
|
||||
smoke: ull.exe --version -> 0.1.0 (ok)
|
||||
artifact: unlucky-launcher-0.1.0-windows-x64.exe 13.92 MiB sha256=d4954c62…c3570
|
||||
sums: SHA256SUMS.txt
|
||||
$ sha256sum -c SHA256SUMS.txt
|
||||
unlucky-launcher-0.1.0-windows-x64.exe: OK
|
||||
```
|
||||
|
||||
版本守卫也实测过:`--version v9.9.9` 时脚本以 `tag/version mismatch: requested 9.9.9, Cargo.toml says 0.1.0` 失败退出(exit 1)。
|
||||
|
||||
UNIX 归档的可复现性单独取证(本机 Windows 槽位只走裸 exe 分支,tar 路径要另测):
|
||||
reviewer-packaging 在 M46 review 里连续调 `stage_archive()` 两次 → **两次 sha256 完全一致**
|
||||
`a99d6e9e727cd7e390434c566a15978451f340858fa89836e2f63790bbc392f8`;成员 `mtime=0`、
|
||||
`uid=gid=0`、`uname/gname` 为空、`mode` 0755(二进制)/ 0644(文本),gzip header 的 mtime 字段是
|
||||
`00000000`,归档内单顶层目录且含 `LICENSE`/`NOTICE`/`README.md`。
|
||||
即"同源构建 → 同 sha256"在 tar 路径上成立,不随打包时刻漂移(见 §1 的约定细节)。
|
||||
|
||||
### 7.4 运行时依赖证据(PE 导入表 / ELF `DT_NEEDED`)
|
||||
|
||||
`objdump -p target/release/unlucky-launcher.exe` 共 42 条 DLL 导入记录、33 个不同名字(大小写各记一次),全部是 Windows 自带:
|
||||
`KERNEL32/USER32/GDI32/ADVAPI32/SHELL32/SHLWAPI/ole32/oleaut32/combase/comctl32/dwmapi/dwrite/imm32/
|
||||
uxtheme/uiautomationcore/opengl32/ws2_32/bcrypt/bcryptprimitives/ntdll` + 一组 `api-ms-win-crt-*`(UCRT API set)。
|
||||
|
||||
**没有** `VCRUNTIME140.dll` / `MSVCP140.dll` 这类 MSVC 可再发行包依赖,也没有 `libwinpthread-1.dll` /
|
||||
`libgcc_s_*.dll` 之类 MinGW 运行时 —— 即"拷走一个 exe 就能跑"(Win10+ 自带 UCRT)。
|
||||
CI 的 MSVC `+crt-static` 产物同理(静态 CRT);`release.yml` 里用 `dumpbin -dependents` 把这条变成硬门禁,
|
||||
两侧都 fail、没有降级分支:**出现 VCRUNTIME/MSVCP/ucrtbase 就 fail**,**找不到 dumpbin 同样 fail**
|
||||
(`windows-latest` 自带 VS 工具链,基本找得到;"找不到就跳过"等于让门禁在最需要它的时候失效)。
|
||||
总之不允许"悄悄要用户装可再发行包"。
|
||||
注意:本机只装了 GNU 工具链,MSVC 那个槽位的产物本身**没有在本机验证过**,由 CI 首跑验证。
|
||||
|
||||
Linux 侧同一件事的对照(M82 实测:`readelf -d` + `ldd` + `nm -D`,容器内 Debian 12 glibc 2.36;被测的是 **Slint 版 GUI,历史实测**):Slint
|
||||
GUI 的 ELF `DT_NEEDED` 只有 `libfontconfig.so.1` / `libgcc_s.so.1` / `libm.so.6` / `libc.so.6` /
|
||||
`ld-linux-x86-64.so.2`;`libX11` / `libxcb` / `libxkbcommon` / `libwayland-client` / `libGL` / `libEGL`
|
||||
**都不在**导入表里,而是以字符串形式由 `dlopen` 在开窗那一刻加载(`nm -D` 可见 `U dlopen@GLIBC_2.34` /
|
||||
`dlsym` / `dlclose`)。所以 §4 那张「开窗要的库」不是启动前提,缺了也不影响进程起来跑 CLI;
|
||||
`ull` 的 `DT_NEEDED` 连 fontconfig 都没有,只剩 glibc 那一组。
|
||||
|
||||
**补一次真跑(M82 复审在 `debian:bookworm-slim` 上做的)**:镜像里 X11 / wayland / GL / EGL / xkbcommon /
|
||||
libxcb 条目数 = 0,只把 fontconfig 那 7 个 `.so` 放进 `LD_LIBRARY_PATH`,跑**改动后**的二进制 → `--version`
|
||||
与 `--help` exit 0、`instances list --json` 合法 JSON exit 0、`lst` exit 1 且带提示;`readelf -d` 复核仍是
|
||||
恰好 5 条 `DT_NEEDED`(无 `libstdc++`、无任何图形库),`ull` 4 条 —— 即「能跑完子命令」是实测,不是推论。
|
||||
|
||||
### 7.5 arm64 槽位的本机验证(脚本层取证,不假装跑得动 arm64 二进制)
|
||||
|
||||
本机没有 ARM 机器,也不具备 MSVC ARM64 链接库组合,所以只做**能真实证明的东西**(`python` 直接加载
|
||||
`packaging/make_artifacts.py` 调函数 + 走 CLI 全流程,证据见下):
|
||||
|
||||
| 取证项 | 结果 |
|
||||
|--------|------|
|
||||
| 宿主判定注入 | `win32/AMD64`→`windows-x64`、`win32/ARM64`→`windows-arm64`、`linux/x86_64`→`linux-x64`、`linux/aarch64`→`linux-arm64`、`linux/arm64`→`linux-arm64`、`darwin/arm64`→`macos-arm64`、`darwin/x86_64`→`macos-x64`、`freebsd/riscv64`→exit 1 |
|
||||
| 文件头架构识别 | 真 `unlucky-launcher.exe`→`x64`;合成 PE `0xAA64`→`arm64` / `0x8664`→`x64`;ELF `0xB7`→`arm64` / `0x3E`→`x64`;Mach-O `0x0100000C`→`arm64` / `0x01000007`→`x64`;垃圾字节→`None`(拒绝出包) |
|
||||
| `windows-arm64` stub 全流程 | 把真 exe 的 PE 机器码改成 ARM64 当 stub:`arch: … -> arm64 (ok for windows-arm64)`、`smoke: skipped (host is windows-x64, artifact is windows-arm64)`、产物 `unlucky-launcher-0.1.0-windows-arm64.exe` 14.01 MiB,`SHA256SUMS.txt` 行名一致 |
|
||||
| 架构守卫真拦 | x64 二进制冒充 `--slot windows-arm64` → exit 1:`is a x64 binary but slot windows-arm64 says arm64` |
|
||||
| `linux-arm64` stub 归档 | 成员 `unlucky-launcher-0.1.0-linux-arm64/{LICENSE,NOTICE,README.md,unlucky-launcher}`,权限 0644/0755、`uid=gid=0`、mtime 0、gzip 头 mtime 字段 `00 00 00 00`;连调两次 sha256 完全一致(`f949d0f5…`)→ 可复现规则与 x64 同源 |
|
||||
| `windows-x64` 原生回归 | `arch: … -> x64`、`smoke: ull.exe --version -> 0.1.0 (ok)`、产物 14.01 MiB、`sha256sum -c SHA256SUMS.txt` OK(这一次用的是当前工作树的二进制,与 §7.3 那次不是同一次构建,sha256 自然不同) |
|
||||
|
||||
**没在本地验证、只能由 CI 补的**:`windows-arm64` 的交叉链接与真实 ARM64 导入表、`linux-arm64` 在
|
||||
原生 arm64 runner 上的真跑。本机连 `raw.githubusercontent.com` 都解析不了,所以 runner 镜像里到底装没装
|
||||
ARM64 的 MSVC 库**没法在这里查证**——`release.yml` 为此加了一道链接前的体检(查 `libcmt.lib` 与
|
||||
`um/arm64/kernel32.lib`,缺了直接给"加 `VC.Tools.ARM64` 组件或改原生 runner"的提示),首跑即见分晓。
|
||||
merge 后由 tower 重指 tag 重跑流水线,两槽位进 `SHA256SUMS.txt` 即算闭环。
|
||||
|
||||
## 8. 发行合规
|
||||
|
||||
- `LICENSE`(Apache-2.0 全文)与 `NOTICE`(含 Slint Royalty-Free 2.0 义务说明)随包分发,
|
||||
三份文本在 UNIX 归档内、在 Windows 侧作为并列 Release 资产。
|
||||
- Slint 的 RF 2.0 义务:关于页保留 `AboutSlint` 部件(已在 UI 内),不得移除;
|
||||
选 RF 分支即不触发 GPL 分支义务(见 `deny.toml` 的许可证白名单注释)。
|
||||
- **M118 后这条义务只跟着已发布的 `v0.1.0` 资产走**:`crates/app` 已被 workspace `exclude`,发布矩阵里再没有链接 Slint 的二进制,新的 iced 版产物不链接 Slint;`deny.toml` 那条 RF-2.0 allow 因此暂时是死条目(不删,留给将来真有别的路径引入 Slint 时兜底)。
|
||||
- `README.md`(英文主版)随包分发;中文版 `README.zh-CN.md` 留在仓库不进包(避免包体噪音)。
|
||||
- 依赖许可门禁不变:`deny.toml` 白名单(Apache-2.0 / MIT / BSD / Zlib / BSL-1.0 / ISC / CC0 / Unlicense /
|
||||
Unicode-3.0 / CDLA-Permissive-2.0 / Slint-RF-2.0)。发布任务不新增任何依赖。
|
||||
- 发布产物不含游戏本体、不含 JRE、不含任何账号数据;`ull`/GUI 的数据目录在用户侧生成。
|
||||
|
||||
## 9. 支持矩阵(对外口径,与 release-notes 模板逐行一致)
|
||||
|
||||
| 平台 | 级别 | 运行时要求 |
|
||||
|------|------|-----------|
|
||||
| Windows 10/11 x64 | 一等 | 无(UCRT 系统自带) |
|
||||
| Windows 11 ARM64 | 一等(启动器产物) | 无额外库;启动器原生运行,游戏本体走系统 x64 模拟层 + x64 JDK |
|
||||
| macOS 12+(arm64 / x64) | 一等 | 无第三方库;未签名需去 quarantine |
|
||||
| Linux x64 X11 | 一等 | glibc 2.35+、xkbcommon、fontconfig、libGL、xcb |
|
||||
| Linux x64 Wayland | 支持 | 上述 + wayland-client |
|
||||
| Linux arm64 X11 | 一等 | glibc 2.35+(`ubuntu-22.04-arm` 原生构建,**与 x64 同地板**)、xkbcommon、fontconfig、libGL、xcb |
|
||||
| Linux arm64 Wayland | 支持 | 上述 + wayland-client |
|
||||
| Windows 8.1/8/7 | 不支持 | 基线已上调(D21) |
|
||||
| Android Termux + X11 | 试验级(不承诺) | 仅 CLI(源码自建),GUI 未验证,不在本发布矩阵内 |
|
||||
|
||||
`packaging/release-notes.md` 的 "Support matrix" 表与上表逐行对应(英文版,Termux 行同样标注
|
||||
experimental / not part of this release matrix)——改一边必须同步另一边,否则标题里的"一致"就是假话。
|
||||
|
||||
两个 arm64 槽位都是**正式发布槽位**(产物进 Release、进 `SHA256SUMS.txt`、release job 的六槽位齐全性
|
||||
检查会拦下缺失),不要跟 Termux 那行混为一谈:Termux 是"源码自建的实验级旁路",Linux arm64 是
|
||||
"原生 runner 编、原生跑"的一等产物。
|
||||
|
||||
## 10. 已知边界 / 后续
|
||||
|
||||
1. **GUI 的 `--version` 已解决**(M82):`unlucky-launcher --version` 现在命中子命令分发,输出与
|
||||
`ull --version` 同一条版本 + 系统摘要后退出,不再开窗。§7.2 里「无输出、8 秒后被 timeout 杀掉」那行
|
||||
是**改之前**的实测记录,留作对照。版本自证的另外两条(产物名里的 `<ver>`、tag 交叉校验)不变。
|
||||
2. **签名/公证**:Windows 无 Authenticode、macOS 无 codesign/notarize(都要证书/开发者账号),
|
||||
当前以 SHA256SUMS + Release 说明作为完整性参考。
|
||||
3. **macOS `.app` bundle / `.dmg`**:与单文件承诺冲突,暂不做;若用户要 Dock 图标再单开 mission。
|
||||
4. **Linux musl 静态版**:可彻底摆脱 glibc 地板,但 Slint 在 musl 上需额外验证,未纳入本矩阵。
|
||||
5. **`ull` 已随包**(M82 起):每个槽位与 GUI 并列发一份裸 `ull`,进同一份 `SHA256SUMS.txt`,矩阵
|
||||
完整性检查按「GUI 与 CLI 各自都要有」分开查(`release.yml`)。等 CI 首跑确认这条在真流水线上有效。
|
||||
6. **本机 GNU 链接器的已知无害告警**:`cargo build --release`(GNU 工具链)会打一行
|
||||
`warning: linker stderr: corrupt .drectve at end of def file`,来自 MinGW `ld` 对 `.drectve` 段的
|
||||
老式抱怨,不影响产物(体积/导入表/冒烟均已实测正常);CI 的 MSVC 槽位不会出现这条。
|
||||
7. **两个 arm64 槽位本机跑不了**:本机是 x64 Windows,既没有 ARM 机器也没有 MSVC 的 ARM64 链接库
|
||||
组合,`windows-arm64` / `linux-arm64` 的**真实产物只能由 CI 出**:前者靠 `dumpbin -dependents`
|
||||
的静态 CRT 门禁 + 架构校验,后者在 `ubuntu-22.04-arm` 上真跑 `ull --version` 冒烟。
|
||||
本机能做且已做的是脚本层取证(见 §7.5):宿主判定注入(`win32/ARM64`、`linux/aarch64` 等全槽位)、
|
||||
可执行文件头架构识别(真 x64 exe + 合成 PE/ELF/Mach-O 头)、以及把真 exe 的 PE 机器码改成 ARM64
|
||||
当 stub 走完命名/校验/归档全流程 —— 不假装能在 x64 上执行 arm64 二进制。
|
||||
8. **M82 的体积/首帧没重量**:改的时候本机三个 worker 同时在编(全量 release profile 要 400+ crate),
|
||||
这两个数留给空闲窗口补。结构性判断(**不是实测**):分发发生在 `MainWindow::new()` 与后端探测之前,
|
||||
GUI 路径只多一次 argv 解析,所以首帧成本没有增加的理由;CLI 路径的耗时则天然与首帧无关。
|
||||
|
||||
## 11. CI 运行时冒烟(Linux 真渲染一帧)
|
||||
|
||||
**细节与依据在 [`packaging/ci-runtime-smoke.md`](ci-runtime-smoke.md)**(本节再增长也往那里写,两个文件都必须 ≤400 行)。
|
||||
|
||||
`ci.yml` 的 `runtime-smoke` job 在 `ubuntu-latest` 上补第一份**真实图形环境**运行证据:装 `xvfb` + 软渲染
|
||||
依赖 + 字体,用 `xvfb-run` 起 GUI 进程,走既有进程内截图通道渲出一帧 PNG,再对**像素本身**断言
|
||||
(退出码 0 / PNG 尺寸 / 非空白三项,artifact `runtime-smoke-screenshot`)。
|
||||
|
||||
要点三条:
|
||||
|
||||
- 只看退出码不够:PNG 是进程自己编码写出的,「合法 PNG + 退出码 0」不等于画面有内容,像素断言是纵深防御;
|
||||
而「完全没有字体」与「非软渲染」这两种失效都是**硬失败**(panic / 报错,不产生 PNG;review 实测),运行步就红。
|
||||
- 闸门下限 ≈「至少画出一条标题栏」(review 实测切片仍 pass):证明「场景被真实渲染过」,**不证明界面元素齐全,
|
||||
更不证明视觉正确**——视觉靠人眼看 artifact。
|
||||
- 只覆盖 Linux x64;macOS 是 dispatch-only 探针(无实测证据),Windows 已有本机人眼验收。
|
||||
|
||||
**本地复跑**:`bash packaging/linux-smoke-docker.sh . D:/tmp/ull-smoke`(输出目录别写 `/tmp`,Git Bash 下会静默落进 Docker VM;脚本内部用 `cygpath -m` 归一并回显真实路径)。**M118 提醒**:该脚本仍按 Slint 版 bin `unlucky-launcher` 编译与启动(`linux-smoke-docker.sh:81/83/88`),而 `crates/app` 已被 workspace `exclude`,**这条命令现在会失败**。
|
||||
在它把 bin 换成 `unlucky-launcher-iced` 之前,本地要复刻请直接照 `ci.yml` 的 runtime-smoke 三步手跑:`cargo build --bin unlucky-launcher-iced --locked` → `xvfb-run … --software-renderer --screenshot <png> --data-dir <dir>` → `python3 packaging/check_screenshot.py <png> --json`。
|
||||
|
||||
## 12. 文件清单
|
||||
|
||||
| 文件 | 作用 | 行数上限 |
|
||||
|------|------|---------|
|
||||
| `packaging/README.md` | 本文:矩阵/依赖/版本/合规契约 | ≤400 |
|
||||
| `packaging/make_artifacts.py` | 打包与校验(本地 + CI 共用) | ≤400 |
|
||||
| `packaging/release-notes.md` | GitHub Release 说明模板(`{{VERSION}}` / `{{SUMS}}` 占位) | ≤400 |
|
||||
| `packaging/check_screenshot.py` | 截图非空白判定(CI 门禁 + 本地手动跑,零第三方依赖) | ≤400 |
|
||||
| `packaging/ci-runtime-smoke.md` | §11 的细节:断言口径/阈值依据/失效模式/复跑 | ≤400 |
|
||||
| `packaging/linux-smoke-docker.sh` | 本地复跑 `runtime-smoke`(Docker + xvfb) | ≤400 |
|
||||
| `.github/workflows/release.yml` | tag 触发 → 矩阵构建 → Release | ≤400 |
|
||||
@@ -0,0 +1,317 @@
|
||||
#!/usr/bin/env python3
|
||||
"""截图「不是一帧空白」判定:CI 运行时冒烟的门禁脚本(零第三方依赖)。
|
||||
|
||||
为什么需要它:`--screenshot` 的 PNG 是进程自己编码写出的,只要流程走到 `take_snapshot` 就会得到
|
||||
「合法 PNG + 退出码 0」;像素断言是**纵深防御**,守的是「进程活着、写出合法 PNG,但场景几乎没画」这一档。
|
||||
本机可复现的两种失效都是硬失败(运行步就红,不必等像素断言):①完全没有字体 → fontique panic
|
||||
(退出码 101,不产生 PNG);②不是软渲染(默认 femtovg)→ `take_snapshot is not supported by this
|
||||
FemtoVG backend`(退出码 1)。其余「渲染器出图但内容没上去」的情形本机暂无样本,属防御性设计。
|
||||
|
||||
三个判据(阈值依据见 `--selftest` 与 packaging/ci-runtime-smoke.md):
|
||||
|
||||
- `unique_colors`:唯一色数。全白 / 全黑图 = 1;真实 UI 数百到上千。
|
||||
- `luma_stddev`:亮度标准差。纯色图 = 0;真实 UI 有面板/文字/渐变的明暗层次。
|
||||
- `edge_ratio`:**强边缘像素占比**——水平相邻像素对里亮度差 ≥8 的比例。纯色图 = 0;真实 UI 的文字与
|
||||
边框占千分之几到百分之几。用它而不是「平均亮度差」:空数据目录的主界面 57% 是同一片底色,
|
||||
平均差会被大片平面稀释(实测只有 0.4),而强边缘占比只数真正的边界,跨主题/跨字体都稳定。
|
||||
|
||||
只用 Python 标准库:`zlib` 解压 PNG 的 deflate 流,自己反过滤(filter 0~4)。
|
||||
不引 Pillow 是因为 CI 不该为了「看一张图」多装一套图像栈(也符合项目的依赖白名单纪律)。
|
||||
|
||||
用法::
|
||||
|
||||
python packaging/check_screenshot.py shot.png # 判定,退出码 0/1
|
||||
python packaging/check_screenshot.py shot.png --json # 机器可读(CI 日志用)
|
||||
python packaging/check_screenshot.py --selftest # 打印阈值依据的两组数值
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import argparse
|
||||
import json
|
||||
import math
|
||||
import struct
|
||||
import sys
|
||||
import tempfile
|
||||
import zlib
|
||||
from collections import Counter
|
||||
from pathlib import Path
|
||||
|
||||
PNG_SIGNATURE = b"\x89PNG\r\n\x1a\n"
|
||||
|
||||
# 判定阈值。两侧数值实测(M62 本机 Docker + xvfb + Windows 历史截图):
|
||||
# - 真实帧:唯一色 342~2352、亮度σ 19.45~27.46、强边缘占比 0.0076~0.0433(最弱是 Linux 空数据主界面);
|
||||
# - 人为纯色帧:1 / 0.0 / 0.0。
|
||||
# 阈值取在两者之间、贴近真实下限的 1/5~1/8:换主题/换字体/换窗口尺寸都不会误报,空白帧一定红。
|
||||
DEFAULT_MIN_UNIQUE = 64
|
||||
DEFAULT_MIN_STDDEV = 3.0
|
||||
DEFAULT_MIN_EDGE_RATIO = 0.001
|
||||
|
||||
# 「强边缘」的亮度差门槛:≥8/255 肉眼即视为一条边界;抗锯齿造成的 1~2 级抖动不算。
|
||||
EDGE_LUMA_DELTA = 8
|
||||
|
||||
# PNG 颜色类型 → 每像素通道数(调色板 3 走索引,需要 PLTE,本脚本不解)
|
||||
CHANNELS_BY_COLOR_TYPE = {0: 1, 2: 3, 4: 2, 6: 4}
|
||||
|
||||
|
||||
class PngError(Exception):
|
||||
"""PNG 结构不受支持或损坏。"""
|
||||
|
||||
|
||||
def _iter_chunks(data: bytes):
|
||||
"""按 PNG 规范切块:长度(4) + 类型(4) + 数据 + CRC(4)。"""
|
||||
offset = len(PNG_SIGNATURE)
|
||||
while offset + 12 <= len(data):
|
||||
(length,) = struct.unpack(">I", data[offset : offset + 4])
|
||||
yield data[offset + 4 : offset + 8], data[offset + 8 : offset + 8 + length]
|
||||
offset += 12 + length
|
||||
|
||||
|
||||
def _unfilter(kind: int, line: bytearray, prev: bytearray, bpp: int) -> None:
|
||||
"""就地把一条扫描线反过滤(PNG 规范 §9.2 的五个过滤类型)。"""
|
||||
if kind == 0:
|
||||
return
|
||||
if kind == 1: # Sub:加上左边
|
||||
for index in range(bpp, len(line)):
|
||||
line[index] = (line[index] + line[index - bpp]) & 0xFF
|
||||
elif kind == 2: # Up:加上正上方
|
||||
for index in range(len(line)):
|
||||
line[index] = (line[index] + prev[index]) & 0xFF
|
||||
elif kind == 3: # Average:加上 (左 + 上) // 2
|
||||
for index in range(len(line)):
|
||||
left = line[index - bpp] if index >= bpp else 0
|
||||
line[index] = (line[index] + ((left + prev[index]) >> 1)) & 0xFF
|
||||
elif kind == 4: # Paeth:加上 Paeth 预测子
|
||||
for index in range(len(line)):
|
||||
left = line[index - bpp] if index >= bpp else 0
|
||||
up = prev[index]
|
||||
upper_left = prev[index - bpp] if index >= bpp else 0
|
||||
estimate = left + up - upper_left
|
||||
dist_left = abs(estimate - left)
|
||||
dist_up = abs(estimate - up)
|
||||
dist_corner = abs(estimate - upper_left)
|
||||
if dist_left <= dist_up and dist_left <= dist_corner:
|
||||
predictor = left
|
||||
elif dist_up <= dist_corner:
|
||||
predictor = up
|
||||
else:
|
||||
predictor = upper_left
|
||||
line[index] = (line[index] + predictor) & 0xFF
|
||||
else:
|
||||
raise PngError(f"未知的行过滤类型 {kind}")
|
||||
|
||||
|
||||
def decode_png(path: Path) -> tuple[int, int, list[bytearray], int]:
|
||||
"""读 8bit 非隔行 PNG,返回 (宽, 高, 每行原始字节, 通道数)。"""
|
||||
data = path.read_bytes()
|
||||
if not data.startswith(PNG_SIGNATURE):
|
||||
raise PngError(f"{path} 不是 PNG(签名不符,可能是 0 字节文件或半截写入)")
|
||||
|
||||
width = height = depth = color_type = interlace = None
|
||||
compressed = bytearray()
|
||||
for kind, body in _iter_chunks(data):
|
||||
if kind == b"IHDR":
|
||||
width, height, depth, color_type, _, _, interlace = struct.unpack(">IIBBBBB", body)
|
||||
elif kind == b"IDAT":
|
||||
compressed.extend(body)
|
||||
elif kind == b"IEND":
|
||||
break
|
||||
|
||||
if width is None or height is None:
|
||||
raise PngError("缺 IHDR 块")
|
||||
if interlace:
|
||||
raise PngError("不支持隔行(Adam7)PNG")
|
||||
if depth != 8:
|
||||
raise PngError(f"只支持 8bit PNG,实际 {depth}bit")
|
||||
channels = CHANNELS_BY_COLOR_TYPE.get(color_type)
|
||||
if channels is None:
|
||||
raise PngError(f"不支持的颜色类型 {color_type}(调色板 PNG 请先转成 RGB/RGBA)")
|
||||
|
||||
raw = zlib.decompress(bytes(compressed))
|
||||
stride = width * channels
|
||||
if len(raw) < (stride + 1) * height:
|
||||
raise PngError(f"像素数据不足:期望 {(stride + 1) * height} 字节,实际 {len(raw)}")
|
||||
|
||||
rows: list[bytearray] = []
|
||||
previous = bytearray(stride)
|
||||
offset = 0
|
||||
for _ in range(height):
|
||||
kind = raw[offset]
|
||||
offset += 1
|
||||
line = bytearray(raw[offset : offset + stride])
|
||||
offset += stride
|
||||
_unfilter(kind, line, previous, channels)
|
||||
rows.append(line)
|
||||
previous = line
|
||||
return width, height, rows, channels
|
||||
|
||||
|
||||
def measure(width: int, height: int, rows: list[bytearray], channels: int) -> dict:
|
||||
"""统计「这帧图里有没有信息」的三项指标。"""
|
||||
colors: Counter[int] = Counter()
|
||||
luma_sum = 0
|
||||
luma_square_sum = 0
|
||||
strong_edges = 0
|
||||
pair_count = 0
|
||||
|
||||
for row in rows:
|
||||
previous_luma = None
|
||||
for x in range(width):
|
||||
base = x * channels
|
||||
if channels >= 3:
|
||||
red, green, blue = row[base], row[base + 1], row[base + 2]
|
||||
else:
|
||||
red = green = blue = row[base]
|
||||
colors[(red << 16) | (green << 8) | blue] += 1
|
||||
# 整数亮度(ITU-R BT.601 系数),避免浮点误差影响阈值比较
|
||||
luma = (red * 299 + green * 587 + blue * 114) // 1000
|
||||
luma_sum += luma
|
||||
luma_square_sum += luma * luma
|
||||
if previous_luma is not None:
|
||||
pair_count += 1
|
||||
if abs(luma - previous_luma) >= EDGE_LUMA_DELTA:
|
||||
strong_edges += 1
|
||||
previous_luma = luma
|
||||
|
||||
total = width * height
|
||||
mean = luma_sum / total if total else 0.0
|
||||
variance = max(luma_square_sum / total - mean * mean, 0.0) if total else 0.0
|
||||
top_color, top_count = colors.most_common(1)[0] if colors else (0, 0)
|
||||
return {
|
||||
"width": width,
|
||||
"height": height,
|
||||
"pixels": total,
|
||||
"unique_colors": len(colors),
|
||||
"top_color": f"#{top_color:06x}",
|
||||
"top_color_share": round(top_count / total, 4) if total else 0.0,
|
||||
"luma_mean": round(mean, 2),
|
||||
"luma_stddev": round(math.sqrt(variance), 2),
|
||||
"edge_ratio": round(strong_edges / pair_count, 5) if pair_count else 0.0,
|
||||
}
|
||||
|
||||
|
||||
def verdict(
|
||||
stats: dict, min_unique: int, min_stddev: float, min_edge_ratio: float
|
||||
) -> list[str]:
|
||||
"""把指标折成「失败原因清单」;空清单 = 通过。"""
|
||||
problems = []
|
||||
if stats["pixels"] <= 0:
|
||||
problems.append("图像尺寸为 0(宽或高是 0)")
|
||||
return problems
|
||||
if stats["unique_colors"] < min_unique:
|
||||
problems.append(
|
||||
f"唯一色数 {stats['unique_colors']} < 阈值 {min_unique}(像纯色/空白帧)"
|
||||
)
|
||||
if stats["luma_stddev"] < min_stddev:
|
||||
problems.append(
|
||||
f"亮度标准差 {stats['luma_stddev']} < 阈值 {min_stddev}(整帧明暗无层次)"
|
||||
)
|
||||
if stats["edge_ratio"] < min_edge_ratio:
|
||||
problems.append(
|
||||
f"强边缘占比 {stats['edge_ratio']} < 阈值 {min_edge_ratio}(没有边界/文字的迹象)"
|
||||
)
|
||||
return problems
|
||||
|
||||
|
||||
def encode_png(width: int, height: int, rgb_row) -> bytes:
|
||||
"""最小 PNG 编码器(8bit RGB、filter 0、zlib 压缩)——只给 `--selftest` 造样图。"""
|
||||
raw = bytearray()
|
||||
for y in range(height):
|
||||
raw.append(0)
|
||||
raw.extend(rgb_row(y))
|
||||
out = bytearray(PNG_SIGNATURE)
|
||||
for kind, body in (
|
||||
(b"IHDR", struct.pack(">IIBBBBB", width, height, 8, 2, 0, 0, 0)),
|
||||
(b"IDAT", zlib.compress(bytes(raw), 6)),
|
||||
(b"IEND", b""),
|
||||
):
|
||||
out.extend(struct.pack(">I", len(body)))
|
||||
out.extend(kind)
|
||||
out.extend(body)
|
||||
out.extend(struct.pack(">I", zlib.crc32(kind + body) & 0xFFFFFFFF))
|
||||
return bytes(out)
|
||||
|
||||
|
||||
def selftest() -> int:
|
||||
"""造两张对照样图跑一遍,打印阈值依据的两组数值。
|
||||
|
||||
- 全白 / 全黑:模拟「窗口起来了但一个像素都没画」的空白帧;
|
||||
- 一像素黑边框 + 中部一条横线:最弱的「有内容」下限(远弱于真实 UI)。
|
||||
"""
|
||||
width, height = 1180, 760
|
||||
cases = {
|
||||
"flat-white": lambda y: b"\xff" * (width * 3),
|
||||
"flat-black": lambda y: b"\x00" * (width * 3),
|
||||
"border-line": lambda y: b"".join(
|
||||
b"\x00\x00\x00"
|
||||
if (y in (0, height - 1) or x in (0, width - 1) or y == height // 2)
|
||||
else b"\xff\xff\xff"
|
||||
for x in range(width)
|
||||
),
|
||||
}
|
||||
with tempfile.TemporaryDirectory() as tmp:
|
||||
for name, describe in cases.items():
|
||||
path = Path(tmp) / f"{name}.png"
|
||||
path.write_bytes(encode_png(width, height, describe))
|
||||
stats = measure(*decode_png(path))
|
||||
failed = verdict(
|
||||
stats, DEFAULT_MIN_UNIQUE, DEFAULT_MIN_STDDEV, DEFAULT_MIN_EDGE_RATIO
|
||||
)
|
||||
print(
|
||||
json.dumps(
|
||||
{
|
||||
"case": name,
|
||||
"unique_colors": stats["unique_colors"],
|
||||
"luma_stddev": stats["luma_stddev"],
|
||||
"edge_ratio": stats["edge_ratio"],
|
||||
"verdict": "fail" if failed else "pass",
|
||||
},
|
||||
ensure_ascii=False,
|
||||
)
|
||||
)
|
||||
return 0
|
||||
|
||||
|
||||
def main(argv: list[str]) -> int:
|
||||
parser = argparse.ArgumentParser(description="截图非空白判定(CI 运行时冒烟门禁)")
|
||||
parser.add_argument("png", nargs="?", type=Path, help="待判定的 PNG 路径")
|
||||
parser.add_argument("--json", action="store_true", help="以 JSON 输出统计结果")
|
||||
parser.add_argument("--min-unique", type=int, default=DEFAULT_MIN_UNIQUE, help="唯一色数下限")
|
||||
parser.add_argument("--min-stddev", type=float, default=DEFAULT_MIN_STDDEV, help="亮度标准差下限")
|
||||
parser.add_argument(
|
||||
"--min-edge-ratio", type=float, default=DEFAULT_MIN_EDGE_RATIO, help="强边缘占比下限"
|
||||
)
|
||||
parser.add_argument("--selftest", action="store_true", help="打印阈值依据的对照数值后退出")
|
||||
args = parser.parse_args(argv)
|
||||
|
||||
if args.selftest:
|
||||
return selftest()
|
||||
if args.png is None:
|
||||
parser.error("需要给出 PNG 路径(或 --selftest)")
|
||||
|
||||
try:
|
||||
stats = measure(*decode_png(args.png))
|
||||
except (PngError, OSError, zlib.error) as error:
|
||||
print(f"[fail] 读不出截图 {args.png}: {error}", file=sys.stderr)
|
||||
return 1
|
||||
|
||||
problems = verdict(stats, args.min_unique, args.min_stddev, args.min_edge_ratio)
|
||||
if args.json:
|
||||
print(json.dumps({**stats, "problems": problems}, ensure_ascii=False))
|
||||
else:
|
||||
print(
|
||||
f"{args.png}: {stats['width']}x{stats['height']} "
|
||||
f"唯一色 {stats['unique_colors']} 亮度σ {stats['luma_stddev']} "
|
||||
f"强边缘 {stats['edge_ratio']} 主色 {stats['top_color']}"
|
||||
f"({stats['top_color_share'] * 100:.1f}%)"
|
||||
)
|
||||
if problems:
|
||||
for problem in problems:
|
||||
print(f"[fail] {problem}", file=sys.stderr)
|
||||
return 1
|
||||
print("[ok] 截图非空白")
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main(sys.argv[1:]))
|
||||
@@ -0,0 +1,78 @@
|
||||
# CI 运行时冒烟(Linux 真渲染一帧)
|
||||
|
||||
`packaging/README.md` §11 是本节的索引;细节在这里。为什么拆:本节要写阈值依据、失效模式与复跑口径,
|
||||
塞回 README 会撞 400 行硬门禁——**两文件都必须 ≤400 行**,任一边再增长就再拆一节。
|
||||
|
||||
「编得过」≠「跑得起来」。`ci.yml` 的 `runtime-smoke` job 在 `ubuntu-latest` 上补第一份**真实图形环境**
|
||||
运行证据:装 `xvfb`(虚拟 X 服务器)+ 软渲染依赖 + 字体,用 `xvfb-run` 把 GUI 进程拉起来,走既有的
|
||||
进程内截图通道(`--software-renderer --screenshot <png> --data-dir <tmp>`)渲出一帧 PNG,再对**像素本身**断言。
|
||||
|
||||
## 1. 三道断言
|
||||
|
||||
`packaging/check_screenshot.py` 退出码 0 才算过;artifact 名 `runtime-smoke-screenshot`。
|
||||
|
||||
1. 进程退出码 0(截图通道失败会以非 0 退出,不留半张图);
|
||||
2. PNG 存在、可解析、宽高 > 0(0 字节 / 非 PNG / 路径不存在都是硬失败,脚本 exit 1);
|
||||
3. **非空白**:唯一色数 / 亮度标准差 / 强边缘占比三项同时过阈值。
|
||||
|
||||
为什么不能只看退出码:`--screenshot` 的 PNG 是进程自己编码写出的,只要流程走到 `take_snapshot` 就会得到
|
||||
「合法 PNG + 退出码 0」;像素断言是**纵深防御**,守的是「进程活着、写出合法 PNG,但场景几乎没画」这一档。
|
||||
本机可复现的两种失效都是硬失败(运行步就红,不必等像素断言):①完全没有字体 → fontique panic
|
||||
(退出码 101,不产生 PNG);②不是软渲染(默认 femtovg)→ `take_snapshot is not supported by this
|
||||
FemtoVG backend`(退出码 1)。这两条由 M62 review 实测复现(本 mission 未自己跑这两种破坏性实验)。
|
||||
其余「渲染器出图但内容没上去」的情形本机暂无样本,属防御性设计,不宣称已复现。
|
||||
|
||||
## 2. 阈值与依据
|
||||
|
||||
`python packaging/check_screenshot.py --selftest` 可复现后三行:
|
||||
|
||||
| 样本 | 唯一色数 | 亮度σ | 强边缘占比 | 判定 |
|
||||
|------|---------|-------|-----------|------|
|
||||
| 本机 Docker 真截图(xvfb + 软渲染,1180x760,空数据目录) | 342 | 19.45 | 0.00761 | pass |
|
||||
| Windows 历史截图(M45/M52,同一界面深浅两套,1180x760) | 529~699 | 20.29~27.46 | 0.0186~0.0433 | pass |
|
||||
| 人为纯白 / 纯黑(空白帧) | 1 | 0.0 | 0.0 | fail |
|
||||
| 最弱内容(1 像素黑边框 + 一条中线) | 2 | 19.09 | 0.00169 | fail(卡唯一色数) |
|
||||
| **阈值** | ≥64 | ≥3.0 | ≥0.001 | — |
|
||||
|
||||
阈值留 **5~8 倍**余量(342/64 = 5.3×、19.45/3.0 = 6.5×、0.00761/0.001 = 7.6×):换主题/换字体不会误报,
|
||||
空白帧一定红。
|
||||
|
||||
第三项用**强边缘占比**(水平相邻像素亮度差 ≥8 的比例)而不是平均亮度差:空数据目录的主界面 57% 是同一片
|
||||
底色,平均差被稀释到 0.4,强边缘只数真正的边界,跨主题稳定(同一界面深浅两套差 2 倍,仍都过线)。
|
||||
|
||||
**这道闸门的下限 ≈「至少画出一条标题栏」**(review 实测切片):只画 1180×40 标题栏的切片(174 / 35.10 /
|
||||
0.02623)仍 pass,右下 400×300 的切片也 pass。所以它证明的是「场景被真实渲染过」,**不证明界面元素齐全、
|
||||
更不证明视觉正确**;视觉正确只能靠人眼看 artifact。
|
||||
|
||||
## 3. 覆盖哪个平台
|
||||
|
||||
只有 Linux x64(X11 + Xvfb + 软渲染)。
|
||||
|
||||
- **macOS**:`runtime-smoke-macos` 只在 `workflow_dispatch` 触发且 `continue-on-error: true`。官方 macOS
|
||||
runner 处于 LaunchDaemon 上下文、无登录 WindowServer 会话,winit 大概率建不了窗口;本机没有 macOS
|
||||
且 worker 禁 push,这条路径**尚无实测证据**,故不拿它卡 PR 门禁。首跑定去留:绿 → 删 `if` 与
|
||||
`continue-on-error` 升常驻;红 → 错误原文进 progress,按 D26 归入 iced 重写再规划。
|
||||
- **Windows**:不新增 job——`--software-renderer --screenshot` 已在本机验收里多次人眼验证(M45/M52)。
|
||||
|
||||
## 4. 本地复跑
|
||||
|
||||
```bash
|
||||
bash packaging/linux-smoke-docker.sh . D:/tmp/ull-smoke
|
||||
```
|
||||
|
||||
用 Docker(`rust:1-bookworm` + TUNA apt/rustup 源)复刻同一套步骤,截图落在 `<输出目录>/runtime-smoke.png`。
|
||||
**输出目录别写 `/tmp/...`**:Git Bash 里 `/tmp` 是 MSYS 虚拟路径,`docker -v` 会把它当 Linux VM 内的路径,
|
||||
结果是「脚本说成功、宿主机什么都没有」。脚本对 `out_dir`/`repo_root` 统一做 `cygpath -m` 归一,并回显真实
|
||||
路径;没有 `cygpath` 的平台(Linux/macOS)按原样用。
|
||||
|
||||
诚实边界:本机容器是 Debian 12(glibc 2.36),官方 runner 是 Ubuntu 24.04(glibc 2.39),图形栈来源不同,
|
||||
容器绿只证明「这条通道能跑」,官方 runner 首跑仍要单独看。
|
||||
|
||||
## 5. 已知跳过项与迁移风险
|
||||
|
||||
**跳过项**(D26 收窄,本条只做「框架无关的最小运行时冒烟」):Wayland(`weston --headless`)、
|
||||
`--screenshot-page` 子页覆盖、gsettings 主题探测回退都不在本 job 内,随 iced 重写另行规划。
|
||||
|
||||
**迁移风险**:本 job 绑死 Slint 的截图通道(`Window::take_snapshot`)。**UI 迁 iced 后必须重新验证**——
|
||||
iced 没有等价快照 API,届时要提供「离屏渲染出一帧 PNG」的等价通道,否则本 job 会静默退化成「能起进程」
|
||||
而不是「能出图」(它本来也只证明「能出图」,不证明视觉正确)。
|
||||
@@ -0,0 +1,97 @@
|
||||
#!/usr/bin/env bash
|
||||
# 本地复跑 `.github/workflows/ci.yml` 的 `runtime-smoke` job:Linux + Xvfb + 软渲染截图。
|
||||
#
|
||||
# 为什么要有这条脚本:CI 的 runtime-smoke 在 GitHub 的 ubuntu-latest 上跑,
|
||||
# 但「改动这个 job 的人」需要在没有 Linux 桌面的开发机上先自证一遍——否则改的就是没人验过的 YAML。
|
||||
# 本脚本在 Docker 里复刻 job 的步骤(同样的 apt 依赖、同样的构建、同样的 xvfb-run 命令),
|
||||
# 并把截图与判定结果留在宿主目录,供人眼与 `check_screenshot.py` 复核。
|
||||
#
|
||||
# 用法:
|
||||
# bash packaging/linux-smoke-docker.sh [仓库根目录] [输出目录]
|
||||
# ULL_SMOKE_SKIP_BUILD=1 bash packaging/linux-smoke-docker.sh # 复用缓存的二进制
|
||||
#
|
||||
# 说明(诚实边界):
|
||||
# - 基础镜像 `rust:1-bookworm` 是 **Debian 12(glibc 2.36)**,官方 runner 是 **Ubuntu 24.04(glibc 2.39)**。
|
||||
# 两者图形栈(X11/xvfb/Mesa 软渲染)来源不同,因此本脚本证明的是「Linux 上这条通道能真跑出图」,
|
||||
# 不能代替官方 runner 的首跑验证。
|
||||
# - 国内网络慢时可换 TUNA 镜像:脚本默认就用 TUNA 的 Debian 源(`ULL_APT_MIRROR` 可覆盖)。
|
||||
|
||||
set -euo pipefail
|
||||
|
||||
repo_root=$(cd "${1:-.}" && pwd)
|
||||
out_dir=${2:-ull-smoke}
|
||||
image=${ULL_SMOKE_IMAGE:-ull-linux-smoke:bookworm}
|
||||
cargo_volume=${ULL_CARGO_VOLUME:-ull-cargo-reg}
|
||||
target_volume=${ULL_CARGO_TARGET_VOLUME:-ull-linux-target}
|
||||
apt_mirror=${ULL_APT_MIRROR:-https://mirrors.tuna.tsinghua.edu.cn}
|
||||
rustup_mirror=${ULL_RUSTUP_MIRROR:-https://mirrors.tuna.tsinghua.edu.cn/rustup}
|
||||
|
||||
mkdir -p "$out_dir"
|
||||
out_dir=$(cd "$out_dir" && pwd)
|
||||
# Git Bash 里 /tmp、/d/x 都是 MSYS 虚拟路径:直接喂给 `docker -v` 会被当成 Linux VM 内的路径,
|
||||
# 结果「脚本说成功、宿主机什么都没有」。有 cygpath 就统一转成 Windows 混合路径(D:/x)并回显真实位置。
|
||||
if command -v cygpath >/dev/null 2>&1; then
|
||||
repo_root=$(cygpath -m "$repo_root")
|
||||
out_dir=$(cygpath -m "$out_dir")
|
||||
fi
|
||||
echo "== 仓库: $repo_root"
|
||||
echo "== 输出: $out_dir(截图 $out_dir/runtime-smoke.png)"
|
||||
|
||||
# 1) 构建镜像:rust 工具链 + xvfb + 图形栈编译依赖 + 字体(软渲染器要从系统字体库取字形)
|
||||
if ! docker image inspect "$image" >/dev/null 2>&1 || [ "${ULL_SMOKE_REBUILD_IMAGE:-0}" = "1" ]; then
|
||||
context=$(mktemp -d)
|
||||
trap 'rm -rf "$context"' EXIT
|
||||
cat >"$context/Dockerfile" <<EOF
|
||||
FROM rust:1-bookworm
|
||||
# 工具链组件(rustfmt/clippy)在 rust-toolchain.toml 里是必备项,rustup 会去补齐;
|
||||
# 默认 dist 服务器在国内会挂成「rustc 0.6% CPU 睡 12 分钟」的假死(M62 实测),所以走 TUNA。
|
||||
ENV RUSTUP_DIST_SERVER=$rustup_mirror \\
|
||||
RUSTUP_UPDATE_ROOT=$rustup_mirror/rustup
|
||||
RUN sed -i 's|http://deb.debian.org|$apt_mirror|g' /etc/apt/sources.list.d/debian.sources \\
|
||||
&& apt-get update \\
|
||||
&& DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends \\
|
||||
xvfb xauth python3 \\
|
||||
libxkbcommon-dev libxkbcommon-x11-0 libfontconfig1-dev \\
|
||||
libgl1-mesa-dev libegl1-mesa-dev libwayland-dev libxcb1-dev \\
|
||||
libx11-6 libxcursor1 libxrandr2 libxi6 \\
|
||||
fonts-dejavu-core fonts-liberation2 \\
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
RUN rustup component add rustfmt clippy && rustup toolchain list
|
||||
WORKDIR /src
|
||||
EOF
|
||||
docker build -t "$image" "$context"
|
||||
fi
|
||||
|
||||
# 2) 跑容器:构建 → xvfb 截图 → 像素判定
|
||||
# 注意缓存卷要挂到 `registry` 子目录:直接挂 /usr/local/cargo 会把镜像里的 `bin/`(cargo 本体)盖掉,
|
||||
# 变成 `cargo: command not found`(M62 实测踩到)。
|
||||
MSYS_NO_PATHCONV=1 docker run --rm \
|
||||
-v "$repo_root:/src" \
|
||||
-v "$cargo_volume:/usr/local/cargo/registry" \
|
||||
-v "$target_volume:/target" \
|
||||
-v "$out_dir:/out" \
|
||||
-w /src \
|
||||
-e CARGO_TARGET_DIR=/target \
|
||||
-e ULL_SMOKE_SKIP_BUILD="${ULL_SMOKE_SKIP_BUILD:-0}" \
|
||||
-e CARGO_TERM_COLOR=never \
|
||||
"$image" bash -euo pipefail -c '
|
||||
rustc --version && cargo --version && cat /etc/debian_version
|
||||
if [ "$ULL_SMOKE_SKIP_BUILD" != "1" ]; then
|
||||
# 共享热缓存卷可能喂陈旧产物(踩坑记录 N7):先清掉受检 crate 再编
|
||||
# 清不掉就算了(N7 兜底用);CI 里**没有**对应两行,别误抄进 ci.yml —— 那边每次都是干净 runner
|
||||
cargo clean -p unlucky-app || true
|
||||
cargo build --bin unlucky-launcher --locked -j 6
|
||||
fi
|
||||
mkdir -p /out/data
|
||||
set +e
|
||||
xvfb-run -a --server-args="-screen 0 1280x1024x24" \
|
||||
/target/debug/unlucky-launcher --software-renderer \
|
||||
--screenshot /out/runtime-smoke.png --data-dir /out/data
|
||||
code=$?
|
||||
set -e
|
||||
echo "exit=$code"
|
||||
python3 packaging/check_screenshot.py /out/runtime-smoke.png
|
||||
exit $code
|
||||
'
|
||||
|
||||
echo "== 截图与数据目录已留在 $out_dir"
|
||||
@@ -0,0 +1,317 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Build the single-file release artifacts for the current platform.
|
||||
|
||||
Release matrix (see `packaging/README.md` for the full contract):
|
||||
|
||||
Windows x64 unlucky-launcher_<ver>_windows_x64.exe (bare exe, no zip)
|
||||
Windows arm64 unlucky-launcher_<ver>_windows_arm64.exe (bare exe, cross-built)
|
||||
Linux x64 unlucky-launcher_<ver>_linux_x64.tar.gz
|
||||
Linux arm64 unlucky-launcher_<ver>_linux_arm64.tar.gz
|
||||
macOS arm64 unlucky-launcher_<ver>_macos_arm64.tar.gz
|
||||
macOS x64 unlucky-launcher_<ver>_macos_x64.tar.gz
|
||||
every slot ull_<ver>_<platform>_<arch>[.exe] (bare CLI binary, no archive)
|
||||
all SHA256SUMS.txt
|
||||
|
||||
Naming rule (user's call, 2026-11-05): `<name>_<version>_<platform>_<arch>`, underscore
|
||||
separated, and **no implementation detail in the file name** — the asset never says which UI
|
||||
framework produced it. `asset_stem()` is the single source of truth for that.
|
||||
|
||||
`--version` is taken from the cargo workspace so a tag can never drift away from
|
||||
`Cargo.toml`; pass `--version` to cross-check a tag against it (mismatch is fatal).
|
||||
The archives carry the launcher binary plus LICENSE / NOTICE / README.md, which is
|
||||
what the license obligations ask for; Windows ships the bare `.exe` (the single-file
|
||||
selling point) and the same three documents are attached to the Release next to it.
|
||||
|
||||
The CLI ships as its **own bare asset** on every platform rather than inside the tar.gz:
|
||||
the point of `ull` is a small single file you download and run on a machine with no
|
||||
display, and an archive it has to be extracted from adds a step for that user. The
|
||||
launcher is the archive because it needs the license texts beside it; the Release
|
||||
carries LICENSE / NOTICE / README.md anyway, so a bare `ull` loses nothing.
|
||||
|
||||
The launcher binary also answers every CLI subcommand, so `ull` is not a second
|
||||
interface — it is the version of it that links no graphics stack at all.
|
||||
|
||||
Slot and build directory are overridable because a cross build's binaries live in
|
||||
`target/<triple>/release` and the build host (x64) is not the artifact (arm64): CI
|
||||
passes both from its matrix, and the executable header is read back so a binary can
|
||||
never be shipped under a slot name it was not built for.
|
||||
|
||||
Usage:
|
||||
cargo build --release --locked
|
||||
python3 packaging/make_artifacts.py [--version v0.2.0] [--out dist] [--no-smoke]
|
||||
# cross build (arm64 exe from an x64 host):
|
||||
python3 packaging/make_artifacts.py --slot windows-arm64 \\
|
||||
--build-dir target/aarch64-pc-windows-msvc/release
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import argparse
|
||||
import gzip
|
||||
import hashlib
|
||||
import json
|
||||
import platform
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
import tarfile
|
||||
from pathlib import Path
|
||||
from typing import NoReturn
|
||||
|
||||
# M118(D26):GUI 的**构建产物**名是 iced 版的 `unlucky-launcher-iced`。旧值 `unlucky-launcher`
|
||||
# 是 `crates/app`(Slint 退役树)的 bin —— 那棵树已被根 Cargo.toml `exclude`,再也不产出它了。
|
||||
# **对外**文件名仍叫 `unlucky-launcher`:下载链接 / SHA256SUMS / README 都绑着这个名字,
|
||||
# 改名是「翻牌」那一步的事,不是打包这一步的事。所以刻意拆成两个常量:
|
||||
# 找文件用 LAUNCHER_BIN,落盘(tar 内文件名 / exe 资产名)用 LAUNCHER_ASSET。
|
||||
LAUNCHER_BIN = "unlucky-launcher-iced"
|
||||
LAUNCHER_ASSET = "unlucky-launcher"
|
||||
CLI_BIN = "ull"
|
||||
# 随包分发的合规文本(仓库根目录);英文主版 README 是对外分发口径。
|
||||
COMPLIANCE_DOCS = ("LICENSE", "NOTICE", "README.md")
|
||||
SUMS_NAME = "SHA256SUMS.txt"
|
||||
DEFAULT_BUILD_DIR = "target/release"
|
||||
|
||||
# 发布矩阵:槽位 -> (OS 家族, 架构, 产物形态)。键名即产物文件名里的槽位段,
|
||||
# 单一真相源是 packaging/README.md §1;未知槽位一律拒绝,不出"凑合能跑"的产物。
|
||||
SLOTS = {
|
||||
"windows-x64": ("windows", "x64", "exe"),
|
||||
"windows-arm64": ("windows", "arm64", "exe"),
|
||||
"linux-x64": ("linux", "x64", "tar"),
|
||||
"linux-arm64": ("linux", "arm64", "tar"),
|
||||
"macos-arm64": ("macos", "arm64", "tar"),
|
||||
"macos-x64": ("macos", "x64", "tar"),
|
||||
}
|
||||
# `sys.platform` / `platform.machine()` 的别名归一(aarch64 与 arm64 是同一架构的两种叫法)。
|
||||
OS_FAMILIES = (("win", "windows"), ("linux", "linux"), ("darwin", "macos"))
|
||||
MACHINE_ALIASES = {"amd64": "x64", "x86_64": "x64", "aarch64": "arm64", "arm64": "arm64"}
|
||||
# 可执行文件头里的机器码 -> 架构(PE / ELF / Mach-O)。
|
||||
IMAGE_ARCH = {
|
||||
("pe", 0x8664): "x64",
|
||||
("pe", 0xAA64): "arm64",
|
||||
("elf", 0x3E): "x64",
|
||||
("elf", 0xB7): "arm64",
|
||||
("macho", 0x01000007): "x64",
|
||||
("macho", 0x0100000C): "arm64",
|
||||
}
|
||||
|
||||
REPO_ROOT = Path(__file__).resolve().parent.parent
|
||||
|
||||
|
||||
def fail(message: str) -> NoReturn:
|
||||
print(f"error: {message}", file=sys.stderr)
|
||||
raise SystemExit(1)
|
||||
|
||||
|
||||
def workspace_version() -> str:
|
||||
"""Read `[workspace.package] version` through cargo itself (single source of truth)."""
|
||||
try:
|
||||
raw = subprocess.run(
|
||||
["cargo", "metadata", "--no-deps", "--format-version", "1"],
|
||||
cwd=REPO_ROOT,
|
||||
check=True,
|
||||
capture_output=True,
|
||||
text=True,
|
||||
# Windows 默认 GBK:cargo 的 package description 是中文,不显式指定会解码失败。
|
||||
encoding="utf-8",
|
||||
errors="replace",
|
||||
).stdout
|
||||
except (OSError, subprocess.CalledProcessError) as exc:
|
||||
fail(f"cargo metadata failed: {exc}")
|
||||
packages = json.loads(raw)["packages"]
|
||||
versions = {pkg["version"] for pkg in packages}
|
||||
if len(versions) != 1:
|
||||
fail(f"workspace members disagree on version: {sorted(versions)}")
|
||||
return versions.pop()
|
||||
|
||||
|
||||
def host_slot(os_name: str | None = None, machine: str | None = None) -> str:
|
||||
"""Map the build host to a matrix slot.
|
||||
|
||||
Both arguments are injectable so the mapping can be exercised for a host we do not
|
||||
own (no ARM machine here); they default to the real ones.
|
||||
"""
|
||||
os_name = (sys.platform if os_name is None else os_name).lower()
|
||||
raw_machine = platform.machine() if machine is None else machine
|
||||
arch = MACHINE_ALIASES.get(raw_machine.lower())
|
||||
family = next((fam for prefix, fam in OS_FAMILIES if os_name.startswith(prefix)), None)
|
||||
for slot, (slot_os, slot_arch, _) in SLOTS.items():
|
||||
if (slot_os, slot_arch) == (family, arch):
|
||||
return slot
|
||||
# 报错带**原始**取值而不是归一后的 None:`riscv64` 这类不认识的架构得在诊断里看得见。
|
||||
fail(f"unsupported build host {os_name}/{raw_machine}; matrix is {' / '.join(SLOTS)}")
|
||||
|
||||
|
||||
def binary(name: str, build_dir: Path, family: str) -> Path:
|
||||
path = build_dir / (f"{name}.exe" if family == "windows" else name)
|
||||
if not path.is_file():
|
||||
fail(f"missing {path}; run `cargo build --release --locked` first")
|
||||
return path
|
||||
|
||||
|
||||
def image_arch(path: Path) -> str | None:
|
||||
"""Architecture stamped into the executable header, or `None` if unreadable."""
|
||||
with path.open("rb") as handle:
|
||||
head = handle.read(0x40)
|
||||
if head[:4] == b"\x7fELF":
|
||||
order = "little" if head[5] == 1 else "big"
|
||||
return IMAGE_ARCH.get(("elf", int.from_bytes(head[18:20], order)))
|
||||
if head[:2] == b"MZ":
|
||||
handle.seek(int.from_bytes(head[0x3C:0x40], "little"))
|
||||
pe = handle.read(6)
|
||||
if pe[:4] == b"PE\0\0":
|
||||
return IMAGE_ARCH.get(("pe", int.from_bytes(pe[4:6], "little")))
|
||||
return None
|
||||
if head[:4] == b"\xcf\xfa\xed\xfe": # thin 64-bit little-endian Mach-O
|
||||
return IMAGE_ARCH.get(("macho", int.from_bytes(head[4:8], "little")))
|
||||
return None
|
||||
|
||||
|
||||
def verify_arch(path: Path, slot: str) -> None:
|
||||
"""Prove the binary really is built for the slot it is about to be named after."""
|
||||
want = SLOTS[slot][1]
|
||||
got = image_arch(path)
|
||||
if got is None:
|
||||
fail(f"cannot read the machine type of {path}; refusing to ship an unverified binary")
|
||||
if got != want:
|
||||
fail(f"{path} is a {got} binary but slot {slot} says {want}")
|
||||
print(f"arch: {path.name} -> {got} (ok for {slot})")
|
||||
|
||||
|
||||
def smoke_version(cli: Path, version: str) -> None:
|
||||
"""`ull --version` must report the workspace version (guards tag/version drift)."""
|
||||
proc = subprocess.run(
|
||||
[str(cli), "--version"],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
encoding="utf-8",
|
||||
errors="replace",
|
||||
)
|
||||
out = (proc.stdout or "") + (proc.stderr or "")
|
||||
if proc.returncode != 0:
|
||||
fail(f"`{cli.name} --version` exited {proc.returncode}: {out.strip()}")
|
||||
if version not in out:
|
||||
fail(f"`{cli.name} --version` does not report {version}: {out.strip()}")
|
||||
print(f"smoke: {cli.name} --version -> {version} (ok)")
|
||||
|
||||
|
||||
def sha256(path: Path) -> str:
|
||||
digest = hashlib.sha256()
|
||||
with path.open("rb") as handle:
|
||||
for chunk in iter(lambda: handle.read(1024 * 1024), b""):
|
||||
digest.update(chunk)
|
||||
return digest.hexdigest()
|
||||
|
||||
|
||||
def write_sums(out_dir: Path, assets: list[Path]) -> Path:
|
||||
sums = out_dir / SUMS_NAME
|
||||
lines = [f"{sha256(path)} {path.name}" for path in sorted(assets)]
|
||||
sums.write_text("\n".join(lines) + "\n", encoding="utf-8", newline="\n")
|
||||
return sums
|
||||
|
||||
|
||||
def asset_stem(name: str, version: str, slot: str) -> str:
|
||||
"""`<name>_<version>_<platform>_<arch>` — 产物命名的唯一真相源。
|
||||
|
||||
用户令(2026-11-05):产物名按 `名字_版本号_平台_架构` 下划线分段,且**不得出现 `iced`
|
||||
这类实现细节字样** —— 下载的人不该关心我们内部用哪个 UI 框架。槽位键(`windows-x64`)
|
||||
仍是脚本内部的写法,落到文件名时拆成 `windows_x64` 两段。
|
||||
"""
|
||||
family, arch, _kind = SLOTS[slot]
|
||||
return f"{name}_{version}_{family}_{arch}"
|
||||
|
||||
|
||||
def stage_cli(out_dir: Path, version: str, slot: str, cli: Path) -> Path:
|
||||
"""Copy the CLI out as its own bare asset (`ull_<ver>_<platform>_<arch>[.exe]`)."""
|
||||
name = asset_stem(CLI_BIN, version, slot) + (".exe" if cli.suffix == ".exe" else "")
|
||||
asset = out_dir / name
|
||||
shutil.copy2(cli, asset)
|
||||
# 裸文件下载即可运行:Windows 宿主机上源文件没有 x 位,这里补上(UNIX 侧才有意义)。
|
||||
asset.chmod(0o755)
|
||||
return asset
|
||||
|
||||
|
||||
def stage_archive(out_dir: Path, tag: str, version: str, launcher: Path) -> Path:
|
||||
"""tar.gz with one top-level dir holding the binary + compliance docs."""
|
||||
stem = asset_stem(LAUNCHER_ASSET, version, tag)
|
||||
stage = out_dir / stem
|
||||
if stage.exists():
|
||||
shutil.rmtree(stage)
|
||||
stage.mkdir(parents=True)
|
||||
shutil.copy2(launcher, stage / LAUNCHER_ASSET)
|
||||
for doc in COMPLIANCE_DOCS:
|
||||
source = REPO_ROOT / doc
|
||||
if not source.is_file():
|
||||
fail(f"compliance file {source} is missing")
|
||||
shutil.copy2(source, stage / doc)
|
||||
# tar 内的 mtime/uid/mode 与 gzip 头的 mtime 全部归零 → 同源构建的 sha256 与打包时刻无关。
|
||||
archive = out_dir / f"{stem}.tar.gz"
|
||||
with archive.open("wb") as raw, gzip.GzipFile(
|
||||
fileobj=raw, mode="wb", compresslevel=9, mtime=0
|
||||
) as gz, tarfile.open(fileobj=gz, mode="w") as tar:
|
||||
for entry in sorted(stage.iterdir()):
|
||||
info = tar.gettarinfo(str(entry), arcname=f"{stem}/{entry.name}")
|
||||
info.mtime = 0
|
||||
info.uid = info.gid = 0
|
||||
info.uname = info.gname = ""
|
||||
info.mode = 0o755 if entry.name == LAUNCHER_ASSET else 0o644
|
||||
with entry.open("rb") as handle:
|
||||
tar.addfile(info, handle)
|
||||
shutil.rmtree(stage)
|
||||
return archive
|
||||
|
||||
|
||||
def main() -> int:
|
||||
parser = argparse.ArgumentParser(description=__doc__)
|
||||
parser.add_argument("--version", help="expected version (a leading 'v' is stripped); cross-checks Cargo.toml")
|
||||
parser.add_argument("--out", default="dist", help="output directory (default: dist/)")
|
||||
parser.add_argument("--slot", choices=list(SLOTS), help="matrix slot; defaults to the one derived from the host")
|
||||
parser.add_argument("--build-dir", default=DEFAULT_BUILD_DIR, help=f"directory holding the built binaries (default: {DEFAULT_BUILD_DIR})")
|
||||
parser.add_argument("--no-smoke", action="store_true", help="skip the `ull --version` smoke run")
|
||||
args = parser.parse_args()
|
||||
|
||||
version = workspace_version()
|
||||
if args.version:
|
||||
expected = args.version[1:] if args.version.startswith("v") else args.version
|
||||
if expected != version:
|
||||
fail(f"tag/version mismatch: requested {expected}, Cargo.toml says {version}")
|
||||
native = host_slot()
|
||||
slot = args.slot or native
|
||||
family, _, kind = SLOTS[slot]
|
||||
build_dir = Path(args.build_dir)
|
||||
if not build_dir.is_absolute():
|
||||
build_dir = REPO_ROOT / build_dir
|
||||
launcher = binary(LAUNCHER_BIN, build_dir, family)
|
||||
verify_arch(launcher, slot)
|
||||
# 跨槽位产物(宿主 x64 / 目标 arm64)在本机根本执行不了,冒烟只能等 CI 真机;
|
||||
# 拿"跳过了"当通过是假证据,所以把跳过原因原样打出来。
|
||||
if args.no_smoke or slot != native:
|
||||
reason = "--no-smoke" if args.no_smoke else f"host is {native}, artifact is {slot}"
|
||||
print(f"smoke: skipped ({reason})")
|
||||
else:
|
||||
smoke_version(binary(CLI_BIN, build_dir, family), version)
|
||||
|
||||
out_dir = Path(args.out)
|
||||
if not out_dir.is_absolute():
|
||||
out_dir = REPO_ROOT / out_dir
|
||||
out_dir.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
if kind == "exe":
|
||||
asset = out_dir / f"{asset_stem(LAUNCHER_ASSET, version, slot)}.exe"
|
||||
shutil.copy2(launcher, asset)
|
||||
else:
|
||||
asset = stage_archive(out_dir, slot, version, launcher)
|
||||
# CLI 与 GUI 同一矩阵槽位、各自独立资产:架构同样回读文件头校验,不给 arm64 槽位混进 x64 的 ull。
|
||||
cli = binary(CLI_BIN, build_dir, family)
|
||||
verify_arch(cli, slot)
|
||||
cli_asset = stage_cli(out_dir, version, slot, cli)
|
||||
|
||||
sums = write_sums(out_dir, [asset, cli_asset])
|
||||
for item in (asset, cli_asset):
|
||||
size_mb = item.stat().st_size / (1024 * 1024)
|
||||
print(f"artifact: {item.name} {size_mb:.2f} MiB sha256={sha256(item)}")
|
||||
print(f"sums: {sums.name}")
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -0,0 +1,124 @@
|
||||
# Unlucky Launcher {{VERSION}}
|
||||
|
||||
Rust-native **single-file** Minecraft launcher: iced 0.14 + Material 3 Expressive UI, built-in AI agent
|
||||
(chat / config edits / crash diagnosis) and an MCP server other agent tools can attach to.
|
||||
No WebView, no bundled runtime, no JRE download needed to start the launcher itself.
|
||||
|
||||
## Downloads
|
||||
|
||||
| Platform | Asset | Notes |
|
||||
| --- | --- | --- |
|
||||
| Windows 10/11 x64 | `unlucky-launcher-{{VERSION}}-windows-x64.exe` | single exe, double-click to run |
|
||||
| Windows 11 ARM64 | `unlucky-launcher-{{VERSION}}-windows-arm64.exe` | single exe, runs natively on ARM64 Windows |
|
||||
| Linux x64 (X11/Wayland) | `unlucky-launcher-{{VERSION}}-linux-x64.tar.gz` | single binary inside, no installer |
|
||||
| Linux arm64 (X11/Wayland) | `unlucky-launcher-{{VERSION}}-linux-arm64.tar.gz` | single binary inside; needs glibc 2.35+ |
|
||||
| macOS 12+ Apple Silicon | `unlucky-launcher-{{VERSION}}-macos-arm64.tar.gz` | single binary inside, no installer |
|
||||
| macOS 12+ Intel | `unlucky-launcher-{{VERSION}}-macos-x64.tar.gz` | single binary inside, no installer |
|
||||
|
||||
`LICENSE`, `NOTICE` and `README.md` ship in every archive; on Windows they are attached to
|
||||
this release next to the `.exe` (a lone exe cannot carry them), so the license terms travel
|
||||
with the download on every platform.
|
||||
|
||||
Every slot also ships the command line as its own small asset — `ull-{{VERSION}}-<slot>`
|
||||
(`.exe` on Windows):
|
||||
|
||||
```bash
|
||||
chmod +x ull-{{VERSION}}-linux-x64 # Release 资产不带可执行位,先补上
|
||||
./ull-{{VERSION}}-linux-x64 instances list # servers / CI / Termux: no graphics stack needed
|
||||
unlucky-launcher instances list # desktops: the GUI binary answers the same commands
|
||||
```
|
||||
|
||||
`ull` runs `instances`, `install`, `launch`, `accounts`, `sessions`, `logs`, `diag`, `config`,
|
||||
`java` and `agent`, and links no graphics library at all. The GUI binary accepts the same set
|
||||
before it ever opens a window, so on a machine with a desktop you do not need `ull`.
|
||||
|
||||
## Support matrix
|
||||
|
||||
| Platform | Level | Runtime requirements |
|
||||
| --- | --- | --- |
|
||||
| Windows 10/11 x64 | first class | nothing beyond the OS (UCRT is part of Win10+) |
|
||||
| Windows 11 ARM64 | first class (launcher artifact) | nothing extra; launcher runs natively, the game itself runs through the OS x64 emulation layer with an x64 JDK |
|
||||
| macOS 12+ (arm64 / x64) | first class | nothing; unsigned build, see Gatekeeper note |
|
||||
| Linux x64, X11 | first class | `libxkbcommon`, `fontconfig`, `libGL` (or software renderer), `libxcb` |
|
||||
| Linux x64, Wayland | supported | `wayland-client`, `libxkbcommon`, plus the X11 set for XWayland apps |
|
||||
| Linux arm64, X11 | first class | glibc 2.35+ (built on `ubuntu-22.04-arm`, same floor as x64), `libxkbcommon`, `fontconfig`, `libGL`, `libxcb` |
|
||||
| Linux arm64, Wayland | supported | the above plus `wayland-client` |
|
||||
| Windows 8.1/8/7 | unsupported | baseline was raised to Win10 (decision D21) |
|
||||
| Android — Termux + X11 | experimental, not promised | CLI only (the `ull` asset, or build from source), GUI unverified; not part of this release matrix |
|
||||
|
||||
Both arm64 rows are **formally released slots** (the assets ship in this release and in
|
||||
`SHA256SUMS.txt`), not the experimental Termux path: Linux arm64 is built and smoke-tested on a
|
||||
native ARM64 runner, Windows ARM64 is cross-built with the same static-CRT gate as x64.
|
||||
|
||||
## Install
|
||||
|
||||
**Windows** — put the `.exe` anywhere and run it (pick `-windows-arm64.exe` on ARM64 Windows,
|
||||
`-windows-x64.exe` everywhere else). Portable data lives next to the exe when a
|
||||
`portable.marker` file is present, otherwise under `%APPDATA%`.
|
||||
|
||||
**Linux**
|
||||
|
||||
```bash
|
||||
tar -xzf unlucky-launcher-{{VERSION}}-linux-x64.tar.gz # use linux-arm64 on aarch64
|
||||
cd unlucky-launcher-{{VERSION}}-linux-x64 # ditto
|
||||
chmod +x unlucky-launcher && ./unlucky-launcher
|
||||
```
|
||||
|
||||
**macOS**
|
||||
|
||||
```bash
|
||||
tar -xzf unlucky-launcher-{{VERSION}}-macos-arm64.tar.gz
|
||||
cd unlucky-launcher-{{VERSION}}-macos-arm64
|
||||
xattr -d com.apple.quarantine unlucky-launcher # unsigned build, Gatekeeper quarantine
|
||||
chmod +x unlucky-launcher && ./unlucky-launcher
|
||||
```
|
||||
|
||||
## No GPU? Software renderer
|
||||
|
||||
The UI renders through `wgpu` (GPU) and falls back to the `tiny-skia` CPU rasteriser when no usable
|
||||
adapter is present. Force the CPU path on any machine with:
|
||||
|
||||
```bash
|
||||
unlucky-launcher --software-renderer # the documented switch
|
||||
unlucky-launcher --renderer=cpu # equivalent: pick the CPU renderer explicitly
|
||||
```
|
||||
|
||||
## Verify the download
|
||||
|
||||
```bash
|
||||
# Linux / macOS
|
||||
sha256sum -c SHA256SUMS.txt --ignore-missing
|
||||
# Windows (PowerShell)
|
||||
Get-FileHash .\unlucky-launcher-{{VERSION}}-windows-x64.exe -Algorithm SHA256
|
||||
```
|
||||
|
||||
## Checksums
|
||||
|
||||
```
|
||||
{{SUMS}}
|
||||
```
|
||||
|
||||
## Known limitations of this build
|
||||
|
||||
- Microsoft (MSA) account login depends on a Mojang app-id whitelist that is still pending;
|
||||
until it is granted, use offline accounts or authlib-injector (the 403 is reported with a
|
||||
readable diagnostic instead of a silent failure).
|
||||
- Binaries are not code-signed / notarized yet: Windows SmartScreen and macOS Gatekeeper warn
|
||||
on first launch. Checksums above are the integrity reference for now.
|
||||
- macOS ships the bare binary (single-file promise), not a `.app` bundle: no Dock icon or
|
||||
Finder double-click — launch it from a terminal.
|
||||
|
||||
## License
|
||||
|
||||
Apache-2.0. Third-party notices are in `NOTICE`. Unlucky Launcher is not affiliated with Mojang or
|
||||
Microsoft; it does not ship game files.
|
||||
|
||||
## UI framework in this build
|
||||
|
||||
Every asset in this release is built from the iced UI (`crates/app-iced`, iced 0.14, MIT) — no Slint
|
||||
code is linked into it. The earlier Slint UI (`crates/app`) stays in the repository as historical
|
||||
source only: excluded from the cargo workspace, not built, not part of any asset here and not part of
|
||||
the release matrix. It did ship in the previous `v0.1.0` release; that release's Slint Royalty-Free
|
||||
2.0 attribution remains where it was published, and no asset in this build carries that obligation.
|
||||
There is deliberately no "Made with Slint" badge on this page: the obligation follows a Slint-linked
|
||||
binary, and this release has none.
|
||||
Reference in new issue
Block a user