Unlucky Launcher v0.2.0
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首个 iced + Material 3 Expressive 版本的源码快照。
完整历史与日常提交在 dev 分支;main 只放阶段性快照。
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AskaEth committed 2026-11-05 14:22:11 +08:00
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//! `card_neutral` 测试组共用的帮手:改前路径的复原、模式列表、色相环距离。
//!
//! 拆成子模块是为了单文件 ≤400 行的纪律(`card_neutral.rs` 是 crate 根,`common` / `dump`
//! 只是它的子模块;cargo 只把 `tests/card_neutral.rs` 当一个 test target)。
use unlucky_design::color::{Palettes, Scheme, SchemeFlavor};
use unlucky_design::palette::Card;
/// 改前的路径(M87 及之前):中性调色板跟着种子染色(官方 TonalSpot)。
///
/// 产品代码已经不用它了,但公开 API 仍在(取色路径就靠它逐色染色),所以这里能原样复现「改前」。
pub fn before_d43(card: Card, flavor: SchemeFlavor) -> Scheme {
Scheme::from_palettes(
&Palettes::from_seed_with_neutral_chroma(card.seed, card.neutral_chroma),
flavor,
)
}
pub fn flavors() -> [SchemeFlavor; 2] {
[SchemeFlavor::Light, SchemeFlavor::Dark]
}
/// 色相环上的最短距离(度)。
pub fn hue_gap(a: f64, b: f64) -> f64 {
let raw = (a - b).abs();
raw.min(360.0 - raw)
}
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//! 出图脚本读的 hex 行(无断言,纯打印)+ D43 的实测表(本文件就是那张表的来源)。
//!
//! 跑法:`cargo test -p unlucky-design --test card_neutral -- --nocapture`
//!
//! ## 改前 / 改后 `surface` 实测(2026-11)
//!
//! | 卡 | 改前 `surface`(浅) | 改后 `surface`(浅) | 改前 HCT(浅) | 改后 HCT(浅) |
//! |---|---|---|---|---|
//! | sky | `#F6FAFF` | `#F6FAFF` | 236.86° / 6.41 | 236.86° / 6.41 |
//! | lavender | `#FDF7FF` | `#F6FAFF` | 298.10° / 5.87 | 236.86° / 6.41 |
//! | forest | `#EEFDEE` | `#F6FAFF` | 157.01° / 11.77 | 236.86° / 6.41 |
//! | amber | `#FFF8F4` | `#F6FAFF` | 71.48° / 1.89 | 236.86° / 6.41 |
//! | rose | `#FFF8F7` | `#F6FAFF` | 22.09° / 1.29 | 236.86° / 6.41 |
//! | teal | `#EBFEF8` | `#F6FAFF` | 182.42° / 12.03 | 236.86° / 6.41 |
//! | dusk | `#FBF8FF` | `#F6FAFF` | 280.31° / 5.44 | 236.86° / 6.41 |
//! | olive | `#F9FBE1` | `#F6FAFF` | 120.99° / 11.84 | 236.86° / 6.41 |
//!
//! 深色档同理:改前 `#09151C`~`#1F0F10`、彩度 11.63~12.45,改后八张卡统一 `#09151C`
//! (235.70° / 11.70)。
//!
//! ## 这条用例为什么没有断言
//!
//! 它是**数据导出**(`CARD|` 行给 `/d/tmp/m88/render.py` 排版成验收图),断言在同目录的
//! `card_neutral.rs` 里。放这里是为了让根文件留在 ≤400 行以内。
use super::common::{before_d43, flavors};
use unlucky_design::color::Role;
use unlucky_design::palette::CARDS;
/// 出图脚本读的 hex 行(改前 + 改后并排),跑法:
/// `cargo test -p unlucky-design --test card_neutral -- --nocapture`。
///
/// 格式 `CARD|key|flavor|before|role=hex;role=hex;…`(承接那张「8 张卡 surface 色块并排 +
/// 切 sky→teal 窗口底色」的验收图;渲染脚本 `/d/tmp/m88/render.py` 只做排版,数据全在这里)。
#[test]
fn dump_card_palette_for_the_color_card() {
const SHOWN: [Role; 10] = [
Role::Surface,
Role::OnSurface,
Role::OnSurfaceVariant,
Role::SurfaceVariant,
Role::SurfaceContainer,
Role::SurfaceContainerHigh,
Role::Outline,
Role::Primary,
Role::OnPrimary,
Role::PrimaryContainer,
];
for card in CARDS {
for flavor in flavors() {
for (tag, scheme) in [
("before", before_d43(card, flavor)),
("after", card.scheme(flavor)),
] {
let pairs: Vec<String> = SHOWN
.iter()
.map(|role| format!("{}={}", role.name(), scheme.get(*role).to_hex()))
.collect();
println!(
"CARD|{}|{}|{tag}|{}",
card.key,
flavor.name(),
pairs.join(";")
);
}
}
}
}