Unlucky Launcher v0.2.0
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首个 iced + Material 3 Expressive 版本的源码快照。 完整历史与日常提交在 dev 分支;main 只放阶段性快照。
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//! 命令分发:命令模型 → 具体实现,并统一挂上环境提示。
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pub mod accounts;
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pub mod agent;
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pub mod config;
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pub mod identity;
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pub mod install;
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pub mod instances;
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pub mod java;
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pub mod java_launch;
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pub mod java_vendors;
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pub mod launch;
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pub mod meta;
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pub mod pack;
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pub mod sessions;
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pub mod snapshot;
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use crate::cli::{Command, Globals, Invocation};
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use crate::context::Ctx;
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use crate::error::CliError;
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use crate::output::{Outcome, Report};
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/// 执行一条已解析的命令。
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///
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/// # Errors
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///
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/// 用法/数据根/目标不存在等用户错误,或序列化失配等内部错误。
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pub fn run(invocation: &Invocation) -> Result<Outcome, CliError> {
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match &invocation.command {
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// 这三条不需要数据根(`--version` 在不达基线的机器上也要能跑,用于诊断)。
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Command::Welcome => Ok(Outcome::new(meta::welcome())),
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Command::Version => Ok(Outcome::new(meta::version())),
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Command::Help(topic) => Ok(Outcome::new(meta::help(topic.as_deref()))),
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Command::InstancesList => with_ctx(&invocation.globals, instances::list),
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Command::Install(args) => with_ctx(&invocation.globals, |ctx| install::run(ctx, args)),
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Command::PackImport(args) => {
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with_ctx_outcome(&invocation.globals, |ctx| pack::run(ctx, args))
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}
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Command::Launch(args) => with_ctx(&invocation.globals, |ctx| launch::run(ctx, args)),
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Command::SessionsList { limit } => {
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with_ctx(&invocation.globals, |ctx| sessions::list(ctx, *limit))
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}
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Command::Logs(args) => with_ctx(&invocation.globals, |ctx| sessions::logs(ctx, args)),
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Command::Diag(args) => with_ctx(&invocation.globals, |ctx| sessions::diag(ctx, args)),
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Command::ConfigGet(args) => with_ctx(&invocation.globals, |ctx| {
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config::get(ctx, args.key.as_deref(), args.show_secret)
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}),
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Command::ConfigSet(args) => with_ctx(&invocation.globals, |ctx| {
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config::set(ctx, &args.key, &args.value)
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}),
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Command::JavaList => with_ctx(&invocation.globals, java::list),
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Command::JavaInstall { major, vendor } => with_ctx(&invocation.globals, |ctx| {
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java::install(ctx, *major, *vendor)
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}),
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Command::JavaVendors => with_ctx(&invocation.globals, java::vendors),
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Command::AccountsList => with_ctx(&invocation.globals, accounts::list),
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Command::AccountsAdd(args) => with_ctx(&invocation.globals, |ctx| accounts::add(ctx, args)),
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Command::AccountsRemove { name } => {
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with_ctx(&invocation.globals, |ctx| accounts::remove(ctx, name))
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}
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// `AgentServe` 由 `runner::run` 提前分流(stdio 形态下 stdout 就是协议流,
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// 不能走「先返回 Report 再打印」的路径);这里只兜住「有人直接调 commands::run」。
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Command::AgentServe(_) => Err(CliError::usage(
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"agent serve 必须在进程入口直接运行(runner 会提前分流)",
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)),
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Command::AgentConfig { port } => {
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with_ctx(&invocation.globals, |ctx| agent::config_report(ctx, *port))
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}
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}
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}
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/// `core::auth` 的错误 → CLI 错误(保留稳定机读码;文案已是人话,这里只补「下一步」)。
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///
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/// 集中一处的原因:账户相关命令(`accounts *`)与 `launch` 的身份解析要为**同一批**
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/// 错误给出一致的码与提示——两处各写一份必然会漂。
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pub(crate) fn map_auth_error(error: unlucky_core::auth::AuthError) -> CliError {
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use unlucky_core::auth::body;
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use unlucky_core::auth::AuthError;
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let hint = match &error {
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AuthError::Canceled => Some("登录被取消,可以重跑一次".to_string()),
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AuthError::Timeout { .. } => {
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Some("重新执行 `%prog% accounts add msa` 拿新的用户码".to_string())
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}
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AuthError::CredentialExpired => Some("重新登录:%prog% accounts add msa".to_string()),
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// M117:id 缺失是「没配置」,不是「没实现」。hint 里给**能照抄的命令**(两条路:
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// 运行期一次性的、构建期烘进二进制的),别只丢一个变量名让用户自己猜。
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AuthError::Unsupported(_) => Some(format!(
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"先配 Azure 公共客户端 id(id 不进仓库):\
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`{env}=<id> %prog% accounts add msa`;\
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想让二进制自带就构建时注入 `{env}=<id> cargo build`。环境变量优先于构建期注入。",
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env = unlucky_core::auth::microsoft::CLIENT_ID_ENV
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)),
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AuthError::Conflict { .. } => Some("用 `%prog% accounts list` 查看已有账户".to_string()),
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AuthError::NotFound { .. } => Some("用 `%prog% accounts list` 查看账户名".to_string()),
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AuthError::Denied { code, .. } if code == "no_profile" || code == "no_license" => {
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Some("去 minecraft.net 检查该账号的 Java 版拥有权与档案".to_string())
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}
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AuthError::Xbox { .. } => {
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Some("去 xbox.com / 家庭组设置里解决该账号的 Xbox 限制".to_string())
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}
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// M38 的两类分流落到 hint 行:拦截页(HTML/纯文本/空体)先查网络,
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// JSON 拒绝按步骤查许可与区域。`code()` 仍是 "denied"(M31 兼容),
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// 细分结论由 `detail_code()` 带在 hint 里,排障脚本照样能机读分流。
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AuthError::Response(detail) if detail.is_interception() => Some(format!(
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"检查网络或代理(关掉/换掉代理后再试,必要时用镜像方案);诊断码 {}",
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detail.detail_code()
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)),
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AuthError::Response(detail) => Some(format!(
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"{};诊断码 {}",
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body::advice(&detail.step, detail.kind),
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detail.detail_code()
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)),
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_ => None,
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};
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let cli = CliError::user(error.code(), error.message());
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match hint {
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Some(hint) => cli.with_hint(hint),
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None => cli,
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}
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}
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/// GUI / CLI 共用的**启动日志一行**:`[auth] msa client_id=configured|missing source=env|build|none`。
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///
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/// M117:判据(配没配 + 从哪来)在 `core::auth::microsoft::client_id_status()`,这里只做出面——
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/// `app-iced` 不直接依赖 `unlucky-core`,而 `unlucky-cli` 已经是它的依赖(同一个二进制既跑
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/// GUI 也跑 `ull` 子命令)。所以「谁打印」不在 UI 侧重算一遍判据,免得两份口径漂。
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///
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/// 用途:日后看启动日志能一眼分辨「没配置」与「配了但登录失败」,不用再猜。
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#[must_use]
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pub fn msa_client_id_log_line() -> String {
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unlucky_core::auth::microsoft::client_id_status().log_line()
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}
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/// 需要数据根的命令:解析上下文 → D19 支持级别闸门 → 执行 → 挂环境提示。
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fn with_ctx<F>(globals: &Globals, action: F) -> Result<Outcome, CliError>
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where
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F: FnOnce(&Ctx) -> Result<Report, CliError>,
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{
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let ctx = Ctx::resolve(globals)?;
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ctx.ensure_supported()?;
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let report = action(&ctx)?;
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Ok(Outcome::with_warnings(report, ctx.notes()))
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}
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/// 同 [`with_ctx`],但命令自己组装 [`Outcome`](需要指定退出码或多态结果时用)。
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///
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/// 只有 `pack import` 走这条路:它的三态要 0 / 3 / 1 三个退出码,`Report` 表达不了。
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fn with_ctx_outcome<F>(globals: &Globals, action: F) -> Result<Outcome, CliError>
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where
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F: FnOnce(&Ctx) -> Result<Outcome, CliError>,
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{
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let ctx = Ctx::resolve(globals)?;
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ctx.ensure_supported()?;
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let mut outcome = action(&ctx)?;
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outcome.warnings.extend(
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ctx.notes()
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.into_iter()
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.map(|line| crate::cli::program::fill(&line)),
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);
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Ok(outcome)
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}
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#[cfg(test)]
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mod tests {
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use super::map_auth_error;
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use unlucky_core::auth::{AuthError, BodyKind, ResponseDetail};
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fn response(step: &str, kind: BodyKind) -> AuthError {
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AuthError::Response(Box::new(ResponseDetail {
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step: step.to_string(),
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what: "Minecraft 登录被拒".to_string(),
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status: 403,
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content_type: None,
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kind,
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server_message: None,
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digest: String::new(),
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}))
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}
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#[test]
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fn response_hints_split_network_from_license_and_carry_detail_code() {
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let blocked = map_auth_error(response("login_with_xbox", BodyKind::Html));
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assert_eq!(blocked.code(), "denied", "code() 仍是 M31 的 denied");
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let hint = blocked.hint().expect("拦截页要有 hint").to_string();
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assert!(hint.contains("代理"), "{hint}");
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assert!(hint.contains("login_with_xbox_non_json"), "{hint}");
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let denied = map_auth_error(response("login_with_xbox", BodyKind::Json));
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let hint = denied.hint().expect("JSON 拒绝要有 hint").to_string();
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assert!(hint.contains("许可"), "{hint}");
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assert!(!hint.contains("代理"), "{hint}");
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assert!(hint.contains("login_with_xbox_403"), "{hint}");
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}
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#[test]
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fn startup_log_line_is_one_machine_readable_line() {
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// M117:这行是「没配置 vs 配了但登录失败」的唯一机读判据,形状不能漂。
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let line = super::msa_client_id_log_line();
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assert!(line.starts_with("[auth] msa client_id="), "{line}");
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assert!(line.contains(" source="), "{line}");
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assert!(!line.contains('\n'), "必须正好一行:{line}");
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let source = line.rsplit("source=").next().unwrap_or_default();
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assert!(matches!(source, "env" | "build" | "none"), "{line}");
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}
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#[test]
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fn missing_client_id_hint_carries_a_runnable_command() {
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// M117:用户实跑看到的「本期未支持」是错的表述,而且 hint 只丢了变量名。
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// 判据:文案说「未配置」、不说「未支持/未实现」,并给出能照抄的命令(含变量名)。
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let cli = map_auth_error(AuthError::Unsupported(
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unlucky_core::auth::microsoft::MISSING_CLIENT_ID_MESSAGE.to_string(),
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));
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let message = cli.message();
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assert_eq!(cli.code(), "unsupported", "机读码保持兼容");
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assert!(message.contains("客户端 id"), "{message}");
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assert!(!message.contains("未支持"), "{message}");
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assert!(!message.contains("未实现"), "{message}");
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let hint = cli.hint().expect("缺配置要有 hint").to_string();
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assert!(hint.contains("ULL_MSA_CLIENT_ID=<id>"), "{hint}");
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assert!(hint.contains("cargo build"), "{hint}");
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assert!(hint.contains("accounts add msa"), "{hint}");
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}
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}
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