Unlucky Launcher v0.2.0
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首个 iced + Material 3 Expressive 版本的源码快照。 完整历史与日常提交在 dev 分支;main 只放阶段性快照。
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// 排版角色封装:所有文字都走 UiText,不在页面里散落 font-size/font-family 字面量。
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// 角色 → 字号/字重/默认前景色由 tokens.slint 的 ramp 决定;外部赋值可覆盖(例如强调色标题)。
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import { Theme } from "../theme/tokens.slint";
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export enum TextRole {
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display,
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title,
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subtitle,
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body,
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bodyStrong,
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caption,
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mono,
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monoSmall,
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}
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export component UiText inherits Text {
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in property <TextRole> role: TextRole.body;
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color: role == TextRole.caption ? Theme.fg-secondary : Theme.fg-primary;
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font-family: (role == TextRole.mono || role == TextRole.monoSmall)
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? Theme.font-family-mono
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: Theme.font-family;
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font-size: (role == TextRole.display) ? Theme.font-size-display
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: (role == TextRole.title) ? Theme.font-size-title
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: (role == TextRole.subtitle) ? Theme.font-size-subtitle
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: (role == TextRole.caption || role == TextRole.monoSmall) ? Theme.font-size-caption
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: Theme.font-size-body;
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font-weight: (role == TextRole.bodyStrong || role == TextRole.title || role == TextRole.display)
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? 600
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: 400;
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vertical-alignment: center;
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wrap: no-wrap;
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overflow: elide;
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}
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