feat(addon): M111 整合包导入管线(CF / mrpack / MultiMC)+ ull pack import
接 M110 的 pack 模型与安全闸,做导入:三格式 → 实例目录,落 D10 §2 三条硬要求。 core(`addon::import`): - 三方合并:`merge::decide` 判据表(磁盘 × 基线 × 包内),base 侧落在 `<实例根>/.ULL/pack-baseline.json`;无基线时磁盘同名文件算用户已有内容 ⇒ 不覆盖。 冲突逐条进报告(user_modified / user_deleted / pre_existing + 可选处置)。 - 两阶段:先 overrides 再补远端;失败分级只有一条判据(是不是"某个文件搞不到"): 缺文件 ⇒ Partial;穿越/符号链接/限额/清单坏/摘要不符/IO ⇒ Failed 且整包回滚。 - 事务:`Staging` 临时目录 + `CommitGuard`(全新导入 rename 整目录、合并态 journal 逆序 回滚、Drop 即回滚),基线作为最后一个暂存文件同生共死。 - 三格式语义:mrpack `client-overrides` 胜 `overrides`、`server-overrides` 不解压; `.disabled`/`.old` 按路径后缀识别并原样保留;MultiMC `formatVersion != 1` 整份拒绝、 非加载器 component 逐项进报告;CF `classId` 认不出就不猜。 - 加载器只做翻译(`LoaderTarget`:kind + 原版 + 加载器版本 + 版本 id,含 CF NeoForge `1.20.1-47.1.106` 的 MC 前缀剥离),网络全部经注入的 `PackFetcher` (生产实现 `DownloadEngineFetcher` 只走 core::download,无第二个 reqwest client)。 - 报告:三态 + 逐项原因 + 稳定文案 key 表(`report::keys`,含 ALL 守门表)。 CLI(`ull pack import <file> [--target] [--name] [--overwrite] [--no-register]`): - 退出码三态 0 / 3 / 1(`Outcome::exit_code` + runner 透传,其它命令仍 0); - `--json` 恒有信封(`data.status` / `data.error.code` / `data.stages`),Failed 不抛栈。 测试:29 条 core(三格式端到端、合并 6 条、必须先失败 8 条含双检互补样本与确定性 提交失败回滚、报告契约 5 条)+ 5 条 CLI(三态退出码、JSON 契约、既有命令回归、help)。 fmt / clippy(core+cli, -D warnings) 绿;文件全部 ≤400 行。
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//! `pack import <file>`:整合包导入(M111)。
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//!
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//! 逻辑**全在** `core::addon::import`:本文件只做三件事——参数落地、下载引擎接线、两种输出。
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//! 之所以坚持这一层很薄,是因为 M113 的导入页要复用的是 core 的 `import_pack` + `ImportReport`,
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//! 不是这里的打印逻辑。
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//!
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//! # 三态退出码(脚本契约)
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//!
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//! | `data.status` | 退出码 | 含义 |
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//! |---------------|--------|------|
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//! | `success` | `0` | 全部落地、无冲突 |
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//! | `partial` | `3` | 有缺文件或有保留用户文件的冲突(实例可用但不完整) |
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//! | `failed` | `1` | 致命失败,**已整包回滚** |
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//!
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//! `--json` 的信封在三种状态下**都是** `{"ok":true,"data":{…}}`(命令跑完了),分流看
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//! `data.status` / `data.error.code` 或退出码;`ok:false` 只用于"命令没跑起来"(参数错、
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//! 数据根不可用),与其它命令一致。
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use std::path::Path;
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use std::sync::{Arc, Mutex};
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use serde_json::json;
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use unlucky_core::addon::import::{
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import_pack, ConflictChoice, ConflictPolicy, DownloadEngineFetcher, FileAction, ImportProgress,
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ImportReport, ImportRequest, ImportStatus,
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};
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use unlucky_core::download::blocking::block_on;
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use unlucky_core::download::cache::now_ms;
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use unlucky_core::download::region::{decide_from, load_cached, store_cached};
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use unlucky_core::download::region_system::detect_signals;
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use unlucky_core::download::{
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ContentCache, DownloadEngine, EngineConfig, HealthRegistry, MirrorTable,
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};
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use crate::cli::PackImportArgs;
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use crate::context::Ctx;
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use crate::error::CliError;
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use crate::output::{Outcome, Report};
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/// `ull pack import`。
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///
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/// # Errors
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///
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/// 整合包路径不存在(用户错误)。导入本身的失败**不是** `Err`:它走三态报告 + 退出码。
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pub fn run(ctx: &Ctx, args: &PackImportArgs) -> Result<Outcome, CliError> {
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if !args.path.exists() {
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return Err(CliError::user(
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"not_found",
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format!("整合包不存在:{}", args.path.display()),
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)
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.with_hint("给 .zip / .mrpack 文件,或 MultiMC·Prism 的实例目录"));
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}
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let target = args
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.target
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.clone()
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.unwrap_or_else(|| ctx.game().root().to_path_buf());
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let stages: Arc<Mutex<Vec<&'static str>>> = Arc::new(Mutex::new(Vec::new()));
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let recorder = Arc::clone(&stages);
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let sink: unlucky_core::addon::ImportProgressSink =
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Arc::new(move |progress: &ImportProgress| {
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if let Ok(mut seen) = recorder.lock() {
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if seen.last().copied() != Some(progress.stage.as_str()) {
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seen.push(progress.stage.as_str());
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}
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}
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});
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let engine = build_engine(ctx);
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let fetcher = DownloadEngineFetcher::new(&engine);
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let layout = ctx.layout();
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let mut request = ImportRequest::new(&args.path, &target)
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.with_fetcher(&fetcher)
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.with_progress(sink);
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if args.overwrite {
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request = request.with_conflict_policy(ConflictPolicy::Overwrite);
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}
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if !args.no_register {
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request = request.with_registration(&layout, args.name.as_deref());
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}
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let report = block_on(import_pack(&request));
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let seen = stages.lock().map(|seen| seen.clone()).unwrap_or_default();
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Ok(outcome(ctx, &report, &target, &seen, args))
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}
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/// 组装 `Outcome`(三态 → 退出码 + 两种输出)。
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fn outcome(
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ctx: &Ctx,
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report: &ImportReport,
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target: &Path,
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stages: &[&'static str],
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args: &PackImportArgs,
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) -> Outcome {
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let mut data = serde_json::to_value(report).unwrap_or_else(|_| {
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json!({
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"status": report.status.as_str(),
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"error": {"code": "serialize", "message": "报告序列化失败"},
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})
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});
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if let Some(object) = data.as_object_mut() {
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object.insert("target".to_string(), json!(target.display().to_string()));
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object.insert("stages".to_string(), json!(stages));
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object.insert("status_key".to_string(), json!(report.status.message_key()));
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object.insert("installed_files".to_string(), json!(report.installed()));
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object.insert(
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"target_is_default".to_string(),
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json!(args.target.is_none()),
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);
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}
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let mut human: Vec<String> = Vec::new();
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human.push(format!(
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"整合包 {}({})→ {}{}",
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report.pack_name.as_deref().unwrap_or("<未读成>"),
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report.format.as_deref().unwrap_or("-"),
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target.display(),
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if args.target.is_none() {
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"(缺省 = 数据根的共享游戏目录)"
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} else {
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""
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}
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));
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if !stages.is_empty() {
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human.push(format!("阶段:{}", stages.join(" → ")));
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}
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human.push(format!(
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"结果:{} 文件 新{} / 覆盖{} / 跳过{} / 保留{} 冲突 {} 缺文件 {}",
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status_label(report.status),
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count_action(report, FileAction::Installed),
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count_action(report, FileAction::Replaced),
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count_action(report, FileAction::SkippedIdentical),
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count_action(report, FileAction::KeptUser),
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report.conflicts.len(),
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report.missing.len(),
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));
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if let Some(loader) = &report.loader {
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human.push(format!(
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"加载器:{} {}(版本 id {})",
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loader.kind.label(),
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loader.loader_version,
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loader.version_id
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));
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if let Some(version_id) = &report.version_id {
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if !ctx.game().is_version_installed(version_id) {
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human.push(format!(
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"提示:{version_id} 还没安装,启动前先跑 `%prog% install` 装它"
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));
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}
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}
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}
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if let Some(memory) = report.max_memory_mb {
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human.push(format!("内存:{memory} MB(来自 instance.cfg)"));
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}
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for component in &report.rejected_components {
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human.push(format!(
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"未支持的 component:{} {}({})",
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component.uid,
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component.version.as_deref().unwrap_or("-"),
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component.message_key
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));
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}
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for conflict in &report.conflicts {
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human.push(format!(
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"冲突:{}({},已{})",
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conflict.path,
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conflict.message_key,
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match conflict.choice {
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ConflictChoice::KeepUser => "保留你的文件",
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ConflictChoice::Overwrite => "按包覆盖",
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}
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));
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}
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for missing in &report.missing {
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human.push(format!(
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"缺文件:{}({}:{})",
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missing.display, missing.message_key, missing.detail
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));
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}
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if let Some(registered) = &report.registered {
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human.push(format!(
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"已登记实例 {}({}){}",
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registered.name,
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registered.version_id,
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if registered.created {
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""
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} else {
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"·复用已有档案"
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}
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));
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}
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if let Some(error) = &report.error {
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human.push(format!("错误:{}({})", error.message(), error.code()));
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if let Some(hint) = error.hint() {
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human.push(format!("提示:{hint}"));
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}
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if report.rolled_back {
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human.push("已整包回滚:目标目录与导入前一致".to_string());
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}
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}
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Outcome::new(Report { data, human }).with_exit_code(report.status.exit_code())
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}
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fn status_label(status: ImportStatus) -> &'static str {
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match status {
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ImportStatus::Success => "成功",
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ImportStatus::Partial => "部分成功",
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ImportStatus::Failed => "失败(已回滚)",
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}
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}
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fn count_action(report: &ImportReport, action: FileAction) -> usize {
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report
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.files
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.iter()
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.filter(|file| file.action == action)
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.count()
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}
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/// 与 `install` 共用同一套引擎构造(镜像 / 地区 / 健康度 / 内容缓存)。
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fn build_engine(ctx: &Ctx) -> DownloadEngine {
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let layout = ctx.layout();
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let cache_root = layout.cache();
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let now = now_ms();
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let region_path = cache_root.join("region.json");
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let region = load_cached(®ion_path, now).unwrap_or_else(|| {
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let profile = decide_from(&detect_signals(), now);
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let _ = store_cached(®ion_path, &profile);
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profile
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});
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DownloadEngine::new(
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EngineConfig::default(),
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Arc::new(MirrorTable::builtin()),
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Arc::new(region),
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Arc::new(HealthRegistry::open_in(&cache_root, now)),
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Arc::new(ContentCache::open(&cache_root)),
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)
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}
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