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TurboSu/dashboards/gear_indicator/index.html
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HTML

<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width,initial-scale=1.0,viewport-fit=cover">
<title>TurboSu - 档位</title>
<style>
*,*::before,*::after{margin:0;padding:0;box-sizing:border-box}
html,body{width:100%;height:100%;overflow:hidden;background:#000;
font-family:'SF Pro Text',-apple-system,'PingFang SC',sans-serif}
#root{width:100%;height:100%;display:flex;align-items:center;justify-content:center}
#box{position:relative;overflow:hidden}
#box.contain{max-width:100vw;max-height:100vh}
#box.cover{min-width:100vw;min-height:100vh}
#box.fill{width:100vw;height:100vh}
#box.center{width:auto;height:auto}
#content{width:100%;height:100%;display:flex;align-items:center;justify-content:center;
background:linear-gradient(135deg,#0a0a14,#1a1a30);flex-direction:column;gap:min(3vh,20px)}
.gear-circle{position:relative;width:min(30vmin,130px);height:min(30vmin,130px);
border-radius:50%;background:rgba(52,130,255,.1);border:3px solid rgba(52,130,255,.35);
display:flex;align-items:center;justify-content:center;
box-shadow:0 0 40px rgba(52,130,255,.12);transition:border-color .2s,border-width .2s}
.gear-circle span{font-size:min(14vmin,56px);font-weight:900;color:#fff;transition:.12s ease}
.gear-circle.active{border-color:rgba(52,130,255,.7);border-width:4px;
box-shadow:0 0 50px rgba(52,130,255,.25)}
.gear-circle.r-active{border-color:rgba(233,70,52,.6);box-shadow:0 0 50px rgba(233,70,52,.25)}
.gear-circle.n-active{border-color:rgba(255,255,255,.3);box-shadow:0 0 40px rgba(255,255,255,.10)}
.bar-row{display:flex;gap:min(1.5vw,8px);align-items:flex-end;padding:0 10px}
.bar-col{display:flex;flex-direction:column;align-items:center;gap:4px;min-width:min(8vw,36px)}
.bar-label{font-size:min(2.5vmin,13px);font-weight:600;color:rgba(255,255,255,.25);
transition:color .2s}
.bar-fill{width:min(6vw,28px);height:min(6vw,28px);border-radius:6px;background:rgba(255,255,255,.06);
transition:background .2s,transform .15s}
.bar-col.active .bar-fill{background:var(--accent,#3482FF);transform:scaleY(1.2)}
.bar-col.active .bar-label{color:#fff}
.bar-col.r .bar-fill{background:rgba(233,70,52,.3)}
.bar-col.r.active .bar-fill{background:#E94634}
.bar-col.n .bar-fill{background:rgba(255,255,255,.1)}
.bar-col.n.active .bar-fill{background:rgba(255,255,255,.25)}
</style>
</head>
<body>
<div id="root"><div id="box" class="contain"><div id="content">
<div class="gear-circle" id="gear-el"><span id="gear-txt">-</span></div>
<div class="bar-row" id="bar-row"></div>
</div></div></div>
<script>
const M={aspect_ratio:"1:1",render_mode:"contain",gear_style:"auto"};
let GAME_ID='';
// Forza: 0=R, 1-8=1-8 (no neutral in UDP)
// AC/F1: -1=R, 0=N, 1-8=1-8
// iRacing: 0=N, 1=R, 2=1st... (offset +2)
function gearLabel(g){
if(!g&&g!==0)return'-';
const style=M.gear_style||'auto';
const isForza=GAME_ID&&(GAME_ID.includes('forza'));
const isIRacing=GAME_ID&&GAME_ID.includes('iracing');
if(style==='forza'||isForza){
if(g===0)return'R';
if(g>=1&&g<=8)return String(g);
return String(g);
}
if(style==='ac'||(!isForza&&!isIRacing)){
if(g===-1)return'R';
if(g===0)return'N';
if(g>=1&&g<=8)return String(g);
return String(g);
}
if(isIRacing){
if(g===0)return'N';
if(g===1)return'R';
if(g>=2&&g<=9)return String(g-1);
return String(g);
}
// fallback
if(g===0)return'N';
if(g>0)return String(g);
return String(g);
}
function gearBarIndex(g){
if(!g&&g!==0)return-1;
const isForza=GAME_ID&&GAME_ID.includes('forza');
const isIRacing=GAME_ID&&GAME_ID.includes('iracing');
if(isForza){
if(g===0)return 0; // R at index 0
if(g>=1&&g<=8)return g+1; // 1->2
}
if(isIRacing){
if(g===0)return 1; // N at index 1
if(g===1)return 0; // R at index 0
if(g>=2&&g<=9)return g; // 2->2(index for '1')
}
// AC/F1/default
if(g===-1)return 0; // R
if(g===0)return 1; // N
if(g>=1&&g<=8)return g+1; // 1->2
return -1;
}
(function(){
const box=document.getElementById('box'),gearTxt=document.getElementById('gear-txt'),
gearEl=document.getElementById('gear-el'),barRow=document.getElementById('bar-row');
const proto=location.protocol==='https:'?'wss:':'ws:',wsUrl=proto+'//'+location.host+'/ws';
let ws,rt,lastGear=-999;
const LABELS=['R','N','1','2','3','4','5','6','7','8'];
function parseRatio(r){if(!r||r==='auto')return null;const p=r.split(':');if(p.length===2){const w=+p[0],h=+p[1];if(w>0&&h>0)return w/h;}return null;}
function buildBars(){
barRow.innerHTML=LABELS.map((l,i)=>{
let cls='bar-col';
if(l==='R')cls+=' r';
if(l==='N')cls+=' n';
cls+=` g-${i}`;
return `<div class="${cls}"><div class="bar-fill"></div><div class="bar-label">${l}</div></div>`;
}).join('');
}
// gear=-1 -> R, gear=0 -> N, gear=1-8 -> 1-8 (AC/F1 style)
// gear=0 -> R, gear=1-8 -> 1-8 (Forza style, no N)
function gearToIndex(g){
const style=M.gear_style||'auto';
if(style==='ac')return g+2; // -1->1(R), 0->2(N), 1->3(1), ...
if(style==='forza')return g===0?0:g+1; // 0->0(R), 1->2(1), 2->3(2) ...
// auto: if gear can be -1, use AC style; otherwise Forza
if(g===-1)return 1; // R (AC style)
if(g===0)return 0; // R (Forza style, since no AC games have been seen)
if(g>0)return g+1; // 1->2, 2->3 ... wait this is wrong
// Better auto logic:
// Forza: 0=R(0), 1=1(2), 2=2(3)... mapping: g==0?0:g+1
// AC: -1=R(0), 0=N(1), 1=1(2)... mapping: g+1 (but then -1 maps to 0=R ✓)
// Actually: AC: -1->0(R), 0->1(N), 1->2(1st)... So: g+1 maps to index
// Forza: 0->0(R), 1->2(1st), 2->3(2nd)... So: g==0?0:g+1
// Auto-detect: if we've seen negative gear, use AC mapping
// Since auto mode doesn't track history, default to Forza mapping
// But if game changes, the server might send negative gear
return g===0?0:g+1;
}
function updateGear(g){
if(g===lastGear)return;lastGear=g;
const label=gearLabel(g);
const activeIndex=gearBarIndex(g);
gearTxt.textContent=label;
gearEl.className='gear-circle active';
if(label==='R')gearEl.classList.add('r-active');
else if(label==='N')gearEl.classList.add('n-active');
barRow.querySelectorAll('.bar-col').forEach((el,i)=>{
el.classList.toggle('active',i===activeIndex);
});
}
function apply(){
const ratio=parseRatio(M.aspect_ratio||'1:1'),mode=M.render_mode||'contain';
if(!ratio){box.style.width='100vw';box.style.height='100vh';box.className='fill';return;}
const vw=window.innerWidth,vh=window.innerHeight,vr=vw/vh;let cw,ch;
switch(mode){
case'cover':if(vr>ratio){cw=vw;ch=vw/ratio}else{ch=vh;cw=vh*ratio};box.className='cover';break;
case'fill':box.style.width='100vw';box.style.height='100vh';box.className='fill';return;
case'center':cw=Math.min(vw,800);ch=cw/ratio;if(ch>vh){ch=Math.min(vh,800);cw=ch*ratio};box.className='center';break;
default:if(vr>ratio){ch=vh;cw=vh*ratio}else{cw=vw;ch=vw/ratio};box.className='contain';
}
if(mode!=='fill'){box.style.width=cw+'px';box.style.height=ch+'px';}
}
function connect(){
ws=new WebSocket(wsUrl);ws.onopen=()=>{if(rt){clearTimeout(rt);rt=null}};
ws.onmessage=(e)=>{try{const m=JSON.parse(e.data);
if(m.type==='connected'){GAME_ID=m.selected_game_id||'';console.log('[Gear] game:',GAME_ID)}
if(m.type==='telemetry')updateGear(m.data.gear||0)}catch(e){}};
ws.onclose=()=>{rt=setTimeout(connect,2000)};
}
buildBars();apply();window.addEventListener('resize',apply);connect();
})();
</script>
</body>
</html>