fix: 7 bug fixes + port config with auto-restart

- HTTPException import added (was causing 500 on missing dashboard)
- game_manager.remove_plugin() restored (was AttributeError)
- api.js checks HTTP status codes, fails fast on errors
- sidebar game highlight only matches selected gameId
- scene resize handler uses stored canvas dims (was NaN)
- forwarder socket properly closed on listener stop
- telemetry port: use_unified_port toggle, off = per-game port, auto-restart on switch
This commit is contained in:
2026-07-26 17:23:14 +08:00
parent 41da7c03d5
commit e28be26ab3
8 changed files with 51 additions and 31 deletions
+15 -24
View File
@@ -1,33 +1,24 @@
const API = {
_base: '/api',
async get(path) {
const res = await fetch(`${this._base}${path}`);
async _req(method, path, body) {
const opts = { method };
if (body) {
opts.headers = { 'Content-Type': 'application/json' };
opts.body = JSON.stringify(body);
}
const res = await fetch(`${this._base}${path}`, opts);
if (!res.ok) {
const text = await res.text().catch(() => '');
throw new Error(`${method} ${path} ${res.status}: ${text.slice(0, 200)}`);
}
return res.json();
},
async post(path, data) {
const res = await fetch(`${this._base}${path}`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(data),
});
return res.json();
},
async put(path, data) {
const res = await fetch(`${this._base}${path}`, {
method: 'PUT',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(data),
});
return res.json();
},
async del(path) {
const res = await fetch(`${this._base}${path}`, { method: 'DELETE' });
return res.json();
},
async get(path) { return this._req('GET', path); },
async post(path, data) { return this._req('POST', path, data); },
async put(path, data) { return this._req('PUT', path, data); },
async del(path) { return this._req('DELETE', path); },
async getStatus() { return this.get('/status'); },
async getConfig() { return this.get('/config'); },