fix: 7 bug fixes + port config with auto-restart
- HTTPException import added (was causing 500 on missing dashboard) - game_manager.remove_plugin() restored (was AttributeError) - api.js checks HTTP status codes, fails fast on errors - sidebar game highlight only matches selected gameId - scene resize handler uses stored canvas dims (was NaN) - forwarder socket properly closed on listener stop - telemetry port: use_unified_port toggle, off = per-game port, auto-restart on switch
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@@ -17,6 +17,7 @@ DEFAULT_CONFIG: dict[str, Any] = {
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"theme": "dark",
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"sidebar_collapsed": False,
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"telemetry_port": 20777,
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"use_unified_port": True,
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"telemetry_host": "0.0.0.0",
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"server_host": "0.0.0.0",
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"server_port": 9527,
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