fix: progress arc also needs false (was true, drawing near-complete circle)
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@@ -107,7 +107,7 @@ function draw(cur,max){
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const pd=pc*totalLen;
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const pd=pc*totalLen;
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ctx.beginPath();
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ctx.beginPath();
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if(pd<=arcLen){
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if(pd<=arcLen){
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ctx.arc(sx,sy,sr,d2r(As),d2r(As+(Ae-As)*(pd/arcLen)),true);
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ctx.arc(sx,sy,sr,d2r(As),d2r(As+(Ae-As)*(pd/arcLen)),false);
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}else{
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}else{
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ctx.arc(sx,sy,sr,d2r(As),d2r(Ae),false);
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ctx.arc(sx,sy,sr,d2r(As),d2r(Ae),false);
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ctx.lineTo(ex+(pd-arcLen)/lineLen*(lx-ex),ey);
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ctx.lineTo(ex+(pd-arcLen)/lineLen*(lx-ex),ey);
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