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Scoreboard/console/main/config.js
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'use strict'
const fs = require('fs')
const path = require('path')
// 默认值写死在代码里:config.json 只覆盖要改的项。
// 这样升级新增字段时老配置依然能用,现场也不容易配出半成品。
const DEFAULTS = {
server: {
exe: 'scoreboard.exe',
args: ['-config', 'config.yaml'],
host: '127.0.0.1',
port: 19540,
autoStart: true,
healthIntervalMs: 5000,
restartDelayMs: 3000,
// 0 表示无限重启;服务端是现场唯一进程,崩了必须拉起来
maxRestarts: 0,
// 优雅关闭握手:服务端需实现该回环接口,未实现时回退到进程信号
shutdownPath: '/api/shutdown',
shutdownTimeoutMs: 12000,
// 连续健康这么久后清零崩溃计数,避免历史崩溃耗尽 maxRestarts
healthyResetMs: 60000
},
display: {
// all-secondary | all | specified
selection: 'all-secondary',
displays: [],
pages: ['standings', 'medals', 'individual', 'results', 'records'],
pageParam: 'page',
kiosk: true,
ignoreMouse: true,
reloadEveryHours: 24,
// 服务端迟迟没就绪时的兜底:超时后也把大屏开出来,避免现场一片黑
waitForServerMs: 20000,
backgroundColor: '#0b0f1a'
},
admin: {
width: 1040,
height: 760
},
log: {
maxLines: 2000,
file: 'logs/console.log',
maxFileBytes: 4 * 1024 * 1024
}
}
function isPlainObject(value) {
return value !== null && typeof value === 'object' && !Array.isArray(value)
}
function merge(base, override) {
const out = isPlainObject(base) ? { ...base } : {}
if (!isPlainObject(override)) return out
for (const [key, value] of Object.entries(override)) {
if (value === undefined) continue
out[key] = isPlainObject(value) && isPlainObject(base[key]) ? merge(base[key], value) : value
}
return out
}
function readJson(file) {
try {
const raw = fs.readFileSync(file, 'utf8')
return { values: JSON.parse(raw), warning: null }
} catch (err) {
if (err.code === 'ENOENT') return { values: {}, warning: `配置文件不存在,使用内置默认值:${file}` }
return { values: {}, warning: `配置文件无法解析,使用内置默认值:${file}(${err.message})` }
}
}
function loadConfig(configPath) {
const { values, warning } = readJson(configPath)
return {
path: configPath,
values: merge(DEFAULTS, values),
warning
}
}
// 相对路径的 exe 需要按「部署包根目录」理解,而部署包根目录在不同形态下不同:
// 开发时是 console/ 的上级,打包后是 exe 所在目录。逐个候选位置探测,避免写死。
function resolveExecutable(exe, configPath) {
if (!exe) return { path: null, candidates: [] }
if (path.isAbsolute(exe)) return { path: exe, candidates: [exe] }
const configDir = path.dirname(configPath)
const candidates = [
configDir,
process.cwd(),
path.resolve(configDir, '..'),
path.resolve(configDir, '..', 'dist')
].map((dir) => path.resolve(dir, exe))
const found = candidates.find((candidate) => fs.existsSync(candidate))
return { path: found || candidates[0], candidates: [...new Set(candidates)] }
}
module.exports = { DEFAULTS, loadConfig, merge, resolveExecutable }