- server: Go 单二进制骨架,embed 内嵌前端,配置/迁移/HTTP 路由 - store: system.db + event.db 两套迁移,业务表 + 种子数据 - domain: 积分引擎(并列三口径/计分通道/流水/排名/破纪录)+ 68 个测试 - web: Vite + Vue 三入口骨架 + shared 层(类型/API/WebSocket 客户端) - console: Electron 宿主骨架(选屏/防熄屏/进程守护/托盘)
265 lines
7.3 KiB
JavaScript
265 lines
7.3 KiB
JavaScript
'use strict'
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const fs = require('fs')
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const http = require('http')
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const path = require('path')
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const { EventEmitter } = require('events')
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const { spawn } = require('child_process')
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const STATE_LABEL = {
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stopped: '已停止',
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starting: '启动中',
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running: '运行中',
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stopping: '停止中',
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crashed: '异常退出'
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}
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// 服务端守护:拉起 scoreboard.exe、转发日志、健康探测、崩溃自动重启。
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// 现场无人值守,所以「崩了自动拉起」比「暴露复杂控制」更重要。
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class ServiceSupervisor extends EventEmitter {
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constructor({ values, exePath, log }) {
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super()
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this.values = values
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this.server = values.server
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this.exePath = exePath
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this.log = log
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this.child = null
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this.state = 'stopped'
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this.healthy = false
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this.pid = null
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this.restarts = 0
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this.startedAt = null
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this.lastError = null
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this.stopRequested = false
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this.healthTimer = null
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this.restartTimer = null
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this.forceKillTimer = null
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}
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get status() {
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const host = this.healthHost()
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return {
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state: this.state,
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stateLabel: STATE_LABEL[this.state] || this.state,
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healthy: this.healthy,
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pid: this.pid,
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restarts: this.restarts,
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startedAt: this.startedAt,
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lastError: this.lastError,
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exePath: this.exePath,
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url: `http://${host}:${this.server.port}`,
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adminUrl: `http://${host}:${this.server.port}/admin`
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}
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}
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// 服务端可能监听 0.0.0.0,本机探测要走回环地址
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healthHost() {
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const host = this.server.host || '127.0.0.1'
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return host === '0.0.0.0' || host === '::' ? '127.0.0.1' : host
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}
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emitStatus() {
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this.emit('status', this.status)
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}
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setState(state, patch = {}) {
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const changed = this.state !== state
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this.state = state
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Object.assign(this, patch)
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if (changed) {
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this.log.push('console', `服务状态:${STATE_LABEL[state] || state}${this.lastError ? `(${this.lastError})` : ''}`)
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}
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this.emitStatus()
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}
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start() {
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if (this.child || this.state === 'starting' || this.state === 'running') return this.status
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this.stopRequested = false
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if (!this.exePath || !fs.existsSync(this.exePath)) {
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this.setState('crashed', {
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lastError: `未找到服务端程序:${this.exePath || this.server.exe}`
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})
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return this.status
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}
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const args = Array.isArray(this.server.args) ? this.server.args : []
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// 工作目录取 exe 所在目录:部署包里 config.yaml / data/ 都跟 exe 平级
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const cwd = path.dirname(this.exePath)
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this.lastError = null
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this.startedAt = new Date().toISOString()
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this.setState('starting')
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this.log.push('console', `启动服务端:${this.exePath} ${args.join(' ')}(cwd=${cwd})`)
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let child
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try {
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child = spawn(this.exePath, args, {
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cwd,
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windowsHide: true,
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stdio: ['ignore', 'pipe', 'pipe']
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})
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} catch (err) {
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this.setState('crashed', { lastError: `启动失败:${err.message}` })
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this.scheduleRestart()
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return this.status
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}
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this.child = child
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this.pid = child.pid
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if (child.stdout) {
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child.stdout.setEncoding('utf8')
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child.stdout.on('data', (chunk) => this.log.append('server', chunk))
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}
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if (child.stderr) {
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child.stderr.setEncoding('utf8')
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child.stderr.on('data', (chunk) => this.log.append('server!', chunk))
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}
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child.on('error', (err) => {
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this.log.push('console', `服务端进程错误:${err.message}`)
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this.setState('crashed', { lastError: err.message })
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})
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child.on('exit', (code, signal) => this.handleExit(code, signal))
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this.setState('running')
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this.startHealthCheck()
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return this.status
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}
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handleExit(code, signal) {
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if (this.forceKillTimer) {
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clearTimeout(this.forceKillTimer)
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this.forceKillTimer = null
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}
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this.stopHealthCheck()
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this.child = null
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this.pid = null
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this.healthy = false
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const reason = signal ? `信号 ${signal}` : `退出码 ${code}`
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if (this.stopRequested) {
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this.log.push('console', `服务端已停止(${reason})`)
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this.setState('stopped', { lastError: null })
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return
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}
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this.setState('crashed', { lastError: `服务端意外退出(${reason})` })
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this.scheduleRestart()
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}
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scheduleRestart() {
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const max = Number(this.server.maxRestarts) || 0
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if (max > 0 && this.restarts >= max) {
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this.log.push('console', `已达到最大重启次数 ${max},不再自动拉起`)
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return
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}
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const delay = (Number(this.server.restartDelayMs) || 3000) * Math.min(this.restarts + 1, 5)
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this.restarts += 1
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this.log.push('console', `${Math.round(delay / 1000)} 秒后自动重启服务端(第 ${this.restarts} 次)`)
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this.emitStatus()
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if (this.restartTimer) clearTimeout(this.restartTimer)
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this.restartTimer = setTimeout(() => {
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this.restartTimer = null
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if (!this.stopRequested) this.start()
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}, delay)
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}
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stop() {
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return new Promise((resolve) => {
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if (this.restartTimer) {
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clearTimeout(this.restartTimer)
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this.restartTimer = null
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}
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const child = this.child
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if (!child) {
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this.setState('stopped', { lastError: null })
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resolve()
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return
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}
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this.stopRequested = true
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this.setState('stopping')
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this.log.push('console', '正在停止服务端…')
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child.once('exit', () => resolve())
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try {
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child.kill()
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} catch (err) {
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this.log.push('console', `发送停止信号失败:${err.message}`)
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}
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// Go 服务端有 10s 优雅关闭窗口,超过 5s 仍未退出就强杀,避免 Console 退不干净
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this.forceKillTimer = setTimeout(() => {
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if (this.child && this.pid) {
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this.log.push('console', '服务端未在 5 秒内退出,强制结束')
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try {
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this.child.kill('SIGKILL')
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} catch {
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// 进程可能已经没了
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}
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}
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}, 5000)
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})
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}
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async restart() {
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await this.stop()
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this.restarts = 0
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return this.start()
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}
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startHealthCheck() {
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this.stopHealthCheck()
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const interval = Number(this.server.healthIntervalMs) || 5000
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const tick = () => this.probe()
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setTimeout(tick, 800)
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this.healthTimer = setInterval(tick, interval)
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}
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stopHealthCheck() {
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if (this.healthTimer) {
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clearInterval(this.healthTimer)
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this.healthTimer = null
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}
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}
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probe() {
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if (!this.child) return
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const request = http.get(
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{
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host: this.healthHost(),
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port: this.server.port,
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path: '/api/health',
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timeout: 2500
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},
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(response) => {
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response.resume()
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const ok = response.statusCode === 200
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this.setHealthy(ok)
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}
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)
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request.on('timeout', () => request.destroy())
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request.on('error', () => this.setHealthy(false))
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}
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setHealthy(ok) {
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if (this.healthy === ok) return
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this.healthy = ok
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this.log.push('console', ok ? '服务端健康检查通过' : '服务端健康检查失败(等待重试)')
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this.emitStatus()
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}
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dispose() {
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if (this.restartTimer) clearTimeout(this.restartTimer)
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if (this.forceKillTimer) clearTimeout(this.forceKillTimer)
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this.stopHealthCheck()
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this.removeAllListeners()
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}
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}
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module.exports = { ServiceSupervisor, STATE_LABEL }
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