Files
Scoreboard/server/internal/domain/records.go
T
AskaEth 13f1f03cd0 fix: 修掉十路审查发现的 9 个 P0 与一批 P1(数据正确性 / 越权 / 现场可用性)
P0(9 条全修):
- 多通道项目奖牌重复计数:domain 层按 (EventID,CategoryID,EntryID/Subject) 去重,
  通道优先级 athlete→team→id
- 「只排名不计分」项目(scored:false)不再进奖牌榜,REST/WS/导出口径统一
- aggregate 流水 entry_id 恒 NULL 导致重算后分数翻倍:作废范围改按 event+category 定位
- 已发布成绩仍可被「存草稿」覆盖并清空 rank:服务端 409 STATE_INVALID + 前端禁编辑
- voidResult / 规则导入重算后名次不回写:接住 Ranked 调 applyComputedRanks
- 赛事包覆盖导入可能「旧项目已删、新项目没成」:先改名成功再清理,失败回滚
- 导入赛事包可覆盖正在运行的赛事目录:name==当前项目直接 400
- Console spawn 失败后守护器永久卡死:清 child/pid + 调度重启 + stop 超时兜底
- /ws 快照向非 admin 下发 admin-only 配置:按角色裁剪 settings

P1(计分口径 / 契约 / 现场):
- standings.tieBreak 三处接线;profiles[].recordBonusMode 生效;破纪录校验
  RecordEligible 与 entry 归属;破纪录登记校验已发布成绩
- export.loadRanked 与主路径对齐;ListBackups reason 解析;CLI backup 前缀修正
  (原来只增不减会撑爆磁盘);单位积分明细/导出统一权重折算;停用单位展示
- 规则导入原子化(重算并入同一事务)+ 返回 compatible/affectedEventCount/
  recalculatedLedgerRows;登录审计 user_id 修正
- WS 策略性断开用 Close(code,reason);HelloMessage 补 page/instanceId;
  实例注册表清理;settings/单位/项目写操作补 change_log 触发大屏刷新
- 大屏:全量快照不再被版本守卫丢弃;个人积分榜刷新;公告返回页/轮播;行数截断;
  REST 竞态;1008 停止重连;握手超时;时区补 Z;401 仅 AUTH_REQUIRED 才登出
- 管理端:published 行禁编辑;saveDraft 补 unit(1:06.33 显示);前端预览改用服务端
  points;空成绩行不再恒「已修改」;修订详情按 id 拉取;切项目请求序号与 dirty 保护;
  发布后刷新项目状态;NAV/路由按角色过滤;recorder 不再打 admin-only 接口
- Console:大屏窗口销毁后重建;大屏 URL 复用 host 归一化;backup.bat 改纯 ASCII
  (已在 Meowhome 实跑验证)

自检:服务端 gofmt/build/vet 通过、12 包测试全绿;前端 vue-tsc + build 通过、
node --test 24/24;console check-syntax 12 文件通过。
2026-09-09 22:16:58 +08:00

192 lines
5.1 KiB
Go

package domain
import "sort"
// levelPoints 按档位编码取分值;分值全部来自规则包,代码不内置任何数字。
func (c RecordBonusConfig) levelPoints(code string) (float64, bool) {
for _, l := range c.Levels {
if l.Code == code {
return l.Points, true
}
}
return 0, false
}
// RecordBonusPoints 把「已审核通过」的破纪录登记按报名项聚合:
// 同一人同时破多级时,max 取最高档、sum 累加,口径由配置决定。
// 未配置的档位视为无加分,避免脏 level 凭空加分。
func RecordBonusPoints(cfg RecordBonusConfig, breaks []RecordBreak) []RecordBonus {
return recordBonusPoints(cfg, breaks, nil)
}
// recordBonusPoints 是聚合实现;modeByEntry 给出每个报名项命中通道所属模板的口径,
// 缺失时退回全局 cfg.Mode,保证直接调用 RecordBonusPoints 的旧口径不变。
func recordBonusPoints(cfg RecordBonusConfig, breaks []RecordBreak, modeByEntry map[int64]RecordBonusMode) []RecordBonus {
if !cfg.Enabled || len(breaks) == 0 {
return nil
}
type group struct {
first RecordBreak
levels []string
points []float64
}
order := make([]int64, 0, len(breaks))
groups := make(map[int64]*group)
for _, b := range breaks {
if b.State != RecordBreakApproved {
continue
}
pts, ok := cfg.levelPoints(b.Level)
if !ok {
continue
}
g, exists := groups[b.EntryID]
if !exists {
g = &group{first: b}
groups[b.EntryID] = g
order = append(order, b.EntryID)
}
seen := false
for _, code := range g.levels {
if code == b.Level {
seen = true
break
}
}
if !seen {
g.levels = append(g.levels, b.Level)
g.points = append(g.points, pts)
}
}
out := make([]RecordBonus, 0, len(order))
for _, entryID := range order {
g := groups[entryID]
bonus := RecordBonus{
EntryID: entryID,
EventID: g.first.EventID,
AthleteID: g.first.AthleteID,
TeamID: g.first.TeamID,
Levels: g.levels,
}
mode := cfg.Mode
if m, ok := modeByEntry[entryID]; ok {
mode = m
}
if mode == RecordBonusSum {
for _, p := range g.points {
bonus.Points += p
}
} else {
for _, p := range g.points {
if p > bonus.Points {
bonus.Points = p
}
}
}
out = append(out, bonus)
}
sort.SliceStable(out, func(i, j int) bool { return out[i].EntryID < out[j].EntryID })
return out
}
// recordBonusLedger 把破纪录加分写成流水。
// 加分与成绩分相互独立:不乘项目权重、也不乘组别权重(case 6 的口径)。
// 只处理本组别的报名项:上层按组别逐个调用 ScoreEvent,不加组别过滤会让同一笔加分每组各记一次。
func recordBonusLedger(in EventScoreInput) ([]LedgerEntry, error) {
if in.RecordBonus == nil || !in.RecordBonus.Enabled || len(in.RecordBreaks) == 0 {
return nil, nil
}
// 只对「可破纪录」的项目加分;登记接口另有一层校验,这里是引擎侧的最后防线。
if !in.Event.RecordEligible {
return nil, nil
}
breaks := make([]RecordBreak, 0, len(in.RecordBreaks))
for _, b := range in.RecordBreaks {
if in.Event.ID != 0 && b.EventID != 0 && b.EventID != in.Event.ID {
continue
}
breaks = append(breaks, b)
}
modes := make(map[int64]RecordBonusMode, len(in.Entries))
for _, e := range in.Entries {
if in.Category.ID != 0 && e.CategoryID != in.Category.ID {
continue
}
if m, ok := recordBonusModeFor(in, e); ok {
modes[e.ID] = m
}
}
bonuses := recordBonusPoints(*in.RecordBonus, breaks, modes)
if len(bonuses) == 0 {
return nil, nil
}
byID := make(map[int64]Entry, len(in.Entries))
for _, e := range in.Entries {
if in.Category.ID != 0 && e.CategoryID != in.Category.ID {
continue
}
byID[e.ID] = e
}
var out []LedgerEntry
for _, b := range bonuses {
if b.Points == 0 {
continue
}
e, ok := byID[b.EntryID]
if !ok {
continue
}
athleteID := b.AthleteID
if athleteID == 0 {
athleteID = e.AthleteID
}
for _, s := range e.resolvedShares(in.Options.UnionAttribution) {
out = append(out, LedgerEntry{
TeamID: s.TeamID,
AthleteID: athleteID,
EventID: in.Event.ID,
CategoryID: in.Category.ID,
EntryID: e.ID,
SourceType: SourceRecordBonus,
SourceID: e.ID,
Points: b.Points * s.Weight,
})
}
}
return out, nil
}
// recordBonusModeFor 取报名项「命中通道」所属模板的破纪录口径。
// 命中通道按 channelBefore 的优先级挑选(athlete → team → 通道 id 升序),
// 与奖牌去重同一口径;没有可命中通道或模板缺失时返回 false,由调用方退回全局口径。
func recordBonusModeFor(in EventScoreInput, e Entry) (RecordBonusMode, bool) {
var (
picked Scope
pickedID int64
profileID int64
found bool
)
for _, ch := range in.Channels {
if ch.Scope == ScopeAthlete && e.AthleteID == 0 {
continue
}
if !found || channelBefore(ch.Scope, ch.ID, picked, pickedID) {
picked, pickedID, profileID, found = ch.Scope, ch.ID, ch.ProfileID, true
}
}
if !found {
return "", false
}
p, ok := in.Profiles[profileID]
if !ok {
return "", false
}
return p.bonusMode(), true
}