Files
Scoreboard/console/main/index.js
T
AskaEth 407abec3b0 fix: 大屏背景图被兜底渐变盖住 + 配置/规则也搬到用户数据目录
1) 大屏背景图不生效:App.vue 里 .bg 与 .bg-fallback 都是 absolute inset:0,
   而兜底渐变是不透明的且在图片之后绘制 → 配了背景图也只看得到渐变。
   改成 v-if/v-else 互斥(用无头 Chromium 真渲染对照验证:修复后取到图片像素,
   回退版本只剩渐变)。新增 background-layer.test.ts 锁住层次关系。

2) 规则/config 仍在安装目录,覆盖安装/卸载会连配置一起删:现在三样都落在
   %LOCALAPPDATA%\ScoreboardConsole\(与数据目录同一基座):
   - console\config.json(Console 读写都用这份)
   - config.yaml(Console 用绝对路径 -config 传给服务端与 passwd)
   - rules\(首次从安装目录复制过去,之后只认用户目录那份)
   首次运行复制迁移、已存在不覆盖、不可写则回落安装目录并记日志(不影响启动);
   开发态行为不变。备份脚本与文档同步。
   注意 resolveExecutable 必须显式传部署包根目录,否则会去用户目录找 scoreboard.exe。

自检:服务端 11 包全绿;console 语法 16 文件 + node:test 20/20;
前端 vue-tsc + build、node --test 69/69。
2026-09-10 10:06:21 +08:00

741 lines
27 KiB
JavaScript
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'use strict'
const fs = require('fs')
const path = require('path')
const {
app,
BrowserWindow,
Menu,
Tray,
ipcMain,
powerSaveBlocker,
screen
} = require('electron')
const { loadConfig, updateConfig, resolveExecutable } = require('./config')
const { resolveDataDir, migrateLegacyData, isInside } = require('./datadir')
const { resolveUserRoot, planUserPaths, prepareUserPaths } = require('./userpaths')
const { LogBus } = require('./log-bus')
const { ServiceSupervisor, healthHost } = require('./service')
const { DisplayManager } = require('./displays')
const { fetchDisplayInstances } = require('./instances')
const { createTrayIcon } = require('./tray-icon')
const { validateAccountField, buildPasswdArgs, runPasswd } = require('./account')
// 现场只允许一个实例:两个 Console 会互相抢同一个服务端端口和同一块大屏
if (!app.requestSingleInstanceLock()) {
app.quit()
} else {
main()
}
function main() {
let cfg = null
let log = null
let service = null
let displays = null
let adminWindow = null
let serverAdminWindow = null
let tray = null
let powerBlockerId = null
let displayFallbackTimer = null
let quitting = false
let shutdownDone = false
let exePath = null
// 解析后的数据目录信息(见 datadir.js),拉起服务端和 passwd 都用它
let dataDirInfo = null
// 解析后的用户配置/规则路径(见 userpaths.js):console\config.json、config.yaml、rules\
let userPaths = null
// 大屏实例看板只在管理窗口可见时轮询,窗口隐藏即停表
let instancesTimer = null
let instancesLastReason = null
// passwd 子进程同一时刻只允许一个:并发写同一个 sqlite 库没有意义,也会让输出互相串
let accountBusy = false
// 部署包根目录:打包后 = exe 所在目录(安装目录),开发态 = 仓库的 console\。
// 注意别和下面数据目录用的 installDir 混用:那个取的是**服务端 exe** 所在目录,
// 开发态两者可能不是同一个地方。
function appDir() {
return app.isPackaged ? path.dirname(app.getPath('exe')) : path.join(__dirname, '..')
}
// Console 自己的 config.json:打包后在 <用户根>\console\config.json(配置/规则已经搬出安装
// 目录,覆盖安装不会丢),开发态仍是仓库里的 console\config.json。
// SCOREBOARD_CONSOLE_CONFIG 优先级最高,方便本机临时换一份配置跑。
function resolveConfigPath() {
if (process.env.SCOREBOARD_CONSOLE_CONFIG) {
return path.resolve(process.env.SCOREBOARD_CONSOLE_CONFIG)
}
return userPaths ? userPaths.consoleConfig : path.join(__dirname, '..', 'config.json')
}
// 开关显示以系统实际状态为准:打包后的 Windows 读登录项 enabled,其余回落配置值。
function openAtLoginEffective() {
const configured = cfg ? cfg.values.startup.openAtLogin === true : false
if (!app.isPackaged || process.platform !== 'win32') return configured
try {
return app.getLoginItemSettings().executableWillLaunchAtLogin === true
} catch {
return configured
}
}
function statusSnapshot() {
const status = service ? service.status : { state: 'stopped', stateLabel: '已停止' }
return {
...status,
configPath: cfg ? cfg.path : null,
configWarning: cfg ? cfg.warning : null,
displays: displays ? displays.getInfo() : [],
powerSaveBlocked: powerBlockerId !== null ? powerSaveBlocker.isStarted(powerBlockerId) : false,
openAtLogin: openAtLoginEffective(),
openAtLoginSupported: app.isPackaged && (process.platform === 'win32' || process.platform === 'darwin'),
appVersion: app.getVersion()
}
}
function sendToAdmin(channel, payload) {
if (adminWindow && !adminWindow.isDestroyed()) {
adminWindow.webContents.send(channel, payload)
}
}
function broadcastStatus() {
sendToAdmin('service:status', statusSnapshot())
}
function showAdmin() {
if (!adminWindow || adminWindow.isDestroyed()) {
createAdminWindow()
return
}
if (adminWindow.isMinimized()) adminWindow.restore()
adminWindow.show()
adminWindow.focus()
}
function createAdminWindow() {
const { width, height } = cfg.values.admin
adminWindow = new BrowserWindow({
width,
height,
minWidth: 860,
minHeight: 600,
title: '赛事积分榜 · 服务管理',
backgroundColor: '#0f1420',
show: false,
// 标题栏由页面自绘;titleBarStyle 只是兜底,防止某些平台忽略 frame:false
frame: false,
titleBarStyle: 'hidden',
webPreferences: {
preload: path.join(__dirname, '..', 'renderer', 'preload.js'),
contextIsolation: true,
nodeIntegration: false,
sandbox: true
}
})
bindWindowStateEvents(adminWindow)
adminWindow.loadFile(path.join(__dirname, '..', 'renderer', 'index.html'))
adminWindow.once('ready-to-show', () => adminWindow.show())
// 关窗只隐藏,服务端和守护逻辑要继续在托盘里跑
adminWindow.on('close', (event) => {
if (quitting) return
event.preventDefault()
adminWindow.hide()
log.push('console', '管理窗口已最小化到托盘(服务端继续运行)')
})
// 实例看板只在窗口可见时轮询,隐藏/关闭即停表
adminWindow.on('show', startInstancesPolling)
adminWindow.on('hide', stopInstancesPolling)
adminWindow.on('closed', () => {
stopInstancesPolling()
adminWindow = null
})
}
function adminPanelUrl() {
// 复用服务端的地址推导:host 配成 0.0.0.0/:: 时本机也要走回环
if (service) return service.status.adminUrl
return `http://${healthHost(cfg.values.server)}:${cfg.values.server.port}/admin`
}
function serverHost() {
if (service) return service.healthHost()
return healthHost(cfg.values.server)
}
// 大屏实例看板:读服务端 GET /api/display/instances 并推给管理窗口。
// 失败只按状态变化记一次日志,避免未登录/服务未启动时刷屏。
async function pollDisplayInstances() {
let result
try {
result = await fetchDisplayInstances({ host: serverHost(), port: cfg.values.server.port })
} catch (err) {
result = { ok: false, reason: 'error', message: `读取大屏实例失败:${err.message}` }
}
if (result.ok) {
if (instancesLastReason) {
instancesLastReason = null
log.push('console', `大屏实例列表恢复读取(${result.instances.length} 个实例)`)
}
} else if (result.reason !== instancesLastReason) {
instancesLastReason = result.reason
log.push('console', `读取大屏实例失败:${result.message}`)
}
sendToAdmin('display:instances', result)
return result
}
function startInstancesPolling() {
if (instancesTimer) return
pollDisplayInstances()
instancesTimer = setInterval(pollDisplayInstances, 5000)
}
function stopInstancesPolling() {
if (!instancesTimer) return
clearInterval(instancesTimer)
instancesTimer = null
}
function showServerAdmin() {
if (!serverAdminWindow || serverAdminWindow.isDestroyed()) {
createServerAdminWindow()
return
}
if (serverAdminWindow.isMinimized()) serverAdminWindow.restore()
serverAdminWindow.show()
serverAdminWindow.focus()
}
// 服务端管理面板是 Web 页面,用无边框 Electron 窗口承载,省得现场再开浏览器
function createServerAdminWindow() {
const { width, height } = cfg.values.admin
serverAdminWindow = new BrowserWindow({
width: Math.max(width, 1100),
height,
minWidth: 900,
minHeight: 620,
title: '赛事积分榜 · 服务端管理面板',
backgroundColor: '#161616',
show: false,
frame: false,
titleBarStyle: 'hidden',
webPreferences: {
preload: path.join(__dirname, '..', 'renderer', 'shell-preload.js'),
contextIsolation: true,
nodeIntegration: false,
sandbox: true
}
})
bindWindowStateEvents(serverAdminWindow)
const url = adminPanelUrl()
log.push('console', `打开服务端管理面板:${url}`)
serverAdminWindow.loadURL(url).catch((err) => {
log.push('console', `服务端管理面板加载失败:${err.message}`)
})
// 加载失败时 ready-to-show 不会触发,兜底把窗口显示出来,否则用户看不到任何反馈
const reveal = () => {
if (serverAdminWindow && !serverAdminWindow.isDestroyed()) {
serverAdminWindow.show()
serverAdminWindow.focus()
}
}
serverAdminWindow.once('ready-to-show', reveal)
serverAdminWindow.webContents.on('did-fail-load', (_event, _code, _desc, _url, isMainFrame) => {
if (isMainFrame) reveal()
})
serverAdminWindow.on('closed', () => {
serverAdminWindow = null
})
}
// 服务端管理面板是大屏窗口的第二个入口:页名只收 ASCII slug,
// 其余(含空值)交给 DisplayManager 回落配置里的默认页
function safeDisplayPage(value) {
return typeof value === 'string' && /^[a-z0-9-]{1,32}$/.test(value) ? value : null
}
function findDisplay(displayId) {
return screen.getAllDisplays().find((item) => String(item.id) === String(displayId)) || null
}
// 全屏窗口只允许出现在「多屏 + 非主屏」上:单屏或主屏开全屏会把用户桌面整个盖住,
// 现场又没有键盘能退出来。所以放不放行由主进程判定,页面传什么都不作数。
function openDisplayWindow(displayId, options) {
if (!displays) return { ok: false, created: false, mode: null, message: '显示器管理尚未就绪' }
// IPC 入参一律当不可信处理
const payload = options && typeof options === 'object' ? options : {}
const target = findDisplay(displayId)
if (!target) return { ok: false, created: false, mode: null, message: '未找到该显示器,可能已被拔出' }
const all = screen.getAllDisplays()
const singleMachine = all.length <= 1
const allowFullscreen = !singleMachine && target.id !== screen.getPrimaryDisplay().id
const wantedFullscreen = payload.fullscreen === true
const downgraded = wantedFullscreen && !allowFullscreen
const result = displays.openOn(target, {
page: safeDisplayPage(payload.page),
single: !(wantedFullscreen && allowFullscreen)
})
log.push('console', `管理面板${result.created ? '创建' : '聚焦'}大屏窗口 display=${target.id}(${result.mode === 'kiosk' ? '全屏 kiosk' : '窗口化'})`)
if (downgraded) {
const reason = singleMachine ? '当前只有一个显示器' : '主显示器'
log.push('console', `管理面板请求在 display=${target.id} 上开全屏:${reason}只能窗口化,已降级`)
}
return {
ok: true,
created: result.created,
mode: result.mode,
message: downgraded ? `${singleMachine ? '当前只有一个显示器' : '主显示器'}只能窗口化` : undefined
}
}
function closeDisplayWindow(displayId) {
if (!displays) return { ok: false, closed: false, message: '显示器管理尚未就绪' }
const target = findDisplay(displayId)
// 显示器拔了但窗口还在时,也允许按原 id 直接收窗
const closed = displays.closeDisplay(target ? target.id : Number(displayId))
return { ok: true, closed }
}
// 渲染层要随时知道最大化状态,才能在「最大化/还原」之间换图标
function bindWindowStateEvents(win) {
const notify = () => {
if (win.isDestroyed()) return
win.webContents.send('window:maximize-changed', win.isMaximized())
}
win.on('maximize', notify)
win.on('unmaximize', notify)
}
function ensureDisplays() {
if (!displays || displays.enabled) return
if (displayFallbackTimer) {
clearTimeout(displayFallbackTimer)
displayFallbackTimer = null
}
displays.enable()
}
function buildTrayMenu() {
const status = statusSnapshot()
const busy = status.state === 'starting' || status.state === 'running' || status.state === 'stopping'
return Menu.buildFromTemplate([
{
label: `服务端:${status.stateLabel}${status.healthy ? ' · 就绪' : ''}`,
enabled: false
},
{ type: 'separator' },
{ label: '启动服务', enabled: !busy, click: () => service.start() },
{ label: '停止服务', enabled: busy, click: () => service.stop() },
{ label: '重启服务', enabled: busy, click: () => service.restart() },
{ type: 'separator' },
{ label: '打开管理端', click: () => showAdmin() },
{ label: '打开服务端管理面板', click: () => showServerAdmin() },
{ type: 'separator' },
{
label: '退出',
click: () => {
quitting = true
app.quit()
}
}
])
}
function refreshTray() {
if (!tray || tray.isDestroyed()) return
const status = statusSnapshot()
tray.setToolTip(`Scoreboard Console · ${status.stateLabel}${status.healthy ? ' · 就绪' : ''}`)
tray.setContextMenu(buildTrayMenu())
}
function createTray() {
tray = new Tray(createTrayIcon())
tray.setToolTip('Scoreboard Console')
tray.setContextMenu(buildTrayMenu())
tray.on('double-click', () => showAdmin())
}
// 开机自启:只对打包后的程序有意义,开发态注册的是 electron 可执行文件。
// Windows 上始终注册登录项(任务管理器「启动」里能看到),用 enabled 控制是否真的拉起:
// 实测 {openAtLogin:true, enabled:false} → openAtLogin=true 且 executableWillLaunchAtLogin=false,
// 即「已注册但未启用」。macOS 没有 enabled 参数,只能注册/注销。
function applyOpenAtLogin() {
if (!app.isPackaged || (process.platform !== 'win32' && process.platform !== 'darwin')) return
const wanted = cfg.values.startup?.openAtLogin === true
try {
app.setLoginItemSettings(loginItemSettings(wanted))
log.push('console', wanted ? '开机自启已启用' : '开机自启已注册但未启用')
} catch (err) {
log.push('console', `设置开机自启失败:${err.message}`)
}
}
// 配置为准:把开关值落到 config.json(只动 startup.openAtLogin)
function writeOpenAtLogin(value) {
updateConfig(cfg.path, (raw) => {
raw.startup = { ...(raw.startup || {}), openAtLogin: value }
})
}
function loginItemSettings(enabled) {
return process.platform === 'win32'
? { openAtLogin: true, enabled }
: { openAtLogin: enabled }
}
// 服务管理窗口的「开机自启」开关:登录项一直保留,只切换是否真正随系统拉起。
function setOpenAtLogin(enabled) {
if (!cfg) return { ok: false, message: '配置尚未加载' }
const wanted = enabled === true
const previous = cfg.values.startup?.openAtLogin === true
cfg.values.startup = { ...(cfg.values.startup || {}), openAtLogin: wanted }
try {
writeOpenAtLogin(wanted)
} catch (err) {
cfg.values.startup.openAtLogin = previous
log.push('console', `写入开机自启配置失败:${err.message}`)
return { ok: false, message: `保存配置失败:${err.message}` }
}
if (app.isPackaged && (process.platform === 'win32' || process.platform === 'darwin')) {
try {
app.setLoginItemSettings(loginItemSettings(wanted))
} catch (err) {
// 登录项没写成功,配置也回滚,避免界面与系统状态不一致
cfg.values.startup.openAtLogin = previous
try {
writeOpenAtLogin(previous)
} catch (rollbackErr) {
log.push('console', `回滚开机自启配置失败:${rollbackErr.message}`)
}
log.push('console', `设置开机自启失败:${err.message}`)
return { ok: false, message: `写入登录项失败:${err.message}` }
}
}
log.push('console', wanted ? '开机自启已启用' : '开机自启已关闭(登录项保留,任务管理器里可见)')
return { ok: true, openAtLogin: wanted }
}
// 服务端用什么配置文件,passwd 就得用同一份,否则改的是另一个 data/ 下的账号;
// 打包态这份在用户数据目录里,Console 已经解析好了绝对路径(见 userpaths.js)
function passwdConfigArg() {
if (userPaths && userPaths.serverConfig) return userPaths.serverConfig
const args = Array.isArray(cfg.values.server.args) ? cfg.values.server.args : []
const index = args.indexOf('-config')
if (index !== -1 && typeof args[index + 1] === 'string' && args[index + 1]) {
return args[index + 1]
}
return 'config.yaml'
}
// 数据目录同理:不带上同一个 -data,passwd 会改到另一个库里的账号上
function passwdDataArg() {
return dataDirInfo && dataDirInfo.passToServer ? dataDirInfo.dir : ''
}
// 账号重置走同目录的 scoreboard.exe passwd 子命令:本机进程、不经 HTTP,
// 所以不需要任何登录态,这就是面板能「免验证」的原因。
async function resetAdminAccount(event, payload) {
if (accountBusy) return { ok: false, error: '上一次重置还没结束,请稍候再试' }
// IPC 入参一律当不可信处理
if (payload === null || typeof payload !== 'object') payload = {}
const currentUsername = typeof payload.currentUsername === 'string' ? payload.currentUsername.trim() : ''
const newUsername = typeof payload.newUsername === 'string' ? payload.newUsername.trim() : ''
const password = typeof payload.password === 'string' ? payload.password : ''
const invalid =
validateAccountField(currentUsername, '当前用户名', true) ||
validateAccountField(newUsername, '新用户名', false) ||
validateAccountField(password, '新密码', false)
if (invalid) return { ok: false, error: invalid }
const exe = exePath || resolveExecutable(cfg.values.server.exe, cfg.path, appDir()).path
if (!exe || !fs.existsSync(exe)) {
return { ok: false, error: `未找到服务端程序:${exe || cfg.values.server.exe}` }
}
const configArg = passwdConfigArg()
const dataDirArg = passwdDataArg()
const args = buildPasswdArgs({ configArg, dataDir: dataDirArg, currentUsername, newUsername, password })
const sender = event.sender
accountBusy = true
// 日志里不能带明文密码
log.push(
'console',
`重置管理员账号:${exe} passwd -config ${configArg}` +
`${dataDirArg ? ` -data ${dataDirArg}` : ''} -user ${currentUsername}` +
`${newUsername ? ` -new-username ${newUsername}` : ''}(密码已隐藏)`
)
try {
const result = await runPasswd({
exePath: exe,
args,
onOutput: (text) => {
if (!sender.isDestroyed()) sender.send('account:output', text)
}
})
const reason = result.error
? result.error
: `退出码 ${result.exitCode}${result.signal ? `,信号 ${result.signal}` : ''}`
log.push('console', `重置管理员账号${result.ok ? '完成' : '失败'}(${reason})`)
return result
} finally {
accountBusy = false
}
}
function registerIpc() {
ipcMain.handle('service:get-status', () => statusSnapshot())
ipcMain.handle('account:reset', (event, payload) => resetAdminAccount(event, payload))
ipcMain.handle('service:start', () => {
service.start()
return statusSnapshot()
})
ipcMain.handle('service:stop', async () => {
await service.stop()
return statusSnapshot()
})
ipcMain.handle('service:restart', async () => {
await service.restart()
return statusSnapshot()
})
ipcMain.handle('log:tail', () => (log ? log.tail() : []))
ipcMain.handle('log:clear', () => {
if (log) log.clear()
return true
})
ipcMain.handle('display:relayout', () => {
if (displays && displays.enabled) displays.relayout()
return statusSnapshot()
})
ipcMain.handle('display:list', () => {
if (!displays) return { single: true, displays: [] }
return displays.listDisplays()
})
ipcMain.handle('display:open', (event, displayId, options) => openDisplayWindow(displayId, options))
ipcMain.handle('display:close', (event, displayId) => closeDisplayWindow(displayId))
ipcMain.handle('app:open-admin-window', () => {
showAdmin()
return true
})
ipcMain.handle('app:open-server-admin', () => {
showServerAdmin()
return true
})
ipcMain.handle('display:instances-get', () => pollDisplayInstances())
ipcMain.handle('startup:set-open-at-login', (event, enabled) => setOpenAtLogin(enabled))
// 窗口控制统一从 event.sender 反查窗口,多个窗口共用同一套通道
ipcMain.handle('window:minimize', (event) => {
const win = BrowserWindow.fromWebContents(event.sender)
if (win && !win.isDestroyed()) win.minimize()
return true
})
ipcMain.handle('window:maximize', (event) => {
const win = BrowserWindow.fromWebContents(event.sender)
if (!win || win.isDestroyed()) return false
// 以「切换」语义实现,避免按钮在已最大化时点了没反应
const next = !win.isMaximized()
if (next) win.maximize()
else win.unmaximize()
return next
})
ipcMain.handle('window:close', (event) => {
const win = BrowserWindow.fromWebContents(event.sender)
if (win && !win.isDestroyed()) win.close()
return true
})
ipcMain.handle('window:is-maximized', (event) => {
const win = BrowserWindow.fromWebContents(event.sender)
return Boolean(win && !win.isDestroyed() && win.isMaximized())
})
}
app.whenReady().then(() => {
const bundleDir = appDir()
// 配置与规则跟数据目录一样搬出安装目录(见 userpaths.js)。这一步在加载配置之前做:
// Console 自己的 config.json 也要先落到用户目录。失败只记日志,攒着等日志器建好再写。
const setupNotes = []
userPaths = prepareUserPaths({
plan: planUserPaths({
installDir: bundleDir,
userRoot: resolveUserRoot(process.env),
isPackaged: app.isPackaged
}),
log: (message) => setupNotes.push(message)
})
cfg = loadConfig(resolveConfigPath())
log = new LogBus({
maxLines: cfg.values.log.maxLines,
// 日志固定在部署包根目录的 logs\ 下(log.file 相对它解析):配置文件搬走了,
// 但日志是易失的排查材料,位置保持原样,现场习惯和文档都不用改
file: path.resolve(bundleDir, cfg.values.log.file || 'logs/console.log'),
maxFileBytes: cfg.values.log.maxFileBytes
})
log.push('console', `Scoreboard Console v${app.getVersion()} 启动(配置:${cfg.path})`)
for (const note of setupNotes) log.push('console', note)
if (userPaths.mode === 'user') {
log.push('console', `用户数据目录:${userPaths.root}(Console 配置、服务端 config.yaml、rules 都在这里,覆盖安装不会丢)`)
}
if (cfg.warning) log.push('console', cfg.warning)
const resolved = resolveExecutable(cfg.values.server.exe, cfg.path, bundleDir)
exePath = resolved.path
log.push('console', `服务端程序:${resolved.path}`)
const installDir = path.dirname(resolved.path)
dataDirInfo = resolveDataDir({
values: cfg.values,
installDir,
env: process.env,
isPackaged: app.isPackaged
})
// 老版本把数据放在安装目录里,而覆盖安装会先静默跑旧卸载器把安装目录整个删掉,
// 所以先做一次性迁移。只在打包态做,开发态不动仓库里的 data/。
if (app.isPackaged && dataDirInfo.passToServer) {
migrateLegacyData({
targetDir: dataDirInfo.dir,
legacyDir: path.join(installDir, 'data'),
log: (message) => log.push('console', message)
})
}
log.push(
'console',
`数据目录:${dataDirInfo.dir}${dataDirInfo.passToServer ? '' : '(沿用服务端默认)'}`
)
if (dataDirInfo.passToServer && isInside(installDir, dataDirInfo.dir)) {
log.push('console', `警告:数据目录仍在安装目录内(${dataDirInfo.dir}),覆盖安装时会被删除`)
}
service = new ServiceSupervisor({
values: cfg.values,
exePath: resolved.path,
log,
dataDir: dataDirInfo.passToServer ? dataDirInfo.dir : null,
configPath: userPaths.serverConfig
})
displays = new DisplayManager({
values: cfg.values,
server: cfg.values.server,
log
})
log.onLine((line) => sendToAdmin('log:line', line))
service.on('status', (status) => {
broadcastStatus()
refreshTray()
// 服务停了,大屏已无数据可显示,同步关掉扩展屏窗口;
// 放在状态回调里,IPC 按钮和托盘菜单两条停止路径都能覆盖。
if (status.state === 'stopped') {
if (displayFallbackTimer) {
clearTimeout(displayFallbackTimer)
displayFallbackTimer = null
}
if (displays && displays.enabled) {
displays.closeAll()
log.push('console', '服务已停止,大屏窗口已关闭')
}
return
}
if (!status.healthy) return
// 服务端恢复后必须让大屏重新加载,否则页面还停在断线兜底画面上
if (displays.enabled) displays.relayout()
else ensureDisplays()
})
createAdminWindow()
createTray()
registerIpc()
// 单实例锁在 whenReady 之前就生效,但回调要用 cfg;注册放在这里,
// 避免第二个实例在配置加载完成前触发 showAdmin() 读到 null
app.on('second-instance', () => showAdmin())
// 开机自启默认关闭,按 config.json 的 startup.openAtLogin 决定是否注册
applyOpenAtLogin()
// 防熄屏要在服务端起来之前就生效,否则开机后第一段时间屏幕仍会休眠
try {
powerBlockerId = powerSaveBlocker.start('prevent-display-sleep')
log.push('console', `防熄屏已启用(powerSaveBlocker=${powerBlockerId},生效=${powerSaveBlocker.isStarted(powerBlockerId)})`)
} catch (err) {
powerBlockerId = null
log.push('console', `防熄屏启用失败:${err.message}`)
}
if (cfg.values.server.autoStart) {
service.start()
} else {
log.push('console', '配置为不自动启动,等待手动启动服务端')
}
// 服务端迟迟不健康(例如首次迁移很慢)也要把大屏开出来,别让现场只看到桌面
const wait = Number(cfg.values.display.waitForServerMs) || 0
if (wait > 0) {
displayFallbackTimer = setTimeout(() => {
displayFallbackTimer = null
if (displays && !displays.enabled) {
log.push('console', `等待服务端就绪超过 ${Math.round(wait / 1000)} 秒,先打开大屏窗口`)
ensureDisplays()
}
}, wait)
}
})
// 常驻托盘:窗口全关也不退出,服务端要继续守着
app.on('window-all-closed', () => {})
app.on('before-quit', (event) => {
quitting = true
if (shutdownDone) return
event.preventDefault()
const finish = () => {
stopInstancesPolling()
if (displays) displays.closeAll()
if (powerBlockerId !== null) powerSaveBlocker.stop(powerBlockerId)
if (log) log.close()
shutdownDone = true
app.quit()
}
if (service) {
service.stop().then(finish).catch(finish)
} else {
finish()
}
})
app.on('quit', () => {
stopInstancesPolling()
if (service) service.dispose()
})
}