'use strict' const fs = require('fs') const http = require('http') const path = require('path') const { EventEmitter } = require('events') const { spawn } = require('child_process') const STATE_LABEL = { stopped: '已停止', starting: '启动中', running: '运行中', stopping: '停止中', crashed: '异常退出' } // 服务端守护:拉起 scoreboard.exe、转发日志、健康探测、崩溃自动重启。 // 现场无人值守,所以「崩了自动拉起」比「暴露复杂控制」更重要。 class ServiceSupervisor extends EventEmitter { constructor({ values, exePath, log }) { super() this.values = values this.server = values.server this.exePath = exePath this.log = log this.child = null this.state = 'stopped' this.healthy = false this.pid = null this.restarts = 0 this.startedAt = null this.lastError = null this.stopRequested = false this.healthTimer = null this.restartTimer = null this.forceKillTimer = null } get status() { const host = this.healthHost() return { state: this.state, stateLabel: STATE_LABEL[this.state] || this.state, healthy: this.healthy, pid: this.pid, restarts: this.restarts, startedAt: this.startedAt, lastError: this.lastError, exePath: this.exePath, url: `http://${host}:${this.server.port}`, adminUrl: `http://${host}:${this.server.port}/admin` } } // 服务端可能监听 0.0.0.0,本机探测要走回环地址 healthHost() { const host = this.server.host || '127.0.0.1' return host === '0.0.0.0' || host === '::' ? '127.0.0.1' : host } emitStatus() { this.emit('status', this.status) } setState(state, patch = {}) { const changed = this.state !== state this.state = state Object.assign(this, patch) if (changed) { this.log.push('console', `服务状态:${STATE_LABEL[state] || state}${this.lastError ? `(${this.lastError})` : ''}`) } this.emitStatus() } start() { if (this.child || this.state === 'starting' || this.state === 'running') return this.status this.stopRequested = false if (!this.exePath || !fs.existsSync(this.exePath)) { this.setState('crashed', { lastError: `未找到服务端程序:${this.exePath || this.server.exe}` }) return this.status } const args = Array.isArray(this.server.args) ? this.server.args : [] // 工作目录取 exe 所在目录:部署包里 config.yaml / data/ 都跟 exe 平级 const cwd = path.dirname(this.exePath) this.lastError = null this.startedAt = new Date().toISOString() this.setState('starting') this.log.push('console', `启动服务端:${this.exePath} ${args.join(' ')}(cwd=${cwd})`) let child try { child = spawn(this.exePath, args, { cwd, windowsHide: true, stdio: ['ignore', 'pipe', 'pipe'] }) } catch (err) { this.setState('crashed', { lastError: `启动失败:${err.message}` }) this.scheduleRestart() return this.status } this.child = child this.pid = child.pid if (child.stdout) { child.stdout.setEncoding('utf8') child.stdout.on('data', (chunk) => this.log.append('server', chunk)) } if (child.stderr) { child.stderr.setEncoding('utf8') child.stderr.on('data', (chunk) => this.log.append('server!', chunk)) } child.on('error', (err) => { this.log.push('console', `服务端进程错误:${err.message}`) this.setState('crashed', { lastError: err.message }) }) child.on('exit', (code, signal) => this.handleExit(code, signal)) this.setState('running') this.startHealthCheck() return this.status } handleExit(code, signal) { if (this.forceKillTimer) { clearTimeout(this.forceKillTimer) this.forceKillTimer = null } this.stopHealthCheck() this.child = null this.pid = null this.healthy = false const reason = signal ? `信号 ${signal}` : `退出码 ${code}` if (this.stopRequested) { this.log.push('console', `服务端已停止(${reason})`) this.setState('stopped', { lastError: null }) return } this.setState('crashed', { lastError: `服务端意外退出(${reason})` }) this.scheduleRestart() } scheduleRestart() { const max = Number(this.server.maxRestarts) || 0 if (max > 0 && this.restarts >= max) { this.log.push('console', `已达到最大重启次数 ${max},不再自动拉起`) return } const delay = (Number(this.server.restartDelayMs) || 3000) * Math.min(this.restarts + 1, 5) this.restarts += 1 this.log.push('console', `${Math.round(delay / 1000)} 秒后自动重启服务端(第 ${this.restarts} 次)`) this.emitStatus() if (this.restartTimer) clearTimeout(this.restartTimer) this.restartTimer = setTimeout(() => { this.restartTimer = null if (!this.stopRequested) this.start() }, delay) } stop() { return new Promise((resolve) => { if (this.restartTimer) { clearTimeout(this.restartTimer) this.restartTimer = null } const child = this.child if (!child) { this.setState('stopped', { lastError: null }) resolve() return } this.stopRequested = true this.setState('stopping') this.log.push('console', '正在停止服务端…') child.once('exit', () => resolve()) try { child.kill() } catch (err) { this.log.push('console', `发送停止信号失败:${err.message}`) } // Go 服务端有 10s 优雅关闭窗口,超过 5s 仍未退出就强杀,避免 Console 退不干净 this.forceKillTimer = setTimeout(() => { if (this.child && this.pid) { this.log.push('console', '服务端未在 5 秒内退出,强制结束') try { this.child.kill('SIGKILL') } catch { // 进程可能已经没了 } } }, 5000) }) } async restart() { await this.stop() this.restarts = 0 return this.start() } startHealthCheck() { this.stopHealthCheck() const interval = Number(this.server.healthIntervalMs) || 5000 const tick = () => this.probe() setTimeout(tick, 800) this.healthTimer = setInterval(tick, interval) } stopHealthCheck() { if (this.healthTimer) { clearInterval(this.healthTimer) this.healthTimer = null } } probe() { if (!this.child) return const request = http.get( { host: this.healthHost(), port: this.server.port, path: '/api/health', timeout: 2500 }, (response) => { response.resume() const ok = response.statusCode === 200 this.setHealthy(ok) } ) request.on('timeout', () => request.destroy()) request.on('error', () => this.setHealthy(false)) } setHealthy(ok) { if (this.healthy === ok) return this.healthy = ok this.log.push('console', ok ? '服务端健康检查通过' : '服务端健康检查失败(等待重试)') this.emitStatus() } dispose() { if (this.restartTimer) clearTimeout(this.restartTimer) if (this.forceKillTimer) clearTimeout(this.forceKillTimer) this.stopHealthCheck() this.removeAllListeners() } } module.exports = { ServiceSupervisor, STATE_LABEL }