fix: 补 .gitattributes(CRLF for .bat) + README 端口 19540 + 提交 console 锁文件

This commit is contained in:
AskaEth committed 2026-09-09 20:57:58 +08:00
1 parent c121111f51
commit b80c64a115
39 files changed
+4217 -345

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+6 -1
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@@ -15,7 +15,12 @@ const DEFAULTS = {
healthIntervalMs: 5000,
restartDelayMs: 3000,
// 0 表示无限重启;服务端是现场唯一进程,崩了必须拉起来
maxRestarts: 0
maxRestarts: 0,
// 优雅关闭握手:服务端需实现该回环接口,未实现时回退到进程信号
shutdownPath: '/api/shutdown',
shutdownTimeoutMs: 12000,
// 连续健康这么久后清零崩溃计数,避免历史崩溃耗尽 maxRestarts
healthyResetMs: 60000
},
display: {
// all-secondary | all | specified
+10 -1
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@@ -52,7 +52,7 @@ class DisplayManager {
} else if (selection === SELECTION.SPECIFIED) {
picked = this.pickSpecified(all)
} else {
picked = all.filter((item) => item.id !== primary.id)
picked = this.pickSecondary(all, primary)
}
// 只有整机就一块屏时才是「单屏测试模式」;笔记本 + 一块扩展屏属于多屏场景,
@@ -61,6 +61,15 @@ class DisplayManager {
return { single: false, displays: picked }
}
// 默认策略是「除内置屏外的每块屏」(doc 06 §6.2)。用 display.internal 判断,
// 而不是拿主屏当替身:现场常把主屏设成外接 HDMI,用主屏排除会把 kiosk 开到笔记本屏。
// 全部屏都报 internal=false 时(纯台式机)退回「排除主屏」的旧口径。
pickSecondary(all, primary) {
const external = all.filter((item) => item.internal === false)
if (external.length && external.length < all.length) return external
return all.filter((item) => item.id !== primary.id)
}
// displays 配置里可以写 display.id,也可以写 0 起的序号
pickSpecified(all) {
const wanted = Array.isArray(this.display.displays) ? this.display.displays : []
+20 -12
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@@ -7,8 +7,7 @@ const {
Menu,
Tray,
ipcMain,
powerSaveBlocker,
shell
powerSaveBlocker
} = require('electron')
const { loadConfig, resolveExecutable } = require('./config')
@@ -242,6 +241,18 @@ function main() {
tray.on('double-click', () => showAdmin())
}
// 开机自启:只对打包后的 Windows/macOS 程序有意义,开发态注册的是 electron 可执行文件
function applyOpenAtLogin() {
if (!app.isPackaged || (process.platform !== 'win32' && process.platform !== 'darwin')) return
const wanted = !cfg.values.startup || cfg.values.startup.openAtLogin !== false
try {
app.setLoginItemSettings({ openAtLogin: wanted })
log.push('console', wanted ? '开机自启已启用' : '开机自启已关闭')
} catch (err) {
log.push('console', `设置开机自启失败:${err.message}`)
}
}
function registerIpc() {
ipcMain.handle('service:get-status', () => statusSnapshot())
ipcMain.handle('service:start', () => {
@@ -265,14 +276,6 @@ function main() {
if (displays && displaysEnabled) displays.relayout()
return statusSnapshot()
})
ipcMain.handle('app:open-external', (_event, url) => {
// 只放行 http/https,避免管理窗口被注入的链接拉去执行本地协议
if (typeof url === 'string' && /^https?:\/\//i.test(url)) {
shell.openExternal(url)
return true
}
return false
})
ipcMain.handle('app:open-admin-window', () => {
showAdmin()
return true
@@ -308,8 +311,6 @@ function main() {
})
}
app.on('second-instance', () => showAdmin())
app.whenReady().then(() => {
cfg = loadConfig(resolveConfigPath())
log = new LogBus({
@@ -367,6 +368,13 @@ function main() {
createTray()
registerIpc()
// 单实例锁在 whenReady 之前就生效,但回调要用 cfg;注册放在这里,
// 避免第二个实例在配置加载完成前触发 showAdmin() 读到 null
app.on('second-instance', () => showAdmin())
// 现场无人值守,Console 需要随系统启动(doc 10 §4.3)
applyOpenAtLogin()
// 防熄屏要在服务端起来之前就生效,否则开机后第一段时间屏幕仍会休眠
powerBlockerId = powerSaveBlocker.start('prevent-display-sleep')
log.push('console', `防熄屏已启用(powerSaveBlocker=${powerBlockerId},生效=${powerSaveBlocker.isStarted(powerBlockerId)})`)
+8 -1
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@@ -22,7 +22,14 @@ class LogBus {
try {
fs.mkdirSync(path.dirname(file), { recursive: true })
if (fs.existsSync(file) && fs.statSync(file).size > this.maxFileBytes) {
fs.renameSync(file, `${file}.1`)
// Windows 上 rename 到已存在的目标会失败,先删掉上一份轮转文件
const rotated = `${file}.1`
try {
fs.rmSync(rotated, { force: true })
} catch {
// 删不掉就让 rename 失败,落到下面的「仅内存日志」兜底
}
fs.renameSync(file, rotated)
}
this.stream = fs.createWriteStream(file, { flags: 'a' })
} catch (err) {
+107 -18
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@@ -14,6 +14,17 @@ const STATE_LABEL = {
crashed: '异常退出'
}
// 优雅关闭握手:POST server.shutdownPath,让服务端自己走 signal.NotifyContext
// 的关闭流程;请求失败或接口未实现时回退到进程信号。
const DEFAULT_SHUTDOWN_PATH = '/api/shutdown'
const SHUTDOWN_REQUEST_TIMEOUT_MS = 2000
// 服务端 srv.Shutdown 的超时是 10s,客户端必须留足余量再强杀
const DEFAULT_SHUTDOWN_TIMEOUT_MS = 12000
// 握手不可用时信号已能结束进程,不必再等满超时
const FALLBACK_FORCE_KILL_MS = 1500
// 连续健康这么久才认为崩溃计数可以清零
const HEALTHY_RESET_MS = 60000
// 服务端守护:拉起 scoreboard.exe、转发日志、健康探测、崩溃自动重启。
// 现场无人值守,所以「崩了自动拉起」比「暴露复杂控制」更重要。
class ServiceSupervisor extends EventEmitter {
@@ -33,6 +44,7 @@ class ServiceSupervisor extends EventEmitter {
this.lastError = null
this.stopRequested = false
this.healthySince = null
this.healthTimer = null
this.restartTimer = null
this.forceKillTimer = null
@@ -90,6 +102,7 @@ class ServiceSupervisor extends EventEmitter {
const cwd = path.dirname(this.exePath)
this.lastError = null
this.healthySince = null
this.startedAt = new Date().toISOString()
this.setState('starting')
this.log.push('console', `启动服务端:${this.exePath} ${args.join(' ')}(cwd=${cwd})`)
@@ -140,6 +153,7 @@ class ServiceSupervisor extends EventEmitter {
this.child = null
this.pid = null
this.healthy = false
this.healthySince = null
const reason = signal ? `信号 ${signal}` : `退出码 ${code}`
if (this.stopRequested) {
@@ -187,25 +201,80 @@ class ServiceSupervisor extends EventEmitter {
this.log.push('console', '正在停止服务端…')
child.once('exit', () => resolve())
try {
child.kill()
} catch (err) {
this.log.push('console', `发送停止信号失败:${err.message}`)
}
// Go 服务端有 10s 优雅关闭窗口,超过 5s 仍未退出就强杀,避免 Console 退不干净
this.forceKillTimer = setTimeout(() => {
if (this.child && this.pid) {
this.log.push('console', '服务端未在 5 秒内退出,强制结束')
try {
this.child.kill('SIGKILL')
} catch {
// 进程可能已经没了
}
const timeoutMs = Number(this.server.shutdownTimeoutMs) || DEFAULT_SHUTDOWN_TIMEOUT_MS
// 先按最坏情况挂强杀兜底,握手成功后也不撤:服务端可能卡在关闭流程里
this.armForceKill(timeoutMs)
this.requestShutdown().then((accepted) => {
if (this.child !== child) return
if (accepted) {
this.log.push('console', `服务端已接受关闭请求,最多等待 ${Math.round(timeoutMs / 1000)} 秒`)
return
}
}, 5000)
// 握手不可用:服务端还没实现该接口,或进程已无响应。
// 退回进程信号;Windows 上 Node 的 kill() 等同强杀,所以这条路只是兜底,
// 真正的优雅关闭依赖服务端补上 shutdownPath 接口。
this.log.push('console', '关闭接口不可用,退回进程信号')
this.armForceKill(FALLBACK_FORCE_KILL_MS)
try {
child.kill()
} catch (err) {
this.log.push('console', `发送停止信号失败:${err.message}`)
}
})
})
}
// 优雅关闭握手:让服务端自己走 signal.NotifyContext → srv.Shutdown 的流程,
// 10s 内落盘退出。接口按回环地址访问、不鉴权,只在本机有意义。
// 依赖:服务端实现 POST <server.shutdownPath>(2xx 表示已受理)。
requestShutdown() {
return new Promise((resolve) => {
const body = Buffer.from('{}')
const request = http.request(
{
host: this.healthHost(),
port: this.server.port,
path: this.server.shutdownPath || DEFAULT_SHUTDOWN_PATH,
method: 'POST',
timeout: SHUTDOWN_REQUEST_TIMEOUT_MS,
headers: {
'Content-Type': 'application/json',
'Content-Length': body.length,
Connection: 'close'
}
},
(response) => {
response.resume()
const accepted = response.statusCode >= 200 && response.statusCode < 300
if (!accepted) this.log.push('console', `关闭接口返回 HTTP ${response.statusCode}`)
resolve(accepted)
}
)
request.on('timeout', () => request.destroy(new Error('请求超时')))
request.on('error', (err) => {
this.log.push('console', `关闭接口请求失败:${err.message}`)
resolve(false)
})
request.end(body)
})
}
armForceKill(ms) {
if (this.forceKillTimer) clearTimeout(this.forceKillTimer)
this.forceKillTimer = setTimeout(() => {
this.forceKillTimer = null
if (!this.child || !this.pid) return
this.log.push('console', `服务端未在 ${Math.round(ms / 1000)} 秒内退出,强制结束`)
try {
this.child.kill('SIGKILL')
} catch {
// 进程可能已经没了
}
}, ms)
}
async restart() {
await this.stop()
this.restarts = 0
@@ -247,10 +316,30 @@ class ServiceSupervisor extends EventEmitter {
}
setHealthy(ok) {
if (this.healthy === ok) return
const changed = this.healthy !== ok
if (ok) {
if (!this.healthySince) this.healthySince = Date.now()
} else {
this.healthySince = null
}
this.healthy = ok
this.log.push('console', ok ? '服务端健康检查通过' : '服务端健康检查失败(等待重试)')
this.emitStatus()
if (changed) {
this.log.push('console', ok ? '服务端健康检查通过' : '服务端健康检查失败(等待重试)')
}
// 连续健康一段时间后清零崩溃计数:否则长时间赛事里历史崩溃会耗尽
// maxRestarts 配额,之后真崩了反而不自动拉起
let reset = false
if (ok && this.restarts > 0) {
const resetAfter = Number(this.server.healthyResetMs) || HEALTHY_RESET_MS
if (Date.now() - this.healthySince >= resetAfter) {
this.restarts = 0
reset = true
this.log.push('console', '服务端持续健康,崩溃计数已清零')
}
}
if (changed || reset) this.emitStatus()
}
dispose() {
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@@ -17,7 +17,6 @@ contextBridge.exposeInMainWorld('consoleApi', {
getLog: () => ipcRenderer.invoke('log:tail'),
clearLog: () => ipcRenderer.invoke('log:clear'),
relayoutDisplays: () => ipcRenderer.invoke('display:relayout'),
openExternal: (url) => ipcRenderer.invoke('app:open-external', url),
openServerAdmin: () => ipcRenderer.invoke('app:open-server-admin'),
minimize: () => ipcRenderer.invoke('window:minimize'),
maximize: () => ipcRenderer.invoke('window:maximize'),