feat: 公告持久化(底栏常驻)+ 团体可单独报名 + 榜单系数开关
公告: - 服务端把当前公告落库到 settings(display.announce_text / announce_seconds), 作为 display.announce 随 snapshot 与 /api/settings 下发(非 admin 快照也保留) - announce 指令除转发外写库;新增 announce_clear 清空并广播;两者写审计 - realtime 协议登记 announce_clear(补上,使清除能即时推到大屏) - 大屏把「全屏推送」与「底栏常驻」拆开:推送 seconds 秒后只退出全屏态,公告留在底栏, 直到被替换或清除;新增公告状态机(可测)与底栏取值优先级 推送中 > 服务端持久值 > 「暂无公告」;管理端加「清除公告」与当前公告状态 团体报名: - EntryPicker 团体/对抗模式允许不勾队员直接报名该单位(此前必须勾人,导致 「只想给单位报个团体项目」做不到、单位下没有运动员时完全报不了) - 核实录入页团体行:显示/填名次/保存/发布/算分闭环无缺陷(用真实服务端跑过), 抽出共享的 entryRowLabel 供两处复用 榜单口径: - 基础数据 → 积分模板页新增「榜单口径(全局)」卡片:individualToTeamWeight 数字输入(默认 1、0–100),说明「个人项目得分按该系数折算计入单位总分」, 保存走 PUT /api/settings;因该值在服务端是全局键、模板表里没有此字段, 故做成独立卡片并标注全局,不塞进模板表单 自检:服务端 11 包全绿;前端 vue-tsc + build、node --test 99/99。
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@@ -17,11 +17,11 @@ import {
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parseTeamBreakdown,
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} from './guards'
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import type { DisplaySettings } from './guards'
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import { DEFAULT_ANNOUNCE_SECONDS, createAnnouncement, resolveAnnounceText } from './announce'
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import { createMockAthletes, createMockSnapshot } from './mock'
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import { readCachedSnapshot, writeCachedSnapshot } from './storage'
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import { DISPLAY_PAGES, normalizePage } from './types'
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import type {
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AnnouncementState,
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DetailOverlayState,
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DisplayPageKey,
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DisplaySource,
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@@ -56,16 +56,35 @@ const options = ref<DisplayUrlOptions>({
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resultsCount: 3,
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})
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const detail = ref<DetailOverlayState | null>(null)
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const announcement = ref<AnnouncementState | null>(null)
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const booted = ref(false)
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/** 公告状态机:全屏退场后正文继续留着,底栏读的就是它。 */
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const announcementStore = createAnnouncement({
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page,
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onFullscreenEnter: () => {
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page.value = 'announcement'
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// 公告不在轮播页清单里,20s 整页轮播会把它切走;公告期间必须停轮播。
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stopPageRotation()
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},
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onFullscreenExit: (returnPage) => {
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// 全屏期间可能被 goto 抢走页面,这时不能再把页拉回公告前那一页。
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if (page.value === 'announcement') page.value = returnPage
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if (!locked.value) startPageRotation()
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},
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})
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const announcement = announcementStore.current
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/** 底栏与公告页的公告正文:推送中的实时值优先,其次是服务端持久化的当前公告。 */
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const announceText = computed(() =>
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resolveAnnounceText(announcement.value, settings.value?.display?.announce),
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)
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let client: RealtimeClient | null = null
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let rankTimer: ReturnType<typeof setTimeout> | null = null
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let detailTimer: ReturnType<typeof setTimeout> | null = null
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let announceTimer: ReturnType<typeof setTimeout> | null = null
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let pageTimer: ReturnType<typeof setInterval> | null = null
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let announceReturnPage: DisplayPageKey | null = null
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let athletesLoading = false
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/** 上一次见过的「服务端持久化公告」,用来判断设置里的值是真的变了。 */
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let seenSettingsAnnounce = ''
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const showAthleteBoard = computed(() => settings.value?.standings.showIndividualBoard ?? true)
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@@ -339,31 +358,6 @@ async function openDetail(command: DisplayCommand): Promise<void> {
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}
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}
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function announce(text: string, seconds: number): void {
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const trimmed = text.trim()
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if (trimmed === '') return
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// 第二条公告到来时 page 已经是 announcement,必须复用「进入公告前的真实页」,
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// 否则返回页会被记成公告页自身,计时结束后永远停在公告页。
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if (page.value !== 'announcement') announceReturnPage = page.value
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const returnPage = announceReturnPage ?? 'standings'
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announcement.value = { text: trimmed, seconds, startedAt: Date.now() }
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page.value = 'announcement'
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// 公告不在轮播页清单里,20s 整页轮播会把它切走;公告期间必须停轮播。
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stopPageRotation()
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announceTimer = clearTimer(announceTimer)
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if (seconds > 0) {
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announceTimer = setTimeout(() => {
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announceTimer = null
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if (page.value === 'announcement') page.value = returnPage
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announceReturnPage = null
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if (!locked.value) startPageRotation()
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}, seconds * 1000)
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}
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}
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function handleCommand(command: DisplayCommand): void {
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switch (command.action) {
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case 'goto': {
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@@ -386,7 +380,11 @@ function handleCommand(command: DisplayCommand): void {
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window.location.reload()
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break
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case 'announce':
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announce(command.payload.text ?? '', command.payload.seconds ?? 0)
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// 全屏 seconds 秒后正文留在底栏,只有新公告或 announce_clear 才替换它。
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announcementStore.push(command.payload.text ?? '', command.payload.seconds ?? 0)
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break
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case 'announce_clear':
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announcementStore.clear()
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break
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case 'show-detail':
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void openDetail(command)
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@@ -397,6 +395,28 @@ function handleCommand(command: DisplayCommand): void {
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}
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}
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/**
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* 服务端把当前公告持久化在设置里(display.announce),快照与设置接口都带它。
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*
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* 指令可能因为断线、重开窗口而错过,所以设置里的值也当作一条公告来源:
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* 变成本机没有的新内容就广播一次全屏,服务端清空后本地跟着清掉。
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*/
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watch(
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() => settings.value?.display?.announce ?? null,
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(next) => {
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const text = next?.trim() ?? ''
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if (text === seenSettingsAnnounce) return
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seenSettingsAnnounce = text
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if (text === '') {
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announcementStore.clear()
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return
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}
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// 指令刚推过同一条(持久化会跟着回推一次设置),不重复全屏。
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if (announcement.value?.text === text) return
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announcementStore.push(text, DEFAULT_ANNOUNCE_SECONDS)
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},
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)
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// ---------------------------------------------------------------------------
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// 生命周期
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// ---------------------------------------------------------------------------
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@@ -465,7 +485,7 @@ function dispose(): void {
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stopPageRotation()
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clearDetailTimer()
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rankTimer = clearTimer(rankTimer)
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announceTimer = clearTimer(announceTimer)
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announcementStore.dispose()
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client?.close()
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client = null
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booted.value = false
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@@ -493,6 +513,7 @@ export function useScoreboard() {
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options,
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detail,
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announcement,
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announceText,
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booted,
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bootstrap,
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dispose,
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