fix: 修掉十路审查发现的 9 个 P0 与一批 P1(数据正确性 / 越权 / 现场可用性)
P0(9 条全修): - 多通道项目奖牌重复计数:domain 层按 (EventID,CategoryID,EntryID/Subject) 去重, 通道优先级 athlete→team→id - 「只排名不计分」项目(scored:false)不再进奖牌榜,REST/WS/导出口径统一 - aggregate 流水 entry_id 恒 NULL 导致重算后分数翻倍:作废范围改按 event+category 定位 - 已发布成绩仍可被「存草稿」覆盖并清空 rank:服务端 409 STATE_INVALID + 前端禁编辑 - voidResult / 规则导入重算后名次不回写:接住 Ranked 调 applyComputedRanks - 赛事包覆盖导入可能「旧项目已删、新项目没成」:先改名成功再清理,失败回滚 - 导入赛事包可覆盖正在运行的赛事目录:name==当前项目直接 400 - Console spawn 失败后守护器永久卡死:清 child/pid + 调度重启 + stop 超时兜底 - /ws 快照向非 admin 下发 admin-only 配置:按角色裁剪 settings P1(计分口径 / 契约 / 现场): - standings.tieBreak 三处接线;profiles[].recordBonusMode 生效;破纪录校验 RecordEligible 与 entry 归属;破纪录登记校验已发布成绩 - export.loadRanked 与主路径对齐;ListBackups reason 解析;CLI backup 前缀修正 (原来只增不减会撑爆磁盘);单位积分明细/导出统一权重折算;停用单位展示 - 规则导入原子化(重算并入同一事务)+ 返回 compatible/affectedEventCount/ recalculatedLedgerRows;登录审计 user_id 修正 - WS 策略性断开用 Close(code,reason);HelloMessage 补 page/instanceId; 实例注册表清理;settings/单位/项目写操作补 change_log 触发大屏刷新 - 大屏:全量快照不再被版本守卫丢弃;个人积分榜刷新;公告返回页/轮播;行数截断; REST 竞态;1008 停止重连;握手超时;时区补 Z;401 仅 AUTH_REQUIRED 才登出 - 管理端:published 行禁编辑;saveDraft 补 unit(1:06.33 显示);前端预览改用服务端 points;空成绩行不再恒「已修改」;修订详情按 id 拉取;切项目请求序号与 dirty 保护; 发布后刷新项目状态;NAV/路由按角色过滤;recorder 不再打 admin-only 接口 - Console:大屏窗口销毁后重建;大屏 URL 复用 host 归一化;backup.bat 改纯 ASCII (已在 Meowhome 实跑验证) 自检:服务端 gofmt/build/vet 通过、12 包测试全绿;前端 vue-tsc + build 通过、 node --test 24/24;console check-syntax 12 文件通过。
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@@ -31,23 +31,6 @@ func (p Profile) ToDomain(id int64) domain.ScoringProfile {
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}
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}
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// ProfileFromDomain 把 domain 模板转回规则包类型。
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func ProfileFromDomain(p domain.ScoringProfile) Profile {
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rules := make([]Rule, 0, len(p.Rules))
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for _, r := range p.Rules {
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rules = append(rules, Rule{Rank: r.Rank, Points: r.Points})
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}
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return Profile{
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Code: p.Code,
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Name: p.Name,
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AwardRanks: p.AwardRanks,
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LastPlaceZero: p.LastPlaceZero,
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TieMode: p.TieMode,
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RecordBonusMode: p.RecordBonusMode,
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Rules: rules,
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}
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}
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// ToDomain 把通道转成 domain.ScoreChannel;profileID 由调用方按模板编码查出。
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func (c Channel) ToDomain(eventID, profileID int64, sortOrder int) domain.ScoreChannel {
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return domain.ScoreChannel{
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@@ -59,15 +42,6 @@ func (c Channel) ToDomain(eventID, profileID int64, sortOrder int) domain.ScoreC
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}
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}
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// ChannelFromDomain 把 domain 通道转回规则包类型;profileCode 由调用方按模板 ID 查出。
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func ChannelFromDomain(c domain.ScoreChannel, profileCode string) Channel {
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return Channel{
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Scope: c.Scope,
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Basis: c.Basis,
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Profile: profileCode,
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}
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}
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// ProfileIndex 按模板编码建索引,便于通道引用解析。
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func (p *RulePack) ProfileIndex() map[string]Profile {
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out := make(map[string]Profile, len(p.Profiles))
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@@ -77,15 +51,6 @@ func (p *RulePack) ProfileIndex() map[string]Profile {
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return out
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}
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// ToStandingsInput 把榜单口径映射成 domain 聚合输入。
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func (s Standings) ToStandingsInput() domain.StandingsInput {
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return domain.StandingsInput{
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TieBreak: append([]string(nil), s.TieBreak...),
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IndividualToTeamWeight: s.IndividualToTeamWeight,
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ExcludeTeamEventMedals: !s.MedalCountsTeamEventsEnabled(),
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}
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}
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// ToDomain 把破纪录配置转成 domain.RecordBonusConfig。
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func (r RecordBonus) ToDomain() domain.RecordBonusConfig {
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mode := r.Mode
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@@ -99,21 +64,7 @@ func (r RecordBonus) ToDomain() domain.RecordBonusConfig {
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return domain.RecordBonusConfig{Enabled: r.Enabled, Mode: mode, Levels: levels}
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}
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// RecordBonusFromDomain 把 domain 破纪录配置转回规则包类型。
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func RecordBonusFromDomain(c domain.RecordBonusConfig) RecordBonus {
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levels := make([]RecordLevel, 0, len(c.Levels))
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for _, lv := range c.Levels {
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levels = append(levels, RecordLevel{Code: lv.Code, Name: lv.Name, Points: lv.Points})
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}
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return RecordBonus{Enabled: c.Enabled, Mode: c.Mode, Levels: levels}
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}
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// ToDomain 把人工调整开关转成 domain.ManualAdjustmentConfig。
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func (m ManualAdjustment) ToDomain() domain.ManualAdjustmentConfig {
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return domain.ManualAdjustmentConfig{Enabled: m.Enabled, ReasonRequired: m.ReasonRequired}
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}
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// ManualAdjustmentFromDomain 把 domain 人工调整开关转回规则包类型。
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func ManualAdjustmentFromDomain(c domain.ManualAdjustmentConfig) ManualAdjustment {
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return ManualAdjustment{Enabled: c.Enabled, ReasonRequired: c.ReasonRequired}
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}
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