fix: 修掉十路审查发现的 9 个 P0 与一批 P1(数据正确性 / 越权 / 现场可用性)
P0(9 条全修): - 多通道项目奖牌重复计数:domain 层按 (EventID,CategoryID,EntryID/Subject) 去重, 通道优先级 athlete→team→id - 「只排名不计分」项目(scored:false)不再进奖牌榜,REST/WS/导出口径统一 - aggregate 流水 entry_id 恒 NULL 导致重算后分数翻倍:作废范围改按 event+category 定位 - 已发布成绩仍可被「存草稿」覆盖并清空 rank:服务端 409 STATE_INVALID + 前端禁编辑 - voidResult / 规则导入重算后名次不回写:接住 Ranked 调 applyComputedRanks - 赛事包覆盖导入可能「旧项目已删、新项目没成」:先改名成功再清理,失败回滚 - 导入赛事包可覆盖正在运行的赛事目录:name==当前项目直接 400 - Console spawn 失败后守护器永久卡死:清 child/pid + 调度重启 + stop 超时兜底 - /ws 快照向非 admin 下发 admin-only 配置:按角色裁剪 settings P1(计分口径 / 契约 / 现场): - standings.tieBreak 三处接线;profiles[].recordBonusMode 生效;破纪录校验 RecordEligible 与 entry 归属;破纪录登记校验已发布成绩 - export.loadRanked 与主路径对齐;ListBackups reason 解析;CLI backup 前缀修正 (原来只增不减会撑爆磁盘);单位积分明细/导出统一权重折算;停用单位展示 - 规则导入原子化(重算并入同一事务)+ 返回 compatible/affectedEventCount/ recalculatedLedgerRows;登录审计 user_id 修正 - WS 策略性断开用 Close(code,reason);HelloMessage 补 page/instanceId; 实例注册表清理;settings/单位/项目写操作补 change_log 触发大屏刷新 - 大屏:全量快照不再被版本守卫丢弃;个人积分榜刷新;公告返回页/轮播;行数截断; REST 竞态;1008 停止重连;握手超时;时区补 Z;401 仅 AUTH_REQUIRED 才登出 - 管理端:published 行禁编辑;saveDraft 补 unit(1:06.33 显示);前端预览改用服务端 points;空成绩行不再恒「已修改」;修订详情按 id 拉取;切项目请求序号与 dirty 保护; 发布后刷新项目状态;NAV/路由按角色过滤;recorder 不再打 admin-only 接口 - Console:大屏窗口销毁后重建;大屏 URL 复用 host 归一化;backup.bat 改纯 ASCII (已在 Meowhome 实跑验证) 自检:服务端 gofmt/build/vet 通过、12 包测试全绿;前端 vue-tsc + build 通过、 node --test 24/24;console check-syntax 12 文件通过。
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@@ -267,6 +267,81 @@ func TestTeamStandingsTieBreakConfig(t *testing.T) {
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}
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}
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// TestMedalDedupAcrossChannels 验证多通道项目一条成绩只记一枚奖牌(P0-2):
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// buildRanked 会按通道把一条成绩展开成多条名次明细,去重后只保留优先级最高的通道名次。
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func TestMedalDedupAcrossChannels(t *testing.T) {
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ranked := func(scope Scope, channelID int64, rank int) RankedResult {
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return RankedResult{
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EventID: 1, CategoryID: 1, EntryID: 7, ChannelID: channelID, Scope: scope,
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TeamID: 1, AthleteID: 101, Rank: rank,
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Shares: []TeamShare{{TeamID: 1, Weight: 1}},
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}
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}
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teams := testTeams(1)
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athletes := []Athlete{{ID: 101, Name: "甲", TeamID: 1}}
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t.Run("双通道一条成绩只记一枚", func(t *testing.T) {
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in := StandingsInput{Teams: teams, Athletes: athletes, Ranked: []RankedResult{
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ranked(ScopeTeam, 2, 1), ranked(ScopeAthlete, 1, 1),
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}}
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rows := BuildTeamStandings(in)
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if rows[0].Gold != 1 || rows[0].Medals != 1 {
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t.Fatalf("单位奖牌 = %+v,期望只记 1 金", rows[0])
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}
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arows := BuildAthleteStandings(in)
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if len(arows) != 1 || arows[0].Gold != 1 {
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t.Fatalf("个人奖牌 = %+v,期望只记 1 金", arows)
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}
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})
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t.Run("个人通道优先于团体通道", func(t *testing.T) {
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in := StandingsInput{Teams: teams, Ranked: []RankedResult{
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ranked(ScopeTeam, 1, 1), // 团体通道名次更靠前,但优先级更低
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ranked(ScopeAthlete, 9, 2), // 个人通道优先,取银牌
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}}
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rows := BuildTeamStandings(in)
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if rows[0].Gold != 0 || rows[0].Silver != 1 {
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t.Fatalf("单位奖牌 = %+v,期望取个人通道的 1 银", rows[0])
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}
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})
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t.Run("同 scope 取通道 id 小者", func(t *testing.T) {
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in := StandingsInput{Teams: teams, Ranked: []RankedResult{
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ranked(ScopeAthlete, 5, 3),
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ranked(ScopeAthlete, 2, 1),
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}}
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rows := BuildTeamStandings(in)
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if rows[0].Gold != 1 || rows[0].Bronze != 0 {
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t.Fatalf("单位奖牌 = %+v,期望取通道 id=2 的 1 金", rows[0])
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}
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})
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t.Run("不同报名项各记一枚", func(t *testing.T) {
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other := ranked(ScopeAthlete, 1, 1)
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other.EntryID = 8
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other.AthleteID = 102
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rows := BuildTeamStandings(StandingsInput{Teams: teams, Ranked: []RankedResult{
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ranked(ScopeAthlete, 1, 1), other,
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}})
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if rows[0].Gold != 2 {
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t.Fatalf("单位金牌 = %d,期望 2(两条成绩各一枚)", rows[0].Gold)
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}
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})
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t.Run("聚合通道按主体去重", func(t *testing.T) {
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a := RankedResult{
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EventID: 1, CategoryID: 1, ChannelID: 1, Scope: ScopeAthlete, AthleteID: 101,
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TeamID: 1, Rank: 1, Shares: []TeamShare{{TeamID: 1, Weight: 1}},
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}
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b := a
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b.ChannelID = 2
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rows := BuildTeamStandings(StandingsInput{Teams: teams, Ranked: []RankedResult{a, b}})
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if rows[0].Gold != 1 {
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t.Fatalf("单位金牌 = %d,期望 1(同一主体只记一枚)", rows[0].Gold)
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}
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})
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}
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// TestAthleteStandingsTieBreakConfig 验证个人榜同样按配置排序。
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func TestAthleteStandingsTieBreakConfig(t *testing.T) {
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ledger := []LedgerEntry{ledgerForAthlete(1001, 1, 10), ledgerForAthlete(1002, 2, 10)}
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