Files
MeowOS-For-R3P2/patch_v2/ncm_app/app/play/player_manager.c
T
MeowOS bdd9e898f4 feat(ncm §20): 音质体系全量——八档UI/VIP检测缓存/逐级降级下首恢复/fee门禁/默认极高HQ
- core: 9档枚举(顺序=降级链, DOLBY映射保留不进UI/链) + level_key(sky/sky_c51)
  + level_gate(CVIP/SVIP门槛) + song_url surround档附加immerseType=c51
  + song_url_auto全档表降级(out_level回填/响应level静默降档采信/try_fn可注入)
  + vip_info(weapi v2优先v1兜底) + parse_vip_info离线可测 + NCM_ERR_VIP(-15)
- app/logic/account.c(新): account.json会员态缓存(uid/nick/vip/双expire/checked_at)
  刷新=登录后/超1天/到期后各一次不轮询; account_vip本地到期降档视图
- player_manager: 用户档按会员钳顶后逐级降级(不硬拒,缓存键仍用户档),
  fee∈{1,4}且非会员→NCM_ERR_VIP零请求(缓存命中优先), eff_level回填
- UI: 设置页八档(规格+门槛+未解锁标注,允许选定), 播放页时间行中央
  生效档/已降级至xx小字, VIP专享文案; 默认档Hi-Res→极高HQ(存量设置保留)
- 验证(0真实请求): degrade_sim 90例矩阵全PASS; player_flow_sim P1-P8全PASS;
  test_ncm_core vip解析9例宿主+qemu全PASS; 窗口/分页/缓存/封面/audiod sim全PASS;
  mipsel -Wall -Wextra 0 warning; 6页离屏rc=0。未部署真机(留主会话)
2026-09-01 15:55:42 +08:00

569 lines
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/* play/player_manager.c — 播放线程:URL 获取(全档表逐级降级)→缓存(命中直接播/否则流式落盘)→
* minimp3/dr_flac 解码→audio_out 直写。UI 不卡(网络+解码全在此线程)。
*
* 模型:一个持久的播放线程。外层循环取「目标曲目」,run_song() 负责一首歌的
* 「下载(缓冲) → 解码 → 输出 → 结束/被指令打断」。暂停=冻结(停读停写停推 pos,状态置 PAUSED);
* seek=seek 解码器+重开输出到目标 ms(flac 精确帧/mp3 字节 offset 近似);下一/上一首=打断当前 run_song 返回外层。
* 所有跨线程共享状态在 g_play (mu)。g_st.ctx 的 device_id/cookie/cache 在播放期间稳定(登出会先停播)。
* 返回码/错误经 g_play.err/errmsg 供 UI 提示。
* §19:解码经 decoder.c 按 magic 分发(fLaC→dr_flac / 其它→minimp3);rate/ch/bits 按实际流
* 给 audio_out(flac ≤16bit→S16,>16bit→S32;audiod 格式归一/DAC 原生率跟随在服务端);
* 音频缓存键 = 歌曲ID+音质档位(用户定案 NCM_CACHE_DESIGN §2.5),旧无档位键温和兼容。
* §20:音质体系全量——用户档超会员权限不硬拒(钳顶后逐级降级,eff_level 回填供播放页
* 「已降级至 xx」标注;下一首回到用户档);fee∈{1,4} 且非会员 → NCM_ERR_VIP 不发请求。
*/
#include "../ncm_app_internal.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/stat.h>
#include "decoder.h"
static pthread_t g_thr;
static int g_thr_on;
static int g_want_run = 1; /* 线程运行标志(quit=0) */
#define PCM_CHUNK_FRAMES 4096 /* 每块帧数(≈旧 8192 样本/双声道) */
/* ---- 线程内部一次性歌的状态 ---- */
static char g_path[512]; /* 本地音频路径(缓存,mp3/flac) */
static int64_t g_file_bytes;
static int g_level; /* 音质档(来自设置) */
static int g_cache_gb;
/* 被抢占回调(SDK 读线程分发;audiod 后开流赢):走 g_play 命令通道暂停(内部持锁),
* 不直接动锁外状态。恢复时 audio_out_pause(0) 会检测流死并自动重开(见 audio_out.c)。 */
static void on_audio_preempt(const char *by_app, void *ctx)
{
(void)ctx;
meow_log(MEOW_LOG_WARN, "play: preempted by [%s] -> pause", (by_app && by_app[0]) ? by_app : "?");
player_manager_pause(1);
}
int player_manager_state(void) { int s; pthread_mutex_lock(&g_play.mu); s = g_play.state; pthread_mutex_unlock(&g_play.mu); return s; }
int player_manager_playing_song(void) { int s; pthread_mutex_lock(&g_play.mu); s = g_play.cur_song; pthread_mutex_unlock(&g_play.mu); return s; }
int64_t player_manager_pos_ms(void) { int64_t p; pthread_mutex_lock(&g_play.mu); p = g_play.pos_ms; pthread_mutex_unlock(&g_play.mu); return p; }
int64_t player_manager_dur_ms(void) { int64_t d; pthread_mutex_lock(&g_play.mu); d = g_play.dur_ms; pthread_mutex_unlock(&g_play.mu); return d; }
int player_manager_error(void) { int e; pthread_mutex_lock(&g_play.mu); e = g_play.err; pthread_mutex_unlock(&g_play.mu); return e; }
/* 实际生效音质档(§20):下载时由 song_url_auto 回填;缓存命中按 ext 推断;-1=未定。 */
int player_manager_eff_level(void) { int e; pthread_mutex_lock(&g_play.mu); e = g_play.eff_level; pthread_mutex_unlock(&g_play.mu); return e; }
/* 本曲下载进度(UI 缓冲反馈,§18)。total=0 表示未知(song_url 未给 size / 缓存命中)。 */
void player_manager_dl(int64_t *done, int64_t *total)
{
pthread_mutex_lock(&g_play.mu);
if (done) *done = g_play.dl_done;
if (total) *total = g_play.dl_total;
pthread_mutex_unlock(&g_play.mu);
}
/* 播放曲快照(REPORT §17):run_song 起播时物化并拷入 g_play.play_song(mu 保护),
* 之后播放/歌词/IPC/UI 一律读快照——窗口滑出当前播放曲不影响播放,不许崩。 */
int player_manager_current_song(ncm_song_t *out)
{
if (!out) return -1;
pthread_mutex_lock(&g_play.mu);
int ok = g_play.play_song_valid;
if (ok) *out = g_play.play_song;
pthread_mutex_unlock(&g_play.mu);
return ok ? 0 : -1;
}
void player_manager_set_quality(int level, int cache_gb)
{
g_level = level;
g_cache_gb = cache_gb;
pthread_mutex_lock(&g_play.mu);
g_play.err = 0;
ncm_cache_set_limit_gb(&g_st.ctx.cache, cache_gb);
pthread_mutex_unlock(&g_play.mu);
}
void player_manager_play(int song_idx)
{
pthread_mutex_lock(&g_play.mu);
g_play.cur_song = song_idx;
g_play.cmd = 0;
g_play.state = NCM_PC_BUFFER;
g_play.pos_ms = 0;
g_play.err = 0; /* 新播放意图清旧错误(UI 错误条随新点歌消失) */
g_play.dl_done = 0;
g_play.dl_total = 0;
g_play.seq++;
g_play.eff_level = -1; /* 新播放意图:生效档未定(song_local_file 回填) */
pthread_mutex_unlock(&g_play.mu);
}
void player_manager_pause(int on)
{
pthread_mutex_lock(&g_play.mu);
if (on) { if (g_play.state == NCM_PC_PLAYING) g_play.state = NCM_PC_PAUSED; }
else { if (g_play.state == NCM_PC_PAUSED) g_play.state = NCM_PC_PLAYING; }
pthread_mutex_unlock(&g_play.mu);
}
void player_manager_seek(int64_t ms)
{
pthread_mutex_lock(&g_play.mu);
g_play.cmd = NCM_CTL_SEEK;
g_play.cmd_seek_ms = ms;
pthread_mutex_unlock(&g_play.mu);
}
void player_manager_next(int dir)
{
pthread_mutex_lock(&g_play.mu);
int c = g_play.cur_song + dir;
if (c < 0) c = 0;
if (c >= g_st.track_ids_count) c = g_st.track_ids_count - 1; /* 滑窗:边界=全量索引数 */
if (c != g_play.cur_song) {
g_play.cur_song = c;
g_play.cmd = 0;
g_play.state = NCM_PC_BUFFER;
g_play.pos_ms = 0;
g_play.err = 0;
g_play.dl_done = 0;
g_play.dl_total = 0;
g_play.seq++;
g_play.eff_level = -1; /* 切歌:生效档随新曲重估(下首恢复用户档,§20) */
}
pthread_mutex_unlock(&g_play.mu);
}
void player_manager_stop(void)
{
pthread_mutex_lock(&g_play.mu);
g_play.cur_song = -1;
g_play.state = NCM_PC_STOPPED;
g_play.pos_ms = 0;
g_play.play_song_valid = 0; /* 快照失效 */
g_play.seq++;
pthread_mutex_unlock(&g_play.mu);
}
/* ---- 每首歌的播放体(在外层循环内调用)---- */
static int download_cb(void *ctx, const unsigned char *data, size_t len)
{
/* 下载进度反馈(UI「缓冲中… N%」,§18):回调在播放线程,锁内仅累加。 */
pthread_mutex_lock(&g_play.mu);
g_play.dl_done += (int64_t)len;
pthread_mutex_unlock(&g_play.mu);
return ncm_cache_write((ncm_cache_writer_t *)ctx, data, len);
}
/* 缓存键(用户定案 NCM_CACHE_DESIGN §2.5):歌曲ID + 音质档位 → "song_<id>_<level>.<ext>"。
* 同歌同档命中不重复下载;换档=新条目,旧档留给 LRU 自然淘汰。
* §20:键后缀用 ncm_api_level_key(sky 与 sky_c51 可区分)。 */
static void audio_cache_key(char *out, size_t sz, const char *id, int level)
{
snprintf(out, sz, "%s_%s", id, ncm_api_level_key(level));
}
/* 得到本地音频路径 + 文件大小。命中缓存直接返回;否则 URL 降级 + 流式落缓存。
* 返回 NCM_OK 或负错误码。s 为播放曲快照(run_song 物化,与窗口解耦 §17)。
* §20 权限/会员:
* - fee 门禁(BIZ_NOTES §3 社区口径):fee∈{1,4}(VIP 才能听/付费专)且当前非会员
* → 直接 NCM_ERR_VIP,**不发 song_url 请求**(省一次请求,防风控);fee=0/8 放行
* (8=免费听低音质,播放允许)。本地缓存命中优先于门禁(缓存可播不拦)。
* - VIP 档上限:用户档超会员权限不硬拒,播放时先钳到会员允许的最高档再逐级降级
* (免去注定空 URL 的高档请求);实际生效档回填 g_play.eff_level。 */
static int song_local_file(const ncm_song_t *s, char *path, size_t psz, int64_t *bytes)
{
const char *id = s->id;
char key[64];
audio_cache_key(key, sizeof key, id, g_level);
/* 缓存命中 → 离线直接播(新键两扩展名都试;档位=用户设定档,降级产物也归该档键) */
if (ncm_cache_lookup(&g_st.ctx.cache, key, "flac", path, psz) == NCM_OK ||
ncm_cache_lookup(&g_st.ctx.cache, key, "mp3", path, psz) == NCM_OK) {
struct stat st;
if (stat(path, &st) == 0) {
*bytes = (int64_t)st.st_size;
/* 生效档推断(缓存键=用户档,降级产物归用户档键,无法精确还原):
* mp3 实体 + 用户档 > 极高 → 必为降级产物,标 EXHIGH;其余按用户档显示。
* (flac 实体视为与用户档一致;hires→lossless 档内降级会高估显示,已知取舍。) */
const char *dot = strrchr(path, '.');
int eff = g_level;
if (dot && ncm_streq(dot, "mp3") && g_level > NCM_LEVEL_EXHIGH)
eff = NCM_LEVEL_EXHIGH;
pthread_mutex_lock(&g_play.mu);
g_play.eff_level = eff;
pthread_mutex_unlock(&g_play.mu);
return NCM_OK;
}
}
/* 旧键温和兼容(§19 前存量:无档位后缀的 song_<id>[.]mp3,含历史双点名):命中即播,
* 不主动改名/删除,由 LRU 自然淘汰。 */
if (ncm_cache_lookup(&g_st.ctx.cache, id, "mp3", path, psz) == NCM_OK) {
struct stat st;
if (stat(path, &st) == 0) {
*bytes = (int64_t)st.st_size;
pthread_mutex_lock(&g_play.mu);
g_play.eff_level = (g_level > NCM_LEVEL_EXHIGH) ? NCM_LEVEL_EXHIGH : g_level;
pthread_mutex_unlock(&g_play.mu);
return NCM_OK;
}
}
/* fee 门禁:VIP 才能听(1=VIP 歌曲 / 4=付费数字专辑)且非会员 → 不请求 url。
* (必须在缓存查找之后:已缓存的过期/下架曲本地可播,NCM_CACHE_DESIGN §2.4。) */
if ((s->fee == 1 || s->fee == 4) && account_vip() < NCM_VIP_CVIP)
return NCM_ERR_VIP;
/* 播放地址:用户档先按会员权限钳顶,再逐档降级(§20 全档表),接受 mp3 与 flac */
int want = g_level;
int vip_cap = account_level_cap();
if (want > vip_cap) want = vip_cap;
ncm_play_url_t u;
int eff = -1;
int rc = ncm_api_song_url_auto(g_st.ctx.device_id, g_st.ctx.cookie, id, want, &u, &eff);
if (rc != NCM_OK) return rc;
if (!u.url[0]) return NCM_ERR_NOTFOUND;
pthread_mutex_lock(&g_play.mu);
g_play.eff_level = (eff >= 0) ? eff : want;
pthread_mutex_unlock(&g_play.mu);
/* 落盘扩展名:type 权威;type 缺失时看 url 扩展名,默认 mp3 */
const char *ext = "mp3";
if (ncm_streq(u.type, "flac")) ext = "flac";
else if (!u.type[0] && strstr(u.url, ".flac")) ext = "flac";
pthread_mutex_lock(&g_play.mu);
g_play.dl_total = (u.size > 0) ? u.size : 0; /* 缓冲进度% 分母(0=未知只转菊花) */
pthread_mutex_unlock(&g_play.mu);
/* 写前检查:池大小超限先按 LRU 淘汰(此线程尚未开 temp,无在途文件被误删风险) */
ncm_cache_evict(&g_st.ctx.cache);
/* 流式下载到缓存 temp → commit(稳妥者:先落盘再播) */
ncm_cache_writer_t *w = NULL;
rc = ncm_cache_open(&g_st.ctx.cache, key, ext, &w);
if (rc != NCM_OK) return rc;
ncm_http_req_t req;
memset(&req, 0, sizeof req);
req.url = u.url;
req.method = "GET";
req.extra_hdrs = "User-Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) "
"AppleWebKit/537.36 (KHTML, like Gecko) Chrome/124.0.0.0 Safari/537.36";
req.verify_ca = NCM_HTTP_VERIFY_DEFAULT;
req.timeout_ms = 30000;
ncm_http_resp_t resp;
/* 上限:Hi-Res flac 单曲可达数百 MB(192k/24bit 5min ≈345MB),flac 上限 1GB;mp3 维持 64MB。
* size 可信时按 size 限幅(防超额),未知按格式默认上限。 */
size_t cap = (ext[0] == 'f') ? (1024u << 20) : (64u << 20);
size_t maxb = (u.size > 0 && (uint64_t)u.size < cap) ? (size_t)u.size : cap;
rc = ncm_http_download(&req, download_cb, w, maxb, &resp);
if (rc != NCM_OK || resp.status != 200) {
ncm_cache_abort(w);
return (rc != NCM_OK) ? rc : NCM_ERR_HTTP;
}
rc = ncm_cache_commit(w);
if (rc != 0) return rc;
/* 写后检查:新落盘可能把池推过上限 → 再按 LRU 淘汰最旧(刚写的 mtime 最新,存活) */
ncm_cache_evict(&g_st.ctx.cache);
if (ncm_cache_lookup(&g_st.ctx.cache, key, ext, path, psz) != NCM_OK)
return NCM_ERR_NOENT;
struct stat st;
if (stat(path, &st) == 0) *bytes = (int64_t)st.st_size;
return NCM_OK;
}
static void set_err(int err, const char *msg)
{
pthread_mutex_lock(&g_play.mu);
g_play.err = err;
if (msg) { ncm_strlcpy(g_play.errmsg, msg, sizeof g_play.errmsg); }
g_play.state = NCM_PC_STOPPED;
pthread_mutex_unlock(&g_play.mu);
}
/* 切歌竞态护栏(§18):物化/下载期间用户可能已切歌——只有仍是当前目标且处于 BUFFER
* (本次播放意图未过期)才继续,否则直接回外层(外层会以新 cur 重跑 run_song)。 */
static int still_current(int idx)
{
pthread_mutex_lock(&g_play.mu);
int ok = (g_play.cur_song == idx) && (g_play.state == NCM_PC_BUFFER);
pthread_mutex_unlock(&g_play.mu);
return ok;
}
/* 一首歌:下载→解码→输出,直到结束或被打断。返回后由外层处理下一首。 */
static void run_song(int idx)
{
/* §17 滑窗兼容:物化目标曲(窗内命中 / 盘缓存 / song_detail 单曲)并整体快照进
* g_play.play_song——之后本曲所有字段读快照,窗口滑出当前播放曲不影响播放。 */
ncm_song_t s;
if (appstate_song_copy(idx, &s) != 0) {
int fr = appstate_song_fetch(idx, &s);
if (fr != NCM_OK) { set_err(fr, "load failed"); return; }
}
if (!still_current(idx)) return; /* 物化期间已切歌/停止:不写过期快照 */
pthread_mutex_lock(&g_play.mu);
g_play.play_song = s;
g_play.play_song_valid = 1;
pthread_mutex_unlock(&g_play.mu);
int64_t file_bytes = 0;
char path[512];
int rc = song_local_file(&s, path, sizeof path, &file_bytes);
if (rc != NCM_OK) {
if (!still_current(idx)) return; /* 下载期间已切歌:静默放弃(缓存已落盘不亏) */
const char *m = (rc == NCM_ERR_VIP) ? "VIP only (fee gate)"
: (rc == NCM_ERR_NOTFOUND) ? "no stream (VIP/copyright)"
: (rc == NCM_ERR_AUTH) ? "session expired" : "load failed";
set_err(rc, m);
return;
}
if (!still_current(idx)) return; /* 下载完成但已切歌:勿开解码/勿动状态 */
ncm_strlcpy(g_path, path, sizeof g_path);
g_file_bytes = file_bytes;
int64_t dur = s.duration_ms > 0 ? s.duration_ms : 0;
/* 解码分发(§19):magic 探测 fLaC→dr_flac / 其它→minimp3;rate/ch/bits 按实际流。 */
ncm_decoder_t *dec = NULL;
int rate = 0, ch = 0, bits = 0;
int64_t total_frames = 0;
if (ncm_dec_open(&dec, path, &rate, &ch, &bits, &total_frames) != 0) {
set_err(NCM_ERR_IO, "decode open failed"); return;
}
if (dur <= 0 && total_frames > 0 && rate > 0) dur = total_frames * 1000 / rate;
/* 音频输出:按实际流参数开(flac ≤16bit→S16,>16bit→S32;audiod 侧格式归一+原生率跟随) */
if (audio_out_open(rate, ch, bits) != 0) {
ncm_dec_close(dec); set_err(NCM_ERR_IO, "audio open failed"); return;
}
/* 状态→播放 */
pthread_mutex_lock(&g_play.mu);
g_play.state = NCM_PC_PLAYING;
g_play.pos_ms = 0;
g_play.dur_ms = dur;
g_play.err = 0;
pthread_mutex_unlock(&g_play.mu);
meow_log(MEOW_LOG_INFO, "play: start idx=%d id=%s fmt=%s %dHz/%dch/%dbit dur=%lldms level=%s eff=%s",
idx, s.id, ncm_dec_format(dec), rate, ch, bits, (long long)dur,
ncm_api_level_key(g_level), ncm_api_level_key(g_play.eff_level >= 0 ? g_play.eff_level : g_level));
/* 单块缓冲:4096 帧 × ≤2ch × 4B(S32 上限)= 32KB,静态(播放线程单实例,省 32KB 栈)。 */
static int32_t pcm[PCM_CHUNK_FRAMES * 2];
int64_t frames_done = 0; /* 已输出帧(每通道) */
int need_seek_ms = -1;
int paused_edge = 0; /* 暂停沿:进暂停已向 audiod 发 pause */
for (;;) {
if (g_app_quit) break;
/* 取命令 */
pthread_mutex_lock(&g_play.mu);
int cmd = g_play.cmd; g_play.cmd = 0;
int64_t seek_ms = g_play.cmd_seek_ms;
int cur = g_play.cur_song;
int st = g_play.state;
pthread_mutex_unlock(&g_play.mu);
if (cur != idx) { meow_log(MEOW_LOG_INFO, "play: switch idx=%d -> %d", idx, cur); break; } /* 切歌 → 回外层 */
if (st == NCM_PC_STOPPED) { meow_log(MEOW_LOG_INFO, "play: stopped idx=%d", idx); break; }
if (cmd == NCM_CTL_SEEK && seek_ms >= 0) { need_seek_ms = (int)seek_ms; }
if (st == NCM_PC_PAUSED) {
if (!paused_edge) { /* 进暂停:停 PCM 时钟但不丢流(audiod MSG_AUDIO_PAUSE) */
paused_edge = 1;
meow_log(MEOW_LOG_INFO, "play: paused idx=%d pos=%lldms", idx,
rate > 0 ? (long long)(frames_done * 1000 / rate) : 0);
audio_out_pause(1);
}
usleep(40 * 1000);
continue; /* 冻结 */
}
if (paused_edge) { /* 出暂停:恢复 audiod 流(流死则自动重开) */
paused_edge = 0;
meow_log(MEOW_LOG_INFO, "play: resumed idx=%d", idx);
if (audio_out_pause(0) != 0) { set_err(NCM_ERR_IO, "audio resume failed"); break; }
}
if (need_seek_ms >= 0) {
/* seek:flac 精确帧 / mp3 关+重开按字节近似(decoder 内处理);输出重开 */
meow_log(MEOW_LOG_INFO, "play: seek idx=%d -> %dms", idx, need_seek_ms);
audio_out_close();
if (ncm_dec_seek_ms(dec, need_seek_ms, g_file_bytes, dur) != 0) {
set_err(NCM_ERR_IO, "seek failed"); break;
}
if (audio_out_open(rate, ch, bits) != 0) { set_err(NCM_ERR_IO, "audio reopen failed"); break; }
frames_done = (int64_t)need_seek_ms * rate / 1000;
need_seek_ms = -1;
continue;
}
int64_t frames = ncm_dec_read(dec, pcm, PCM_CHUNK_FRAMES);
if (frames == 0) { /* 播完 */
meow_log(MEOW_LOG_INFO, "play: done idx=%d frames=%lld", idx, (long long)frames_done);
break;
}
/* 写失败(流死/audiod 断链):置错停播——旧版静默 break 会被外层当「自然播完」
* 自动顺延下一首,流死时连环跳歌并狂发 song_url 请求(§18 修)。 */
if (audio_out_write(pcm, (int)frames) != (int)frames) {
if (!g_app_quit) set_err(NCM_ERR_IO, "audio write failed");
break;
}
frames_done += frames;
/* 更新进度(~200ms 节流)*/
int64_t pos = rate > 0 ? frames_done * 1000 / rate : 0;
pthread_mutex_lock(&g_play.mu);
g_play.pos_ms = pos;
if (dur > 0 && pos >= dur) g_play.pos_ms = dur;
pthread_mutex_unlock(&g_play.mu);
}
audio_out_close();
ncm_dec_close(dec);
/* 若应继续播下一首且非因命令打断,由外层处理(外层见 cur==idx 且需自然结束) */
}
/* 外层播放线程循环 */
static void *player_thread(void *arg)
{
(void)arg;
while (g_want_run && !g_app_quit) {
pthread_mutex_lock(&g_play.mu);
int cur = g_play.cur_song;
int st = g_play.state;
pthread_mutex_unlock(&g_play.mu);
if (cur < 0 || cur >= g_st.track_ids_count || st == NCM_PC_STOPPED) {
usleep(60 * 1000);
continue;
}
/* 以本地快照播放(idx 被外层线程独占,无需再锁) */
run_song(cur);
pthread_mutex_lock(&g_play.mu);
int cur2 = g_play.cur_song;
int st2 = g_play.state;
pthread_mutex_unlock(&g_play.mu);
/* 自然播完且无新命令 → 顺延下一首;否则回到循环等待 */
if (cur2 >= 0 && cur2 < g_st.track_ids_count && st2 != NCM_PC_STOPPED && cur2 == cur) {
int nx = cur + 1;
if (nx < g_st.track_ids_count) { player_manager_next(1); }
else { player_manager_stop(); }
} else {
usleep(50 * 1000);
}
}
return NULL;
}
/* ---- 歌词后台加载(二期):UI 不阻塞 —— 持久 worker 监视当前播放歌曲,首播/切歌/自动顺延
* 时在独立线程拉取并解析,UI 经 lyric_state() 判「加载中 / 无词」。 ----
* §17:曲目 id 改读播放快照(g_play.play_song,mu 保护),不再依赖窗口内
* g_st.songs[]——窗口滑出当前播放曲歌词照常。 */
static pthread_mutex_t g_lyrmu = PTHREAD_MUTEX_INITIALIZER;
static pthread_t g_lyr_thr;
static int g_lyr_thr_on;
static volatile int g_lyr_state; /* 0=空闲/未拉 1=加载中 2=已拉完 */
static char g_lyr_song_id[24]; /* 歌词归属歌曲 id */
static void *lyric_worker(void *arg)
{
(void)arg;
char last_id[24] = "";
while (!g_app_quit) {
usleep(300 * 1000);
char id[24];
pthread_mutex_lock(&g_play.mu);
int idx = g_play.cur_song;
int have = g_play.play_song_valid;
ncm_strlcpy(id, have ? g_play.play_song.id : "", sizeof id);
pthread_mutex_unlock(&g_play.mu);
if (idx < 0 || idx >= g_st.track_ids_count || !have) {
lyric_clear();
pthread_mutex_lock(&g_lyrmu);
g_lyr_song_id[0] = 0;
g_lyr_state = 0;
pthread_mutex_unlock(&g_lyrmu);
last_id[0] = 0;
continue;
}
if (!id[0]) continue;
if (strcmp(id, last_id) == 0) continue; /* 同一曲已拉/在拉 */
ncm_strlcpy(last_id, id, sizeof last_id);
lyric_clear();
pthread_mutex_lock(&g_lyrmu);
g_lyr_state = 1; /* 加载中 */
pthread_mutex_unlock(&g_lyrmu);
char *lrc = (char *)malloc(64 * 1024);
char *tl = (char *)malloc(32 * 1024);
if (!lrc || !tl) {
free(lrc); free(tl);
pthread_mutex_lock(&g_lyrmu); g_lyr_state = 0; pthread_mutex_unlock(&g_lyrmu);
continue;
}
int rc = ncm_api_lyric(g_st.ctx.device_id, g_st.ctx.cookie, id, lrc, 64 * 1024, tl, 32 * 1024);
if (rc == NCM_OK) lyric_parse(lrc, tl);
free(lrc); free(tl);
pthread_mutex_lock(&g_lyrmu);
ncm_strlcpy(g_lyr_song_id, id, sizeof g_lyr_song_id);
g_lyr_state = 2; /* 拉完(可能 0 行=无词) */
pthread_mutex_unlock(&g_lyrmu);
}
return NULL;
}
static void lyric_ensure_worker(void)
{
pthread_mutex_lock(&g_lyrmu);
if (!g_lyr_thr_on) {
g_lyr_thr_on = 1;
if (pthread_create(&g_lyr_thr, NULL, lyric_worker, NULL) == 0) pthread_detach(g_lyr_thr);
else g_lyr_thr_on = 0;
}
pthread_mutex_unlock(&g_lyrmu);
}
/* 为当前曲目「异步」拉歌词:确保后台 worker 在跑即返回(UI 不阻塞网络/解析)。
* 实际拉取+解析在 worker 线程(约 0.3s 内开始),结束置 lyric_state()=2。 */
int player_manager_load_lyric(void)
{
lyric_ensure_worker();
return NCM_OK;
}
/* 歌词加载状态(UI 判「loading / no lyric」)。 */
int lyric_state(void)
{
int s;
pthread_mutex_lock(&g_lyrmu);
s = g_lyr_state;
pthread_mutex_unlock(&g_lyrmu);
return s;
}
int player_manager_start(void)
{
if (g_thr_on) return 0;
g_want_run = 1;
g_level = g_st.level;
g_cache_gb = g_st.cache_limit_gb;
pthread_mutex_init(&g_play.mu, NULL);
meow_audio_on_preempt(on_audio_preempt, NULL); /* 被抢占 → 暂停(SDK 读线程分发) */
if (pthread_create(&g_thr, NULL, player_thread, NULL) != 0) return -1;
g_thr_on = 1;
return 0;
}
void player_manager_stop_thread(void)
{
g_want_run = 0;
g_app_quit = 1;
audio_out_close(); /* 打断阻塞写 */
if (g_thr_on) {
pthread_join(g_thr, NULL);
g_thr_on = 0;
}
}