/* test_p1p2p3_repro.c — 宿主复现并校验 P1/P2/P3 三个真机问题的修复(离屏 480x720,16bpp)。 * * 方法:直接驱动拆分后 hello 的 demo 真实函数(demo_paint / demo_rebuild_to / demo_touch_down) * 与 demo 视图态(extern,见 ../hello_app/hello_internal.h),对 back_buf 做像素断言。 * 这样测的是「真实 demo 代码 + 真实 SDK」,不是模拟桩。不依赖 /dev/fb0 / 字库 / launcher。 * * 批次② 变化:hello.c 已拆为 app.c + ui/{home,full,demo}.c + ui/common/chrome.c + * logic/{notify,state}.c;本文件不再 #include hello.c,改为 extern 驱动 demo 层并链接多文件。 * 批次③ 变化:ui/home、ui/demo 子目录化(ui/home/home.c + ui/demo/demo.c),demo 列表区块抽成 * CONTAINER 子视图 ui/demo/list/list.c;下表编译路径相应更新(断言未弱化)。 * * 覆盖: * P1 z-order 叠层:圆形进度条(实时重绘)与 FAB 浮层重叠时,局部重绘不再清掉/盖住 FAB。 * (批次① 后为 P1c:set_z(g_fab,999)+invalidate(r_prc),显式 z 不依赖绘制先后。) * P2 list 焦点:命中非 list 区域时释放列表焦点、切页滚动(不再沿用旧焦点继续滚列表)。 * P3 list 脏区:W_LIST 绘制已裁剪到视口;滚动(非整行偏移)+选中行不再向标题间隙/底缘下泄漏。 * * 编译(宿主 gcc,链真实 gfx/sys/theme/vol/log/widget/input/activity/dialog/ime/img/config/ * notify/ipc + 打桩 font/global(test_host_stub) + stb_image + hello 拆分层): * 1) 单独编译 app.c 并把 main 改名 hello_app_main(否则与本文件 main 冲突): * gcc -c -Wall -Wextra -DMEOW_UI_HOST_TEST -Dmain=hello_app_main \ * -I. -I../hello_app ../hello_app/app.c -o app.o * 2) 编译本文件 + 其余 hello 模块 + SDK 源 + 打桩,链接 app.o: * gcc -Wall -Wextra -DMEOW_UI_HOST_TEST -o test_p1p2p3_repro test_p1p2p3_repro.c app.o \ * test_host_stub.c meow_ui_gfx.c meow_ui_sys.c meow_ui_theme.c meow_ui_vol.c meow_ui_log.c \ * meow_ui_widget.c meow_ui_input.c meow_ui_activity.c meow_ui_dialog.c meow_ui_ime.c meow_ui_str.c \ * meow_ui_img.c meow_ui_config.c meow_ui_notify.c meow_notify_ipc.c meow_ui_draw.c \ * meow_ui_view.c meow_ui_nav.c meow_ui_media.c stb_image.c \ * ../hello_app/ui/home/home.c ../hello_app/ui/full.c ../hello_app/ui/demo/demo.c \ * ../hello_app/ui/demo/list/list.c ../hello_app/ui/common/chrome.c \ * ../hello_app/logic/notify.c ../hello_app/logic/state.c \ * -I. -I../hello_app -I../meow_launcherd -pthread -lm * 运行:MEOW_UI_DUMP=/tmp/repro.ppm ./test_p1p2p3_repro (optional,dump 最终屏幕) * * 预期 RESULT: ALL PASS(P1c/P2/P3 断言真实有效,未弱化)。 */ #include "meow_ui.h" #include "meow_ui_internal.h" #include "../hello_app/hello_internal.h" #include #include #include /* ---- 像素读取 ---- */ static void rd_px(int x, int y, int *r, int *g, int *b) { unsigned char *bb = meow_ui_back_buf(); int line = meow_ui_back_buf_pitch(), bpp = meow_ui_back_buf_bpp(); if (!bb) { *r=*g=*b=0; return; } if (bpp == 16) { uint16_t px = *(uint16_t *)(bb + (size_t)y * line + (size_t)x * 2); *r = (((px >> 11) & 0x1F) << 3) | ((px >> 11) & 0x1F) >> 2; *g = (((px >> 5) & 0x3F) << 2) | ((px >> 5) & 0x3F) >> 4; *b = ((px & 0x1F) << 3) | ((px & 0x1F) >> 2); } else { uint32_t px = *(uint32_t *)(bb + (size_t)y * line + (size_t)x * 4); *r = (px >> 16) & 0xFF; *g = (px >> 8) & 0xFF; *b = px & 0xFF; } } static int near(int a, int b) { int d = a - b; if (d < 0) d = -d; return d <= 12; } static int is_bg(int r, int g, int b) { const meow_theme *th = meow_theme_get(); int br = (th->bg >> 16) & 0xFF, bg = (th->bg >> 8) & 0xFF, bb = th->bg & 0xFF; return near(r, br) && near(g, bg) && near(b, bb); } static void pr_px(const char *tag, int x, int y) { int r, g, b; rd_px(x, y, &r, &g, &b); printf(" %-26s px(%d,%d)=%02X%02X%02X %s\n", tag, x, y, r, g, b, is_bg(r, g, b) ? "[bg]" : "[ink]"); } int main(void) { setenv("MEOW_UI_DUMP", "/tmp/repro.ppm", 1); meow_ui_opts o = { 480, 720 }; if (meow_ui_init(&o) != 0) { printf("init failed\n"); return 1; } meow_ui_activity_push(ACT_DEMO); /* demo 控件 owner=ACT_DEMO,命中/绘制对齐 */ demo_init(); /* 建造 chrome + 内容(scroll=0),owner=ACT_DEMO */ int fails = 0; /* ================= P1 / P1c:局部重绘不盖浮层(FAB,须显式置顶) ================= * 场景:scroll=0 时圆形进度 r_prc(413..453,605..645) 与 FAB(406..462,616..672) 重叠。 * demo_paint 整帧后 FAB 在上(demo_init set_z(g_fab,999) 显式置顶)。随后「局部重绘进度条」: * 旧(清底+只画进度条+flush 其矩形)→ FAB 重叠区被清掉; * 新(SDK meow_ui_invalidate:清底 + 按 z 重画重叠区完整 z 栈)→ FAB 保持。 * P1c:set_z(g_fab,999) 后 invalidate(r_prc),断言 FAB 重叠点(434,622) 仍=demo_paint 后值 * (显式 z 不依赖绘制先后——置顶在重绘前显式给出,下层重绘不抹上层)。 */ demo_paint(); int fx = r_fab.x + 28, fy = r_fab.y + 6; /* FAB 内、远离 "+" 文本处 → (434,622) */ int s0r, s0g, s0b; rd_px(fx, fy, &s0r, &s0g, &s0b); printf("P1 scene (demo_paint) FAB-overlap "); pr_px("scene", fx, fy); if (is_bg(s0r, s0g, s0b)) printf(" [warn] expected FAB ink at scene, got bg — geometry assumptions off\n"); /* 旧式局部重绘:清底+只画进度条(复现根因) */ { const meow_theme *th = meow_theme_get(); meow_progress_set(g_dprc, 30); meow_ui_fill_rect(r_prc.x, r_prc.y, r_prc.w, r_prc.h, th->bg); meow_widget_draw(g_dprc); meow_ui_flush_region(r_prc.x, r_prc.y, r_prc.w, r_prc.h); } int obr, obg, obb; rd_px(fx, fy, &obr, &obg, &obb); printf("P1 old-partial (clear+single draw) "); pr_px("old", fx, fy); if (is_bg(obr, obg, obb)) printf(" [BUG-CONFIRMED] old path erased FAB overlap (bg)\n"); else printf(" [note] old path did NOT erase FAB here (color %02X%02X%02X)\n", obr, obg, obb); /* P1c:显式置顶 + SDK 局部重画(invalidate 按 z 重画重叠栈) */ demo_paint(); /* 还原场景 */ meow_widget_set_z(g_fab, 999); /* 重新显式置顶(P1c 要求) */ meow_progress_set(g_dprc, 30); meow_ui_invalidate(r_prc.x, r_prc.y, r_prc.w, r_prc.h); int nbr, nbg, nbb; rd_px(fx, fy, &nbr, &nbg, &nbb); printf("P1c set_z(999)+invalidate(r_prc) "); pr_px("p1c", fx, fy); if (near(s0r, nbr) && near(s0g, nbg) && near(s0b, nbb)) printf(" P1-PASS explicit z:FAB preserved over live progress redraw\n"); else { printf(" P1-FAIL FAB not preserved (scene %02X%02X%02X vs p1c %02X%02X%02X)\n", s0r, s0g, s0b, nbr, nbg, nbb); fails++; } /* ================= P2:列表焦点按本次触摸绑定/释放 ================= * demo_touch_down 命中非 list 区域时应释放列表焦点 → 页滚动,而不是继续滚列表。 */ g_demo_focus = 1; /* 模拟此前点过列表(焦点留存) */ g_demo = 1; /* demo 页已进入(demo_touch_down 前置闸门) */ demo_touch_down(240, 300); /* 非 list 非 slider 的内容区 */ printf("P2 touch_down(240,300) with focus=1 -> drag_list=%d drag_page=%d focus=%d\n", g_drag_list, g_drag_page, g_demo_focus); if (g_drag_list == 0 && g_drag_page == 1 && g_demo_focus == 0) printf(" P2-PASS non-list touch releases focus, drags page\n"); else { printf(" P2-FAIL (expected drag_page=1 focus=0; got drag_list=%d drag_page=%d focus=%d)\n", g_drag_list, g_drag_page, g_demo_focus); fails++; } /* ================= P3:列表滚动 W_LIST 视口外泄漏 ================= * 把页面 scroll 拉到底,列表上屏;再把列表 scroll 设非整行倍数 + 选中一个跨底/跨顶行, * 观察视口外(标题间隙/底缘下)是否漏出选中行填充(标脏泄漏 = 标题栏/底部卡脏区)。 */ demo_rebuild_to(100000); /* clamp 到 max,列表上屏 */ printf("P3 list rect = (%d,%d,%d,%d)\n", r_list.x, r_list.y, r_list.w, r_list.h); /* 顶部泄漏:选中行0 + scroll=20 → 行0 ry=top-20,填充越顶泄漏 */ meow_list_set_selected(g_dlc, 0); meow_list_set_scroll(g_dlc, 20); meow_ui_invalidate(r_list.x, r_list.y, r_list.w, r_list.h); int ux = r_list.x + 10, uy = r_list.y - 5; /* 列表顶上方 5px(标题间隙) */ int ur, ug, ub; rd_px(ux, uy, &ur, &ug, &ub); printf("P3 top-leak "); pr_px("above-top", ux, uy); if (is_bg(ur, ug, ub)) printf(" P3-top-PASS no leak into title gap\n"); else { printf(" P3-top-FAIL leaked into title gap\n"); fails++; } /* 底部泄漏:选中行4 + scroll=20 → 行4 ry=590..630 越底泄漏 */ meow_list_set_selected(g_dlc, 4); meow_list_set_scroll(g_dlc, 20); meow_ui_invalidate(r_list.x, r_list.y, r_list.w, r_list.h); int dx = r_list.x + 10, dy_ = r_list.y + r_list.h + 5; /* 列表底下方 5px */ int dr, dg, db; rd_px(dx, dy_, &dr, &dg, &db); printf("P3 bot-leak "); pr_px("below-bottom", dx, dy_); if (is_bg(dr, dg, db)) printf(" P3-bottom-PASS no leak below list\n"); else { printf(" P3-bottom-FAIL leaked below list\n"); fails++; } printf(fails ? "\nRESULT: %d FAIL(S)\n" : "\nRESULT: ALL PASS\n", fails); return fails; }