/* test_meow_ui_iconbtn.c — M7.0a 缺口#2 宿主验证:IconButton 圆形命中 + 按压态 + 位图图标。 * * 覆盖: * I1 圆形命中:中心/边界命中,角部/外缘不命中(区别于矩形按钮); * I2 owner==active + enabled 双闸门:非 active 或禁用不命中; * I3 按压态视觉:设 MEOW_WS_PRESSED 后重绘,圆心像素向 onSurface 变亮(与未按不同); * 禁用时圆心向灰变暗; * I4 实时按压(meow_input_touch 注入):按下命中圆心 → 圆心变亮;释放恢复。 * * 编译(宿主 gcc,链真实 gfx/sys/theme/vol/log/widget/input/activity/dialog/ime + 打桩 font/global): * gcc -Wall -Wextra -o test_meow_ui_iconbtn test_meow_ui_iconbtn.c test_host_stub.c \ * meow_ui_gfx.c meow_ui_sys.c meow_ui_theme.c meow_ui_vol.c meow_ui_log.c \ * meow_ui_widget.c meow_ui_input.c meow_ui_activity.c meow_ui_dialog.c meow_ui_ime.c meow_ui_str.c \ * meow_pinyin.c meow_ui_draw.c meow_ui_view.c meow_ui_box.c meow_ui_anim.c meow_ui_scroll.c \ * meow_ui_img.c meow_ui_media.c meow_notify_ipc.c stb_image.c \ * -I. -I../meow_launcherd -DMEOW_UI_HOST_TEST -pthread -lm * 运行:./test_meow_ui_iconbtn */ #include "meow_ui.h" #include "meow_ui_internal.h" #include #include #include #include static int g_fail = 0; #define CHECK(cond, name) do { \ if (cond) printf(" PASS %s\n", name); \ else { printf(" FAIL %s\n", name); g_fail++; } } while (0) /* ---- back_buf 像素读取(断言真实渲染,不依赖目检) ---- */ static void rd_px(int x, int y, unsigned short *p) { unsigned char *bb = meow_ui_back_buf(); int line = meow_ui_back_buf_pitch(), bpp = meow_ui_back_buf_bpp(); if (!bb || x < 0 || y < 0) { *p = 0; return; } if (bpp == 16) *p = *(unsigned short *)(bb + (size_t)y * line + (size_t)x * 2); else *p = (unsigned short)(*(unsigned int *)(bb + (size_t)y * line + (size_t)x * 4) >> 16); } static unsigned short px565_at(int x, int y) { unsigned short p; rd_px(x, y, &p); return p; } int main(void) { setenv("MEOW_UI_DUMP", "/tmp/iconbtn.ppm", 1); meow_ui_opts o = { 480, 720 }; assert(meow_ui_init(&o) == 0); meow_ui_activity_push(7); /* owner 对齐:IconButton 绑定 active=7 */ meow_theme_set_mode(MEOW_THEME_DARK); /* size=64 → 外接框 (100,100,64,64) → 圆心 (132,132) r=32 */ meow_widget *ic = meow_iconbtn_create(100, 100, 64, MEOW_ICON_PLAY_ARROW); assert(ic != NULL); /* ============ I1 圆形命中 ============ */ printf("I1 circular hit\n"); CHECK(meow_widget_hit(ic, 132, 132), "center hits"); CHECK(meow_widget_hit(ic, 100, 132), "left edge (boundary) hits"); CHECK(meow_widget_hit(ic, 132, 100), "top edge (boundary) hits"); CHECK(!meow_widget_hit(ic, 100, 100), "corner (dist>r) MISSES (rect would hit)"); CHECK(!meow_widget_hit(ic, 132, 165), "below center (dist 33>32) MISSES"); /* ============ I2 owner 闸门:切 active 后不命中 ============ */ printf("I2 owner gate\n"); meow_ui_activity_push(8); /* 换 active:original owner=7 ≠ active=8 */ CHECK(!meow_widget_hit(ic, 132, 132), "non-active owner -> MISS (gate)"); meow_ui_activity_pop(); /* 回 active=7 */ CHECK(meow_widget_hit(ic, 132, 132), "back to active -> hits"); /* enabled 闸门 */ meow_widget_set_enabled(ic, 0); CHECK(!meow_widget_hit(ic, 132, 132), "disabled -> MISS"); meow_widget_set_enabled(ic, 1); CHECK(meow_widget_hit(ic, 132, 132), "enabled -> hits"); /* ============ I3 按压态视觉(状态机位 + 禁用变暗) ============ * 采样点选 (162,132):圆内 (r=30<32) 但超出图标 ink 右缘(约 x≤148)——取的是圆形底色, * 而非图标墨色(圆心为图标覆盖,不适合测底色 tint)。 */ printf("I3 pressed visual (state machine / disabled)\n"); const meow_theme *th = meow_theme_get(); meow_ui_clear(th->bg); unsigned short p_bg = px565_at(100, 100); /* 空屏角部 = 页面底色 */ meow_widget_set_state(ic, MEOW_WS_PRESSED, 0); /* 未按 */ meow_widget_draw(ic); unsigned short p_idle = px565_at(162, 132); meow_widget_set_state(ic, MEOW_WS_PRESSED, 1); /* 按下 */ meow_widget_draw(ic); unsigned short p_press = px565_at(162, 132); CHECK(p_press != p_idle, "pressed circle-bg pixel differs from idle (tint layer)"); /* 禁用:向灰变暗,圆 bg 应更接近 onSurface 混合(与 idle 不同且更亮/更灰) */ meow_widget_set_state(ic, MEOW_WS_PRESSED, 0); meow_widget_set_enabled(ic, 0); meow_widget_draw(ic); unsigned short p_dis = px565_at(162, 132); CHECK(p_dis != p_idle, "disabled circle-bg pixel differs from idle (dim)"); meow_widget_set_enabled(ic, 1); /* 角部(圆外)不应出现圆形底色:等于页面底色(圆形命中/填充不外溢) */ meow_widget_draw(ic); CHECK(px565_at(100, 100) == p_bg, "corner (outside circle) = page bg (no stray fill)"); /* ============ I4 实时按压(meow_input_touch 注入) ============ */ printf("I4 live press via input touch\n"); meow_widget_set_state(ic, MEOW_WS_PRESSED, 0); meow_ui_clear(th->bg); meow_widget_draw(ic); unsigned short q_idle = px565_at(162, 132); meow_input_touch_set(1, 132, 132, 0); /* 按在圆心 */ meow_widget_draw(ic); unsigned short q_live = px565_at(162, 132); CHECK(q_live != q_idle, "live touch press -> circle bg brightens"); meow_input_touch_set(0, 0, 0, 0); /* 释放 */ meow_widget_draw(ic); CHECK(px565_at(162, 132) == q_idle, "release -> circle bg restores"); meow_widget_free(ic); meow_ui_activity_pop(); meow_ui_shutdown(); printf(g_fail ? "\nRESULT: %d FAIL(S)\n" : "\nRESULT: ALL PASS\n", g_fail); return g_fail; }