Files
Cyrene_v2/internal/runtime/loop/stream.go
T
AskaEth 0624d9ee36
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feat(session,runtime): 多角色并存—按会话选角(迁移0011 + 按回合解析 + agent池 + 提取器修正)
按 DevDocs/design/22 批次 1 后端(§2/§3/§4.1-4.5/§4.7/§5 验收 1-6)。
- 迁移 0011:chat_sessions.persona_id + chat_messages.persona_id(均 DEFAULT '',无回填 → 升级零风险);同步包内幂等 DDL;**真实库升级验证**(拷贝 data/cyrene.db 到临时目录跑 MigrateUp:既有 1 会话/109 消息 persona 仍为 '',原库未被触碰)
- history:SessionMeta/Message 加 PersonaID + SetSessionPersona;ListSessions/List/scan/Append 带上
- runtime:SessionEnv.PersonaID + loop.personaFor(ctx) 替换固定 l.personaID(memory/request/turn)+ **agent 池**(Options.Agents,按角色取 instructions,未命中回落)+ **提取器不再把 persona 烤死在构造期**(多角色下记忆不再永远记在 cyrene 名下)+ **thinking 旋钮改为按会话角色解析**(否则角色 Y 会用角色 X 的预算/展示)
- gateway:会话 DTO/POST/PATCH 支持 personaId;ws/rest/voice 的 OwnerEnv 硬编改为**按会话解析角色**(actor 元数据语义不变);admin memories 搜索去掉硬编 cyrene
- Docs/api-client v0.42;**两处有意的行为收紧**已写明:POST /sessions body 非法 JSON → 400(原先完全忽略 body;空/null/{} 仍 201);POST /admin/memories/search 省略 personaId 且无默认角色 → 400(原先默认查 cyrene)
- 测试:design/22 §5 验收 1-6(记忆隔离/提示词首条 system/情绪按角色/提取 persona 归属/迁移兼容)+ 进程内 e2e(断言 adapter 收到的 model.Request.Messages[0] 即该角色的 systemPrompt)
- **已知未做(留批次 2 / 待确认)**:① IM 与渠道级未做 → **§7-3「owner 私聊镜像随主会话角色」尚未生效**;② 请求级覆盖未实现(本批只做会话级);③ **§7-5 的「上下文发送角色标记」只完成存储+DTO 半边**——消息 persona 已落库且 DTO 已带,但模型上下文不从 chat_messages 重建,「第 N 条是谁说的」尚未进上下文(需确认是否属批次 2);④「切角色重建摘要」当前是空操作(压缩未接线);⑤ thinking 旋钮仅在流式路径生效(非流式 agent.RunStep 不带,A 批次既有性质)
- 验收:go build/vet/test 全绿 + linux/amd64 与 darwin/arm64 交叉编译(既有 flake 本轮未触发;同批 session_orchestrator.go 一度 501 行 → 抽出 session_tail.go)
2026-10-03 20:12:29 +08:00

98 lines
3.8 KiB
Go

package loop
import (
"context"
"fmt"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/agent"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/model"
)
// streamStep drives a streaming model call. It is the streaming counterpart of
// agent.RunStep: it builds the request from the agent's public surface, runs the
// loop's input guardrail, streams deltas through OnStream, runs the output
// guardrail and decodes any tool calls. Because RunStep does not expose a stream
// path, this method is owned by the loop; it mirrors the agent's semantics so the
// two behave identically apart from the delta callback.
func (l *Loop) streamStep(ctx context.Context, messages []model.Message) (*stepOutcome, error) {
ag := l.agentFor(ctx)
adapter := ag.Adapter()
if adapter == nil {
return nil, fmt.Errorf("loop: stream step: %w", ErrNoAdapter)
}
// Resolve the role's agent and reasoning knobs once per step: the same pair is
// used for the request and for the per-delta broadcast gate, so a role switch
// can never apply the new prompt with the old broadcast switch mid-stream.
knobs := l.knobsFor(ctx)
req := l.buildRequest(ctx, messages, ag, knobs)
if l.guards != nil {
verdict, err := l.guards.CheckInput(ctx, &req)
if err != nil {
return nil, fmt.Errorf("loop: check input: %w", err)
}
if verdict != nil && !verdict.Allow {
return &stepOutcome{final: true, text: verdict.Reason, stopReason: agent.StopReasonGuardrailInput}, nil
}
}
resp, err := adapter.ChatStream(ctx, req, func(ev model.StreamEvent) {
// Stamp the session/turn identity at the loop boundary: the adapter runs
// below the loop and cannot know which conversation the stream belongs to,
// so the loop fills it from the context it was driven with (design/16 §4.2)
// and the frontend can route the delta to the active session.
ev.SessionID = loopSession(ctx)
ev.TurnID = loopTurn(ctx)
// Suppress UI broadcast for internal autonomous passes (backthink),
// whose intermediate reasoning must not leak into the chat stream, and for
// thinking frames when the turn's role turned them off (showToUser: false).
// Both gates are broadcast-only: the response the model produced is
// unchanged, so display and persistence stay decoupled.
if l.onStream != nil && !isMutedBroadcast(ctx) && broadcasts(ev, knobs.ThinkingShowToUser) {
l.onStream(ev)
}
})
if err != nil {
return nil, fmt.Errorf("loop: chat stream: %w", err)
}
if l.guards != nil {
verdict, err := l.guards.CheckOutput(ctx, &resp)
if err != nil {
return nil, fmt.Errorf("loop: check output: %w", err)
}
if verdict != nil && !verdict.Allow {
return &stepOutcome{final: true, text: verdict.Reason, stopReason: agent.StopReasonGuardrailOutput}, nil
}
}
if calls, ok := decodeToolCalls(resp); ok {
return &stepOutcome{final: false, toolCalls: calls, stopReason: agent.StopReasonToolCalls,
modelStopReason: resp.StopReason, model: resp.Model}, nil
}
return &stepOutcome{final: true, text: resp.Content, stopReason: agent.StopReasonStop,
modelStopReason: resp.StopReason, model: resp.Model}, nil
}
// broadcasts reports whether a streamed event may be pushed to the UI. Only
// thinking frames are ever withheld, and only when the turn's role resolved
// showToUser to false; text, tool-call and tool-progress frames are never
// affected, so turning thinking off cannot change what the client sees of the
// answer itself.
func broadcasts(ev model.StreamEvent, showToUser *bool) bool {
if !isThinkingKind(ev.Kind) {
return true
}
return showToUser == nil || *showToUser
}
// isThinkingKind reports whether kind is one of the reasoning segment events.
func isThinkingKind(kind model.StreamKind) bool {
switch kind {
case model.StreamKindThinkingStart, model.StreamKindThinkingDelta, model.StreamKindThinkingEnd:
return true
default:
return false
}
}