主人 2026-10-03 拍板「注释一律中文」;gateway 至此整包注释中文化完成(本会话共 3 批: 已推库 16 个文件 + 本批剩余文件)。 校验:机械校验(非注释改动行)= 空;剥注释后代码文本逐行比对全等(不一致文件数 0); 全树 go test ./... 58 包 ok / 0 FAIL;交叉编译绿。
379 lines
15 KiB
Go
379 lines
15 KiB
Go
package gateway
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import (
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"context"
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"encoding/json"
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"net/http"
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"strings"
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"testing"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/auth"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/db"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/persona/loader"
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personareg "git.yeij.top/AskaEth/Cyrene_v2/internal/persona/registry"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/agent"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/history"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/loop"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/model"
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)
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// 本文件覆盖 design/22(多角色并存 + 按会话选角)的网关侧一半:把
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// 会话绑定到角色的 REST 契约,以及把 sessionID 转成该回合
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// 所运行的 loop 环境的解析器。端到端断言的链条是:
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// end is: sessionID → chat_sessions.persona_id → turnEnvResolver → loop.SessionEnv →
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// 按角色的 agent(system prompt),因此任一环节回归都会表现为
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// 错误的角色在应答。
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// personaAdapter 记录 loop 构建的每一个请求,使测试能断言
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// 究竟是哪个角色的 system prompt 抵达了模型。
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type personaAdapter struct {
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reqs []model.Request
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}
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func (p *personaAdapter) Name() string { return "persona-test" }
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func (p *personaAdapter) Chat(_ context.Context, req model.Request, _ model.Options) (model.Response, error) {
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p.reqs = append(p.reqs, req)
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return model.Response{Content: "好呀"}, nil
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}
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func (p *personaAdapter) ChatStream(ctx context.Context, req model.Request, _ func(model.StreamEvent)) (model.Response, error) {
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return p.Chat(ctx, req, model.Options{})
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}
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// personaTestRegistry 注册两个角色(其中一个是默认),使网关能校验
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// personaId 值并解析默认角色。
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func personaTestRegistry(t *testing.T) *personareg.Registry {
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t.Helper()
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reg := personareg.New()
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for _, p := range []*loader.Persona{
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{ID: "xilian", Name: "昔涟"},
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{ID: "yuki", Name: "由纪"},
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} {
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if err := reg.RegisterPersona(p); err != nil {
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t.Fatalf("RegisterPersona(%s): %v", p.ID, err)
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}
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}
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if err := reg.RegisterCharacter(&personareg.Character{ID: "xilian", Name: "昔涟", Default: true, PersonaID: "xilian"}); err != nil {
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t.Fatalf("RegisterCharacter(xilian): %v", err)
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}
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if err := reg.RegisterCharacter(&personareg.Character{ID: "yuki", Name: "由纪", PersonaID: "yuki"}); err != nil {
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t.Fatalf("RegisterCharacter(yuki): %v", err)
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}
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return reg
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}
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// personaTestStore 打开一个内存聊天历史存储。
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func personaTestStore(t *testing.T) *history.Store {
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t.Helper()
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ctx := context.Background()
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conn, err := db.Open(ctx, ":memory:", testLogger())
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if err != nil {
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t.Fatalf("db.Open: %v", err)
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}
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t.Cleanup(func() { _ = conn.Close() })
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st, err := history.NewStore(ctx, conn, testLogger())
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if err != nil {
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t.Fatalf("history.NewStore: %v", err)
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}
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return st
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}
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// gatewayAgentFor 构建组合根会构建的按角色 agent:同一个
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// 适配器,角色专属的指令字符串。
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func gatewayAgentFor(t *testing.T, instructions string, ad model.Adapter) *agent.Agent {
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t.Helper()
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ag, err := agent.New(instructions, nil, nil, agent.WithModel(ad, nil))
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if err != nil {
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t.Fatalf("agent.New(%q): %v", instructions, err)
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}
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return ag
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}
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// TestChatTurnAnswersAsTheBoundRole 是从进程边界看 design/22 验收 3:
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// 一个创建并绑定到角色 Y 的子会话以 Y 应答(首条 system
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// 消息是 Y 的提示词,且持久化的消息携带 Y)。其角色在
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// 创建时即固定(§8-1),因此此前用于解绑的 PATCH 被拒绝,会话
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// 继续以 Y 应答;要得到默认角色,唯一的办法是创建
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// 一个不带绑定的会话。
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func TestChatTurnAnswersAsTheBoundRole(t *testing.T) {
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t.Parallel()
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ctx := context.Background()
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st := personaTestStore(t)
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reg := personaTestRegistry(t)
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sub, err := st.NewSubSessionFor(ctx, "owner", "yuki")
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if err != nil {
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t.Fatalf("NewSubSessionFor: %v", err)
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}
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ad := &personaAdapter{}
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xilian := gatewayAgentFor(t, "你是昔涟。", ad)
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yuki := gatewayAgentFor(t, "你是由纪。", ad)
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l := loop.New(loop.Options{
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Agent: xilian,
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Agents: map[string]*agent.Agent{"xilian": xilian, "yuki": yuki},
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PersonaID: "xilian",
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})
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_, ts, jwt := buildEnv(t, cfgDefault(), Deps{History: st, Personas: reg, Loop: l})
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tok := signAny(t, jwt, "acct", auth.RoleOwner)
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resp, body := doReq(t, http.MethodPost, ts.URL+"/api/v1/chat", map[string]any{"sessionId": sub, "text": "你好呀"}, tok)
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if resp.StatusCode != http.StatusOK {
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t.Fatalf("chat status = %d, want 200 (body=%s)", resp.StatusCode, body)
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}
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if len(ad.reqs) == 0 {
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t.Fatal("the model adapter saw no request")
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}
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if got := firstSystemText(ad.reqs[len(ad.reqs)-1]); got != "你是由纪。" {
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t.Fatalf("bound session prompt = %q, want role Y's prompt", got)
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}
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// 编排器把用户回合与回复都归到该回合的角色名下,
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// 这正是让已存转录能按角色阅读的原因(design/22 §7-5)。
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msgs, err := st.List(ctx, sub, 0, 10, "")
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if err != nil {
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t.Fatalf("list messages: %v", err)
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}
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if len(msgs) != 2 {
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t.Fatalf("persisted %d messages, want 2 (user + assistant)", len(msgs))
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}
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for _, m := range msgs {
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if m.PersonaID != "yuki" {
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t.Fatalf("%s message persona_id = %q, want yuki", m.Role, m.PersonaID)
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}
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}
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// 解绑被拒绝(design/22 §8-1):会话的角色在创建时
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// 决定,因此该 PATCH 返回 400,紧接着的下一个回合仍以 Y 应答。
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resp, body = doReq(t, http.MethodPatch, ts.URL+"/api/v1/sessions/"+sub, map[string]any{"personaId": ""}, tok)
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if resp.StatusCode != http.StatusBadRequest {
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t.Fatalf("unbind status = %d, want 400 (a session's role is immutable; body=%s)", resp.StatusCode, body)
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}
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resp, body = doReq(t, http.MethodPost, ts.URL+"/api/v1/chat", map[string]any{"sessionId": sub, "text": "再说一句"}, tok)
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if resp.StatusCode != http.StatusOK {
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t.Fatalf("second chat status = %d, want 200 (body=%s)", resp.StatusCode, body)
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}
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if got := firstSystemText(ad.reqs[len(ad.reqs)-1]); got != "你是由纪。" {
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t.Fatalf("prompt after the refused unbind = %q, want role Y's prompt", got)
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}
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// 默认角色要通过创建时不带绑定的会话才能抵达 —— 这是
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// 目前改变角色的唯一方式。
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unbound, err := st.NewSubSession(ctx, "owner")
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if err != nil {
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t.Fatalf("NewSubSession: %v", err)
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}
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resp, body = doReq(t, http.MethodPost, ts.URL+"/api/v1/chat", map[string]any{"sessionId": unbound, "text": "你好"}, tok)
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if resp.StatusCode != http.StatusOK {
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t.Fatalf("default-role chat status = %d, want 200 (body=%s)", resp.StatusCode, body)
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}
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if got := firstSystemText(ad.reqs[len(ad.reqs)-1]); got != "你是昔涟。" {
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t.Fatalf("unbound session prompt = %q, want the default role's prompt", got)
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}
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}
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// firstSystemText 返回 req 中首条 system 消息的文本。
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func firstSystemText(req model.Request) string {
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for _, m := range req.Messages {
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if m.Role != model.RoleSystem {
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continue
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}
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text := ""
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for _, part := range m.Content {
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text += part.Text
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}
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return text
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}
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return ""
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}
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// TestSessionPersonaHTTPContract 覆盖经 §8-1 修订后的 design/22 §4.5 的
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// REST 契约:带 personaId 创建即绑定它、会话列表报告它、
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// 创建时的未知 personaId 被拒绝(400)而不是绑定一个无法
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// 应答的角色、既无 title 也无 pinned 的 PATCH 是 400,且 PATCH 对
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// personaId 键的任何取值一律拒绝 —— 会话角色在创建时固定,
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// 因此没有受支持的重绑,该拒绝绝不会被误认为静默无操作。
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func TestSessionPersonaHTTPContract(t *testing.T) {
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t.Parallel()
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st := personaTestStore(t)
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reg := personaTestRegistry(t)
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_, ts, jwt := buildEnv(t, cfgDefault(), Deps{History: st, Personas: reg})
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tok := signAny(t, jwt, "acct", auth.RoleOwner)
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resp, body := doReq(t, http.MethodPost, ts.URL+"/api/v1/sessions", map[string]any{"personaId": "yuki"}, tok)
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if resp.StatusCode != http.StatusCreated {
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t.Fatalf("create status = %d, want 201 (body=%s)", resp.StatusCode, body)
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}
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var created struct {
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SessionID string `json:"sessionId"`
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PersonaID string `json:"personaId"`
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}
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if err := json.Unmarshal(decodeBody(t, body)["data"], &created); err != nil {
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t.Fatalf("decode create: %v (body=%s)", err, body)
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}
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if created.PersonaID != "yuki" {
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t.Fatalf("create echoed personaId = %q, want yuki", created.PersonaID)
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}
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// 会话列表浮现该绑定(客户端据此渲染活动角色)。
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var sessions []historySessionSummary
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_, body = doReq(t, http.MethodGet, ts.URL+"/api/v1/sessions", nil, tok)
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decodeDataSlice(t, body, &sessions)
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found := ""
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for _, s := range sessions {
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if s.ID == created.SessionID {
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found = s.PersonaID
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}
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}
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if found != "yuki" {
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t.Fatalf("listed persona_id = %q, want yuki (sessions=%+v)", found, sessions)
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}
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// 创建时的未知角色被拒绝,而不是被静默忽略。
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resp, body = doReq(t, http.MethodPost, ts.URL+"/api/v1/sessions", map[string]any{"personaId": "nobody"}, tok)
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if resp.StatusCode != http.StatusBadRequest {
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t.Fatalf("create with unknown personaId status = %d, want 400 (body=%s)", resp.StatusCode, body)
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}
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// 不含任何受支持字段的请求体仍是 400。
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resp, body = doReq(t, http.MethodPatch, ts.URL+"/api/v1/sessions/"+created.SessionID, map[string]any{}, tok)
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if resp.StatusCode != http.StatusBadRequest {
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t.Fatalf("empty patch status = %d, want 400 (body=%s)", resp.StatusCode, body)
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}
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// PATCH 对 personaId 键的任何取值都拒绝(design/22 §8-1):角色在
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// 会话创建时固定,因此重绑 —— 绑到另一个角色、绑到已绑
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// 角色、绑到 ""、或绑到 null —— 都不是受支持的操作。每次拒绝都必须点明
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// personaId(使客户端能与「未给出字段」区分),并且必须让
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// 已存绑定保持原样。
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for _, bad := range []any{"xilian", "yuki", "nobody", "", " ", nil} {
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resp, body = doReq(t, http.MethodPatch, ts.URL+"/api/v1/sessions/"+created.SessionID, map[string]any{"personaId": bad}, tok)
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if resp.StatusCode != http.StatusBadRequest {
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t.Fatalf("patch personaId=%#v status = %d, want 400 (body=%s)", bad, resp.StatusCode, body)
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}
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if !strings.Contains(string(body), "personaId") {
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t.Fatalf("patch personaId=%#v body = %s, want it to name personaId", bad, body)
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}
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if got := personaBindingOf(t, st, created.SessionID); got != "yuki" {
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t.Fatalf("patch personaId=%#v moved the binding to %q, want it left at yuki", bad, got)
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}
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}
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// 该拒绝压过同一请求体中的合法字段:客户端不能借改名
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// 夹带重绑,而改名也绝不能生效。
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resp, body = doReq(t, http.MethodPatch, ts.URL+"/api/v1/sessions/"+created.SessionID, map[string]any{"title": "偷偷改名", "personaId": "xilian"}, tok)
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if resp.StatusCode != http.StatusBadRequest {
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t.Fatalf("rename+personaId status = %d, want 400 (body=%s)", resp.StatusCode, body)
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}
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if got := personaBindingOf(t, st, created.SessionID); got != "yuki" {
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t.Fatalf("rename+personaId moved the binding to %q, want yuki", got)
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}
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metas, err := st.ListSessions(context.Background())
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if err != nil {
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t.Fatalf("ListSessions: %v", err)
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}
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for _, m := range metas {
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if m.ID == created.SessionID && m.Title != "" {
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t.Fatalf("the refused patch applied title %q, want the row untouched", m.Title)
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}
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}
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// personaId 检查在会话查找之前执行:携带该键的未知会话
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// 返回 400(角色不可变),而不是 404 —— 而针对同一个未知 id
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// 的纯标题补丁仍是存储的 404,这正是证明上面的 400
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// 来自人格规则而非会话缺失的依据。空请求体是
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// 同一张表的第三个角:字段缺失返回 400,同样
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// 完全不查找会话。
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resp, body = doReq(t, http.MethodPatch, ts.URL+"/api/v1/sessions/web:missing", map[string]any{"personaId": "xilian"}, tok)
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if resp.StatusCode != http.StatusBadRequest {
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t.Fatalf("unknown session + personaId status = %d, want 400 (body=%s)", resp.StatusCode, body)
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}
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resp, body = doReq(t, http.MethodPatch, ts.URL+"/api/v1/sessions/web:missing", map[string]any{}, tok)
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if resp.StatusCode != http.StatusBadRequest {
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t.Fatalf("unknown session + empty body status = %d, want 400 (body=%s)", resp.StatusCode, body)
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}
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resp, body = doReq(t, http.MethodPatch, ts.URL+"/api/v1/sessions/web:missing", map[string]any{"title": "x"}, tok)
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if resp.StatusCode != http.StatusNotFound {
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t.Fatalf("unknown session + title status = %d, want 404 (body=%s)", resp.StatusCode, body)
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}
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// title/pinned 不受该拒绝影响。
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resp, body = doReq(t, http.MethodPatch, ts.URL+"/api/v1/sessions/"+created.SessionID, map[string]any{"title": "新名字"}, tok)
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if resp.StatusCode != http.StatusOK {
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t.Fatalf("title-only patch status = %d, want 200 (body=%s)", resp.StatusCode, body)
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}
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if got := personaBindingOf(t, st, created.SessionID); got != "yuki" {
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t.Fatalf("title-only patch moved the binding to %q, want yuki", got)
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}
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}
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// personaBindingOf 直接从存储读取会话的绑定角色,因此测试
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// 断言的是持久化状态,而不只是响应回显。
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func personaBindingOf(t *testing.T, st *history.Store, sessionID string) string {
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t.Helper()
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personaID, err := st.SessionPersona(context.Background(), sessionID)
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if err != nil {
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t.Fatalf("SessionPersona(%s): %v", sessionID, err)
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}
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return personaID
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}
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// TestTurnEnvResolver 覆盖解析器本身(design/22 §4.5):会话的
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// 绑定胜出,未知/未绑定的会话得到 ""(使 loop 回退到
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// 全局默认),且身份/记忆字段保持 owner 全量 ——
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// 角色绝不改变一个回合被允许做什么。
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func TestTurnEnvResolver(t *testing.T) {
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t.Parallel()
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ctx := context.Background()
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st := personaTestStore(t)
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bound, err := st.NewSubSessionFor(ctx, "owner", "yuki")
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if err != nil {
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t.Fatalf("NewSubSessionFor: %v", err)
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}
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r := turnEnvResolver{history: st, personas: personaTestRegistry(t), log: testLogger()}
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env := r.owner(ctx, bound)
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if env.PersonaID != "yuki" {
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t.Fatalf("bound session env persona = %q, want yuki", env.PersonaID)
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}
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if env.ActorEnv != loop.OwnerEnv().ActorEnv || !env.MemWritable {
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t.Fatalf("resolver changed the identity lane: %+v", env)
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}
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unbound, err := st.NewSubSession(ctx, "owner")
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if err != nil {
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t.Fatalf("NewSubSession: %v", err)
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}
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if got := r.owner(ctx, unbound).PersonaID; got != "" {
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t.Fatalf("unbound session env persona = %q, want '' (inherit the default)", got)
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}
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if got := r.owner(ctx, "sess-unknown").PersonaID; got != "" {
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t.Fatalf("unknown session env persona = %q, want '' (inherit the default)", got)
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}
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// 没有 history 存储的网关无法解析绑定,也绝不能失败。
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bare := turnEnvResolver{log: testLogger()}
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if got := bare.owner(ctx, "web").PersonaID; got != "" {
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||
t.Fatalf("no-store env persona = %q, want ''", got)
|
||
}
|
||
if !bare.owner(ctx, "web").MemWritable {
|
||
t.Fatal("no-store env lost the owner memory lane")
|
||
}
|
||
}
|
||
|
||
// TestDefaultPersonaIDFromRegistry 锁定 design/22 §4.5 要求的管理回退:
|
||
// 默认角色从库的默认角色读取,而不是硬编码的
|
||
// "cyrene",且未接线的注册表报告无默认。
|
||
func TestDefaultPersonaIDFromRegistry(t *testing.T) {
|
||
t.Parallel()
|
||
srv, _, _ := buildEnv(t, cfgDefault(), Deps{Personas: personaTestRegistry(t)})
|
||
if got := srv.defaultPersonaID(); got != "xilian" {
|
||
t.Fatalf("defaultPersonaID = %q, want xilian (the default character's persona)", got)
|
||
}
|
||
bare, _, _ := buildEnv(t, cfgDefault(), Deps{})
|
||
if got := bare.defaultPersonaID(); got != "" {
|
||
t.Fatalf("defaultPersonaID without a registry = %q, want ''", got)
|
||
}
|
||
}
|