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Cyrene_v2/internal/runtime/trace/graph_build.go
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AskaEth b99268d019
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feat(trace,loop,orchestration): memory/guardrail/orchestration 真 span + 参数摘要脱敏 + Guardrail 输出侧异步(裁决 11.4.2/11.4.3/13.4.1)
- 11.4.2:三类节点首次真进图 —— memory.recall/memory.write(loop/memory.go 召回与写入点)、
  guardrail.input/output(流式主路径两侧 + agent.RunStep 静音路径)、orchestration.spawn
  (scheduler 每次派发/收束);新增 trace.ChildSpan 让不持有 Tracer 的叶子包也能开子 span
- 11.4.3(设计先行,规格先写进 design/19 §1.1):tool 节点参数摘要 —— 放行表 argValueKeys +
  trace.IsSecretKey 统一判据(密钥类键不给值)+ 单值 80 rune / ≤24 条 + 出图前再清洗;
  前端 NodeDetail 新增「参数摘要」区,未放行键显示「值未展示」
- 13.4.1:流式主路径输出侧护栏改后台 goroutine(脱离 context、30s 兜底、不阻塞回合),
  输入侧仍在模型调用前同步拦下;拦截闭环到 guardrail 节点 + 审计事件
- 拆文件:scheduler.go 加 span 后 546 行 → 编排 span 助手拆出 scheduler_spans.go(回到 492)
- 契约:无帧名/事件形状变化;graph_update 节点 props 新增**可选**键(tool args_keys/args_summary、
  guardrail action/allow/elapsed_ms、memory action/scope/hits/…、orchestration subagent/persona),
  文档同步由主会话统一落
2026-10-04 12:31:20 +08:00

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package trace
import (
"strings"
"time"
)
// Node kinds the builder emits. They are named constants because the builder
// itself branches on the subagent kind when it resolves a node's lane
// (design/19 §2: parallel sub-agent branches render as separate swimlanes).
const (
nodeKindLLM = "llm"
nodeKindTool = "tool"
nodeKindSubagent = "subagent"
nodeKindMemory = "memory"
nodeKindGuardrail = "guardrail"
nodeKindOrchestrate = "orchestration"
)
// maxLaneWalk bounds how far the builder walks a span's parent chain when it
// resolves the lane (nearest enclosing subagent node) of a new node. Span
// parents form a tree, so the bound only guards against malformed input — it
// keeps the walk finite without a magic number in the loop (project rule §10).
const maxLaneWalk = 64
// trunkLane is the lane key of the main trunk: the lane of every span that has no
// sub-agent ancestor. It is a named constant so the map lookups read as intent.
const trunkLane = ""
// Upsert creates or merges a node and wires its incoming edge. The edge source is
// the node's ParentID when that parent is already a node; otherwise the span
// belongs to a lane (subagent branch) or the main trunk and is chained after the
// last node of that same lane — so a lane stays a coherent step chain even while
// several lanes are in flight, and the first node of a lane hangs off its
// subagent root (design/19 §2: 泳道内展示该子代理的步骤链).
func (g *RunGraph) Upsert(spec NodeSpec) {
if spec.ID == "" {
return
}
g.rememberParent(spec.ID, spec.ParentID)
if existing := g.nodes[spec.ID]; existing != nil {
g.merge(existing, spec)
return
}
n := &FlowNode{
ID: spec.ID,
Label: spec.Label,
Kind: spec.Kind,
Status: spec.Status,
StartedAt: spec.StartedAt,
EndedAt: spec.EndedAt,
}
if spec.Props != nil {
n.Props = spec.Props
}
n.Log = append(n.Log, spec.Log...)
g.nodes[spec.ID] = n
g.order = append(g.order, spec.ID)
lane := g.laneOf(spec.ParentID)
from := g.laneLast[lane]
if spec.ParentID != "" {
if _, ok := g.nodes[spec.ParentID]; ok {
from = spec.ParentID
}
}
if from == "" {
from = lane
}
if from != "" && from != spec.ID {
g.addEdge(from, spec.ID)
}
// 两类节点是挂在主干上的「标记」而非主干的续点,因此不推进主干游标:
// subagent 根开出一条泳道(见下),orchestration 记录一次派发/收束
// (design/19 §1 旁路节点,裁决 11.4.2)—— 它们之后的主干节点仍从原
// 位置续链,标记本身不会被误当成主干的一步。泳道内的节点(lane != "")
// 照常推进本泳道游标。
if lane != "" || !branchMarker(n.Kind) || g.laneLast[trunkLane] == "" {
g.laneLast[lane] = spec.ID
}
}
// branchMarker 报告某类节点是否为「主干上的标记」:子代理泳道根与编排
// 派发节点都挂在主干上却不接替主干链,使主干(input→llm→tool→…→output)
// 与并行分支、派发标记各成一条不会被彼此打断的链。
func branchMarker(kind string) bool {
return kind == nodeKindSubagent || kind == nodeKindOrchestrate
}
// rememberParent records a span's parent link even when the span is not rendered
// as a node, so laneOf can walk through skipped containers.
func (g *RunGraph) rememberParent(id, parent string) {
if id == "" {
return
}
g.parents[id] = parent
}
// laneOf returns the id of the nearest enclosing subagent node for a span's
// parent chain, or "" when the chain belongs to the main trunk. Only nodes
// already in the graph can be a lane root, so a lane resolves as soon as its
// first step is folded in.
func (g *RunGraph) laneOf(parentID string) string {
for id, hops := parentID, 0; id != "" && hops < maxLaneWalk; hops++ {
if n, ok := g.nodes[id]; ok && n.Kind == nodeKindSubagent {
return id
}
id = g.parents[id]
}
return ""
}
// merge updates an existing node in place (a running placeholder being finalized
// by its finished span), keeping label/kind and appending props/log.
func (g *RunGraph) merge(existing *FlowNode, spec NodeSpec) {
if spec.Label != "" {
existing.Label = spec.Label
}
if spec.Kind != "" {
existing.Kind = spec.Kind
}
if spec.Status != "" {
existing.Status = spec.Status
}
if !spec.EndedAt.IsZero() {
existing.EndedAt = spec.EndedAt
}
if len(spec.Props) > 0 {
if existing.Props == nil {
existing.Props = make(map[string]any, len(spec.Props))
}
for k, v := range spec.Props {
existing.Props[k] = v
}
}
existing.Log = append(existing.Log, spec.Log...)
}
// addEdge records a directed edge once.
func (g *RunGraph) addEdge(from, to string) {
key := from + "\x00" + to
if g.edges[key] {
return
}
g.edges[key] = true
g.edgeOrder = append(g.edgeOrder, FlowEdge{From: from, To: to})
}
// AddSpan folds a finished span record into the graph as a node with its final
// status. State-transition spans are the step container and are omitted — but
// their parent link is remembered so lane resolution can walk through them.
// tool 节点的终态优先由其携带的细粒度 phase 驱动(design/04 §1.1 /
// design/19 §1:running/done/error),缺失时回落到 span 终态推导,
// 因此两套来源对同一节点绝不可能得出不同状态。
func (g *RunGraph) AddSpan(rec SpanRecord) {
kind := kindForSpan(rec.Kind)
if kind == "" {
g.rememberParent(rec.ID, rec.ParentID)
return
}
status := statusForFinished(rec.Status)
if kind == nodeKindTool {
if ph := FlowStatusForPhase(spanPhase(rec)); ph != "" {
status = ph
}
}
g.Upsert(NodeSpec{
ID: rec.ID,
Label: labelForSpan(rec),
Kind: kind,
Status: status,
StartedAt: rec.StartedAt,
EndedAt: rec.EndedAt,
Props: safeSpanProps(rec),
Log: redactEvents(rec.Events),
ParentID: rec.ParentID,
})
}
// spanPhase 读取 tool span 上记录的执行 phase;缺失或类型不符时返回
// 空串(调用方据此回落),不区分「没有」与「读不到」。
func spanPhase(rec SpanRecord) string {
ph, _ := rec.Props["phase"].(string)
return ph
}
// AddSpanStart registers a running placeholder for a span that just began, so a
// node appears as "running" before it finishes. State-transition spans are
// omitted (their parent link is still remembered for lane resolution), matching
// AddSpan. It reports whether a node was created.
func (g *RunGraph) AddSpanStart(id, name string, kind SpanKind, parent string, at time.Time) bool {
nodeKind := kindForSpan(kind)
if nodeKind == "" {
g.rememberParent(id, parent)
return false
}
g.Upsert(NodeSpec{
ID: id,
Label: labelForStart(name, kind),
Kind: nodeKind,
Status: FlowStatusRunning,
StartedAt: at,
ParentID: parent,
})
return true
}
// kindForSpan maps a span kind to a flow node kind. state_transition is the step
// container and maps to "" so it is never rendered as a node.
func kindForSpan(k SpanKind) string {
switch k {
case SpanKindLLM:
return nodeKindLLM
case SpanKindTool:
return nodeKindTool
case SpanKindSubagent:
return nodeKindSubagent
case SpanKindMemory:
return nodeKindMemory
case SpanKindGuardrail:
return nodeKindGuardrail
case SpanKindOrchestration:
return nodeKindOrchestrate
default:
return ""
}
}
// labelForSpan renders a node label from a finished span.
func labelForSpan(rec SpanRecord) string {
if kind := kindForSpan(rec.Kind); kind == nodeKindTool {
return strings.TrimPrefix(rec.Name, "tool.")
}
if rec.Kind == SpanKindLLM {
return "思考"
}
if rec.Name != "" {
return rec.Name
}
return string(rec.Kind)
}
// labelForStart renders a node label from a just-started span.
func labelForStart(name string, kind SpanKind) string {
if kind == SpanKindLLM {
return "思考"
}
if kind == SpanKindTool {
return strings.TrimPrefix(name, "tool.")
}
if name != "" {
return name
}
return string(kind)
}
// statusForFinished maps a span terminal status to a node status.
func statusForFinished(s SpanStatus) string {
switch s {
case SpanStatusError:
return FlowStatusError
case SpanStatusOK:
return FlowStatusDone
default:
return FlowStatusIdle
}
}