Files
Cyrene_v2/internal/services/gateway/ws_hub.go
T

384 lines
10 KiB
Go

package gateway
import (
"context"
"encoding/json"
"log/slog"
"net/http"
"strings"
"sync"
"time"
"github.com/gorilla/websocket"
"git.yeij.top/AskaEth/Cyrene_v2/internal/auth"
"git.yeij.top/AskaEth/Cyrene_v2/internal/bus"
apperr "git.yeij.top/AskaEth/Cyrene_v2/internal/errors"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/model"
)
// WebSocket tuning constants. The ping/pong cadence keeps intermediary proxies
// from dropping idle connections.
const (
wsEventsPattern = "ws.>"
wsPrefix = "ws."
wsChatSubject = "ws.chat"
wsReadLimit = 4096
wsWriteWait = 10 * time.Second
wsPongWait = 60 * time.Second
wsPingPeriod = 54 * time.Second
wsSendBuffer = 32
)
// wsEvent is the outbound (server→client) frame.
type wsEvent struct {
Type string `json:"type"`
Data any `json:"data,omitempty"`
}
// wsInbound is the client→server frame. Data carries the per-type payload.
type wsInbound struct {
Type string `json:"type"`
ReqID string `json:"reqId,omitempty"`
Data json.RawMessage `json:"data,omitempty"`
}
// wsConn wraps one WebSocket connection. Writes are serialized through the
// buffered send channel drained by a single writePump, so the gorilla conn is
// only ever touched by one goroutine at a time.
type wsConn struct {
conn *websocket.Conn
send chan []byte
done chan struct{}
h *hub
claims *auth.Claims
once sync.Once
}
// hub owns the connection set and relays bus events to every client.
type hub struct {
mu sync.RWMutex
conns map[*wsConn]struct{}
bus bus.Bus
runner Chatter
log *slog.Logger
upgrader websocket.Upgrader
origins map[string]bool
allowAll bool
cancel context.CancelFunc
}
// newHub builds a hub bound to the server's dependencies.
func newHub(s *Server) *hub {
origins, allowAll := s.allowedOrigins()
return &hub{
conns: make(map[*wsConn]struct{}),
bus: s.bus,
runner: s.runner,
log: s.log,
origins: origins,
allowAll: allowAll,
upgrader: websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: originChecker(origins, allowAll),
},
}
}
// start subscribes the hub to the bus event stream. Publishing to ws.> arrives
// here and is fanned out to clients; nothing happens when no bus is wired.
func (h *hub) start() {
if h.bus == nil {
return
}
ctx, cancel := context.WithCancel(context.Background())
h.cancel = cancel
if _, err := h.bus.Subscribe(ctx, wsEventsPattern, h.relay); err != nil {
h.log.Warn("bus subscribe", "pattern", wsEventsPattern, "err", err)
}
}
// close cancels the bus subscription and shuts every live connection down.
func (h *hub) close() {
if h.cancel != nil {
h.cancel()
}
h.mu.Lock()
conns := make([]*wsConn, 0, len(h.conns))
for c := range h.conns {
conns = append(conns, c)
}
h.conns = make(map[*wsConn]struct{})
h.mu.Unlock()
for _, c := range conns {
c.shutdown()
}
}
// register adds a connection to the set.
func (h *hub) register(c *wsConn) {
h.mu.Lock()
h.conns[c] = struct{}{}
h.mu.Unlock()
}
// unregister removes a connection from the set.
func (h *hub) unregister(c *wsConn) {
h.mu.Lock()
if _, ok := h.conns[c]; ok {
delete(h.conns, c)
}
h.mu.Unlock()
}
// connCount reports the number of live connections (observability/tests).
func (h *hub) connCount() int {
h.mu.RLock()
defer h.mu.RUnlock()
return len(h.conns)
}
// broadcast fans an event out to every registered connection without blocking on
// any single (possibly slow) client: a full send buffer drops the frame.
func (h *hub) broadcast(ev wsEvent) {
b, err := json.Marshal(ev)
if err != nil {
h.log.Warn("marshal broadcast", "err", err)
return
}
h.mu.RLock()
defer h.mu.RUnlock()
for c := range h.conns {
c.enqueue(b)
}
}
// relay is the bus handler for the ws.> pattern. The ws.chat subject is a
// streaming trigger (run the loop and emit chunks); every other subject becomes
// an outbound event of its design type.
func (h *hub) relay(ctx context.Context, e bus.Event) error {
if e.Subject == wsChatSubject {
go h.streamChat(ctx, e.Payload)
return nil
}
h.broadcast(wsEvent{Type: eventType(e.Subject), Data: e.Payload})
return nil
}
// streamChat runs one agent turn for a chat trigger and broadcasts the result as
// stream_chunk/stream_end. It runs on its own goroutine so a slow model call does
// not stall the bus subscription worker.
func (h *hub) streamChat(ctx context.Context, payload any) {
var req chatStreamRequest
if b, err := json.Marshal(payload); err == nil {
_ = json.Unmarshal(b, &req)
}
if h.runner == nil || strings.TrimSpace(req.Text) == "" {
h.broadcast(wsEvent{Type: "stream_end", Data: map[string]any{"stopReason": "idle"}})
return
}
if req.SessionID == "" {
req.SessionID = "web"
}
res, err := h.runner.Run(ctx, req.SessionID, []model.Message{model.TextMessage(model.RoleUser, req.Text)})
if err != nil {
h.log.Error("ws chat run", "err", err, "session", req.SessionID)
h.broadcast(wsEvent{Type: "stream_end", Data: map[string]any{"stopReason": "error", "error": err.Error()}})
return
}
h.broadcast(wsEvent{Type: "stream_chunk", Data: map[string]any{"delta": res.Text}})
h.broadcast(wsEvent{Type: "stream_end", Data: map[string]any{"stopReason": res.StopReason, "steps": res.Steps}})
}
// chatStreamRequest is the decoded ws.chat payload.
type chatStreamRequest struct {
SessionID string `json:"sessionId"`
Text string `json:"text"`
}
// handleWS upgrades /ws/chat after authenticating the JWT from the query token or
// the Authorization header. A failed upgrade writes a 401 {error:...} before the
// handshake, so a browser/IM client sees a clean reject.
func (s *Server) handleWS(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodGet {
writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "websocket requires GET"))
return
}
claims, err := s.auth.Verify(wsToken(r))
if err != nil {
s.log.Debug("ws auth", "err", err)
writeError(w, apperr.ErrUnauthorized)
return
}
conn, err := s.hub.upgrader.Upgrade(w, r, nil)
if err != nil {
s.log.Debug("ws upgrade", "err", err)
return
}
c := &wsConn{
conn: conn,
send: make(chan []byte, wsSendBuffer),
done: make(chan struct{}),
h: s.hub,
claims: claims,
}
s.hub.register(c)
go c.writePump()
go c.readPump()
}
// readPump reads client frames until the connection closes, routing each by type.
func (c *wsConn) readPump() {
defer func() {
c.h.unregister(c)
c.shutdown()
}()
c.conn.SetReadLimit(wsReadLimit)
_ = c.conn.SetReadDeadline(time.Now().Add(wsPongWait))
c.conn.SetPongHandler(func(string) error {
return c.conn.SetReadDeadline(time.Now().Add(wsPongWait))
})
for {
_, msg, err := c.conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseNormalClosure, websocket.CloseGoingAway) {
c.h.log.Debug("ws read", "err", err)
}
return
}
var in wsInbound
if err := json.Unmarshal(msg, &in); err != nil {
c.enqueueJSON(wsEvent{Type: "error", Data: map[string]any{"message": "invalid json"}})
continue
}
c.route(in)
}
}
// writePump drains the send channel (and sends keepalive pings) until the
// connection closes. It is the only writer on the gorilla conn.
func (c *wsConn) writePump() {
ticker := time.NewTicker(wsPingPeriod)
defer func() {
ticker.Stop()
_ = c.conn.Close()
}()
for {
select {
case <-c.done:
return
case msg := <-c.send:
_ = c.conn.SetWriteDeadline(time.Now().Add(wsWriteWait))
if err := c.conn.WriteMessage(websocket.TextMessage, msg); err != nil {
return
}
case <-ticker.C:
_ = c.conn.SetWriteDeadline(time.Now().Add(wsWriteWait))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
}
}
}
// route dispatches one inbound frame by its type.
func (c *wsConn) route(in wsInbound) {
switch in.Type {
case "mode_switch":
c.publishPublic("ws.mode_switch", rawData(in.Data))
case "chat":
c.publishPublic(wsChatSubject, rawData(in.Data))
case "subagent_ask":
c.enqueueJSON(wsEvent{Type: "subagent_event", Data: map[string]any{"state": "pending"}})
case "task_output_query":
c.enqueueJSON(wsEvent{Type: "task_output", Data: map[string]any{}})
default:
c.enqueueJSON(wsEvent{Type: "error", Data: map[string]any{"message": "unknown event type"}})
}
}
// publishPublic publishes a bus event without any per-connection reply.
func (c *wsConn) publishPublic(subject string, payload any) {
if c.h.bus == nil {
return
}
_ = c.h.bus.Publish(context.Background(), subject, payload)
}
// shutdown closes the connection exactly once.
func (c *wsConn) shutdown() {
c.once.Do(func() {
close(c.done)
_ = c.conn.Close()
})
}
// enqueue queues a serialized frame, dropping it when a slow client's buffer is
// full so the producer never blocks.
func (c *wsConn) enqueue(b []byte) {
select {
case c.send <- b:
default:
}
}
// enqueueJSON serializes ev and queues it.
func (c *wsConn) enqueueJSON(ev wsEvent) {
b, err := json.Marshal(ev)
if err != nil {
c.h.log.Warn("marshal ws event", "err", err)
return
}
c.enqueue(b)
}
// publishChatStream publishes a ws.chat streaming trigger (REST stream mode).
func (s *Server) publishChatStream(ctx context.Context, sessionID, text string) {
if s.bus == nil {
return
}
_ = s.bus.Publish(ctx, wsChatSubject, map[string]any{"sessionId": sessionID, "text": text})
}
// wsToken extracts the JWT from the ?token= query or the Authorization header.
func wsToken(r *http.Request) string {
if t := r.URL.Query().Get("token"); t != "" {
return t
}
const prefix = "Bearer "
h := r.Header.Get("Authorization")
if strings.HasPrefix(h, prefix) {
return strings.TrimSpace(h[len(prefix):])
}
return ""
}
// eventType maps a bus subject to its outbound event type, dropping the ws. prefix.
func eventType(subject string) string {
return strings.TrimPrefix(subject, wsPrefix)
}
// rawData converts a possibly-empty raw payload into a value safe to publish.
func rawData(d json.RawMessage) any {
if len(d) == 0 {
return nil
}
return d
}
// originChecker allows same-origin (empty) and whitelisted WebSocket origins,
// mirroring the CORS allow list. A "*" default allows all.
func originChecker(allowed map[string]bool, allowAll bool) func(*http.Request) bool {
return func(r *http.Request) bool {
origin := r.Header.Get("Origin")
if origin == "" {
return true
}
if allowAll {
return true
}
return allowed[origin]
}
}