design/22 §8-1(主人 2026-10-03 拍板):会话角色在创建时确定、之后不可变,
要换角色必须新开会话。
后端:
- PATCH /api/v1/sessions/{id} 的 personaId 改为 json.RawMessage 判「键出现」,
出现即 400(null/""/未知 id 一律拒),且先于会话存在性检查;错误消息点名 personaId
- 删除 Server.setSessionPersona 与 PATCH 的 501 分支;title/pinned 行为逐字不变
- sessionPersonaWriter 接口与 history.Store.SetSessionPersona 保留(存储能力)
前端:
- 移除会话行「切换角色」入口与面板「挂角色」下拉(含 setSessionPersona action、
lib/sessionPersona.ts);保留「新建会话选角色」;面板「角色」列改为只读展示
契约:Docs/api-client.md -> v0.46(破坏性:依赖 PATCH 换角色的客户端须改为新建会话)
验证:go build/vet ./... 绿;gateway+history 包测试绿(-count=1);前端 npm run build
(tsc --noEmit + vite build)绿;9 个前端逻辑测试全绿。
变异验证:改回「静默忽略」/「写绑定」两种反向实现,新断言均 FAIL。
233 lines
10 KiB
Go
233 lines
10 KiB
Go
package gateway
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import (
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"context"
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"encoding/json"
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"errors"
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"net/http"
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"strings"
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"unicode/utf8"
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apperr "git.yeij.top/AskaEth/Cyrene_v2/internal/errors"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/history"
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)
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// This file owns the session/message write endpoints added for the Android
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// collaboration batch ③a: PATCH /sessions/{id} (A4 rename + D5 pin), PATCH
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// /messages/{id} (D3 edit) and DELETE /messages/{id} (D3 delete). All are owner/admin
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// history writes; the reads and DTOs live in history.go. The D3 edit/delete paths also
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// broadcast their outcome over the WS hub (message_edited / message_deleted, see
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// ws_hub.go) so the account's other browsers stay in sync without a manual re-read.
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// patchSessionRequest is the PATCH /api/v1/sessions/{id} body. Both fields are
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// pointers so an absent field is distinguishable from an explicit zero value:
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// title renames the session (A4), pinned sets/unets the pin (D5), and at least one
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// must be present.
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//
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// personaId is deliberately NOT a settable field: a session's role is fixed when the
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// session is created (design/22 §8-1), so the key is rejected outright instead of
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// being ignored. It stays in the struct as the raw JSON so the handler can tell
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// "the key is absent" from "the key is present with any value" — `"yuki"`, `""` and
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// `null` are all refused, and only a body without the key is accepted.
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type patchSessionRequest struct {
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Title *string `json:"title"`
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Pinned *bool `json:"pinned"`
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PersonaID json.RawMessage `json:"personaId"`
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}
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// maxSessionTitleRunes bounds a client-supplied session title so a display row never
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// overflows. It is a display-only bound: identity and permissions never derive from
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// the title (project red line).
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const maxSessionTitleRunes = 80
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// handlePatchSession updates a persistent session's display metadata — its title
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// (A4) and its pinned flag (D5). Both are metadata: unlike DELETE they are allowed
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// on the fixed main session. A request carrying neither field answers 400, as do an
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// empty/whitespace or over-long title and an unknown session id (404/500 as usual).
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//
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// A body carrying the personaId key answers 400 for EVERY value, and that check runs
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// before the session is looked up: a session's role is fixed at creation (design/22
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// §8-1), so switching the role of an existing conversation — including clearing it —
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// is not a supported operation; create a new session instead. Refusing explicitly
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// (rather than ignoring the key) is what keeps a client from believing a rebind
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// landed. It is owner/admin-gated like the other history writes. The response echoes
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// only the fields that were changed, so a title-only PATCH keeps its pre-D5
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// {id,title} shape.
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func (s *Server) handlePatchSession(w http.ResponseWriter, r *http.Request) {
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if s.history == nil {
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writeError(w, &apperr.AppError{Code: "not_implemented", Message: "会话历史服务未配置(未注入 HistoryStore)", HTTPCode: http.StatusNotImplemented})
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return
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}
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id := r.PathValue("id")
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if id == "" {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "session id is required"))
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return
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}
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var req patchSessionRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "invalid request body"))
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return
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}
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if req.PersonaID != nil {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request",
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"personaId cannot be changed: 会话角色在创建时确定,之后不可变,要换角色请新开会话 (design/22 §8-1)"))
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return
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}
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if req.Title == nil && req.Pinned == nil {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "title or pinned is required"))
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return
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}
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resp := map[string]any{"id": id}
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if req.Title != nil {
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title := strings.TrimSpace(*req.Title)
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if title == "" {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "title is required"))
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return
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}
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if utf8.RuneCountInString(title) > maxSessionTitleRunes {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "title is too long (max 80 characters)"))
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return
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}
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if err := s.history.RenameSession(r.Context(), id, title); err != nil {
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s.writeSessionPatchError(w, err, id, "rename session")
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return
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}
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resp["title"] = title
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}
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if req.Pinned != nil {
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if err := s.history.SetPinned(r.Context(), id, *req.Pinned); err != nil {
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s.writeSessionPatchError(w, err, id, "pin session")
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return
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}
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resp["pinned"] = *req.Pinned
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}
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writeJSON(w, http.StatusOK, resp)
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}
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// writeSessionPatchError maps a RenameSession/SetPinned failure to its response:
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// ErrSessionNotFound → 404, anything else → 500 (logged under op).
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func (s *Server) writeSessionPatchError(w http.ResponseWriter, err error, id, op string) {
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if errors.Is(err, history.ErrSessionNotFound) {
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writeError(w, apperr.Wrap(apperr.ErrNotFound, "not_found", "session %q not found", id))
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return
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}
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s.log.Error(op, "err", err, "session", id)
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writeError(w, apperr.Wrap(apperr.ErrInternal, "session_failed", "failed to update session"))
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}
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// patchMessageRequest is the PATCH /api/v1/messages/{id} body. Content is a pointer so
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// an absent field is rejected rather than treated as an empty edit.
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type patchMessageRequest struct {
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Content *string `json:"content"`
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}
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// maxMessageContentRunes bounds an edited message body. It is a storage/display bound
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// on the edit path only; inbound chat messages are not subject to it.
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const maxMessageContentRunes = 4000
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// handlePatchMessage edits a single message's content (Android collaboration batch ③a,
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// D3). Only content changes — role/timestamp/platform stay as stored — and the response
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// returns the updated message so the client can upsert it by id without a re-read. An
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// empty/whitespace or over-long content answers 400, an unknown id answers 404, and a
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// missing HistoryStore answers 501. It is owner/admin-gated.
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func (s *Server) handlePatchMessage(w http.ResponseWriter, r *http.Request) {
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if s.history == nil {
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writeError(w, &apperr.AppError{Code: "not_implemented", Message: "会话历史服务未配置(未注入 HistoryStore)", HTTPCode: http.StatusNotImplemented})
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return
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}
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id := r.PathValue("id")
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if id == "" {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "message id is required"))
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return
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}
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var req patchMessageRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "invalid request body"))
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return
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}
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if req.Content == nil {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "content is required"))
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return
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}
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content := *req.Content
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if strings.TrimSpace(content) == "" {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "content is required"))
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return
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}
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if utf8.RuneCountInString(content) > maxMessageContentRunes {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "content is too long (max 4000 characters)"))
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return
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}
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msg, err := s.history.UpdateMessage(r.Context(), id, content)
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if err != nil {
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if errors.Is(err, history.ErrMessageNotFound) {
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writeError(w, apperr.Wrap(apperr.ErrNotFound, "not_found", "message %q not found", id))
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return
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}
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s.log.Error("history update message", "err", err, "message", id)
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writeError(w, apperr.Wrap(apperr.ErrInternal, "message_failed", "failed to update message"))
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return
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}
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// Broadcast the edit so every other browser of the account re-renders the same
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// bubble without a refresh (the message_persisted realtime-sync contract, D3 edit
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// path). Thinking is stripped from the frame to match the persisted/replay
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// contract; the REST reply keeps it because the messages routes are owner/admin-only.
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edited := toHistoryMessage(msg)
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edited.Thinking = ""
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s.hub.broadcastMessageEdited(edited)
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writeJSON(w, http.StatusOK, toHistoryMessage(msg))
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}
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// handleDeleteMessage removes a single message (D3). An unknown id answers 404, a
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// missing HistoryStore 501. It is owner/admin-gated. A successful delete is
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// broadcast as a `message_deleted` frame so every browser of the account drops the
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// row without a refresh; the owning session is read before the row disappears.
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func (s *Server) handleDeleteMessage(w http.ResponseWriter, r *http.Request) {
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if s.history == nil {
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writeError(w, &apperr.AppError{Code: "not_implemented", Message: "会话历史服务未配置(未注入 HistoryStore)", HTTPCode: http.StatusNotImplemented})
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return
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}
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id := r.PathValue("id")
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if id == "" {
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writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "message id is required"))
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return
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}
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sessionID := s.messageSession(r.Context(), id)
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if err := s.history.DeleteMessage(r.Context(), id); err != nil {
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if errors.Is(err, history.ErrMessageNotFound) {
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writeError(w, apperr.Wrap(apperr.ErrNotFound, "not_found", "message %q not found", id))
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return
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}
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s.log.Error("history delete message", "err", err, "message", id)
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writeError(w, apperr.Wrap(apperr.ErrInternal, "message_failed", "failed to delete message"))
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return
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}
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s.hub.broadcastMessageDeleted(sessionID, id)
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writeJSON(w, http.StatusOK, map[string]any{"deleted": id})
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}
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// messageLookup is the optional narrower view of HistoryStore used by DELETE to learn
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// a message's owning session before it is removed (afterwards there is nothing left to
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// ask). *history.Store implements it; a store that does not simply yields an unscoped
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// frame, which the client resolves by the globally unique message id.
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type messageLookup interface {
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GetMessage(ctx context.Context, id string) (history.Message, error)
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}
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// messageSession returns the session id owning message id, or "" when the store cannot
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// answer (no lookup surface, unknown id, or a read error). A blank session is safe for
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// the broadcast: the message id is globally unique, so a client that falls back to an
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// id-only filter can only ever touch that message's own conversation.
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func (s *Server) messageSession(ctx context.Context, id string) string {
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lookup, ok := s.history.(messageLookup)
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if !ok {
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return ""
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}
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msg, err := lookup.GetMessage(ctx, id)
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if err != nil {
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s.log.Debug("history message session lookup", "err", err, "message", id)
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return ""
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}
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return msg.SessionID
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}
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