执行方案阶段 2 · P2-1。**02.4.2 是最伤的一条 P0**:`spawntool` 从不填 `AgentSpec.Context`、
`scheduler` 把 nil 交给 loop ⇒ 子代理模型上下文 = 角色 system + 记忆召回 + **0 条消息**,
goal/attach_info/data 一个字都到不了模型(此前测试用 mock adapter 恒答固定文本,测不出)。
- **02.4.2**:新增 `taskContext/taskUserMessage`(`spec.go`)把 **goal 正文 + attach_info + data
渲染成同一条 user 消息**(`[任务目标]/[附加信息]/[任务数据]` 独立段落);`Spawn()` 设
`Context: taskContext(spec)`;**system 只保留角色指令**,任务绝不进 system。
真断言(捕获请求体的 adapter + 真 loop/agent):首请求恰好 **1 条 user 消息**、同时含 goal 与
attach_info,且**所有 system 消息不含 goal 文本**。
- **02.4.1**:`AgentSpec.ToolWhitelist`(nil/空 = 继承全量);schema 增 `tool_whitelist`
(顶层 + 每 task 条目,task 未带时继承批次级);`scheduler.run()` 经 ctx 传递 +
`scopedRunner` 派生;`loop/options.go` **纯增量(+75 / −0)**:`WithToolWhitelist`/
`ToolWhitelistFrom` + `(*Loop).WithToolWhitelist` 派生副本(浅拷贝仅替换 `hooks.CallAdmit`,
链式保留原钩子),名单外调用否决为**软结果**回灌模型。
- **02.4.4**:`SUBAGENT_TIMEOUT_SEC`(默认 600)入 `internal/config` + `.env.example`;
优先级 = 按调用 `timeout_seconds`(1s–24h 校验)> `WithSpawnTimeout`(生产由 cfg 填充)>
调度器 `PerAgentTimeout`(`wire*.go` 仍是 10min 常量,未动);迟到 span 续根由测试锁定。
验证:**全树 `go build`/`go vet`/`go test ./... -count=1` = 58 包 ok / 0 FAIL**;
`GOOS=linux/amd64` + `GOOS=darwin/arm64` 交叉编译绿;前端 `tsc --noEmit` + `npm run build` 绿;
本批文件全部 ≤500 行、函数 ≤80 行。
变异验证(四条,均带还原证明):① `Context` 改回 `cloneMessages(spec.Context)` →
「1 条 user 消息」断言 FAIL(`user messages = 0`,即 P0 症状);② `WithToolWhitelist` 原样返回 →
显式白名单测试 FAIL(`alpha executed 1 times despite not being whitelisted`);
③ `subCtx` 改回全局默认 → 3 个超时测试 FAIL;④ `foldSpanFinish` 丢掉 `SpanFinished` →
迟到 span 状态断言 FAIL。
⚠️ 已知缺口(**登记,未假装已解决**):① 无真实模型端到端(全部捕获请求体 mock);
② 白名单**只挡执行、不过滤工具广告面**(模型仍能看见未列工具,调用即被拒并拿到可读原因;
过滤需改 `loop/request.go`);③ **迟到 span 的"新一轮已开始"窗口未修**(`loop/flow.go` 的
`StartRound` 会整体替换 `graphs[session]` ⇒ 新轮开始后迟到的 span 仍落进新轮图;需按轮键控图,
属后续);④ per-role 超时覆盖未实现(需 persona 旋钮管道)。
58 lines
2.5 KiB
Go
58 lines
2.5 KiB
Go
package main
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import (
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"time"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/logger"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/orchestration"
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)
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// defaultSubagentTimeout bounds one sub-agent's whole run when nothing else
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// configures it. DevDocs/design/05-子代理.md §7 requires a timeout and an
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// anti-runaway bound; the scheduler already implements both (PerAgentTimeout,
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// Abort/CancelAll), so production must supply a value or the per-agent timeout
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// stays inert (the scheduler's zero means "no timeout"). The number is
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// deliberately generous — a sub-agent runs up to 8 tool rounds like any loop —
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// and is the fallback behind SUBAGENT_TIMEOUT_SEC (裁决 02.4.4: 默认 10min,
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// 可配置;subagentToolTimeout resolves the effective value).
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const defaultSubagentTimeout = 10 * time.Minute
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// subagentToolTimeout resolves the dispatch tool's default sub-agent timeout:
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// SUBAGENT_TIMEOUT_SEC wins when positive, otherwise the 10-minute code default
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// applies (design/05 §7 裁决 02.4.4). A per-dispatch timeout_seconds argument
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// still overrides this per call at the tool layer.
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func (a *app) subagentToolTimeout() time.Duration {
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if a.cfg != nil && a.cfg.Subagent.TimeoutSec > 0 {
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return time.Duration(a.cfg.Subagent.TimeoutSec) * time.Second
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}
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return defaultSubagentTimeout
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}
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// wireSubagentTool registers the sub-agent dispatch tool with the dispatcher, so
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// the agent can finally reach the orchestration layer at runtime (before this,
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// (*orchestration.Scheduler).Spawn had no production caller and design/05 was
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// library-only).
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//
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// The capability is registered with its default reachability markers (both
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// false), which keeps it owner-only: the design/11 §3 policy engine hides the
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// schema from a group/stranger session and the loop's security gate rejects the
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// call there. Design/05 §6/§7 give no group/stranger allowance for spawning
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// background agents, and being able to spawn one is a heavy operation, so the
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// safe default is chosen deliberately rather than enabled by accident.
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func (a *app) wireSubagentTool() {
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log := logger.WithSource(a.log, "cmd/cyrene")
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if a.scheduler == nil {
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log.Warn("sub-agent tool skipped: no scheduler")
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return
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}
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spawner := orchestration.NewSpawnTool(a.scheduler,
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orchestration.WithSpawnLogger(a.log),
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orchestration.WithSpawnTimeout(a.subagentToolTimeout()))
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if err := a.dispatcher.Register(spawner); err != nil {
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log.Warn("sub-agent tool register skipped", "error", err)
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return
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}
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log.Info("sub-agent tool registered", "tool", orchestration.SpawnToolName,
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"owner_only", true)
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}
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