Files
Cyrene_v2/internal/runtime/orchestration/spec.go
T

134 lines
4.6 KiB
Go

package orchestration
import (
"errors"
"strings"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/model"
)
// Status is the lifecycle state of a spawned sub-agent.
//
// The lifecycle is pending -> running -> one of the terminal states
// (done, failed, aborted). A sub-agent is terminal exactly when Terminal
// reports true.
type Status string
const (
// StatusPending means the sub-agent was created but has not started.
StatusPending Status = "pending"
// StatusRunning means the sub-agent's loop is executing.
StatusRunning Status = "running"
// StatusDone means the loop completed and produced a result.
StatusDone Status = "done"
// StatusFailed means the loop returned an error.
StatusFailed Status = "failed"
// StatusAborted means the sub-agent was canceled or timed out.
StatusAborted Status = "aborted"
)
// Terminal reports whether s is a final state. Pending and running are not
// terminal; every sub-agent ends in one of the three terminal states.
func (s Status) Terminal() bool {
return s == StatusDone || s == StatusFailed || s == StatusAborted
}
// AgentSpec describes a sub-agent to spawn. Goal is required; the rest are
// optional and bound onto the sub-agent for the upper layer to interpret.
type AgentSpec struct {
// Goal is the objective the sub-agent works toward. It is required.
Goal string
// RoleID selects the role/persona the sub-agent is bound to.
RoleID string
// Mode selects the behavior mode (e.g. "engineer") for the role.
Mode string
// Context is the initial, isolated conversation context. Spawn deep-copies
// it, so later mutation by the caller does not affect the sub-agent.
Context []model.Message
// AttachInfo is free-form attachment/injection text supplied at spawn.
AttachInfo string
// Data carries an optional structured payload for the caller's use.
Data any
}
// Progress event names published on the agent-to-agent bus via the Scheduler's
// comm probe. External subscribers can match on these to drive a monitoring
// panel (DevDocs/design/05-子代理.md §9).
const (
// EventDispatched is published when a sub-agent is created.
EventDispatched = "subagent.dispatched"
// EventStarted is published when a sub-agent begins running.
EventStarted = "subagent.started"
// EventDone is published when a sub-agent finishes successfully.
EventDone = "subagent.done"
// EventFailed is published when a sub-agent fails.
EventFailed = "subagent.failed"
// EventAborted is published when a sub-agent is canceled or times out.
EventAborted = "subagent.aborted"
)
// Progress is the status snapshot carried by a progress event's Data payload.
type Progress struct {
// AgentID is the spawned sub-agent id.
AgentID string
// Goal is the sub-agent's objective.
Goal string
// RoleID is the bound role/persona.
RoleID string
// Mode is the bound behavior mode.
Mode string
// Status is the sub-agent's status at publish time.
Status Status
}
// Sentinel errors returned by the Scheduler. They are wrapped with %w at call
// sites so callers can test with errors.Is.
var (
// ErrMissingGoal is returned by Spawn when the spec Goal is blank.
ErrMissingGoal = errors.New("orchestration: missing goal")
// ErrNoRunner is returned when a sub-agent runs with no loop runner
// configured (Options.Loop was nil).
ErrNoRunner = errors.New("orchestration: no loop runner configured")
// ErrNoApprover is returned by Approve when no *audit.Approver was injected.
ErrNoApprover = errors.New("orchestration: no approver configured")
// ErrNoMemory is returned by SinkMemory when no *memory.Store was injected.
ErrNoMemory = errors.New("orchestration: no memory store configured")
// ErrAgentNotFound is returned by Abort when the sub-agent id is unknown.
ErrAgentNotFound = errors.New("orchestration: sub-agent not found")
)
// cloneMessages returns a deep copy of msgs: the message slice and each message's
// content parts are copied so the result shares no memory with the input. It is
// used at Spawn to give each sub-agent an isolated context. A nil input yields
// nil; a non-nil empty input yields a non-nil empty slice.
func cloneMessages(msgs []model.Message) []model.Message {
if msgs == nil {
return nil
}
out := make([]model.Message, len(msgs))
for i, m := range msgs {
if m.Content != nil {
parts := make([]model.Content, len(m.Content))
copy(parts, m.Content)
m.Content = parts
}
out[i] = m
}
return out
}
// compactText shortens s to at most n runes for inclusion in a summary, appending
// an ellipsis when it was truncated. It never splits a multi-byte rune.
func compactText(s string, n int) string {
s = strings.TrimSpace(s)
r := []rune(s)
if len(r) <= n {
return s
}
return string(r[:n]) + "…"
}