Files
Cyrene_v2/internal/services/channelbridge/channelbridge.go
T
Aska 2e044d1d19
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feat(channels): 管理面板消息日志——chat_messages 加 adapter_id + 配置级/平台/总览三粒度端点
后端:
- 迁移 0007:chat_messages 加 adapter_id 列 + 索引
- history.Message 加 AdapterID;persistToMain/persistIsolated 传适配器名(a.Name())
- channelbridge: 4 个持久化点 + registerSilenced 传 a;light.go registerSilenced 签名加 a
- Store 新增 ListAdapterLog(?adapter=, 不排除主会话)/ListAllLog(adapter_id!='', 总览);ListPlatformLog 保留
- 新端点 GET /api/v1/admin/channels/messages:?adapter= 配置级 / ?platform= 平台 / 无参=总览,historyMessage 加 adapterId
- 测试:ListAdapterLog/ListAllLog 过滤用例 + 端点粒度用例 + 桥接持久化断言

前端:渠道管理每配置(账号)「消息日志」按钮 + 页顶「适配器总览日志」入口 + ChannelLogPanel 弹窗(总览/配置级),Miuix 风格,build 绿。
2026-09-07 17:25:23 +08:00

750 lines
28 KiB
Go

// Package channelbridge wires the registered IM channel adapters into the Cyrene
// runtime: it connects each configured adapter, installs the inbound message
// handler, and routes every normalized inbound message through the
// channel→session→actor→loop→reply pipeline (DevDocs/design/08 §0-§2).
//
// The bridge is deliberately generic over adapter.PlatformAdapter. It owns the
// per-platform Connect lifecycle and the inbound→reply path; the concrete
// adapters themselves (and their configuration, sourced from env) are assembled
// in cmd/cyrene/wire.go and handed in via Add. It never reads message text to
// decide identity — that is ResolveActor's job (actor metadata + owner whitelist,
// a project red line).
package channelbridge
import (
"context"
"errors"
"fmt"
"log/slog"
"net/http"
"strings"
"sync"
"time"
"git.yeij.top/AskaEth/Cyrene_v2/internal/channel/adapter"
"git.yeij.top/AskaEth/Cyrene_v2/internal/channel/session"
"git.yeij.top/AskaEth/Cyrene_v2/internal/logger"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/history"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/loop"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/model"
"git.yeij.top/AskaEth/Cyrene_v2/internal/user"
)
// webhookAdapter is the optional capability a channel adapter may expose to
// source an HTTP inbound callback. *webhook.Adapter and *kook.Adapter (webhook
// mode) implement it. The bridge reports these so the gateway can mount them.
type webhookAdapter interface {
// InboundHandler returns the http.Handler the gateway mounts at the route to
// receive external callbacks.
InboundHandler() http.Handler
// WebhookPath returns the route the gateway should mount the handler at. It
// returns "" when the adapter is not currently exposing a webhook, letting the
// bridge skip it (e.g. a websocket-mode KOOK).
WebhookPath() string
}
// Knob constants. Compile-time so no bare magic number appears in the run path
// (project rule §10).
const (
// connectTimeout bounds a single adapter Connect so a hung dial cannot stall
// boot (a failed connect logs a warning and is skipped, never fatal).
connectTimeout = 10 * time.Second
// maxConcurrent bounds how many inbound messages run the agent loop at once,
// so a burst of channel messages cannot spawn unbounded goroutines.
maxConcurrent = 16
)
// ErrNilLoop is returned when the bridge is built without a chat runner.
var ErrNilLoop = errors.New("channelbridge: nil loop runner")
// ErrNilSessions is returned when the bridge is built without a session store.
var ErrNilSessions = errors.New("channelbridge: nil session store")
// Chatter runs a single agent turn. *loop.Loop is the production implementation;
// tests inject a stub.
type Chatter interface {
Run(ctx context.Context, sessionID string, messages []model.Message) (*loop.Result, error)
}
// SessionStore resolves the channel↔session binding for an inbound message.
// *session.SessionManager is the production implementation.
type SessionStore interface {
GetOrCreate(ctx context.Context, msg adapter.UnifiedMessage, owner *user.OwnerProfile) (session.Session, error)
}
// Options carries the bridge's injected dependencies. Loop and Sessions are
// required; Owner may be nil (then no account is recognized as owner, the safe
// default-deny posture from design/11 §0). History and OnPersisted are optional
// (design/16 §4.4): when a history store is wired, owner-private messages are
// routed into the main web session and tagged with the channel platform, and every
// persisted message is handed to OnPersisted so the gateway can broadcast a
// `message_persisted` event; when both are absent the bridge runs exactly as
// before (isolated sess-xxx, no chat_messages writes).
type Options struct {
Log *slog.Logger
Loop Chatter
Sessions SessionStore
Owner *user.OwnerProfile
History history.HistoryStore
OnPersisted func(history.Message)
// OnRejected, when non-nil, is called after a message is dropped by the
// allow/deny black-or-white lists (design/16 §4.6 §6), so the composition root
// can route it into an audit trail. It is invoked with the rejected message and
// a short reason token ("group_denied", "user_not_allowed", ...). Nil = log only.
//
// It is also wired as the flow gate's OnPruned audit hook (design/12 §6 策略三/四),
// so a message dropped by the rate limiter or the review prune reaches the same
// audit trail with reason "rate_limited", "review_pruned" or "capped".
OnRejected func(adapter.UnifiedMessage, string)
// Review is the optional review model (design/12 §6 策略四) that prunes low-value
// queued messages. Nil falls back to FIFO eviction at the total cap. Use
// NewLLMReviewer to wrap a model.Adapter into this signature.
Review adapter.Reviewer
// Light is the optional light-response judge for non-owner group/stranger
// messages (design/12 §6 策略二/五). When nil the bridge uses its built-in
// rule-based judge and fails-closed to silence, so no chat message is sent to an
// LLM just to decide whether to bother the owner. It is only consulted when the
// rule judge is inconclusive.
Light LightJudge
// QuietStartHour and QuietEndHour bound the do-not-disturb window (local clock
// hours), shared with the backthink service so 策略五 reuses the same definition.
// Equal non-zero hours disable the window; both zero pick the backthink defaults
// (23-07). This is the price of keeping one source of truth across services.
QuietStartHour int
QuietEndHour int
// Now is the wall-clock source for quiet-hour judgement. Nil uses time.Now,
// which makes time-dependent behaviour injectable in tests.
Now func() time.Time
// Factory rebuilds a platform's adapters from its effective account config
// (channels.json → env fallback). When non-nil the bridge supports hot reload;
// nil keeps the bridge boot-only (Reload returns ErrNilFactory).
Factory PlatformFactory
}
// Bridge owns the channel adapter lifecycle and the inbound message pipeline. It
// is safe for concurrent use.
type Bridge struct {
log *slog.Logger
run Chatter
sessions SessionStore
owner *user.OwnerProfile
history history.HistoryStore
onPersisted func(history.Message)
onRejected func(adapter.UnifiedMessage, string)
review adapter.Reviewer
light LightJudge
quietStartHour int
quietEndHour int
now func() time.Time
mu sync.RWMutex
adapters map[string]adapter.PlatformAdapter
connected map[string]bool
readCancels map[string]context.CancelFunc
started bool
closed bool
factory PlatformFactory
// gateMu guards the per-adapter flow gates (design/12 §6 策略三/四). They are
// built lazily on the first inbound message per account and are independent of
// the adapter/connected lifecycle, so the same gate survives reconnects.
gateMu sync.Mutex
gates map[string]*adapter.FlowGate
ctx context.Context
cancel context.CancelFunc
wg sync.WaitGroup
sem chan struct{}
}
// New builds a Bridge from opts. It returns an error when a required dependency
// is missing so the caller fails fast rather than silently dropping messages.
func New(opts Options) (*Bridge, error) {
if opts.Loop == nil {
return nil, ErrNilLoop
}
if opts.Sessions == nil {
return nil, ErrNilSessions
}
log := opts.Log
if log == nil {
log = logger.New(logger.Options{Out: nil})
}
// Quiet hours default to the same window the backthink service uses, so the two
// services never disagree about the do-not-disturb window (design/12 §6 策略五).
qStart, qEnd := opts.QuietStartHour, opts.QuietEndHour
if qStart == 0 && qEnd == 0 {
qStart, qEnd = defaultQuietStartHour, defaultQuietEndHour
}
now := opts.Now
if now == nil {
now = time.Now
}
return &Bridge{
log: logger.WithSource(log, "services/channelbridge"),
run: opts.Loop,
sessions: opts.Sessions,
owner: opts.Owner,
history: opts.History,
onPersisted: opts.OnPersisted,
onRejected: opts.OnRejected,
review: opts.Review,
light: opts.Light,
quietStartHour: qStart,
quietEndHour: qEnd,
now: now,
adapters: make(map[string]adapter.PlatformAdapter),
connected: make(map[string]bool),
readCancels: make(map[string]context.CancelFunc),
gates: make(map[string]*adapter.FlowGate),
factory: opts.Factory,
cancel: func() {},
sem: make(chan struct{}, maxConcurrent),
}, nil
}
// Add registers an adapter by its Name. It is safe to call before Start; adding
// after Start has no effect on already-running adapters.
func (b *Bridge) Add(a adapter.PlatformAdapter) {
if a == nil {
return
}
b.mu.Lock()
defer b.mu.Unlock()
b.adapters[a.Name()] = a
}
// WebhookHandlers returns the inbound HTTP handlers of every registered adapter
// that exposes an HTTP callback (e.g. *webhook.Adapter), keyed by the endpoint
// path from the adapter's config. The gateway mounts these to receive external
// webhook callbacks into the runtime. A nil map is returned when no adapter
// provides an inbound handler.
func (b *Bridge) WebhookHandlers() map[string]http.Handler {
b.mu.RLock()
defer b.mu.RUnlock()
out := make(map[string]http.Handler)
for _, a := range b.adapters {
wh, ok := a.(webhookAdapter)
if !ok {
continue
}
path := wh.WebhookPath()
if path == "" {
// Adapter is not currently exposing a webhook (e.g. a websocket-mode
// KOOK); skipping avoids mounting a handler at a stale or colliding route.
continue
}
h := wh.InboundHandler()
if h == nil {
continue
}
out[path] = h
}
if len(out) == 0 {
return nil
}
return out
}
// Start connects every configured adapter, installs the inbound handler, and
// launches the read loops. Adapters without credentials (or whose Connect fails)
// are logged and left disconnected; they never fail startup. Start blocks only
// long enough to connect (bounded by connectTimeout per adapter) and returns. It
// is idempotent: a second call is a no-op.
func (b *Bridge) Start() {
b.mu.Lock()
if b.closed || b.started {
b.mu.Unlock()
return
}
b.ctx, b.cancel = context.WithCancel(context.Background())
b.started = true
b.mu.Unlock()
for _, a := range b.snapshot() {
b.connectAndRun(a)
}
b.log.Info("channel bridge started", "connected", b.ConnectedCount(),
"registered", len(b.snapshot()))
}
// Stop cancels the read loops, disconnects every adapter and waits for in-flight
// message processing to finish. It is idempotent.
func (b *Bridge) Stop(ctx context.Context) {
b.mu.Lock()
if b.closed {
b.mu.Unlock()
return
}
b.closed = true
cancel := b.cancel
b.mu.Unlock()
cancel()
for name, a := range b.snapshot() {
if err := a.Disconnect(ctx); err != nil {
b.log.Warn("channel disconnect", "channel", name, "error", err)
}
}
b.wg.Wait()
b.log.Info("channel bridge stopped")
}
// IsConnected reports whether the named adapter is currently connected.
func (b *Bridge) IsConnected(name string) bool {
b.mu.RLock()
defer b.mu.RUnlock()
return b.connected[name]
}
// ConnectedCount reports how many adapters are currently connected.
func (b *Bridge) ConnectedCount() int {
b.mu.RLock()
defer b.mu.RUnlock()
n := 0
for _, ok := range b.connected {
if ok {
n++
}
}
return n
}
// snapshot returns a copy of the registered adapters for a lock-free iteration.
func (b *Bridge) snapshot() []adapter.PlatformAdapter {
b.mu.RLock()
defer b.mu.RUnlock()
out := make([]adapter.PlatformAdapter, 0, len(b.adapters))
for _, a := range b.adapters {
out = append(out, a)
}
return out
}
// configured reports whether the adapter carries enough configuration to attempt
// a Connect. It inspects the adapter's own Config() snapshot for the credential
// each platform needs, so a bare (empty) adapter is skipped rather than dialed.
// This is what keeps weixin-ilink from falling into its blocking QR-login flow
// when no bot token is present.
func (b *Bridge) configured(a adapter.PlatformAdapter) bool {
cfg := a.Config()
switch basePlatform(a.Name()) {
case "telegram", "weixin-ilink", "kook":
return cfgStr(cfg, "bot_token") != ""
case "qq-obv11":
if cfgStr(cfg, "mode") == "client" {
return cfgStr(cfg, "remoteURL") != ""
}
return cfgStr(cfg, "listenAddr") != ""
case "webhook":
// Inbound-only: no external credential is required to hold the session.
return true
default:
return true
}
}
// basePlatform returns the bare platform name of a (possibly multi-account)
// adapter name like "telegram:conf0" → "telegram", so the credential gate and the
// reply-routing fallback treat every account of a platform identically.
func basePlatform(name string) string {
if base, _, ok := strings.Cut(name, ":"); ok {
return base
}
return name
}
// adapterName returns the account-adapter registration name (e.g. "kook:3bef...")
// for the adapter that received a message, or "" when a is nil. The single-account
// convenience path (process) and a platform with no registered adapter can pass a nil
// adapter, so the persist hooks tolerate it and store an empty adapter_id rather than
// dereferencing a nil adapter.
func adapterName(a adapter.PlatformAdapter) string {
if a == nil {
return ""
}
return a.Name()
}
// readLoop runs an adapter's blocking read path until the bridge stops or the
// adapter's own context is cancelled (a hot reload). The emit sink is wired to
// onMessage so poll-style adapters (Telegram getUpdates, weixin long poll)
// deliver through the same pipeline as push-style adapters. Message processing
// uses the bridge-lifetime context (not readCtx) so a reload leaves in-flight
// messages alone.
func (b *Bridge) readLoop(a adapter.PlatformAdapter, readCtx context.Context) {
defer b.wg.Done()
a.ReadMessages(readCtx, func(msg adapter.UnifiedMessage) {
b.onMessage(b.ctx, msg, a)
})
}
// onMessage is the adapter-facing inbound callback. It runs the pipeline in a
// bounded goroutine so the adapter's read loop never blocks on a slow agent turn.
// The adapter is carried explicitly so the pipeline knows which account received
// the message (multi-account reply routing + per-account allow/deny, design/16
// §4.6 §5).
func (b *Bridge) onMessage(ctx context.Context, msg adapter.UnifiedMessage, a adapter.PlatformAdapter) {
b.mu.Lock()
if b.closed {
b.mu.Unlock()
return
}
b.mu.Unlock()
if err := msg.Validate(); err != nil {
b.log.Warn("inbound message invalid, dropped", "platform", msg.Platform, "error", err)
return
}
// design/12 §6 策略三/四: per-adapter minimal-disturbance gate. Owner-private
// messages bypass it entirely (the owner is never throttled or pruned); every
// other message passes a sliding-window rate limit (策略三) and the bounded
// pending set whose saturation triggers the review model to prune noise (策略四).
// Dropped messages are audited through the gate's OnPruned hook (wired to
// OnRejected) and never reach the pipeline, so a flood cannot saturate the loop.
actor := session.ResolveActor(msg, b.owner)
if !actor.IsOwner() {
verdict := b.gateFor(a).Admit(ctx, msg)
if !verdict.Proceed {
b.log.Warn("inbound message dropped by flow gate",
"platform", msg.Platform, "channel", msg.ChannelID,
"reason", verdict.Reason, "dropped", len(verdict.Pruned))
return
}
}
select {
case b.sem <- struct{}{}:
case <-ctx.Done():
return
}
// Add the worker under the same lock that Stop uses to set closed, so a
// concurrent Stop either sees our Add before it waits, or we observe closed
// and bail without leaking a goroutine.
b.mu.Lock()
if b.closed {
b.mu.Unlock()
<-b.sem
return
}
b.wg.Add(1)
b.mu.Unlock()
go func() {
defer b.wg.Done()
defer func() { <-b.sem }()
b.processFrom(ctx, msg, a)
}()
}
// process runs the inbound pipeline using the adapter whose platform matches the
// message (single-account convenience path; the adapter may be a bare
// platform-named registration).
func (b *Bridge) process(ctx context.Context, msg adapter.UnifiedMessage) {
b.processFrom(ctx, msg, b.adapter(msg.Platform))
}
// processFrom runs the full inbound pipeline against the named account adapter:
// resolve the session/actor, apply the allow/deny black-or-white lists, drive the
// agent loop with the chat text, and send the loop's reply back through the same
// adapter that received the message. Identity is resolved structurally by the
// session layer; the bridge never reads message content to decide who the sender
// is (a project red line).
func (b *Bridge) processFrom(ctx context.Context, msg adapter.UnifiedMessage, a adapter.PlatformAdapter) {
text := strings.TrimSpace(msg.Content)
if text == "" {
b.log.Debug("inbound message has no chat text, skipped",
"platform", msg.Platform, "channel", msg.ChannelID)
return
}
// design/16 §4.6 §6: the black-or-white lists are enforced at the very head of
// the pipeline, before a session is resolved or the loop is driven, so a
// blacklisted/non-whitelisted group or user message never reaches the LLM. The
// owner is always allowed (structural, via the resolved actor).
actor := session.ResolveActor(msg, b.owner)
if actor.IsOwner() {
// fall through: owner messages are never blacklisted
} else if denied, reason := b.blacklisted(msg, a); denied {
b.log.Warn("inbound message blacklisted, dropped",
"platform", msg.Platform, "channel", msg.ChannelID, "reason", reason)
if b.onRejected != nil {
b.onRejected(msg, reason)
}
return
}
sess, err := b.sessions.GetOrCreate(ctx, msg, b.owner)
if err != nil {
b.log.Warn("session resolve failed", "platform", msg.Platform,
"channel", msg.ChannelID, "error", err)
return
}
b.log.Debug("inbound → session",
"platform", msg.Platform, "channel", msg.ChannelID,
"session", sess.SessionID, "actor_role", sess.ActorRole,
"env", sess.Env(), "mem_writable", sess.MemWritable)
// design/12 §6 策略一/二/五: minimal-disturbance gate for non-owner messages. A
// non-owner group/stranger message that the cheap light judgement deems not
// worth a response is registered to its isolated session log and silenced — it
// never drives the full agent loop. Owner messages are never gated here, so
// owner-private chat and owner group @/high-value replies are unchanged.
if !actor.IsOwner() {
if ok, reason := b.shouldRespond(ctx, msg, actor); !ok {
b.registerSilenced(ctx, msg, actor, sess, a)
b.log.Debug("non-owner message silenced (minimal disturbance)",
"platform", msg.Platform, "channel", msg.ChannelID,
"session", sess.SessionID, "reason", reason)
return
}
}
// design/16 §4.4 + design/02 §3: an owner private chat is routed INTO the single
// main web session (shared across platforms) and persisted to chat_messages with
// the channel platform, so the Web client mirrors it; group chats and strangers
// keep their isolated sess-xxx context and their own platform log.
sessID := sess.SessionID
isOwnerPrivate := !sess.IsGroup && sess.Owner
platform := ""
if isOwnerPrivate {
sessID = history.MainSessionID
platform = msg.Platform
}
// The third-party boundary only applies in a restricted (group/stranger)
// context: memory is read-only (MemWritable=false), and the sender name is
// carried so the agent can see who is speaking (design/16 §4.6 §1-2). The
// resolved actor decides who is the owner vs a third party structurally — never
// from prompt text.
runEnv := loop.SessionEnv{ActorEnv: sess.Env(), MemWritable: sess.MemWritable}
senderName := senderDisplayName(msg, actor)
loopMsgs := b.buildLoopMessages(ctx, text, runEnv, actor, senderName)
// Persist the inbound user message before the turn so it is durable even if the
// channel reply fails. Owner-private messages land in the main web session and
// are broadcast to the Web client; restricted messages land in their isolated
// session (the adapter log page) and are NOT broadcast to the main session.
if isOwnerPrivate {
b.persistToMain(ctx, history.RoleUser, text, platform, deviceIDFor(msg), adapterName(a))
} else {
b.persistIsolated(ctx, history.RoleUser, text, deviceIDFor(msg), sess, msg.Platform, senderName, adapterName(a))
}
res, err := b.run.Run(loop.WithSessionEnv(ctx, runEnv), sessID, loopMsgs)
if err != nil {
b.log.Warn("agent run failed", "platform", msg.Platform,
"session", sessID, "error", err)
return
}
reply := strings.TrimSpace(res.Text)
if reply == "" {
b.log.Debug("no reply produced", "platform", msg.Platform, "session", sessID)
return
}
// Persist the assistant reply (owner-private → main session + broadcast;
// restricted → isolated log) then deliver it back to the channel.
if isOwnerPrivate {
b.persistToMain(ctx, history.RoleAssistant, reply, platform, deviceIDFor(msg), adapterName(a))
} else {
b.persistIsolated(ctx, history.RoleAssistant, reply, "", sess, msg.Platform, "", adapterName(a))
}
if err := b.sendReply(ctx, msg, a, reply); err != nil {
if errors.Is(err, adapter.ErrUnsupported) {
b.log.Debug("channel does not support outbound reply, skipped",
"platform", msg.Platform, "session", sessID)
return
}
b.log.Warn("send reply failed", "platform", msg.Platform, "error", err)
}
}
// buildLoopMessages builds the model-visible message list for one inbound turn. In
// a restricted (group/stranger) context it prepends a single system message that
// states the third-party identity boundary — "every IM non-admin account's message
// is a third party, unrelated to the owner" (design/16 §4.6 §1). The boundary is
// decided structurally from the resolved SessionEnv, never inferred by the LLM.
// The raw message text is left untouched (a copy is built with the prefix), so
// persisted content stays consistent with what the source platform delivered.
func (b *Bridge) buildLoopMessages(_ context.Context, text string, env loop.SessionEnv, actor adapter.Actor, senderName string) []model.Message {
msg := model.TextMessage(model.RoleUser, text)
thirdParty := env.Restricted() && !actor.IsOwner() && senderName != ""
if thirdParty {
msg.SenderName = senderName
msg.Content[0].Text = fmt.Sprintf("[第三方 · %s] %s", senderName, text)
}
if !env.Restricted() {
return []model.Message{msg}
}
boundary := model.TextMessage(model.RoleSystem, thirdPartyBoundaryPrompt)
return []model.Message{boundary, msg}
}
// sendReply delivers the loop's text back to the channel's source conversation
// through the account adapter that received the message (multi-account safe,
// design/16 §4.6 §5). It mirrors the inbound message's channel targeting fields so
// the adapter resolves the same peer the message came from.
func (b *Bridge) sendReply(ctx context.Context, in adapter.UnifiedMessage, a adapter.PlatformAdapter, text string) error {
if a == nil {
a = b.adapter(in.Platform)
}
if a == nil {
return fmt.Errorf("channelbridge: no adapter for platform %q", in.Platform)
}
out := adapter.UnifiedMessage{
Platform: in.Platform,
ChannelType: in.ChannelType,
ChannelID: in.ChannelID,
GroupID: in.GroupID,
GroupName: in.GroupName,
SenderID: in.SenderID,
Sender: in.Sender,
Content: text,
ContentType: adapter.ContentText,
Timestamp: time.Now().UTC(),
}
return a.SendMessage(ctx, adapter.UnifiedResponse{Messages: []adapter.UnifiedMessage{out}})
}
// adapter returns the registered adapter for a platform name, or nil.
func (b *Bridge) adapter(platform string) adapter.PlatformAdapter {
b.mu.RLock()
defer b.mu.RUnlock()
return b.adapters[platform]
}
// cfgStr reads a string field from an adapter config map, returning "" when
// absent.
func cfgStr(m map[string]any, key string) string {
if m == nil {
return ""
}
if s, ok := m[key].(string); ok {
return s
}
return ""
}
// deviceIDFor builds the client deviceID tag for an inbound IM message
// (design/16 §4.5): <im平台名>:<本地配置唯一id>:<用户平台唯一uid>. UnifiedMessage has no
// explicit deviceId field yet, so the local config id and the user platform uid are
// taken from the normalized channel binding: ChannelID stands in for the local
// adapter binding and SenderID is the owner's platform uid. When SenderID is absent
// the tag degrades to <platform>:<channelID> so it stays non-empty and readable.
//
// Extension point: when an adapter/UnifiedMessage grows a concrete deviceId (or the
// bridge gains a local config id), replace the ChannelID stand-in here and return
// that value directly.
func deviceIDFor(msg adapter.UnifiedMessage) string {
if msg.SenderID != "" {
return msg.Platform + ":" + msg.ChannelID + ":" + msg.SenderID
}
return msg.Platform + ":" + msg.ChannelID
}
// thirdPartyBoundaryPrompt is the system message prepended to a restricted
// (group-chat / stranger) context so the model knows the identity boundary. It is
// only injected when the session is structurally restricted (design/16 §4.6 §1);
// the LLM never decides who is a third party — that was already resolved from the
// actor metadata before this message exists.
const thirdPartyBoundaryPrompt = "你正在 IM 平台的群聊/第三方会话中。每个 IM 的「非管理员账户」发送的消息 = 第三方人员,和主人没有半毛钱关系,不要把它们当成主人的话、也不要按主人对待。只有未标注昵称的消息才是管理员(主人)发言。"
// senderDisplayName returns the human-readable sender name used to label a
// third-party message. It prefers the resolved actor's display name (which the
// channel layer derived from channel metadata + the raw SenderName), falling back
// to the message's own SenderName, so an empty SenderName always means "the
// owner/unlabeled" rather than a nickname that resolved to nothing.
func senderDisplayName(msg adapter.UnifiedMessage, actor adapter.Actor) string {
if actor.DisplayName != "" {
return actor.DisplayName
}
return msg.SenderName
}
// blacklisted applies the per-account allow/deny black-or-white lists (design/16
// §4.6 §6) to a non-owner inbound message. Group messages are matched by GroupID
// against allowGroups/denyGroups; direct messages are matched by the sender's user
// id against allowUsers/denyUsers. An empty allow list means "allow all" (only the
// deny list applies); a non-empty allow list becomes a white list. The owner is
// never blacklisted (the caller skips this for owner messages).
func (b *Bridge) blacklisted(msg adapter.UnifiedMessage, a adapter.PlatformAdapter) (bool, string) {
if a == nil {
return false, ""
}
allowGroups, denyGroups, allowUsers, denyUsers := channelLists(a.Config())
if msg.IsGroup() {
if sliceContains(denyGroups, msg.GroupID) {
return true, "group_denied"
}
if len(allowGroups) > 0 && !sliceContains(allowGroups, msg.GroupID) {
return true, "group_not_allowed"
}
return false, ""
}
uid := firstNonEmptyStr(msg.SenderID, msg.Sender.UserID)
if sliceContains(denyUsers, uid) {
return true, "user_denied"
}
if len(allowUsers) > 0 && !sliceContains(allowUsers, uid) {
return true, "user_not_allowed"
}
return false, ""
}
// channelLists reads the allow/deny string lists off an adapter's Config snapshot.
// The lists are stored as plain []string values (set by the multi-account wiring);
// an absent key yields an empty list.
func channelLists(cfg map[string]any) (allowGroups, denyGroups, allowUsers, denyUsers []string) {
if cfg == nil {
return nil, nil, nil, nil
}
return cfgStrings(cfg, "allowGroups"), cfgStrings(cfg, "denyGroups"),
cfgStrings(cfg, "allowUsers"), cfgStrings(cfg, "denyUsers")
}
// cfgStrings reads a []string field from an adapter config map, returning nil when
// absent or of a different type.
func cfgStrings(m map[string]any, key string) []string {
if m == nil {
return nil
}
switch v := m[key].(type) {
case []string:
return v
case []any:
out := make([]string, 0, len(v))
for _, e := range v {
if s, ok := e.(string); ok {
out = append(out, s)
}
}
return out
default:
return nil
}
}
// sliceContains reports whether s is present in list.
func sliceContains(list []string, s string) bool {
for _, v := range list {
if v == s {
return true
}
}
return false
}
// firstNonEmptyStr returns a when non-empty, otherwise b.
func firstNonEmptyStr(a, b string) string {
if a != "" {
return a
}
return b
}