Files
Cyrene_v2/internal/runtime/loop/loop.go
T

127 lines
4.6 KiB
Go

// Package loop implements the default agent execution engine of the Cyrene v2
// runtime (DevDocs/design/04-运行时.md §1). It owns the loop that package agent
// deliberately leaves out: assemble context from memory, drive the model for up
// to MaxRounds steps, execute any requested tool calls under a per-invoke
// timeout, feed tool results back to the model, persist a checkpoint at every
// step, emit structured traces, deliver streamed deltas and run the
// memory-extraction hook.
//
// The loop is configured with injected dependencies rather than concrete wiring,
// so it stays leaf-testable with mocks (a mock adapter, mock guardrail and mock
// tool, plus real in-memory memory/persist stores and a buffered trace recorder).
package loop
import (
"errors"
"io"
"log/slog"
"git.yeij.top/AskaEth/Cyrene_v2/internal/logger"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/agent"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/guardrail"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/memory"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/persist"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/tool"
"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/trace"
)
// Constants that bound the loop. These are compile-time so no magic number
// appears in the run path.
const (
// DefaultMaxRounds is the tool-loop upper bound used when Options.MaxRounds
// is non-positive. It matches the agent package's own default.
DefaultMaxRounds = 8
// StopReasonMaxRounds reports that the loop exhausted its round budget
// before reaching a final answer.
StopReasonMaxRounds = "max_rounds"
)
// Sentinel errors returned by the Loop. Use errors.Is to test for them; they are
// returned directly or wrapped with %w so the underlying cause stays available.
var (
// ErrNilAgent is returned by Run when no *agent.Agent was configured.
ErrNilAgent = errors.New("loop: nil agent")
// ErrNoAdapter is returned by Run (streaming path) when the agent was built
// without a model Adapter.
ErrNoAdapter = errors.New("loop: no model adapter")
)
// Result is the outcome of a completed Run.
type Result struct {
// Text is the final assistant text, or empty when the loop exhausted its
// budget without a final answer.
Text string
// Steps is the number of model steps executed.
Steps int
// StopReason classifies how the loop ended: an agent StopReason* value or
// StopReasonMaxRounds.
StopReason string
// ToolCallsExecuted is the number of tool calls the loop invoked, including
// those that failed.
ToolCallsExecuted int
}
// Loop is the default agent execution engine. It is configured once via New and
// safe for concurrent Run calls as long as the injected dependencies (agent,
// dispatcher, stores, recorder, tracer) are themselves concurrency-safe, which
// they are by contract. Run keeps all loop state on the stack.
type Loop struct {
agent *agent.Agent
tools *tool.Dispatcher
memory *memory.Store
retriever *memory.Retriever
working *memory.WorkingMemory
extractor memory.Extractor
checkpoint *persist.Store
tracer *trace.Tracer
guards *guardrail.Pipeline
personaID string
maxRounds int
onStream func(delta string)
log *slog.Logger
}
// New builds a Loop from opts, applying defaults. A non-positive MaxRounds
// selects DefaultMaxRounds; a nil Log is replaced by a discard logger tagged with
// source "runtime/loop". Every dependency may be nil and is tolerated until the
// step that needs it (mirroring the run-time nil-tolerance of the underlying
// packages); Run returns ErrNilAgent when no agent is configured.
func New(opts Options) *Loop {
maxRounds := opts.MaxRounds
if maxRounds <= 0 {
maxRounds = DefaultMaxRounds
}
return &Loop{
agent: opts.Agent,
tools: opts.Tools,
memory: opts.Memory,
retriever: opts.Retriever,
working: opts.WorkingMemory,
extractor: opts.Extractor,
checkpoint: opts.Checkpoint,
tracer: opts.Tracer,
guards: opts.Guards,
personaID: opts.PersonaID,
maxRounds: maxRounds,
onStream: opts.OnStream,
log: sourcedLog(opts.Log),
}
}
// MaxRounds returns the tool-loop upper bound configured for the loop.
func (l *Loop) MaxRounds() int { return l.maxRounds }
// Agent returns the injected agent.
func (l *Loop) Agent() *agent.Agent { return l.agent }
// sourcedLog returns a logger tagged with the module source "runtime/loop",
// replacing a nil logger with a discard one so the loop can always log safely.
func sourcedLog(l *slog.Logger) *slog.Logger {
if l == nil {
l = slog.New(slog.NewTextHandler(io.Discard, nil))
}
return logger.WithSource(l, "runtime/loop")
}